Dev wrote on Oct 16, 2020, 22:41:
White hats have been trying to reach ubisoft for a YEAR with no response?!
Wow, next thing we'll hear is how important security is to them.
MattyC wrote on Oct 13, 2020, 00:46:eRe4s3r wrote on Oct 12, 2020, 22:30:
The first Outer Worlds was abysmally average, bad writing, horrible faction systems, and on-the-nose gamexplaining whenever you did anything, and best of all, if you then DID that something it had zero consequences. And oh yeah, the shooting wasn't horrible. Why this gets a sequel is beyond me...
And if someone is confused and hasn't played it.. check this
I would be more hyped about news of a Tetris remake than this.
I actually replayed Fallout 2 after recently and my god is Outer Worlds bad if you start to look back.
Oh, no worries, everyone is wrong sometime. I mean not as wrong as you, obviously. You are a special kind of super wrong. A wrongness that is palpable, one that causes every babe to weep at your approach, every woman to cry out, "Dear God!! What is that wrong thing?!?" etc, but I mean no one is perfect...![]()
MoreLuckThanSkill wrote on Oct 10, 2020, 12:12:eRe4s3r wrote on Oct 10, 2020, 11:49:
ExactlyI will give them benefit of doubt since this is the earliest early access.. who knows where it stands in a year from now. Also the encounter that Ars guy is talking about can be completely avoided (and the game fully expects this) if you snipe the mind flayer from a distance before you get into his psychic range.. which made it a funny read even to someone who hasn't played the game but just watched some streams.
That said, if I were DM I would not introduce a party of new players to any DnD game by putting them anywhere NEAR a mindflayer, not something you wanna encounter unless you are level 9+
I've been trying to avoid spoilers, but yes, BG3 is going to be the Mindflayer BG, apparently. You're right, they normally aren't low level encounters, but something tells me it'll be all mindflayers, all the time, in BG3, aside from the occasional dragon, for big bosses.
That reminds me though, in BG2, there are 2 major MF encounters where your PC potentially slaughters dozens of innocent/mind controlled people, although I might try to sneak through with high level thieves and just kill the MFs/Elder Brains and see if they can all be rescued, now that I think about it. When I get to that point in my BG1EE/BG2EE playthrough, sneaking it will be. I vaguely recall being able to save some of them, but some are hostile 100%? I forget.
MoreLuckThanSkill wrote on Oct 10, 2020, 11:22:
Bleh, this isn't the full release, and after reading some of these reviews, it seems like some of these guys/girls haven't played BG1 or 2 in 15-20 years. Especially BG1, you could end up with a party of straight psychopaths and murderers pretty early on. Even in BG2. Korgan and Edwin are only ever a quest reward away from saying how they will murder you. Any character will badmouth you in party banter in BG2, for that matter, if you are away from their alignment, in terms of party reputation. Some will even attack you, or leave the party forever, based on your decisions/alignment.
It sounds a little weird that you only have evil companions at the very beginning in BG3, but that could change by release, and anyway I expect you'll be able to find a full Good party before too long. As eRe4s3r says, there are 2 Good aligned party members available even in the EA version, not too far in.
100% chance I'll be getting this, Wasteland 3, and of course Cyberpunk 2077. People act like these won't be some of the most modded games ever, hehe. On the off chance BG3 comes out with some crazy design choices, modders will find a way. Speaking of which, I hear Wasteland 3 has been patched a bit, hopefully it goes on sale for Nov/Dec at some point, I'll pick it up and start my next-gen RPG phase.![]()
Also, as far as the Ars Technica reviewer... rule #1 in any RPG is go tanky with your first character, when you're learning the game, jeez. 40 years of RPG cRPG experience didn't teach him that?![]()
Jonjonz wrote on Oct 10, 2020, 06:29:
Some one at ArsTechnica was not impressed with the game or the character creation system.
Jonjonz wrote on Oct 6, 2020, 06:42:
Metal Gear Solid without Kojima:
* No more multiple un-skippable vanity screens with Kojima spat in your face every time you play a Metal Gear Game
* No more fiascos like the so called story in V
* No more games with bad game play propped up with Koji fanboy adulation and hype that now languish with low player numbers on Steam.
Primalchrome wrote on Oct 6, 2020, 20:19:
Gotta agree....the temptation is there....but between the pricetag and approach to EA I think I'll wait until 1.0 and see what the state of the game is then.
cappy wrote on Oct 4, 2020, 16:57:
It may be someone who was doing the "knockout game". I had someone do that to me a year ago, slamming me really hard from behind out of the blue and then strolling off while the two people near me tried to help me. He caught me in the back of the neck but also slammed me into a railing which did most of the damage because my shoulder caught the hard edge of the railing. Ended up with damaged rotator cuff and took many months to recover. Massive bruises. I was wearing a backpack which may have helped dampen the slam he gave me from behind, though. In that part of town, there was a rash of these random attacks because apparently a particular group of teens and early 20s were doing them. They ended up catching them a month or so after my attack, and ironically I rode on the train with someone who was heading to the courthouse to testify. I never saw the face of the one who attacked me. Just saw him from behind and he was wearing a hoodie. Watched him stroll half a block and then get on a bus.
ForgedReality wrote on Oct 3, 2020, 19:52:
Stop with the fucking curved monitors for fuck's sake! It's a dumb gimmick. It introduces distortion, uniformity problems, increases reflections due to the parabolic curve, reduces color accuracy, makes your display useless for graphic design, takes up more space, and costs considerably more.
Why can't we focus on 40"+ displays with these high refresh rates and 4k or greater resolutions? Large displays taking up the majority of your vision are far more immersive than some stupid, flawed gimmick that's full of drawbacks. Just stop it.