Slick wrote on Jun 9, 2021, 16:36:
My prediction is that AI soldiers will be added ON TOP of the 128 human players.
I think that the total count will be closer to 64 players + 32 AI per team, or even 64 AI per team. So a final count closer to 200. That would actually fill up these massive maps and make them feel full, while at the same time not breaking their servers. They already have AI working perfectly in-game with human players in SWBF2, and it's hard to tell them apart.
Ugh, I kinda hope not, lol. I will have a brand new PC by the time this game comes out, but there has got to be a realistic limit for what can get rendered on screen as well as what can reasonably be expected to be transferred over the internet, data wise. I'm on Gigabit fiber, but that's the minority in the US for sure. Plus, just imagine the mess of 200 human + AI players... expect to get killed almost immediately on any open map as infantry, or at least shot up a bit. 40+ prone campers per team, sure they will be spread out, but that's what it's going to end up being.
Also, reading up on the way they are planning to trickle out Specialists... does that just mean different player models, or actual different gadgets too? I'm assuming the latter, but it's not fully explained yet. Obviously we'll find out, but I'd hate to see some of them locked behind DLC/Season Pass/whatever paywalls later.
Still, overall, like I said below, I am psyched for this. I went with an ultrawide screen monitor this build as well, I wonder how it'll hold up with this level of chaos on screen.