User information for Beelzebud

Real Name
Beelzebud
Nickname
None given.
Email
Concealed by request
Description
Homepage
None given.

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Signed On
May 9, 2009
Total Posts
953 (Graduate)
User ID
54955
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953 Comments. 48 pages. Viewing page 3.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    48  ] Older
10.
 
Re: RE: GaymerX
Jul 29, 2014, 14:46
10.
Re: RE: GaymerX Jul 29, 2014, 14:46
Jul 29, 2014, 14:46
 
El Pit wrote on Jul 29, 2014, 09:04:
GaymerX? Really? Is there any sexual/racial problem in gaming that needs to be addressed? Where is HeteRox, the political lobby group about hetero rock musicians, or AfriGame about African American gamers or... *sighs* Really, guys, there are more important groups that need every single buck to fight starvation, diseases, and the Starbuckisation of once great coffee. Well, alright, maybe the last one does not need the money.

No one is forcing you to participate. Freedom of association.
4.
 
Re: Borderlands Removes SecuROM; Multiplayer to Return
Jul 29, 2014, 03:34
4.
Re: Borderlands Removes SecuROM; Multiplayer to Return Jul 29, 2014, 03:34
Jul 29, 2014, 03:34
 
Say what you want about Gearbox, but it's pretty damn cool they are going this far for the original Borderlands.

2.
 
Re: Titanfall Update to Add Marketplace, Not Microtransactions
Jul 24, 2014, 12:37
2.
Re: Titanfall Update to Add Marketplace, Not Microtransactions Jul 24, 2014, 12:37
Jul 24, 2014, 12:37
 
The last time I checked this turd still doesn't have basic SLI support, but they're working on crap like this?
3.
 
Re: And it keeps going
Jul 22, 2014, 12:46
3.
Re: And it keeps going Jul 22, 2014, 12:46
Jul 22, 2014, 12:46
 
Great for the die-hard fans I suppose. However I am officially done buying unfinished games. You want my money? Deliver a finished working product. I'm not your parents.
1.
 
Re: The Evil Within One-Week Early
Jul 18, 2014, 11:59
1.
Re: The Evil Within One-Week Early Jul 18, 2014, 11:59
Jul 18, 2014, 11:59
 
QuakeCon - The annual convention where Bethesda/Zenimax get a chance to hype their newest offerings!
17.
 
Re: Community Suggested Changes for Battlefield Hardline
Jul 16, 2014, 13:02
17.
Re: Community Suggested Changes for Battlefield Hardline Jul 16, 2014, 13:02
Jul 16, 2014, 13:02
 
I'll check it out once they finish it 6 months after release.
6.
 
Re: Ex Infinity Ward Devs Reload
Jul 15, 2014, 15:04
6.
Re: Ex Infinity Ward Devs Reload Jul 15, 2014, 15:04
Jul 15, 2014, 15:04
 
I eagerly await the formation of Regurgitate Entertainment.
10.
 
Re: Star Citizen at $48 Million
Jul 14, 2014, 23:54
10.
Re: Star Citizen at $48 Million Jul 14, 2014, 23:54
Jul 14, 2014, 23:54
 
At this point this project is the very definition of Feature Creep.
1.
 
Re: Perfect World (and Food Company) Acquiring Digital Extremes?
Jul 8, 2014, 12:33
1.
Re: Perfect World (and Food Company) Acquiring Digital Extremes? Jul 8, 2014, 12:33
Jul 8, 2014, 12:33
 
I'm sure this will end well for them...
4.
 
Re: Far Cry 4 $130 Kyrat Edition Detailed; New Trailer
Jul 4, 2014, 13:16
4.
Re: Far Cry 4 $130 Kyrat Edition Detailed; New Trailer Jul 4, 2014, 13:16
Jul 4, 2014, 13:16
 
Next Gen is a meaningless phrase.

The consoles don't even ship with current PC hardware, how the hell is any of it "next gen" anything?

20.
 
Re: Titanfall Patch Incoming
Jun 26, 2014, 14:25
20.
Re: Titanfall Patch Incoming Jun 26, 2014, 14:25
Jun 26, 2014, 14:25
 
I just can't believe that after 4 months they still don't have SLI working, and mouse input is still tied to your frames per second.

First and last Respawn game I flush money down the toilet on.
3.
 
Re: It Came from E3 2014, Part 9
Jun 16, 2014, 03:11
3.
Re: It Came from E3 2014, Part 9 Jun 16, 2014, 03:11
Jun 16, 2014, 03:11
 
I love how one of the items in the "PC gaming hardware that mattered the most at E3" is an nvidia PC with SLI cards installed, painted in a Titanfall theme. Titanfall. A game that 3 months after launch still doesn't have proper SLI support.
36.
 
Re: Star Citizen Hits $45M
Jun 9, 2014, 00:31
36.
Re: Star Citizen Hits $45M Jun 9, 2014, 00:31
Jun 9, 2014, 00:31
 
I'm not going to buy in early, but I'm also not wishing for failure, either. If the game comes out, and they manage to pull it off, I'll buy it.
3.
 
Re: Battlefield 4 Battlepack Sales
May 27, 2014, 22:00
3.
Re: Battlefield 4 Battlepack Sales May 27, 2014, 22:00
May 27, 2014, 22:00
 
ViRGE wrote on May 27, 2014, 21:35:
So they've coupled pay-to-win with a slot machine?

If you've ever opened a battlepack you'd know how laughable calling it "pay to win" is.
12.
 
Re: Battlefield 4 Dragon's Teeth Trailer
May 16, 2014, 23:15
12.
Re: Battlefield 4 Dragon's Teeth Trailer May 16, 2014, 23:15
May 16, 2014, 23:15
 
I came back to BF4 after not playing for most of April, and I'm pleasantly surprised by how stable the client now is. I've played for hours and haven't had the game crash at all. If only it had shipped in this state...

That being said, I've been having a great time with it now that it's stable. The netcode definitely needs some work, but ppl playing on the test servers have reported largely positive things about it, so I'm optimistic.

It got a very rocky start, but I think I'm starting to really like it. Looking forward to the new xpack for it.
9.
 
Re: DayZ Source Code Compromised?
May 15, 2014, 00:30
9.
Re: DayZ Source Code Compromised? May 15, 2014, 00:30
May 15, 2014, 00:30
 
I'm so glad I decided to wait on this one. I'm sorry but it seems like fucking amateur hour over there.
10.
 
Re: EA Still Investigating GameSpy Workarounds
May 10, 2014, 15:37
10.
Re: EA Still Investigating GameSpy Workarounds May 10, 2014, 15:37
May 10, 2014, 15:37
 
Hey EA is just a small 'mom and pop' outfit without the resources for something like this, cut them some slack.
13.
 
Re: Battlefield 4 Community Test Environment
May 9, 2014, 12:38
13.
Re: Battlefield 4 Community Test Environment May 9, 2014, 12:38
May 9, 2014, 12:38
 
When did the term "netcode" become fodder for debate? I remember Epic Games referring to netcode back in the Unreal days, so it's not like a new term that non-technical people came up with.
2.
 
Re: Titanfall Expedition Swampland Map Details
May 9, 2014, 12:30
2.
Re: Titanfall Expedition Swampland Map Details May 9, 2014, 12:30
May 9, 2014, 12:30
 
They should really get the performance issues worked out before releasing another map with water in it.
16.
 
Re: Free Unreal Tournament Plans
May 8, 2014, 16:33
16.
Re: Free Unreal Tournament Plans May 8, 2014, 16:33
May 8, 2014, 16:33
 
I like how people are already whining about a fragmented community for a game that hasn't even started real development yet, over mods that don't even exist, and when charging money is completely optional.

Personally I thought the news sounds great, and I'm eager to see what gets made with it.
953 Comments. 48 pages. Viewing page 3.
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