User information for Rick

Real Name
Rick
Nickname
^Drag0n^
Email
Concealed by request - Send Mail
Description
Signed On
July 9, 2009
Supporter
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Total Posts
1269 (Pro)
User ID
55075
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1269 Comments. 64 pages. Viewing page 1.
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11.
 
Re: Borderlands 3 Gameplay Reveal
Jun 8, 2019, 03:58
11.
Re: Borderlands 3 Gameplay Reveal Jun 8, 2019, 03:58
Jun 8, 2019, 03:58
 
Epic Store? Hard pass. Bitch all you want, but Steam has never let me down on the security front. And I’ll be damned if I need yet another launcher / storefront. Maybe on Stada, if it goes there.
"Never start a fight, but always finish it."
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4.
 
Re: Destiny 2 F2P Plans and Shadowkeep DLC Confirmed
Jun 8, 2019, 03:50
4.
Re: Destiny 2 F2P Plans and Shadowkeep DLC Confirmed Jun 8, 2019, 03:50
Jun 8, 2019, 03:50
 
I’ve put over 5000 hours into this game; more than Quakeworld. TBH, the Livestream yesterday revealed just how much publishers like Activision reach into the development cycle of even the independent studios whose games they publish to the extreme detriment of the quality of the product and player experience. Everything they talked about yesterday was literally adding the laundry list of items the players have been asking for over the last 5 years on r/DestinyTheGame. There’s only one other studio that has done that before, and, unfortunately, they aren’t really the same anymore...
"Never start a fight, but always finish it."
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9.
 
Re: Destiny 2: Forsaken Story Trailer
Jun 13, 2018, 00:05
9.
Re: Destiny 2: Forsaken Story Trailer Jun 13, 2018, 00:05
Jun 13, 2018, 00:05
 
While Destiny surely suffered from post-partem issues that were a result of the splitting of the staff between Bungie and Microsoft, and the abortion of a *story* they had in year one was clearly due to tossing aside the work of Joe Staten six months before launch, the core gameplay always just felt natural and instinctive.

I'm old school. Doom, Quake, and UnReal were never thick on plot--they were all about the mechanics of the game, so lack of in-game story never bothered me.

Destiny remains the only console shooter that even begins to feel natural to me in terms of controls and movements. The story just never really mattered to me because that's not why I played it.

I probably have wasted more time Raiding, running crucible, and chasing exotics because it was fun to do with my friends than i ever did in Quake. It was just like Quakeworld used to be...a social experience as much as a game (did Quake even have a story?)

All that said, if they do this, it literally shoots at the "heart" of the game. Nathan Fillion was the one piece of levity that I always enjoyed--even if half the shit he said made no sense. I remain cautiously optimistic. This could be a turning point for the game and for Bungie...if they handle it right.

Regardless, I'll know I'll be on the quest to reclaim Ace of Spades from Uldren.

When a Hunter takes up the cloak of a fallen comrade, this is a vow.

Oh, and make that damn "Eat a sandwich" exotic emote, Bungie. I plan on using it after I cap Uldren's ass. Because that's what hunters do.

^D^

This comment was edited on Jun 13, 2018, 01:31.
"Never start a fight, but always finish it."
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16.
 
Re: More on Crytek's Star Citizen Lawsuit
Jan 20, 2018, 18:35
16.
Re: More on Crytek's Star Citizen Lawsuit Jan 20, 2018, 18:35
Jan 20, 2018, 18:35
 
Isn't Crytek dead?

Sounds like a bunch of opportunistic IP grabbers and their lawyers looking to pick the bones of the licensing graveyard to me.

How on earth do you activey work on software development with a company that has no programmers?
"Never start a fight, but always finish it."
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11.
 
Re: Destiny 2 Plans Include Eververse Changes
Jan 12, 2018, 22:49
11.
Re: Destiny 2 Plans Include Eververse Changes Jan 12, 2018, 22:49
Jan 12, 2018, 22:49
 
SimplyMonk wrote on Jan 12, 2018, 12:14:
TL;DR: Enjoy the end of Destiny 2 BETA in Fall 2018.

Destiny. Destiny never changes.

Bungie is now the poster child for half-baked games released one year before they should of been.

I see what you did there...


The real tragedy is that the core shooting mechanics of this game are fantastic; the garbage microtransaction system and siloing of the Development and Live teams is just so ridiculous it's almost comical.

I like how the game promotes fireteam play in PvE now, but, wow, all trey really needed to do was simply tune and tweak Year 3 D1, not toss the baby out with the bathwater and give us a Kinderguardian version of the game.

Not that I have an opinion or anything...

^D^
"Never start a fight, but always finish it."
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10.
 
Re: etc.
Jan 12, 2018, 22:44
10.
Re: etc. Jan 12, 2018, 22:44
Jan 12, 2018, 22:44
 
  • deqer wrote on Jan 12, 2018, 12:53:
    This monetization practice needs to stop.

    It's bad enough already that people spend their time indulging in an escapism habit of playing video games to simulate a sense of achievement, bringing no real value to them but only to fill the gap created by sitting at home and imagining a great life until they wake up and face reality again; a reality without action; corporations taking advantage of their bad habits.

    You do realize this is a gaming news website for, uh, gamers, right?
    "Never start a fight, but always finish it."
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2.
 
Re: U.K. Sales Charts
Jan 9, 2018, 23:41
2.
Re: U.K. Sales Charts Jan 9, 2018, 23:41
Jan 9, 2018, 23:41
 
Doom is still on the charts? isn't that like 2-3 years old (remake)?
"Never start a fight, but always finish it."
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6.
 
Re: Morning Tech Bits
Jan 9, 2018, 23:29
6.
Re: Morning Tech Bits Jan 9, 2018, 23:29
Jan 9, 2018, 23:29
 
HorrorScope wrote on Jan 9, 2018, 14:29:
AI was patented already.

Quantum sidechannel attacks?
"Never start a fight, but always finish it."
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25.
 
Re: EA Gaming Patents
Jan 9, 2018, 22:55
25.
Re: EA Gaming Patents Jan 9, 2018, 22:55
Jan 9, 2018, 22:55
 
How in the actual hell can these bozos get a patent on dynamic difficulty adjustment? We were doing that back in 1999 when I was working on the Babylon 5 game.

Lucasarts did it in the X-wing/TIE Fighter games as well.
"Never start a fight, but always finish it."
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13.
 
Re: Op Ed
Dec 1, 2017, 02:47
13.
Re: Op Ed Dec 1, 2017, 02:47
Dec 1, 2017, 02:47
 
PHJF wrote on Nov 30, 2017, 16:17:
And then Bungie claims so few players actually do them (the raids) and so we get few or no new raids to do... all the while they've made it such an enormous pain in the dick to get a group to do a raid. Raids are THE ONE THING unique to Destiny.

This.

There is no rational reason not to allow matchmaking/LFG of Mic'd players in-game for Raids....nevermind Nightfalls.
"Never start a fight, but always finish it."
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12.
 
Re: Op Ed
Dec 1, 2017, 02:45
12.
Re: Op Ed Dec 1, 2017, 02:45
Dec 1, 2017, 02:45
 
Ugh. I actually hate the Leviathan raid. I wouldn't even call it a raid...it's more like PoE 2.0.

It's no Kings Fall; certainly no VoG.

Not to mention the fact that it just feels so completely off in the greater plot of the series.

Extremely pissed we're not getting a new Vex raid with ToO. I got all excited with the possibilities when I played the Pyramidion strike.

Now we just get a...new room...in an easy-mode raid.
"Never start a fight, but always finish it."
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11.
 
Re: Op Ed
Dec 1, 2017, 02:39
11.
Re: Op Ed Dec 1, 2017, 02:39
Dec 1, 2017, 02:39
 
It's not so much the fact that I don't appreciate the real and substantial improvements to the game that were made in Destiny 2, it's the fact that they FORGOT to bring with them all the cool things they fixed by the end of year 3 in Destiny 1.

Despite its faults, Destiny 1 was the most intense digital crack habit I've had since Quakeworld---and that's saying allot.

D2 fixed what most of us complained about, but forgot to keep all the cool shit we didn't complain about, like:

Strike Specific loot
Raid Gear with Raid perks
Random perk rolls on all gear (aka: digital slot machine)
XP that was usable
Queens Wrath / Festival of the Lost / The Dawning / Sparrow Racing
Some really challenging/rewarding exotic quests
Hung jury SR4 (You bastards.)

I hate what's happening because I loved D1 so much. I want to love D2, but Bungie is making it REALLY hard right now...

^D^
"Never start a fight, but always finish it."
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12.
 
Re: Destiny 2 Ghost Comes to Alexa
Dec 1, 2017, 02:13
12.
Re: Destiny 2 Ghost Comes to Alexa Dec 1, 2017, 02:13
Dec 1, 2017, 02:13
 
Cutter wrote on Nov 30, 2017, 17:13:
Tipsy McStagger wrote on Nov 30, 2017, 15:33:
Cutter wrote on Nov 30, 2017, 11:36:
I can't believe people not only allow these spying devices into their homes but willingly pay for them.

While I don't have one for this reason, the argument is...

What are they going to actually record that's so bad? Most people don't say their credit cards out loud or addresses other identity thieving shit.

I mean what, someone's going to love hearing you have a rage fit? Wooptie doo.

Yeah, well what happens if you're discussing something illegal - not actually plan on doing it - with someone. What is you're drunk and just spouting off to a buddy and say, 'Man, I'l like to assinate the Prez!' and few days later the Secret Service shows up at your door? Now Google may say they'll never do that but we already know they do for a fact - look at the recent bullshit with tracking people on Android phones against their explicit wishes. There are so many way that this sort of thing can bite you in the ass that you couldn't even consider before buying one. Just look at the murder case involving this.


I don't know what Assinate is, but I just put on a second set of underpants.
"Never start a fight, but always finish it."
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11.
 
Re: Destiny 2 Ghost Comes to Alexa
Dec 1, 2017, 02:11
11.
Re: Destiny 2 Ghost Comes to Alexa Dec 1, 2017, 02:11
Dec 1, 2017, 02:11
 
I'm completely fine with Amazon storing everything I tell my Ghost:

Alexa: Tell my ghost to swap my Shotgun for a Rocket Launcher
Alexa: Tell my ghost to cast a nova bomb
Alexa: Tell my ghost to equip tripmine grenades on my Hunter
Alexa: Tell my Ghost to by Heavy Ammo from Xur
Alexa: Tell my ghost to summon my sparrow.
Alexa: Tell my Ghost to put on my Lucky Pants.

Yeah, aggregate that, Jeff Besos.

^D^
"Never start a fight, but always finish it."
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17.
 
Re: Use WoW Gold for Other Blizzard Games
Nov 29, 2017, 22:49
17.
Re: Use WoW Gold for Other Blizzard Games Nov 29, 2017, 22:49
Nov 29, 2017, 22:49
 
I hate consoles (ask Blue), but Destiny 1 was digital crack. It was the console equivalent of Quakeworld for me...gunplay just felt amazing, even for a console. Unfortumately with as many things as they got right in D2 (including an amazing PC version that didnt feel like a port), they totLly forgot about the base thing that kept players like me on the hampster wheel for three years: random rolls on gear.

I hope they fix it—the live team has a far better record with the community than the core dev team, for the first time im a bit more wait and see...too many letdowns. Sure, allot of it is probably a backdraft originating in LA (Activision), but im still cautious, as Bungie’s community skills are just atrocious: it’s been the community that kept the game alive this long.
"Never start a fight, but always finish it."
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17.
 
Re: Tim Willits Calls QUAKE Design Dispute
Sep 5, 2017, 15:48
17.
Re: Tim Willits Calls QUAKE Design Dispute Sep 5, 2017, 15:48
Sep 5, 2017, 15:48
 
Nhil--

Firstly, welcome, and secondly, well said.

Us grey-haired gamers have long fuses, but damn, this one took the cake. Even though JohnC, Tokay and Romero are out of the biz now, they still deserve a bit more respect than that.

The only way to solve this is a good old-fashioned man-beating on DM3 (ah, the memories).

^D^

PS: I feel old as hell, as I still remember the .plan update announcing Willit's hiring.
"Never start a fight, but always finish it."
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16.
 
Re: Tim Willits Calls QUAKE Design Dispute
Sep 5, 2017, 15:38
16.
Re: Tim Willits Calls QUAKE Design Dispute Sep 5, 2017, 15:38
Sep 5, 2017, 15:38
 
sigh.

And thus we find why id is now a ZeniMax company...:(

^D^
"Never start a fight, but always finish it."
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77.
 
Re: Origin Access Free Trial
Feb 18, 2017, 14:05
77.
Re: Origin Access Free Trial Feb 18, 2017, 14:05
Feb 18, 2017, 14:05
 
"Damn kids! Get off my lawn!"
"Never start a fight, but always finish it."
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31.
 
Re: Quote of the Day
Sep 14, 2015, 21:39
31.
Re: Quote of the Day Sep 14, 2015, 21:39
Sep 14, 2015, 21:39
 
A PS4 is nothing compared to the mid-low range gaming PC.

And, quite frankly, Half-Life is one PC franchise I don't want to see get used for cannon fodder between Sony and Microsoft.
"Never start a fight, but always finish it."
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24.
 
Re: Quote of the Day
Sep 14, 2015, 17:57
24.
Re: Quote of the Day Sep 14, 2015, 17:57
Sep 14, 2015, 17:57
 
ZeroPike1 wrote on Sep 14, 2015, 15:47:
As a subsidiary of Sony Computer Entertainment, Naughty Dog are best known for developing games for the PlayStation family of consoles, including the Crash Bandicoot series for the original PlayStation, Jak and Daxter on PlayStation 2, and Uncharted and The Last of Us on PlayStation 3 and PlayStation 4. Prior to this, they also developed games including Dream Zone, Keef the Thief, Rings of Power and Way of the Warrior.

From the Naughty Dog Wiki. You really want these guys doing HL3. You are nuts. No. Just No. Leave it to Valve, even if it comes out a mess, or the second coming version of gaming. Leave it where it belongs.

Yeah, no thanks. Dumbed down console centric interface and graphics?

Just no.
"Never start a fight, but always finish it."
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