jdreyer wrote on Feb 25, 2013, 22:23:
I wonder how the A:CM debacle is affecting preorders of this game, and if all these enticements are partially a result of that.
SirKnight wrote on Feb 14, 2013, 16:01:Beelzebud wrote on Feb 14, 2013, 15:58:
http://www.gnu.org/philosophy/nonfree-games.htmlHowever, if you're going to use these games, you're better off using them on GNU/Linux rather than on Microsoft Windows. At least you avoid the harm to your freedom that Windows would do.
Thus, in direct practical terms, this development can do both harm and good. It might encourage GNU/Linux users to install these games, and it might encourage users of the games to replace Windows with GNU/Linux. My guess is that the direct good effect will be bigger than the direct harm.
I don't think you'll ever see him using it, or telling people to use it, but he's pretty clear that it isn't an entirely negative thing to have, and actually will do more good than bad.
Yeah he says it's better IF you're going to do it anyway, but this does not mean he thinks it's a good thing in general.
However, if you're going to use these games, you're better off using them on GNU/Linux rather than on Microsoft Windows. At least you avoid the harm to your freedom that Windows would do.
Thus, in direct practical terms, this development can do both harm and good. It might encourage GNU/Linux users to install these games, and it might encourage users of the games to replace Windows with GNU/Linux. My guess is that the direct good effect will be bigger than the direct harm.
Optional Nickname! wrote on Feb 14, 2013, 15:18:
I thought Linux was the choice OS of those wishing to avoid DRM, closed systems and proprietary software.
What's next for Ubuntu, the Metro interface? Oh wait...
Tom wrote on Feb 13, 2013, 17:42:Beelzebud wrote on Feb 13, 2013, 17:26:
I've tried playing this game, but it has a nasty habit of just randomly causing my PC to reboot. No other games do this.
If you have a Sound Blaster X-Fi, this is solved by running the game with the --softwareaudio command line argument. (Note the two -'s.) The game is triggering a bug in Creative's drivers. Unfortunately the devs don't seem terribly interested in coming up with a better fix, but at least this workaround works 100% and doesn't compromise the audio quality.
dj LiTh wrote on Feb 12, 2013, 16:44:
I dont care where it is as long as they dont use the NV engine or the gamebyro engine.