Orogogus wrote on Feb 8, 2021, 13:04:
Slick wrote on Feb 8, 2021, 12:35:
Orogogus wrote on Feb 8, 2021, 11:31:
Jim wrote on Feb 8, 2021, 09:59:
Getting 12% is an incredibly good royalty to collect on things you don't develop. Getting 30% is just insanity. And yes, consoles do this. But console companies developed their consoles. Apple/Chrome developed their OS. Steam had nothing to do with my PC.
GOG.com charges 30%, and people like them. So do EA and Ubi, although people don't like them so much. Amazon charges 30% for epublishing. The standard cut for music is 50%. Pornhub appears to take 35%. If it's not PC games, VR, consoles, mobile, books, music or porn, where do you see creators getting more than 70%, much less 88%?
You're muddying the waters. Jim's point was to swiftly and precisely obliterate the idea that Steam charges 30% (of GROSS HAHAHAHAHA) to offset the high bandwidth costs of uploading games to the people who've bought them. Allow me to expand further:
I quoted exactly the point I wanted to address, and in fact you went and wrote a second point reiterating it, without any kind of counterargument explaining why you consider 30% crazy high when it seems to be the baseline rate for digital publishers across multiple industries.
just because everyone is getting scammed doesn't mean its not a scam. music industry, lets not mention that, artists making nothing off albums due to paying back fronted money which can never be paid back. Apple... a 2.28 trillion dollar company, they got that way by putting their fingers in every pie.
Compare this industry to real estate industry, for example. I have known agents that have spent dozens of hours showing houses to people. What is their cut if they manage to get a sale? A measly 2% of the pie. 7-8% to the involved realties, split 4 ways. Now you want to tell me that 30% is justified where a company does nothing but host files, fine, that's your belief.
But then the brigading starts. Where people relentlessly attack epic for the exclusives, where they attack developers who want a larger take to pay down debt and finance their future projects. And that is what I have a problem with. The gaming industry can be lucrative for a very few developers. Most others are struggling. Look at how many studios have been acquired and dissolved over the years. Gaben doesn't give a damn. He still gets his 30%. Epic tries to do something and everyone gets pooped on by the fanbois.