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Real Name ere   
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Nickname eRe4s3r
Email Concealed by request
ICQ None given.
Description 3D-Modeller, Anime Geek, Internet Addict, Lurker
Homepage http://ere4s3r.deviantart.com
Signed On Jan 29, 2009, 14:16
Total Comments 10050 (Ninja)
User ID 54727
 
User comment history
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News Comments > Quantum Break PC Plans; Xbox Players Unhappy
4. Re: Quantum Break PC Plans; Xbox Players Unhappy Feb 12, 2016, 09:35 eRe4s3r
 
Pr()ZaC wrote on Feb 12, 2016, 09:32:
eRe4s3r wrote on Feb 12, 2016, 09:21:
Pr()ZaC wrote on Feb 12, 2016, 09:11:
I'm unhappy it's on consoles, since it'll diminish the experience on PC

The joke is those hardware requirements A FURY X doesn't have 6GB VRAM And there is no 4GHZ Intel Core i7-4790 either, that thing has 3.6GHZ, and there is also no AMD equivalent to a friggin 4GHZ (Turbo clock or OC) i7 4790.... (which they must have noticed internally otherwise they'd have written the equivalent like for min reqs ,p)

Did total nooblets make that listing with zero clue about hardware???

Edit: Even better, there is no I5 4460 with 2.7GHZ.. the thing has 3.2 GHZ.. seriously, wtf?
LOL! I didn't even read the specs part.
Smells like a job of a console-lovin' intern...

Also, Intel Core "17"?

Time travel confirmed
 
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News Comments > Quantum Break PC Plans; Xbox Players Unhappy
2. Re: Quantum Break PC Plans; Xbox Players Unhappy Feb 12, 2016, 09:21 eRe4s3r
 
Pr()ZaC wrote on Feb 12, 2016, 09:11:
I'm unhappy it's on consoles, since it'll diminish the experience on PC

The joke is those hardware requirements A FURY X doesn't have 6GB VRAM And there is no 4GHZ Intel Core i7-4790 either, that thing has 3.6GHZ, and there is also no AMD equivalent to a friggin 4GHZ (Turbo clock or OC) i7 4790.... (which they must have noticed internally otherwise they'd have written the equivalent like for min reqs ,p)

Did total nooblets make that listing with zero clue about hardware???

Edit: Even better, there is no I5 4460 with 2.7GHZ.. the thing has 3.2 GHZ.. seriously, wtf?

This comment was edited on Feb 12, 2016, 09:27.
 
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News Comments > Into the Black
4. Re: Into the Black Feb 12, 2016, 06:58 eRe4s3r
 
So FTL travel possible now?  
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News Comments > Total War: WARHAMMER Empire Trailer
7. Re: Total War: WARHAMMER Empire Trailer Feb 12, 2016, 01:34 eRe4s3r
 
Primalchrome wrote on Feb 11, 2016, 16:48:
eRe4s3r wrote on Feb 11, 2016, 14:24:
I think before that happens you'd see a chaos lord dance to Enya in a pink tutu.
SuperBowl 51 booked! Called it here first.

Truth be told, I'd watch that even as a German
 
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News Comments > Battlefield Hardline: Betrayal Next Month
4. Re: Battlefield Hardline: Betrayal Next Month Feb 12, 2016, 01:32 eRe4s3r
 
ViRGE wrote on Feb 12, 2016, 01:14:
rudra wrote on Feb 11, 2016, 20:35:
Currently online players (Total: 20,388):

PC
912
Peak 24h
2,594

yeh thats not the best
I'm genuinely surprised they're still bothering with those numbers. It's almost worthy of a kudos.

Contract obligations dude Don't give em kudos for THAT
 
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News Comments > Total War: WARHAMMER Empire Trailer
2. Re: Total War: WARHAMMER Empire Trailer Feb 11, 2016, 14:24 eRe4s3r
 
Primalchrome wrote on Feb 11, 2016, 13:42:
In the name of Nagash and all that is unholy.....Please please please release in a playable state with minimal bugs.

I think before that happens you'd see a chaos lord dance to Enya in a pink tutu.
 
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News Comments > Blade & Soul Patched; Passes 2M Users
2. Re: Blade & Soul Patched; Passes 2M Users Feb 11, 2016, 12:34 eRe4s3r
 
But can we at least have your first impressions?  
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News Comments > Descent-Inspired OVERLOAD Kickstarter
15. Re: Descent-Inspired OVERLOAD Kickstarter Feb 11, 2016, 05:34 eRe4s3r
 
Jerykk wrote on Feb 10, 2016, 19:36:
Making a spiritual successor to Descent is a lot easier than making one for Freespace or Wing Commander. $300k wouldn't be enough for those.

But $300k would make you a passable X clone, smaller in scope but easily more detailed and with more "fancy" GUI, economy and scripting, the engine for it, Unreal 4 or Unity 5 are both more or less "free" and no matter what you did, nothing you COULD do would make it worse then Rebirth


 
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News Comments > Cities Skylines Plans; Livestream
14. Re: Cities Skylines Plans; Livestream Feb 11, 2016, 02:48 eRe4s3r
 
Sepharo wrote on Feb 11, 2016, 01:39:
eRe4s3r wrote on Feb 10, 2016, 22:53:
Sepharo wrote on Feb 10, 2016, 18:36:
Keilun wrote on Feb 10, 2016, 17:33:
Don't get me wrong. I enjoyed Cities Skylines very much. I've spent countless hours in it. I'm just saying that if they want me to buy expansions, I'd like to see more than just new effects. You know things that affect the gameplay systems too.

Both expansions have done that... the first with the night cycle... and this one with the snow.
Nearly all of the existing mechanics can be separately set for day and night creating a a totally different city dynamic between day and night. (Also that fucker broke my power grid which ran only on solar, took a bit to figure out why my city was running out of power at night right after the upgrade).
Snow plows are a new game mechanic that is not just cosmetic.

But all that does is add a new service building p, Hardly adding ANY challenge or depth whatsoever.

Anyway, for the price it was it was a great city builder, but once you reach your 130k people or whatever you pretty much seen it all, and every city builds the same. Literally.

And that's coming from someone who actually made new service buildings for the game (replacements of vanilla sewer/coal and garbage) and put em on the workshop

It was a great time for when it was fresh, but at this point I want real expansions, not just visual fluff and 1 new service building. Weather is nice, but weather alone doesn't add any challenge. Just an extra cost.

And tourism is still totally borked in Skylines too

He said he wanted new gameplay systems so I gave specific examples of new gameplay systems.

True enough
 
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News Comments > Cities Skylines Plans; Livestream
12. Re: Cities Skylines Plans; Livestream Feb 10, 2016, 22:53 eRe4s3r
 
Sepharo wrote on Feb 10, 2016, 18:36:
Keilun wrote on Feb 10, 2016, 17:33:
Don't get me wrong. I enjoyed Cities Skylines very much. I've spent countless hours in it. I'm just saying that if they want me to buy expansions, I'd like to see more than just new effects. You know things that affect the gameplay systems too.

Both expansions have done that... the first with the night cycle... and this one with the snow.
Nearly all of the existing mechanics can be separately set for day and night creating a a totally different city dynamic between day and night. (Also that fucker broke my power grid which ran only on solar, took a bit to figure out why my city was running out of power at night right after the upgrade).
Snow plows are a new game mechanic that is not just cosmetic.

But all that does is add a new service building p, Hardly adding ANY challenge or depth whatsoever.

Anyway, for the price it was it was a great city builder, but once you reach your 130k people or whatever you pretty much seen it all, and every city builds the same. Literally.

And that's coming from someone who actually made new service buildings for the game (replacements of vanilla sewer/coal and garbage) and put em on the workshop

It was a great time for when it was fresh, but at this point I want real expansions, not just visual fluff and 1 new service building. Weather is nice, but weather alone doesn't add any challenge. Just an extra cost.

And tourism is still totally borked in Skylines too
 
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News Comments > Cities Skylines Plans; Livestream
2. Re: Cities Skylines Plans; Livestream Feb 10, 2016, 13:01 eRe4s3r
 
After a mere 66 hours I have to admit find this game incredibly shallow and boring ;/ Every city is the same, has the same problems and the same solutions to those problems. Not to mention that I think their expansions just flat out do not add anything of worth to the actual core gameplay loop.

And yea.. death to Chirpy!
 
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News Comments > Overwatch Beta Resumes
6. Re: Overwatch Beta Resumes Feb 10, 2016, 05:29 eRe4s3r
 
from the streams I saw this is TF2 with shittier netcode and zero matchmaking.. so like HOTS  
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News Comments > Dark Souls III Intro Cinematic
7. Re: Dark Souls III Intro Cinematic Feb 10, 2016, 01:30 eRe4s3r
 
The thing about From Software games is that they have near infinite side things and near infinite sub-details going on you can easily miss. Imo the big difference, story aside, is simply the atmosphere, that feeling that the people who made Bloodborne wanted to make a world where no detail in a level was "pointless", where every character had a story and, if you explored everything, you could deduce it not just by item descriptions but by pure level design. That, and let's face it, the hub room is a kick-ass idea and executed infinitely better than the portal maze in DS2

As I said, subjectively to me, the setting in Bloodborne is merely better. But that does not mean the setting in DS is bad, I just find it boring because I feel like I've heard that or a similar story 50 times already. At least in Bloodborne they mixed Lovecraft and various other ideas (Soilent Green in some way ,p) to create something fairly unique.

Doesn't mean gameplay wise BB is better But sometimes gameplay is indeed not everything. I prefer a tamer combat akin to Bloodborne, that gives you more options in terms of surviving and less "cheap" death traps, like DS2 has them by the boatload. Some people like that, some people don't

Just think BB should be on PC so that we have a contender for Dark Souls, which I feel is like the only game of its kind on PC.. which is really strange and makes the fact BB is not on PC all the more weird.
 
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News Comments > Star Citizen Split Details
32. Re: Star Citizen Split Details Feb 9, 2016, 23:05 eRe4s3r
 
But when does SQ42 finally release.. sigh.  
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News Comments > Evening Legal Briefs
1. Re: Evening Legal Briefs Feb 9, 2016, 23:01 eRe4s3r
 
This is what happens when you mock people who have the power to unmake you. Not sure I would applaud it, but it certainly hits the right person...  
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News Comments > Evening Tech Bits
2. Re: Evening Tech Bits Feb 9, 2016, 07:53 eRe4s3r
 
Rhialto wrote on Feb 8, 2016, 22:27:
VLC fixes more than 100 important bugs and security issues reported on VLC 2.2.1
Must be close to perfection now, no?

Or just use MPC-HC...
 
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News Comments > Dark Souls III Intro Cinematic
4. Re: Dark Souls III Intro Cinematic Feb 9, 2016, 00:56 eRe4s3r
 
Alamar wrote on Feb 8, 2016, 21:56:
Love Souls games, but the 'stories' are so meh...

I agree that BB should be on PC, what makes it better? Combat/dodge speed, setting, too much healing, lack of spells, weapons, replayability? : )

Setting and atmosphere, characters and plot mostly... that said it's obviously subjective
 
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News Comments > Dark Souls III Intro Cinematic
2. Re: Dark Souls III Intro Cinematic Feb 8, 2016, 20:41 eRe4s3r
 
Every time I see this I get sad, because it reminds me that the FAR better game, Bloodbourne, is not on PC... sigh  
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News Comments > Unsung Story Development Halts
2. Re: Unsung Story Development Halts Feb 8, 2016, 11:08 eRe4s3r
 
Now it really is unsung  
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News Comments > etc.
1. Re: etc. Feb 8, 2016, 10:57 eRe4s3r
 
If you chase the slowest runner you still end up second.. last. Apparently Ubisofts new motto ;p  
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10050 Comments. 503 pages. Viewing page 39.
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