User information for Pure Luck

Real Name
Pure Luck
Nickname
MoreLuckThanSkill
Email
Concealed by request - Send Mail
Description
More Luck Than Skill.
Homepage
Signed On
March 31, 2009
Supporter
Bronze, since February 25, 2021
Total Posts
7009 (Guru)
User ID
54863
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7009 Comments. 351 pages. Viewing page 1.
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1.
 
Re: "A Mysterious Chinese GPU Firm..."
Nov 28, 2021, 09:11
1.
Re: "A Mysterious Chinese GPU Firm..." Nov 28, 2021, 09:11
Nov 28, 2021, 09:11
 
Not that mysterious, I'm sure Chinese IP thieves have plenty of physical samples and have stolen quite a bit of assorted IP from GPU factories located in China, and are getting ready to just go out on their own. Didn't we just have a story about this happening, a few months ago, with another chip maker? ARM or somebody? Chinese executives and workers 'went rogue' from the global company and just stole the IP and factories and are running a new company now?

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4.
 
Re: GOG.com Black Friday Sale
Nov 27, 2021, 13:13
4.
Re: GOG.com Black Friday Sale Nov 27, 2021, 13:13
Nov 27, 2021, 13:13
 
"all-time high" discount, aka highest discount, for the lowest price, that makes sense, even if it's a bit cumbersome. 50% discount is half price, not 150% price.

More on topic, I think I may pick up Biomutant from this sale, and maybe RDR2 on Steam finally.
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8.
 
Re: Black Friday Interviews
Nov 27, 2021, 13:08
8.
Re: Black Friday Interviews Nov 27, 2021, 13:08
Nov 27, 2021, 13:08
 
Expectations were way too high for what Cyberpunk 2077 was going to be. Part of that is on CDPR obviously, but anybody who has played ANY CDPR game on release day should have known that Cyberpunk 2077 was at least going to be buggy.

I played through it starting on release day... it was rough but playable, and got patched as I went along. I'm looking forward to reinstalling it in a year or so with even more patches and mods, should be pretty insane by then.
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1.
 
Re: Steam Breaks User Record
Nov 27, 2021, 13:02
1.
Re: Steam Breaks User Record Nov 27, 2021, 13:02
Nov 27, 2021, 13:02
 
Hrm, I guess the idea of the sales attracts people, even if the actual sale prices aren't that spectacular anymore. I would have thought it would be WAY higher than 26-27 million though... I always picture Steam as being a platform hundreds of millions of people use, although I guess timezones, people having to sleep, etc.

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5.
 
Re: Battlefield 2042 Lead Leaves DICE
Nov 24, 2021, 22:09
5.
Re: Battlefield 2042 Lead Leaves DICE Nov 24, 2021, 22:09
Nov 24, 2021, 22:09
 
Hrm, that looks bad, sorta, although they claim to have planned for it.
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13.
 
Re: Battlefield 2042 Update Roadmap
Nov 24, 2021, 22:08
13.
Re: Battlefield 2042 Update Roadmap Nov 24, 2021, 22:08
Nov 24, 2021, 22:08
 
VaranDragon wrote on Nov 24, 2021, 16:52:
The biggest problem is lack of scoreboard and lack of classes. Why would they remove classes? Then there is the lack of variety of weapons. Big maps and 128 players was the draw here but they managed to screw that up too, and the lack of a server lobby is inexcusable. The biggest disappointment is that this is their most successful launch yet. Yeah. They already got your money.


Is it? Seriously, I have not read up on the actual sales states, I thought somebody pasted in one of the threads that BF2042 only sold like 7 million copies, vs 20+ million for BF4 or BF1 or something. Initial sales that is.
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10.
 
Re: Battlefield 2042 Update Roadmap
Nov 24, 2021, 15:05
10.
Re: Battlefield 2042 Update Roadmap Nov 24, 2021, 15:05
Nov 24, 2021, 15:05
 
People have short memories. Every BF game starts out rough, either balance wise or bug wise, or both. BF2042 has some of that, plus the aforementioned missing features like Kill Feed and Server Scoreboard. It's definitely playable right now though, and it'll get better. I would be really interested in getting a developer explanation on why they removed those two features in particular. It does feed in to rumors that BF2042 started out as a BR or something else before going more traditional BF, but nobody will know for sure unless they literally come out and tell us.

Portal has such a stunning amount of potential that it almost doesn't matter how BF2042 turns out, in my opinion. People already have 'traditional' style BF servers set up there, if you don't want to go through the BF2042 version, and I don't think anybody has really spent the time to make a killer custom server setup yet, but they will eventually.

Bullet spread, comparative weapon damage, etc. all the numbers changes will come. I'd like to see them add more vehicles across the board in vanilla BF2042, but if they don't, there is always Battlefield Portal. More vehicles per map would definitely help with how gigantic the maps feel, in my opinion. It'd also keep infantry way more fearful, as they should be.

Biggest missed opportunity seems like not building BF2042 around the BFV building system, that's the only thing that is really bugging me at the moment. Literally the best change to the series in the past 5 games and they just threw it out.
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3.
 
Re: Battling Bugs
Nov 23, 2021, 23:04
3.
Re: Battling Bugs Nov 23, 2021, 23:04
Nov 23, 2021, 23:04
 
I have finished plenty of rounds, so I don't agree with that particular gripe, but yes, there are a variety of bugs. The building collision thing, lol, I expect that'll get fixed quick. I killed a flying wingsuit guy with a jeep the other day via collision, so the important collisions are in there. Yes, also the maps feel way too big, for how few vehicles there are. There should be at least 2x the tanks and transports per team, if not 3x.

Gun balance is also off, but that's a numbers game that'll bounce around for the next year regardless. Memory fades fast, but I swear BF2042 is less buggy than BF4 was on release day. Now that game I could not play for the first week or so without crashing. I think it was about as bad for BF3 too...

BF1, BFV, BF2042 were all pretty stable for me on release day, just balance issues and some non-fatal bugs.
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6.
 
Re: Men of War II Announced
Nov 23, 2021, 22:52
6.
Re: Men of War II Announced Nov 23, 2021, 22:52
Nov 23, 2021, 22:52
 
Meh, I will wait for more gameplay videos. I loved the early games, and MoW:AS2 is great, but then they made Call to Arms, and made a shitty game and emphasized the first person view for some mind boggling reason.

So I'm tentatively interested. Hopefully they learned their lesson from the bad reviews and reception of Call to Arms.
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5.
 
Re: Saturday Mobilization
Nov 20, 2021, 18:50
5.
Re: Saturday Mobilization Nov 20, 2021, 18:50
Nov 20, 2021, 18:50
 
Yeah, I'm not even a fan of the key fobs. Yes, a lot of them do have a backup key inside, but I don't believe the Tesla ones do(citation needed from a Tesla owner). I don't own a Tesla, I've just seen a couple that people I know own; we haven't gotten into detailed conversations about the entry/ignition, other than they use the phone app.

I bought a car at the end of 2015, and I had to specially order a real key instead of the key fob and push button start. They looked at me like I was crazy at the dealership, but it's available (or at least was) as an option.
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1.
 
Re: Undungeon Released
Nov 20, 2021, 17:59
1.
Re: Undungeon Released Nov 20, 2021, 17:59
Nov 20, 2021, 17:59
 
Looks somewhat interesting, but reading the Steam forums, it looks like these guys massively under-delivered on their Kickstarter promises.

Your mileage my vary, but I think I'll just let this game mature a bit before I pick it up.
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5.
 
Re: Evening Tech Bits
Nov 20, 2021, 17:09
5.
Re: Evening Tech Bits Nov 20, 2021, 17:09
Nov 20, 2021, 17:09
 
Reshade? Doesn't that still get you banned in some online multiplayer games, hehe?

if not, it seems like it should. Oh, I've made every player model much more visible, nothing wrong with that...
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3.
 
Re: Saturday Mobilization
Nov 20, 2021, 16:57
3.
Re: Saturday Mobilization Nov 20, 2021, 16:57
Nov 20, 2021, 16:57
 
I know a couple of people with Teslas, and they don't even have keys for their model. Just a key fob thing, which they invariably leave in the car, and their phone app.

I hate key fobs with a passion, even for ICE vehicles. Keys don't run out of batteries. Same risk of losing/theft as something more complicated too, and not much less protection for theft of vehicle.

I am definitely going EV for my next vehicle, but whether it's a Ford, Tesla, Rivian, or whatever, I sure as shit want a real key, and no remote shutdown ability by the automaker. Which seems to be rapidly being removed from the market.
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7.
 
Re: Next Battlefront Not Star Wars: Report
Nov 20, 2021, 16:54
7.
Re: Next Battlefront Not Star Wars: Report Nov 20, 2021, 16:54
Nov 20, 2021, 16:54
 
HugeJerk wrote on Nov 20, 2021, 16:40:
Can't wait for Battlefront: Willow... because the license is cheaper.

Wtf, look at this HugeJerk over here, bashing Willow!

On a slightly related note, I saw a news blurb about Disney making a Willow series for Disney+, so your joke might not be completely outside of the realm of possibility.
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5.
 
Re: etc.
Nov 20, 2021, 16:52
5.
Re: etc. Nov 20, 2021, 16:52
Nov 20, 2021, 16:52
 
jdreyer wrote on Nov 20, 2021, 16:27:
MoreLuckThanSkill wrote on Nov 20, 2021, 15:40:
That's actually so childish, at a multi billion dollar world famous company, that I find it hilarious, and extremely stupid of course. But, in the 'that's so stupid, why risk your job like that, you hilarious moron' sort of way. Article spoiler: he did get fired.
He didn't get fired until after the current troubles started, so I'm not giving Activision any credit.
Oh yeah, I wasn't suggesting this makes Activision a better company, it went on for years apparently. Just, what the hell is your mindset to put that as your signature in a work email? Lol! He would have been fired immediately at most companies, one would think.


*EDIT* too many commas, and a grammar error.

This comment was edited on Nov 20, 2021, 18:00.
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5.
 
Re: ItB: Look Out Below!
Nov 20, 2021, 15:42
5.
Re: ItB: Look Out Below! Nov 20, 2021, 15:42
Nov 20, 2021, 15:42
 
Bleh, don't lose heart and run that late in the game, just stand there and take the spray. You aren't going to outrun an avalanche that looks like it's moving at 150mph.
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3.
 
Re: etc.
Nov 20, 2021, 15:40
3.
Re: etc. Nov 20, 2021, 15:40
Nov 20, 2021, 15:40
 
That's actually so childish, at a multi billion dollar world famous company, that I find it hilarious, and extremely stupid of course. But, in the 'that's so stupid, why risk your job like that, you hilarious moron' sort of way. Article spoiler: he did get fired.
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27.
 
Re: Battlefield 2042 Released
Nov 19, 2021, 21:26
27.
Re: Battlefield 2042 Released Nov 19, 2021, 21:26
Nov 19, 2021, 21:26
 
It's definitely another issue-filled launch. I've got about 8-10 hours in it so far, and yeah, some things may have been in there from a planned BR game. I have noticed that once a few people have unlocked the medic woman and the other semi-medic specialists, you do get revived a bit. I've been playing medic, healing people and reviving and even repairing, since you can carry repair + medic, but not repair + Rocket Launcher for some reason currently. First day of play, I totally agree, I got revived zero times. Now I'm getting some revives, and when I go medic for the full round, and revive 6-10 people, I am usually not even in the top 5 for revives, so clearly some other people are reviving.

People are 100% running away from heals and repairs though, rofl. Stand fucking still for a SECOND.

Definitely the wingsuit and rope gun specialists give so much movement ability they are more attractive than the medic specialist for most people, and RL is more attractive than repair tool. The Barricade specialist feels utterly fucking useless, even with his armor. Shield and Sentry gun specialists actually aren't bad. Wall vision specialist will be broken once more people start realizing what she can do.

Teamwork will come (hopefully) as people get more used to the game and maps, I've already had a couple rounds of relatively decent teamwork. It's definitely annoying as hell to not have real scoreboards, and most importantly, NO KILL FEED for the entire server. I can't tell if somebody is just wrecking our entire team from 10 miles away with a LMG and hacking, or we're just dying randomly from 64 prone campers and vehicles, etc.

The biggest gripe I have currently is there are, as far as I can tell, ONLY 2 TANKS per team, even in 64 vs 64? Maybe this is higher on some other map, or can be changed in the Portal mode, but I haven't played Portal much. I think only 1 attack helo, 1 jet, 1 scout helo for each team too? It should be three times that for most maps, per team, at least. That will be a clusterfuck for infantry, but so be it, it's Battlefield.

The attachment system is still a bit weird, if you have a bunch of stuff unlocked, you have to add them as alternates outside of the match, to be able to swap to them in match... zzzz.

It's a huge shame that the building fortification system from BFV did not get into BF2042. That was the best, most interesting change to the game that the series has had.

Gun play seems mostly fine, decent hit registry, but like I said, the maps are big, and it feels like we should have 3x the available vehicles, instead of a mass infantry fight. BF3, BF4 definitely had a higher vehicle to infantry ratio, to the benefit of the game. I think even BFV and BF1 had more? Maybe it was more restrictive in those two as well. Summoned/Air Dropped vehicles count to your total team's vehicle count, and are relatively easily stolen when some jackass calls in a tank on top of a building or some shit, and gets killed before it even shows up.

Yes, hovercrafts can currently climb buildings, and the minigun will utterly annihilate infantry at medium to short range, and even still kill some fools at long range. In spite of all the wingsuit ninja/wingsuit RL combo videos I've seen so far, it has yet to feel like a real problem so far. PP-29 is definitely the superior gun at the moment, due to no noticeable recoil and high fire rate, but all the guns have controllable recoil. I've been using the AK with some attachments and it's pretty good. Armor piercing ammo so far seems like useless shit vs the regular ammo, purely because of lower damage and losing 10 rounds per mag, and a total ammo count of *80* rounds!?

Hit H to keep chat up all the time, and start communicating. It'll take awhile for people to learn to communicate and play together... again. I've yet to have a squad of four randoms actually stay together for a full map though. Also switching from team to Squad chat seems slightly bugged? Gets stuck on Team only? Might be a keybind issue.

tldr, Some numbers changes required, add more vehicles, it'll be fine...in 6 months. It's playable now but I'm doing a lot of exasperated sighing. They seem to have fixed the connection issue, at least for me on PC.

*EDIT* Looked at it again, Armor Piercing ammo count on the AK is 80 rounds total, 20 in mag and 60 extra, not 70 my bad, DICE.

This comment was edited on Nov 20, 2021, 17:03.
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4.
 
Re: Six Days in Fallujah Delayed
Nov 18, 2021, 08:50
4.
Re: Six Days in Fallujah Delayed Nov 18, 2021, 08:50
Nov 18, 2021, 08:50
 
They should just quit while they are ahead. There is no way this game will come out and somehow be a nuanced view of a real world conflict that happened in most people's lives. It's not like there were a ton of games made about the Croatia/Serbia war from the 90s, or any other conflicts that don't involve dark skinned non-christians.

Plus, it'll be ruined by bunny hopping or diving or some other physics engine exploit.
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2.
 
Re: Evening Legal Briefs
Nov 16, 2021, 08:09
2.
Re: Evening Legal Briefs Nov 16, 2021, 08:09
Nov 16, 2021, 08:09
 
jdreyer wrote on Nov 16, 2021, 02:35:
Small-city mayor arrested in big revenge-porn case, faces 50 criminal charges

Strange that none of the stories mention that he's a Republican.

Public official in some seedy porn debacle, facing criminal charges, I thought that was implied.

Next thing you know we'll be hearing about this guy's wide stance in airport bathrooms.

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