Darks wrote on Jan 19, 2012, 12:27:Wallshadows wrote on Jan 19, 2012, 12:13:At level 45 it cost you over 45K to train one skill. That’s absurd!
Yeah, this is definitely another weird factor in the game. For example, it would cost me ~28k credits to upgrade my Corrosive Dart skill but the difference in damage is simply far to low to justify the cost even though I have more than enough credits to cover it. Factor in all skills and you're looking at 300k credits + easy
You know that sad part about this? I know someone directly involved and at the top of Bioware and I brought up many of these points to them and I pretty much got the, we know but we are not going to do a damn thing about it. To say I was pissed off is an understatement.
Icewind wrote on Jan 5, 2012, 10:56:Hudson wrote on Jan 5, 2012, 10:26:Wildone wrote on Jan 5, 2012, 10:13:
I cant WAIT to see the graphics on this, after 9 years it must be the most effin amazing thing ever to behold by human eyes, just like Duke Nukem Forever! WOWWWWWW I bow before the gods of Blizzard!
Wow you really are a moron. Grats
no, the morons are the Diablo fans who are actually looking forward to this game and blindly defending it.
You like the backwards step in graphics? (It looks barely as good as Torchlight) You enjoy not being able to allocate attribute points? You enjoy the dumbed down skill system? You enjoy the enforced online connectivity when playing in single player? You enjoy forced DRM? You enjoy the fact that Blizzard now has a track record, thanks to SC2, of banning people for cheating in singleplayer and will probably do that in D3 as well?
There are few Diablo fans who love those first two games more than I do, but I wouldn't play D3 if you gave it to me *for free*. There are far better alternatives out there. Like Grim Dawn, Torchlight 2 and if you don't mind the aged graphics, Depths of Peril. Buying Diablo 3 is basically telling Blizzard and the whole gaming development community that you are fine with being treated like trash. If you are cool with that, great. Contribute to the downward spiral.
I won't be. I'll be waiting for Torchlight 2.
osage no onna wrote on Jan 1, 2012, 20:47:Respen wrote on Jan 1, 2012, 17:28:
Dropping F bombs; at least in front of women and children is still illegal in this state
In front of women? That's hilarious. Are women going to get the vapors if their delicate and frail minds are subjected to swearing? Jane Austen novels are fine and all but not really a realistic model for laws in this day and age.
yuastnav wrote on Jan 1, 2012, 19:45:Respen wrote on Jan 1, 2012, 17:28:
Again: This is the internet. The internet is not a really a "state" or something like that so I'd recommend to drop these archaic ideas and embrace a more modern approach.
SWTOR takes place within my and other "states" which have laws.... like it or not. Weather or not you agree that Bioware should be held accountable to uphold these laws is moot, it's a smart aproach on their part to respect them. Regardless of weather or not you agree with me, I applaud the fact that BIOWARE enforces common decency in it's general chat, even if I do swear like a sailor in tells.
I'm guessing even in your "civilised" part of the world, it's not socially acceptable to swear in front of children.
Dev wrote on Sep 25, 2011, 06:45:
In addition to the high price and fees, be forced to use origin? I'll pass.
Maybe once it goes cheap/free I'll try it for a month when the price isn't so crazy.
Dr. D. Schreber wrote on Sep 20, 2011, 11:25:
Massive did a pretty awesome job with World in Conflict despite being Swedish. Patriotism and general human behavior have a lot of common undercurrents no matter where you're from. I would also argue that competence and creativity go a longer ways to making an authentic product than being a native.
Anyway, I enjoyed Homefront except for the shorter-than-COD length campaign. Crysis 2 was the longest FPS I've played in awhile, I'll be happy if they pick up where KAOS left off and make a longer campaign with larger areas.
Elessar wrote on Sep 7, 2011, 12:32:Respen wrote on Sep 6, 2011, 23:18:So you address my argument with people boycotting a game solely for non-core gameplay component annoyances by complaing about non-core gameplay components. Odd.
These things are not part of the core game play, which I'm not going to get into; They do, however, have an impact on the experience. Unreal Tournament 3's interface was the feature most people attributed to it's failure... at least it HAD an interface.
Okay... so THAT was a bit of a /nerdrage. DIAF Elessar.
And DIAF, really? We're resorting to that level of childishness now?
Elessar wrote on Sep 6, 2011, 14:47:
It's sad that you put so much merit into some outside components of a game, that you're not even willing to see if the GAME itself is any good or not. I could understand if the game was shit, but unless you've played the alpha/beta, you would have no way of knowing. So you're solely basing this off of how bad you think Origin and the server browser may be. That's just being ignorant to rage about something.
Wallshadows wrote on Sep 2, 2011, 22:22:
I'm not sure if you're trolling or not, but in Diablo 2 there were quest markers above an NPC to indicate that they have a quest for you. I don't think all of them had this as I think it was more for follow up quests but I remember it being a thought bubble with a "?" and they moved closer to you when nearby.
Secondly, a good portion of the quests in Diablo 2 revolved around 'go to x area and kill x mobs' quests. In fact, the very first quest you get asks you to kill all creatures in the Den of Evil. While there were still quests to explore and retrieve items, the majority required you to kill something. These quests existed in the first Diablo as well in quests such as The Butcher and The Skeleton King. One could say that the evolution of quests within Diablo is changing with each new title and, over used as those quests may be, having no 'go to x area and kill x mobs' quests would make one boring Diablo title since that's what you normally do anyway. How a quest such as this can make anyone moan and groan or be shocked by surprise has either never played a previous Diablo title or is arguing for the sake of argument.
Torchlight has these quests too, given by Trill to go to x area and kill x mob.
Bottom line, Diablo 2 came out four years before World of Warcraft so, if anything, World of Warcraft simply 'refined' certain elements found in the Diablo series such as the quests, interface, and talent tree. I know a lot of people hate Warcraft but think before you jump on the bandwagon to compare titles for the sake of bashing.