User information for Ravenger

Real Name
Ravenger
Nickname
Ravenger
Email
Concealed by request
Description
Homepage
Signed On
April 9, 2009
Supporter
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Total Posts
12 (Suspect)
User ID
54886
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12 Comments. 1 pages. Viewing page 1.
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1.
 
Re: PUBG Compensation for Mistaken Bans
Jun 21, 2018, 06:39
1.
Re: PUBG Compensation for Mistaken Bans Jun 21, 2018, 06:39
Jun 21, 2018, 06:39
 
I was one of those affected, and it was actually quite upsetting, as I've never cheated in any online game, and I pride myself on playing fairly.

I got banned when I logged onto Steam for my morning gaming session on Father's day, and my first reaction was shock and astonishment. How had this happened? Had I been hacked?

Then it turned to annoyance when I realized my 12 year old Steam account with hundreds of games on it would now be permanently flagged as a cheaters account. That hurt more than not being able to play the game.

I'm glad it's all sorted out now, but it wasn't pleasant at the time. The compensation is nice, but doesn't really make up for the bad experience.
35.
 
Re: WW1 Battlefield 5 in October? [Updated]
Feb 26, 2016, 19:24
35.
Re: WW1 Battlefield 5 in October? [Updated] Feb 26, 2016, 19:24
Feb 26, 2016, 19:24
 
Codename Eagle was the game that laid the foundations of the Battlefield series, and what's more it was sort of based on WW1, featuring old-style tanks, biplanes and a zeppelin.

The multiplayer was amazingly fun (and often hilarious), though it was quite buggy.

If this story is accurate, you could say that Battlefield is going back to its roots.
14.
 
Re: The Witcher 2 Workarounds
May 21, 2011, 05:12
14.
Re: The Witcher 2 Workarounds May 21, 2011, 05:12
May 21, 2011, 05:12
 
Until the patch arrives you can do this to invert the mouse:

Edit the user.ini file (the one in your documents folder) and change the MouseSensitivityY value to a minus value.
45.
 
Re: Avalanche on Piracy, DRM, and Ports
Mar 27, 2011, 14:34
45.
Re: Avalanche on Piracy, DRM, and Ports Mar 27, 2011, 14:34
Mar 27, 2011, 14:34
 
The Steam versions of Mass Effect and Dead Space don't have limited activations, and I rebought them on Steam because of that. The original versions still have the original Securom limited activations.

There are whole bunch of games that keep coming up in Steam sales that I would re-buy if they didn't have insane limited activations - Crysis and Warhead, Riddick, Batman AA, but I refuse to by any game on Steam that limits installs.

As has been said here, I wouldn't have a problem with DRM if it were patched out after a few months when peak sales had passed. The fact that this rarely happens leads me to believe that second hand sales are the target for the DRM, rather than piracy.
8.
 
Re: Crytek on Crysis 2, DRM
Mar 20, 2011, 15:24
8.
Re: Crytek on Crysis 2, DRM Mar 20, 2011, 15:24
Mar 20, 2011, 15:24
 
The Steam versions of Crysis and Warhead still have Securom limited activations and it's been how long since their release? 3 years?

I'd have less of a problem with DRM if developers and publishers would at least promise to remove the DRM once the peak sales has passed. There's no point in having limited activations on a 3 year old game that sells for a fraction of the release price.

Kudos to SEGA who promised to remove the Alpha Protocol DRM within two years, and actually did it about six months after release.
24.
 
Re: More on Reclaim Your Game, Dragon Age II, and SecuROM
Mar 14, 2011, 15:29
24.
Re: More on Reclaim Your Game, Dragon Age II, and SecuROM Mar 14, 2011, 15:29
Mar 14, 2011, 15:29
 
Creston wrote on Mar 14, 2011, 11:24:
And again, all for the sake of preventing retailers from breaking a street date...

The main use of the release date check is to prevent zero day piracy. The preventing of retailers breaking street dates is a just a bonus for EA.

That said, those sorts of checks should really be patched out pronto once the game has been released, otherwise if the release date servers ever go offline you've got no chance to install your game ever.
20.
 
Re: Op Ed
Feb 27, 2011, 11:54
20.
Re: Op Ed Feb 27, 2011, 11:54
Feb 27, 2011, 11:54
 
Slashman wrote on Feb 27, 2011, 08:11:
Ravenger wrote on Feb 27, 2011, 04:43:
And then of course they complain that Steam is making money out of the games they discarded - like a spoiled child screaming when another child picks up the toy they threw away.

I rather like this particular analogy...

I can't take credit for it - I borrowed it from an article from MCV where the publishing director of 1c games tells how retailers said there was no demand for one of his games and that they would only take 30 copies - one for each of their main stores. He looked up the instant Steam sales figures on his laptop and said 'In the time it’s taken you to tell me that there is no demand, Steam has sold 45 units'.

http://www.mcvuk.com/features/808/OPINION-Retail-vs-Steam
17.
 
Re: Op Ed
Feb 27, 2011, 04:43
17.
Re: Op Ed Feb 27, 2011, 04:43
Feb 27, 2011, 04:43
 
They forgot to mention retailers. You know, the ones who are now glorified pawn shops selling second hand games in preference to new.

It seems more than a coincidence to me that PC games declined at retail when stores started over-exploiting used games. Due to DRM and CD Keys you can't sell PC games second hand, unlike console games where a single copy can be resold over and over making a fat profit each time for the store.

With their skewed business model PC games simply aren't exploitable profitable anough, so they stock less of them, in some cases not stocking them at all.

And then of course they complain that Steam is making money out of the games they discarded - like a spoiled child screaming when another child picks up the toy they threw away.
34.
 
Re: Ubisoft Considering EA-Style DLC Scheme
May 19, 2010, 15:13
34.
Re: Ubisoft Considering EA-Style DLC Scheme May 19, 2010, 15:13
May 19, 2010, 15:13
 
This system must be console only, because their awful DRM system locks their PC games to a Ubisoft account - you can't sell their new PC games second hand, at least not without passing on the account details.

Still, I can understand why EA and Ubisoft want to do this '10 dollar' lock-out of online content or DLC for used copies. The high street retailers entire business model is based on used copies and promoting them over new. That's one reason they don't stock much in the way of PC games any more. They can sell the same console game several times over, making a huge profit every time, but due to DRM and CD keys they can only sell PC games once. So console games are much more profitable to them than PC games.
14.
 
Re: Silent Hunter 5: Battle of the Atlantic Patch
Mar 3, 2010, 16:27
14.
Re: Silent Hunter 5: Battle of the Atlantic Patch Mar 3, 2010, 16:27
Mar 3, 2010, 16:27
 
Does their fancy DRM/Account system not auto patch then?

It's bad enough requiring an account and an always active internet connection but if you're not offering the convenience of auto patching games too that's adding insult to the injury.

If they ever release their games without this new DRM I'll buy them (I was definitely going to buy Assassin's Creed 2 before they announced the DRM). But they'd better do it fast, because once the initial excitement of the release is gone it's likely I'll lose interest and not even bother to buy them when they're in the bargain bin. Their loss, not mine as I've got plenty of other games to play.
43.
 
Re: On Riddick DRM
Apr 16, 2009, 14:20
43.
Re: On Riddick DRM Apr 16, 2009, 14:20
Apr 16, 2009, 14:20
 
There's no chance of a revoke tool, as Tages have stated they will never make one.

The faq on their site says with regard to revokation:
T@GES does not -and will not- provide this service.

Companies shouldn't use limited activation DRM but if they insist on doing so they should at least:

  • Disclose the DRM scheme in full on the box and in the adverts
  • Provide a FREE, fast, 24/7 method to sort out activation problems
  • Remove the DRM after the initial sales period is over - say six months

Even with those rules I will never buy another limited activation game. I've been conned over this too many times already. (DRM disclosed AFTER my pre-order shipped).
35.
 
Re: Assault on Dark Athena DRM Backlash
Apr 9, 2009, 14:48
35.
Re: Assault on Dark Athena DRM Backlash Apr 9, 2009, 14:48
Apr 9, 2009, 14:48
 
I love the original Riddick game. I love it so much I've re-installed it every time I've bought a new PC. I've re-installed it enough times on enough different hardware configurations that I'd have run out of activations if it used the same DRM that Dark Athena has.

Good thing I've still got the original and I can install and uninstall it whenever I want without worrying about activations. Guess I'll play that instead.

Also it looks like Atari have tried to be sneaky about the DRM and kept it quiet and didn't disclose it on the box or in the adverts, which is something I really dislike, and which could also run foul of consumer law.

I made a decision never to buy another limited activation DRM'd game after finding out that games had activations after I'd bought them, and I'm glad I found out about this in advance so I can make the easy decision not to buy it.

Can't publishers see that by using these DRM schemes they're alienating their core audience? You know, the guys with money who would actually buy your game and not pirate it?
12 Comments. 1 pages. Viewing page 1.
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