El Pit wrote on Aug 29, 2021, 13:03:
Never understood the fascination of that game - delivering very fragile items to customers in a postapocalyptic world? It just sounds too tedious to me. But enjoy whatever you want to enjoy.
I thoroughly enjoyed the game. it has a great story, a "social" system, and a lot of unique mechanics. True that the first trailers did look ludicrous, and even after when you would see someone with a stack of 20 boxes. But deliveries to an area allow you to level up an area, and that allows you to build stuff. Roads, safe zones, ski lifts, and so forth. You can also look in lockers and such and collect packages other people have left behind, packages going to your same destination. Those will give a pretty decent boost to an area. For each new zone you reach, you join the network, and then can see structures and objects other players left behind. You really get to appreciating ladders and ropes and things. Roads and bridges take tons of resources. You can contribute to them or finish them. It is a unique mechanic that makes you feel like you are part of a community. As for fragile items, not really. I found it fairly rare to destroy anything.