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User information for Graham

Real Name Graham   
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Nickname Graham
Email Concealed by request - Send Mail
ICQ None given.
Description Don't hate the game. Hate the hater.
Signed On Apr 4, 2009, 18:55
Total Comments 222 (Novice)
User ID 54873
User comment history
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News Comments > GTA5 PC Delay
16. Re: GTA5 PC Delay Feb 24, 2015, 12:29 Graham
Quinn wrote on Feb 24, 2015, 11:45:
Jesus how comes that everytime Rockstar announce anything PC related, they sound like they have a sarcastic smirk on their face?

Copy-pasting an apology, too... Fucking hell.

PS: Let me correct nin as someone who isn't even waiting for the game: It ain't funny. These last-second delays are a fucking joke and it should raise many eyebrows to their management and how this could be a sign to an optimization clusterfuck once again.

You should really chat with a medical professional about something to lower your blood pressure.
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News Comments > Dying Light Mod Tool Plans
21. Re: Dying Light Mod Tool Plans Feb 8, 2015, 00:26 Graham
Wallshadows wrote on Feb 7, 2015, 10:07:
*snipped QTE blah blah*

Yawn. Angry child is angry. Anyway...
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News Comments > Grim Fandango Remastered & More Star Wars Games on
11. Re: Grim Fandango Remastered & More Star Wars Games on Jan 27, 2015, 14:46 Graham
I picked up Grim Fandango on PS4 and I'm pleased for the most part. It's remastered... kind of, but good enough. The big change that makes it worth the money? Camera relative controls.

Seriously. $15 well spent.
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News Comments > DOOM Mythbusters
5. Re: DOOM Mythbusters Jan 26, 2015, 13:52 Graham
Bluesnews:\run commenter_sense_of_fun.exe
COMMENTER_SENSE_OF_FUN.EXE corrupt or not found. RETRY Y/N
LOADING... LOADING.... Ah fuck it.
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News Comments > More Star Wars on
1. Re: More Star Wars on Jan 23, 2015, 18:21 Graham
Rogue Squadron? Well hot damn, GoG. Hot damn.  
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News Comments > Morning Interviews
21. Re: Morning Interviews Jan 22, 2015, 13:50 Graham
nin wrote on Jan 22, 2015, 09:16:
Robb seems like his heart is in the right place, but just as that 2K representative lurked at the back of the room, a massive corporation with stock and investors looms over the whole operation.

Tells you all you need to know.

Hey, Robb? Think about who you shack up with next time, and maybe people won't think badly of you?

Did you read the rest of the article, where it points out that this project was rescued from the brink after THQ cratered? You think that maybe they didn't have a choice?

The judgement is strong here, but this to me seems like a good solution: sell the game, include all the maps, and sell optional characters to keep the funding going. Assuming that the DLC characters are priced reasonably I can't imagine why anyone has a problem.
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News Comments > LucasArts Wave II on
20. Re: LucasArts Wave II on Jan 20, 2015, 15:09 Graham
Cutter wrote on Jan 20, 2015, 15:01:
Thar's gold in them thar titles. Seriously. How can they not update these? Same game + new engine = profit. While most of us don't want to see classic movies updated, it's the opposite with games. I'd be happy as a pig in poo to see almost the entire - early - LA library updated/redone. All the Star Wars games, Outlaws, Day of the Testicle, Grim Fandango - and no what DF is doing doesn't count - etc. That's just money waiting to be made.

All of my yes. All of it.
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News Comments > Heroes of the Storm Closed Beta
11. Re: Heroes of the Storm Closed Beta Jan 14, 2015, 14:19 Graham
HotS will eat into the LoL audience; it's a similar model with a better client and characters that have a built-in audience. That's not to say that LoL is dead, but the schism will happen between HotS and LoL, not HotS and DOTA2.

If you're feeling punchy, you're gonna play DOTA2. If you're looking for more of a casual experience, HotS might be it. The only thing Blizzard needs to fix at this point is the pricing model - they either need to adjust in-game gold so that it's more rewarding or they need to lower costs. Right now their prices are untenable.
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News Comments > Shadowrun Hong Kong Revealed
9. Re: Shadowrun Hong Kong Revealed Dec 30, 2014, 23:14 Graham
Cutter wrote on Dec 30, 2014, 19:08:
Hope this is as good as Berlin. Sleepy Dogs meets Shadowrun. Kickass! Hong Kong Phooey #1 Super Guy!

It's really heartening to see you excited about this game
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News Comments > Diablo III Experience Bonus
2. Re: Diablo III Experience Bonus Dec 25, 2014, 20:40 Graham
MoreLuckThanSkill wrote on Dec 25, 2014, 15:43:
Exp bonus... yeah a Legendary drop bonus would have made much more sense, and even been in theme with the Holidays.

Few people are playing right now, waiting for the next patch to drop, with a relatively large shakeup in the legendaries... at the very least, a legendary drop increase now would have led to more Forgotten Souls once the patch hits.

It seriously feels like Blizzard has their B or C team on Diablo 3 at this point.

On the plus side, Grim Dawn seems to be coming along pretty well, and it's moddable even if it doesn't turn out great on release.

*EDIT* Typo.

I guess you're really not accounting for everyone who got it for Christmas. I took a week off for D3 at launch (so many regrets) but I've just picked it up for PS4.

Oddly enough, it's more fun on PS4–at least through D3 classic. The controls are tight. The PC version is more competitive and harder, but lying back in bed and playing on a 106" screen with a controller is a more enjoyable experience right now.

Anyway, this buff is great for people like me - and I think with the recent price drop on PSN there are going to be a lot of us.
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News Comments > Blizzard AMA Today
6. Re: Blizzard AMA Today Dec 15, 2014, 14:28 Graham
InBlack wrote on Dec 15, 2014, 09:52:
Why did you fuck up Diablo you bastards?

It's really not that hard to figure out: it was in development hell for a decade when someone said "why don't we build a full-priced product with a weird f2p/auction house mechanic driving the loot system"

And instead of that person being booed out of the boardroom, they were put in charge of the project.
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News Comments > No Elite: Dangerous Launch Wipe
37. Re: No Elite: Dangerous Launch Wipe Dec 9, 2014, 13:05 Graham
Silent Bob wrote on Dec 9, 2014, 10:55:
Cutter wrote on Dec 9, 2014, 10:43:
Amazing how fast this went from must-buy to avoid-like-the-plague.


I think we're all smart enough to independently come to the conclusion that surgically removed single player + letting early backers dominate play because they had a head-start is a no-go for us. Calling it groupthink is just a bad defence mechanism.
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News Comments > Hearthstone Expands
5. Re: Hearthstone Expands Dec 9, 2014, 01:03 Graham
Cutter wrote on Dec 8, 2014, 22:05:
Christ, how much money to you people spend on these card games? $100s? $1000s?

Probably not as much as you're spending on therapy.

Just sayin
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News Comments > Sunday Mobilization
6. Re: Sunday Mobilization Dec 8, 2014, 06:13 Graham
Jivaro wrote on Dec 7, 2014, 22:21:
Tipsy McStagger wrote on Dec 7, 2014, 19:41:
8-core cpu and it'll still get hang ups upon switching screens..

my S5 is a pretty big disappointment from my S3.. my S3 was actually a better phone in a lot of ways.

That is very interesting to hear. I have hung on to my S3 exactly because it has been so awesome, particularly at multi-tasking, despite the fact that I have a small crack in the screen and I qualify for an upgrade with my carrier. Was thinking of finally upgrading to an S5 just before the S6 comes out because it will be dirt cheap. Not a good idea? If not I have been looking at a Note instead. One tablet/phone device to serve as my personal tricorder has a certain appeal.

Everyone I know with an S3 has a damaged screen. No joke.
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News Comments > Sunday Mobilization
5. Re: Sunday Mobilization Nov 2, 2014, 21:11 Graham
My Fitbit Force just fell apart a few weeks ago - like, literally into three pieces. I already had the RMA started as I'd started to get contact dermatitis from it, but it was amazing to see it just disintegrate. I'm back to wearing my Flex until the cheque from the Force comes so I can get something new. The Band is too chunky for what i want, mind you.  
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News Comments > Ubisoft Financials - Watch Dogs Sells 9M
7. Re: Ubisoft Financials - Watch Dogs Sells 9M Oct 30, 2014, 19:38 Graham
Task wrote on Oct 30, 2014, 18:38:
If they make a second one, they really need to improve on some core aspects of that game, namely that ridiculous main character and the 0 consequences for hacking some joe random that needed the money for surgery.

Apparently they've addressed this by setting the second game in Canada and making universal healthcare a thing.

Hack away, guilt free. That surgery's covered, baby.
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News Comments > X-Wing & TIE Fighter on
20. Re: X-Wing & TIE Fighter on Oct 27, 2014, 21:39 Graham
TangledThorns wrote on Oct 27, 2014, 20:13:
Some games are just too damn old to play. Sorry, it's really hard to go back to dated graphics.

You're an embarrassment to gamers everywhere. Turn in your card.
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News Comments > Jade Raymond Leaving Ubisoft
54. Re: Jade Raymond Leaving Ubisoft Oct 20, 2014, 20:55 Graham
While Assassin's Creed 1 had some flaws, they were more than made up for in 2–which is probably one of my favourite games of all time. 1 was groundbreaking, 2 struck gold in that broken ground.

I liked some of the concepts in Blacklist (and the visual design was quite arresting) but never got around to finishing it. Those are three pretty pivotal titles, so it'll be interesting to see what she gets up to next.
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News Comments > Dragon Age: Inquisition Trailer
4. Re: Dragon Age: Inquisition Trailer Oct 14, 2014, 23:46 Graham
MoreLuckThanSkill wrote on Oct 14, 2014, 21:33:
Yet another game with a very interesting looking trailer, dammit.

Does this mean I'll have to finally force myself to buy and play through DA2 to know what's going on in this game? Dammit part 2.

Clearly this guy is magical, as he somehow doesn't stab himself in the neck or chest with the bottom of that helmet every time he moves his head.

From what I understand this is mostly divorced from the storyline of 2, as 2 was of 1. Origins was all about the Grey Warden of Ferelden, 2 was about the hero of Kirkwall. 3 appears to not be connected to 1 and 2 other than to be in a world where those events happened and have set forth whatever is making this guy/girl who they are. If Bioware has done it right, anything you need to know about the Grey Warden or the Hero of Kirkwall should probably be explained through dialogue with the characters around you.
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News Comments > Morning Consolidation
22. Re: Morning Consolidation Sep 9, 2014, 01:34 Graham
Prez wrote on Sep 8, 2014, 21:58:
Bungie Warns Destiny Day-One Reviews Might Not Tell the Whole Story.

Why not? As long as the review copies go out early enough and the reviewers spend enough time with the game to see all the content, they are as useful as any review. If the game is buggy and crashes a lot at release, that's not the reviewer's fault - ship a working product and it's a moot point. Easier said than done I know.

Because much of the game revolved around drop-in drop-out proximity co-op along with dynamic events that benefit from more players playing. From what I've seen of the reviewers streaming so far, they've got tunnel vision are are playing it like a single player game, much to the detriment of their own enjoyment and far different from how I played the Alpha.

You're really not grasping what Bungie has tried to create here. I'm not making the case for whether it's a good or bad game, but I can tell you from your comment that you've got the same blinders on as some of the reviewers right now.
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222 Comments. 12 pages. Viewing page 3.
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