Verno wrote on Jun 8, 2016, 12:43:
If only they had any clue how to actually detect and ban them to implement this. Ubisoft is absolutely clueless in this area, its a problem in pretty much any game they make with an online component.
ItBurn wrote on Apr 24, 2016, 11:47:Coop in GTA 5 is a blast. The heist are usually pretty fun (you need 4 people), and there are a lot of little one of missions you can do for various people. You can also just run around and cause chaos and do goofy things. Might want to play in a private lobby though, as public ones are usually full of hackers, at least they were a month or so ago when I last played
I didn't play much Online. I'm looking for a good coop game to play with some friends. Is that a good option? There seems to be character progression and some kind of storyline?
Trevellian wrote on Apr 14, 2016, 23:59:I should have clarified I meant walking speed. Try it yourself. Stand still, don't aim down sights, move forward and shoot. Your bullets go everywhere but straight. Go back to the same position, ADS and move forward, you move at the same walking speed yet have 0 movement penalty and most shots will go straight on target with a little muzzle control. This leads to a lot of peaking in and out, strafing back and forth, which leads to a lot of cheap kills imo.
You are completely full of shit, you most definitely cannot ADS and move full speed, you are forced to walk while ADS. Not to mention the net code has been fine for quite some time now. Cheaters? Haven't run into any personally but can't say they don't exist.