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User information for Pure Luck

Real Name Pure Luck   
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Nickname MoreLuckThanSkill
Email Concealed by request - Send Mail
ICQ None given.
Description More Luck Than Skill.
Homepage http://
Signed On Mar 31, 2009, 18:40
Total Comments 3780 (Veteran)
User ID 54863
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News Comments > Titan Quest Ragnarök Released
6. Re: Titan Quest Ragnarök Released Nov 17, 2017, 19:06 MoreLuckThanSkill
Well, those kids aren't going to chase themselves off the lawn, now are they?

Seriously though, this dlc seems weirdly timed... the original team is fragmented and gone on to other things, such as Grim Dawn. I don't know if any of them landed at "Pieces Interactive" which is apparently the developer of this, according to Steam?

I went back and played the TQ Anniversary Edition when it got released... it felt antiquated and stale compared to Grim Dawn, sadly.

Oh well, good luck to a newer group of developers trying to get their foot in the door, so to speak.
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News Comments > SpellForce 3 Free Weekend
1. Re: SpellForce 3 Free Weekend Nov 17, 2017, 18:53 MoreLuckThanSkill
Whoa, shit, I'll download this post haste!

They must feel pretty confident if they're going with a free weekend a couple weeks before the retail release... right?
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News Comments > Star Wars Battlefront II Launches
42. Re: Star Wars Battlefront II Launches Nov 17, 2017, 16:56 MoreLuckThanSkill
Slick wrote on Nov 17, 2017, 16:47:
What about 2011's Battlefield 3 where you could only get certain attachments/mods to your guns through %100 random battlepacks?

People seem to forget that shit quickly...

It's been awhile, but I seem to remember that it wasn't fully random for those unlocks, ie. your pool of random drops was less as you unlocked more, so you eventually got them all through regular play. Also none of the attachments were that strong(or had a lower level equivalent that you could grind), although it has been awhile since I've played BF3.

Also, for BF3, MOST of the attachments were a regular unlock grind, then like the last one(or two) was in a battlepack or something? Those battlepacks were awarded based on weapon use also, not completely random? Or was that only BF4...

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News Comments > Out of the Blue
5. Re: Out of the Blue Nov 17, 2017, 12:38 MoreLuckThanSkill
Nucas wrote on Nov 17, 2017, 11:57:
so ben affleck is batman but only in "the official dc movies", and they want to make more batman movies, but with a different guy?

I think they are saying Affleck is probably done with Batman after Justice League, and whoever they pick will be the new Batman for future films. Supposedly Affleck has lost interest. Gyllenhaal isn't a terrible choice, I just hope they do a less murder happy Batman for future films. Machine gunning and missiling enemies is not the Batman way.
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News Comments > Star Wars Battlefront II Launches
8. Re: Star Wars Battlefront II Launches Nov 17, 2017, 12:16 MoreLuckThanSkill
SpectralMeat wrote on Nov 17, 2017, 12:02:
I still don't see how this game is sooo dramatically different from any of the recent Battlefield games that this grants such and earth shattering outcry.

EA uses booster packs, battlepacks, fudge packs in their games since forever. They have the pay real money to unlock all weapons in just about all their recent BF games, yet it wasn't such a huge deal until now.
Is it the booster cards that tips the balance so much?

I am not defending EA just curious. Just about everything people are complaining about in Battlefront 2 can be found in all previous Battlefield games in recent years

You can just play in any previous game and unlock things. BF1 was a bit annoying, in that you had to 'select' certain unlocks to grind per round, but there were NO time based caps on experience or any experience caps. SWBF2 has both of those.

All previous games had all the unlocks available in game, through regular play, sometimes of different modes. The only randomized drops were cosmetic. In SWBF2, game changing(opinions will vary on the impact, but they are gameplay altering changes) can only be had through randomized drops, which will take THOUSANDS of hours(based on beta play estimates) to unlock, or the use of real money to buy them. On top of that, keep in mind experience is capped per game, and per day(time based), so the real time period will be much longer.

BF4 was probably the best unlock grinding system to date by DICE. You could unlock multiple things simultaneously, the goals were mostly realistic, and they still had pay unlocks for people who wanted shortcuts, but nothing was really overpowered.

BF1 got worse, can only effectively unlock one thing at a time, there are sequential steps preventing you from unlocking in natural gameplay(sometimes) and there is a lot of randomized cosmetic crap to sift through.

SWBF unlocks were annoying, but honestly I find the gameplay boring enough that I didn't even bother grinding that much. Other SWBF players can comment more on that. The idea of the Hut contracts and other unlock paths weren't too terrible though.

SWBF2 seems to be doubling down on the mistakes of BF1 and SWBF, most notably with obscene exp requirements, and then adding the exp caps per round and per day. Not player friendly, and not something one would hope for from a team that theoretically has half a dozen unlock-grinding games under their belt already.

tl,dr: Boycott, vote with your wallet.
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News Comments > Star Wars Battlefront II Launches
5. Re: Star Wars Battlefront II Launches Nov 17, 2017, 11:46 MoreLuckThanSkill
I'm skipping this game, but I will place my bet for when EA will reintroduce microtransactions: Before Friday, November 24th.
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News Comments > SpellForce 3 Faction Trailer
2. Re: SpellForce 3 Faction Trailer Nov 15, 2017, 21:18 MoreLuckThanSkill
Yeah, it's looking great, and pretty close to release already; December 7th. I loved Spellforce 2, I hope the gameplay in this turns out well.
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News Comments > Pillars of Eternity: Definitive Edition Released
1. Re: Pillars of Eternity: Definitive Edition Released Nov 15, 2017, 21:16 MoreLuckThanSkill
The new Deadfire portraits don't seem to be anything special, I didn't find one that was cool enough to justify doing a new run through PoEt, but opinions may differ.

I did start two new runs though, since PoEt 2 is coming next year(maybe!), Human Cipher with a focus on Ranged and an Coastal Aumaua tank Chanter. I should probably redo my Rogue playthrough, the mechanics are different enough from the day 1 release... hrm, need more time.
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News Comments > Evening Patches
3. Re: Evening Patches Nov 14, 2017, 11:41 MoreLuckThanSkill
Darks wrote on Nov 14, 2017, 10:31:
I never had issues with Dead space 2 mouse controls. it was DS1 that had major issues. but these same guys also fixed that one too with the same patch.

Th game runs smooth now.

You beat me to it, Darks. Maybe it was just the comparison to DS1, but DS2's mouse control was good enough to play and enjoy the game, if not perfect raw input. Unpatched Dead Space 1 on the other hand...
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News Comments > "One-Trick" Overwatch Player Bans?
12. Re: Nov 14, 2017, 08:54 MoreLuckThanSkill
Sepharo wrote on Nov 13, 2017, 21:08:
Beamer wrote on Nov 13, 2017, 21:04:
So only one person per character in overwatch?

And Wtf is a non meta hero?

Yep, on a 6 man team you can't have any hero duplicates.
"Off-meta" means something different that what the competitive community considers the ideal team composition given attacking or defending, the map, and other factors.

ROFL! Wow, I'm glad I skipped Overwatch, that's insane. I thought the player community was bad in Diablo 3, and I played almost exclusively solo. That sort of rigid thinking nonsense makes Battlefield 1 look practically Utopian by comparison. Different games I know, but still.

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News Comments > Star Wars Battlefront II Grind Complaints
39. Re: Star Wars Battlefront II Grind Complaints Nov 13, 2017, 14:10 MoreLuckThanSkill
Well, I have to hand it to EA, they're making it easier and easier for me to skip this game entirely.

Luckily there are tons of other games available!
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News Comments > Diablo III Season 12 Underway
11. Re: Diablo III Season 12 Underway Nov 13, 2017, 13:33 MoreLuckThanSkill
Hrm, sorry to hear you didn't like Grim Dawn, Creston.

Inquisitor/Demolitionist and no Grenado/Flashbang/Pipe Bomb on RMB?

If you're level 59, and still in Normal mode, turn on Veteran(checkbox in the Difficulty window, before you load a character), it should improve drops some, at the cost of increasing difficulty.

30 minute kiting might mean you have to juggle your skills up some, especially in Normal, you should be able to burn down pretty much any boss with Firestrike/Grenado. Inquisitor can easily be built with mostly passives to your LMB skill, so I can't argue much there. I don't have a high level Inq build yet, so I can't point out the uber build at the moment, but Demolitionist is a damage king anyway.

Just get Grenado or Mortar Trap and/or 1pt Flashbang/Canister Bomb for stun spam and Devotion Triggers. Grenado might seem weak at first but it quickly ramps up in damage with a few points and passives like Flame Touched and Ulzuin's Chosen.

I'm assuming you have Word of Renewal as your other active skill? Healing can be picked up on the Devotion tree REALLY easily, I highly recommend you switch WoR for Grenado or Mortar Trap, then decide if you're going to be fire/physical/lightning and go from there.

Certain bosses/quests should be a gauranteed legendary drop at 50 plus, unless they changed something drastically, also at 50+ any One-Shot chest or Dynamite chest can drop legendaries. I also recommend putting on Veteran mode if you're mostly steamrolling Normal, it'll increase drop rates also. I believe the Loghorrean quest(the last boss in vanilla) has a 100% chance of a legendary item when you turn it in, and his 3 chests are also increased legendary chance.

It won't help now, but Drop rates also increase in Elite and Ultimate of course.

If all of that fails to help, well, you are allowed to not like Grim Dawn.

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News Comments > Sunday Metaverse
3. Re: Sunday Metaverse Nov 12, 2017, 19:32 MoreLuckThanSkill
"A lot less" = 1 cent less. They already stated they are aiming at 7.99 or higher for HD, which should be an automatic no for most people, I'd think. They keep breaking up the shows/movies into more and more streaming services, it's nickel and dime the customer base time.
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News Comments > Op Ed
11. Re: Op Ed Nov 12, 2017, 16:36 MoreLuckThanSkill
jacobvandy wrote on Nov 12, 2017, 15:15:
MoreLuckThanSkill wrote on Nov 12, 2017, 14:43:
Keys to unlock loot in game that can ONLY be acquired via kowtowing to some social media bullshit out of game?!

Or you could just google "borderlands golden key codes" and see any of the myriad of wikis, blogs, or forum posts that compile dozens or even hundreds of them in one place...

Or just mod the game to give yourself keys, like I did, but that's not the point. The 'legitimate' path to keys was to allow yourself to be forced to jump through out of game hoops. I disagree with that design decision.

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News Comments > Steam Top 10
1. Re: Steam Top 10 Nov 12, 2017, 14:50 MoreLuckThanSkill
Wow, I'm surprised and happy to see Hand of Fate 2 on the list... HoF 1 was really fun and kind of new in terms of game mechanics, but I didn't think many people had bought it or even knew about it.

I'll most likely get HoF2 on Gog, here's hoping for a good Black Friday deal.

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News Comments > Deadpool Game Dead to Steam Soon
1. Re: Deadpool Game Dead to Steam Soon Nov 12, 2017, 14:47 MoreLuckThanSkill
What kind of nonsense went on(and is going on) with the license for this game? It was already blocked for purchase for a year or two before, right?

Then they brought it back for the movie AND raised the price, now it's leaving permanently?

I was interested in buying it before, debating it now for $11.99, but perhaps it's best not to support this kind of shady NYC Electronics store bullshit "Always Going Out of Business Sale" ?
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News Comments > Op Ed
4. Re: Op Ed Nov 12, 2017, 14:43 MoreLuckThanSkill
Creston wrote on Nov 12, 2017, 14:07:
Cool, but it doesn't diminish the fact that Borderlands 2 was one of the grindiest games ever. I really hope Randy doesn't forget his noble ethos when BL3 hits, otherwise I can easily see it getting lootboxed out the ass.

But oh well. Every game that goes the "Fuck you gamers, you exist for us to bleed dry of money" route, also known as the Lootbox Route, is an easy skip. Fuck all you shit publishers.

Exactly, Borderlands 2 was the grindiest game possible without being an MMO. Timed content, extremely low default drop rate, Keys to unlock loot in game that can ONLY be acquired via kowtowing to some social media bullshit out of game?! I liked the gunplay of BL1 and BL2 for the most part, but the loot system is easily one of the most grind-happy in any game ever, if you actually want decent weapons. Not a fun grind either, which led people to repeatedly exploit various areas for the entire life of BL2 or just mod it.

Borderlands 3 hopefully will have better drop rates for regular play, and no Golden Key style loot at all. I'll check it out eventually, but I skipped the BL prequel game, and wouldn't be surprised if I end up skipping BL3 due to design decisions also.
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News Comments > Diablo III Season 12 Underway
9. Re: Diablo III Season 12 Underway Nov 12, 2017, 14:38 MoreLuckThanSkill
ShadowofWard wrote on Nov 12, 2017, 13:30:
Agree with everything you said about Grim Dawn. However maps are kind of randomized, like they were in Diablo 2. The map has the same layout but obstacles are placed in order to randomized certain paths. So it's kind of randomized in certain places. Honestly the new expansion pack is so large i tend to get lost a lot more, but i would like more "random" maps like in the first Diablo.

Whoops, yes you are correct, obstacles will get randomized a bit, I forgot about that. The expansion is almost too large in some areas, I would have preferred more checkpoints/Rift gates in some of the zones. The vanilla game is broken up enough by Rift gates that I can play it on a short break at work, etc. and still get some map progression done on that character...then I get to the expansion, and it can take an hour to fully clear a zone. I appreciate their design goals for the expansion, but it wouldn't have killed them to add some more riftgates.
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News Comments > Diablo III Season 12 Underway
6. Re: Diablo III Season 12 Underway Nov 12, 2017, 12:53 MoreLuckThanSkill
jdreyer wrote on Nov 12, 2017, 09:40:
Wallshadows wrote on Nov 11, 2017, 21:07:
Jumped in to PoE but it's not the super-crazy Mayhem event so I might give this a whirl for the week until then. Turmoil is okay and got my guy to 70 but am not happy with the outcome of my character and don't feel like rerolling.

I think my biggest issue with PoE is that if I step away to make a snack, or have to quit in the middle of a level, that it resets. It's a shame because I think it's brilliant otherwise.

I have GD, and just started it. Hopefully it will be as good.

Grim Dawn is the best of the current ARPGs overall, but all of them have flaws. Grim Dawn's most glaring flaw for a lot of people is that the main storyline maps are NOT random, once you've seen it once, only the monsters and loot will change. Random Hero and Nemesis monsters can spawn, but unlike Diablo 3 and PoE you miss out on randomized maps.

Itemization in Grim Dawn is the best of the three games, in terms of build defining drops starting at level 50 or so.(Legendaries) Graphics are on par with PoE; both games' early areas/creatures are fairly simple, and as both games got more money they made more elaborate maps and creatures as the games were added to.

Grim Dawn's music is the best, hands down. Sound effects aside from that are pretty good.

Build variety is excellent in GD up until the max level end game bosses, then it shrinks some, but good stutter stepping and movement can still win fights even then. GD does suffer from the Titan Quest style skill trees though, with some skills requiring up to 16 points to max out, which can limit skill variety on one character.

Normal/Veteran to Elite to most of Ultimate, you can probably make just about ANY build work. Max level Ultimate Nemeses, Ultimate Uber Bosses and most efficient Crucible clearing? Yeah you will need min-maxxed builds with high DA, high OA, tons of damage and hp, perfect rolled drops(Monster Infrequents) etc.
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News Comments > Out of the Blue
9. Re: Out of the Blue Nov 10, 2017, 15:41 MoreLuckThanSkill
RedEye9 wrote on Nov 10, 2017, 12:34:
Wolves must have watched the honey badger video.

That video(and article) is really interesting... the sample sizes are small obviously, but apparently a lot of dogs are simply too selfish(?) or just too stupid or too competitive to cooperate in the rope pull. I wonder how much experiementation the wolves had to go through to get the hang of the rope demo, and if they gave the failing dogs the same amount. The article goes on to describe further observed differences outside the video, pretty large behavioral differnces considering how genetically close dogs and wolves are. Awesome stuff.
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3780 Comments. 189 pages. Viewing page 9.
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