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User information for ere

Real Name ere   
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Nickname eRe4s3r
Email Concealed by request
ICQ None given.
Description 3D-Modeller, Anime Geek, Internet Addict, Lurker
Homepage http://ere4s3r.deviantart.com
Signed On Jan 29, 2009, 14:16
Total Comments 11603 (Ninja)
User ID 54727
 
User comment history
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News Comments > Evening Legal Briefs
1. Re: Evening Legal Briefs Jun 13, 2017, 23:03 eRe4s3r
 
And they want to curb TV show piracy? Hahahahahahhaaaaa

Maybe try offering a fucking proper option on -1- service for all shows, for us "foreigners" to watch your stuff?
 
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News Comments > Into the Black
5. Re: Into the Black Jun 13, 2017, 05:41 eRe4s3r
 
Speaking of weird science ticks, I just started reading the Foundation series from Asimov (Psychohistory, and that) and instantly got curious whether that is a real science, and well... https://www.youtube.com/watch?v=6Uh-VQy24l8&t=56s  
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News Comments > Skull & Bones Announced
7. Re: Skull & Bones Announced Jun 13, 2017, 02:53 eRe4s3r
 
Rigs wrote on Jun 13, 2017, 00:01:
CJ_Parker wrote on Jun 12, 2017, 23:54:
I totally agree. I also think it is outrageous when a game forces you to play it longer than 15 minutes to experience everything it has to offer.

/s

Oh, I know, right! How dare I expect the same out of game that everyone in their right mind would expect in a movie at the cinema! I mean, it's entertainment after all, you'd think they'd have similar standards. Wacko


=-Rigs-=

When people tell you it's the best and most visually and audio immersive and impressive medieval naval combat game we have to date, and you don't even GET to that part because you got bored in the tutorial (Which was shit in any AC game ever) then maybe the problem is you ;p What is not you, is when you crashed at that point, because I crashed there too, took me 3 tries and graphic options to low to get past it. Ran fine from then on... until it crashed again and I had to repeat this to get past the next particular cutscene.. pretty sure that was never fixed in a patch.

But you know, you kinda have to have a handle on the combat system if you want to board and capture ships where you are facing stiff opposition of hostile dudes who can easily defeat you if you muck about without a tight grip on the combat controls.

Black Flag is to me a great SP naval combat pirate game, and everything ELSE that it was sucked. So yeah.

Sadly THIS game here, is another Ubisoft PvP online mess, The Division with ships, basically.
 
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News Comments > Morning Tech Bits
7. Re: Morning Tech Bits Jun 12, 2017, 20:39 eRe4s3r
 
jdreyer wrote on Jun 12, 2017, 20:10:
RedEye9 wrote on Jun 12, 2017, 10:40:
A hand warmer that doubles as a mouse pad.
Sweaty palms everywhere rejoice.

I'm skeptical of the long-term effects of having my hand on an EMF for hours per day, 300+ days per year strong enough to wirelessly charge a mouse.

Perhaps you could have the wireless charging turn on for a couple hours at 3AM or something when I'm not using it.

Seems to me it's a pretty stupid idea anyway, since you trade 1 cable on the mouse for 1 cable on the mouse pad, what you gain there exactly, aside from adding more things that "break" into your setup (batteries and mousepad)
 
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News Comments > Titanfall 2 Free Week
8. Re: Titanfall 2 Free Week Jun 12, 2017, 18:56 eRe4s3r
 
For me, and I have to agree with some posters, TF1 and TF2 screamed COD and I hated that with a passion. I hate this floaty non-heavy movement and gun-feel. I think it feels horrible and it's no fun to be good at the game either. Dominating a round with 4 friendly Titans out that know what they are doing is boring as hell, and the Titans feel like mounting a giraffe head, you sit higher, but the entire thing feels wobbly and broken. There is no gravitas to the movement, no weight to the (very large!) guns. The entire game feels like just a scaled up COD.

And with Infinity War or something (I forgot the name, that SciFI cod) it's actually come to pass that Titan Fall feels inferior as a setting, and that's with the totally shittily put together setting in that SCI-FI cod.
 
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Jun 12, 2017, 18:48 eRe4s3r
 
NKD wrote on Jun 12, 2017, 11:34:
Interesting article on the flop that was the Steam Machine.

Anything less than 100% parity with mainstream Windows releases is going to be a non-starter for a Linux gaming platform. The only way we get Linux gaming is if Microsoft decides to discontinue Windows.

Would be interesting for historians to deduce what global catastrophe would have forced MS to actually do that though, if that were to happen that is. If anything, W10 is a clear indicator that MS wants windows to stay, for eternity if it can help it. And we sure don't have any competition that could change that. OSX and Linux piddle in the 1% and that ain't because they are bad, but because a back catalog of 9000 games, at least 10% of which are rated above 85% in steam reviews, is simply not possible to ignore.

Even if all games now released supported Linux, the problem of the back catalog will not disappear. It's why even W10 x64 has a 16/32bit emulation layer. Not because MS is good and beautiful at heart, but because back catalog matters.

Remember, most gamers will be SWITCHING from Windows. So they would have to gain something that offsets a net loss of access to the back catelog. And I use Linux daily, I don't see it as a viable OS for gaming and I don't think it will ever be unless the core Linux foundation collapses or something.
 
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News Comments > Origin Access Free This Week
13. Re: Origin Access Free This Week Jun 12, 2017, 18:27 eRe4s3r
 
Slick wrote on Jun 12, 2017, 09:26:
eRe4s3r wrote on Jun 12, 2017, 04:55:
So this is a 2 week period where I can't touch BF1 unless I wanna see a dozen cheaters in every game.... gee, Thanks EA.

Sigh, we've been over this, read the thread.

Fair enough. Blames on me
 
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News Comments > Anthem Gameplay Trailer
18. Re: Anthem Gameplay Trailer Jun 12, 2017, 18:23 eRe4s3r
 
Anyone getting hyped over a staged trailer with actors (who clearly do not play the game) doing the voice over and that all at E3 needs to get their head examined. E3 is a fake show, nothing shown here by the big players is real gameplay. NOTHING.  
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News Comments > Gears of War 4 Free Trial
8. Re: Gears of War 4 Free Trial Jun 12, 2017, 05:08 eRe4s3r
 
jdreyer wrote on Jun 11, 2017, 01:07:
RedEye9 wrote on Jun 10, 2017, 09:56:
The days of triple a games fitting on a cd-rom are long gone.

Or on a BRD for that matter.

Or on 5 BRD's for that matter, at least for this poor sod here
http://imgur.com/xOsFx0c
 
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News Comments > Origin Access Free This Week
11. Re: Origin Access Free This Week Jun 12, 2017, 04:55 eRe4s3r
 
So this is a 2 week period where I can't touch BF1 unless I wanna see a dozen cheaters in every game.... gee, Thanks EA.  
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News Comments > Star Wars Battlefront II May Feature Microtransactions
10. Re: Star Wars Battlefront II May Feature Microtransactions Jun 11, 2017, 23:35 eRe4s3r
 
jdreyer wrote on Jun 11, 2017, 13:10:
Because of course it will.

Was never any doubt of that, EA is going the path of greed, and greed corrupts
 
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News Comments > New AMD ReLive Drivers
8. Re: DiRT 4 Released Jun 10, 2017, 22:54 eRe4s3r
 
MFAA only works above 40 fps though

The reason I would always advise for trying DSR + filter is that in motion, a lanczos filtered downsampled image looks better than anything with a temporal element. Better as in, sharper and more defined. And you get 4x the pixel density and thus better normal map features, as normal maps aren't usually sampled with Lanczos on output.

It's important to remember that 2 sample MFAA also means that you have alternating pixel positions between 2 frames, depending on the situation, this can actually INCREASE flicker in fast motion. It's why you so often see motion blur being a "thing" even though it's a "garbage" effect (it adds visual garbage, not IQ)

It's actually quite a relevation to play Witcher 3 "without" AA and blur, and just downsample 2x, the image quality increase is pretty noticeable, though at 1.5x for example, stuff like metal rings on armor can still flicker. It's why I would love seeing DSR 2x + MFAA for example, as that would really create a nearly pixel perfect AA
 
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News Comments > Bloodstained: Ritual of the Night Trailer
8. Re: Bloodstained: Ritual of the Night Trailer Jun 10, 2017, 22:29 eRe4s3r
 
As KS backer I have no urgency to play this, it better be damn near perfect when it releases  
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PC Gaming > RTS recommendations?
4. No subject Jun 10, 2017, 03:21 eRe4s3r
 
Quinn wrote on Jun 9, 2017, 18:00:
Thanks for the suggestion! I just watched one vid and it looks incredibly detailed and impressive. Also intimidating with a lot of micromanagement. I'll look into this game!

Just bought Settlers 7 cheap. Played for 2 hours today and it's really fun. No real troops or workers control, which I kinda miss, but a lovely mood and I like the music.

Well if that kind of direction is your thing, Anno games, really all of the 3d ones It's more building than RTS, but it's still generally a RTS... just not as basic as "just" building a base and attack moving.. and of course Dawn of war 1 and Dawn of War 2 (if you like squad focused RTS)

Find it hard to believe you never played any of these though. But hey, check out Anno games and maybe one of em will hit your urges? Who knows. I am saying that because Settlers 7 is a very odd RTS so if that is your thing other odd games in this genre might be better than the big names (ie Star Craft 2, Warcraft 3 and CnC Generals and so on... );p
 
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News Comments > Gears of War 4 Free Trial
3. Re: Gears of War 4 Free Trial Jun 10, 2017, 03:16 eRe4s3r
 
HoSpanky wrote on Jun 9, 2017, 21:21:
Just be sure to free up 116gb of space first.

116GB ? Lmao, I'd download 8 days on that.
 
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News Comments > DiRT 4 Released
6. Re: DiRT 4 Released Jun 10, 2017, 03:11 eRe4s3r
 
Rigs wrote on Jun 10, 2017, 00:02:
eRe4s3r wrote on Jun 9, 2017, 21:24:
Well this is certainly getting slammed for bad rally physics compared to Dirt Rally, which makes me wonder why to even bother with this one.

It's really not that bad, guys, seriously. It's not Dirt Rally but then, it's not trying to be. I think that trips a lot of people up. They're thinking, 'Oh wow, DiRT Rally in the original DiRT-series form! Awesome!'. Um, no. Whether they double down next time and go for a spiffy DiRT Rally 2, D4 is a worthy successor to DiRT3. The trucks are back, along with a slew of other racing categories and it has that new *sparkle* *sparkle* track maker *sparkle*. It's not really an editor, there's only two options to change the course but it works well enough. Maybe in the future the mod community will beef it up some or come out with something like it.

I spent a few hours playing it all on a friends rig yesterday afternoon with his Thrustmaster wheel (which honestly puts my poor G-25 to shame, especially the pedals!) and I was having a fucking BLAST! True, there's no VR but that doesn't mean it won't be included later on. In fact, I have a strong feeling they'll do just that because of the amount of bitching everyone is doing about it. It's like the first damn complaint people have. Something tells me Codies wasn't aware so many people were into VR and the demand was so high. Yeah, they had DR but that was a niche product, so they probably figured 'niche product, niche genre, niche customers' and didn't fathom it would carry over to the 'filthy' casuals.

Me thinks you're selling this thing short just by going on a few opinions. Go watch some streams on YT or Twitch or, hell, buy it and then refund it if you ultimately don't like it. Two hours was more than enough for me to give it a big 4 outta 5, 8 outta 10 with a 'Bad-Ass' seal of approval, AWESOMETACULAR! recommendation... (cookie goes to the names of each reviewer whom I just stole those from!)

=-Rigs-=

Ok that is a really interesting recommendation coming from you... might have to check it out after all, but I don't think Steam would enjoy my 6th refund this month (yeah, really... don't ask)
 
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News Comments > Evening Tech Bits
5. Re: Evening Tech Bits Jun 10, 2017, 00:49 eRe4s3r
 
Cutter wrote on Jun 9, 2017, 23:41:
eRe4s3r wrote on Jun 9, 2017, 21:17:
I still don't get wtf the point of curved screens is.

I just went down to check my wall where my TV is hung against, nope, flat surface. I looked at my couch. No, flat surface, not curved. I looked at my house, all flat surfaces. My desk? Flat surfaces

The way I see it, this is supposed to give you more side vision??? but at 1080p at 49" you will be able to literally count those pixels.

TL;DR, I don't get what curved screens are good for.

What's better? A woman who's flat or with curves?

Well,
too many curves .> heart and joint disease
too few curves .> jail

I like my wall mounted women flat.
 
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News Comments > New AMD ReLive Drivers
2. Re: New AMD ReLive Drivers Jun 10, 2017, 00:41 eRe4s3r
 
It's because this AA is not like another AA... it's actually extremely complicated to explain without confusing you more.

You got basically 4 types of AA, and 2 of em aren't actually AA in the sense.

Post (FXAA/SMAA aka, blurry as shit post filters, they don't reduce jaggies, they blur EVERYTHING)
MS (Smooths EDGES of geometry)
MS TAA (Smooths Edges of geometry AND alpha maps aka transparency)
CS Coverage Sampling - generally considered inferior and slow
SS (Super Sampling, image is rendered at 2x or any other factor higher than your display, and then downsampled with special algo (default is a really shit algo) this is superior to all else. Super sampling works on literally all filter and shader effects in a game, which means SHADER effects are getting AA treatment from this, in a way they could never from normal AA)

Optimally you wanna combine SSx2 or SSx3 with low 2x or 4xMSAA T (transparency) AA but I am not sure you even can do that nowadays.

So to answer your question, 8x MSAA vs 4x MSAA is a waste of GPU, if you got a 1080TI you wanna be super sampling (aka down sampling) because NOTHING beats a 3x super sampling with lanzcos filter. This is limited to some extend, mainly by how the game handles it. Optimally you render the game at the super sampling resolution and have some kind of driver / wrapper handle the reconstruction. SO you'd play a game at 4x the resolution which then gets reconstructed back to your display resolution, basically, this would be the "most" optimal and image perfect way to actually render an image, and if I had a 1080TI this would be what (I) would do with all games.

(filter and what that means -> http://www.imagemagick.org/Usage/filter/nicolas/enlarged_sigmoidize.png )

TL;DR, 4x to 8x is impossible to tell, Downsampling is what you want to be doing, also called SSx2 or something. The more SS the better, SS2x MS4x would be optimal image quality afaik. And no, IQ does not improve (much) beyond that. with more SS it improves, with better filter it improves, but performance impact is exponential while IQ gain is nearly zero beyond 3x SS

And really, Witcher 3 with SSAA 2x will look MUCH better than any IQ you could achieve with MSAA 4x or 8x, but the performance impact will be... VERY drastic.

Lacking a GPU that could do it, but if you wanna know more about downsampling you need to look at gedosato or driver settings, afaik nvidia has downsampling in the driver, you need to meddle around and see whether you can convince W3 to run at 2x or 2.5x of your desktop resolution though.
 
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News Comments > Evening Tech Bits
3. Re: Evening Tech Bits Jun 9, 2017, 22:03 eRe4s3r
 
MattyC wrote on Jun 9, 2017, 21:33:
eRe4s3r wrote on Jun 9, 2017, 21:17:
I don't get what curved screens are good for.

I don't like them enough to buy one, but after having used a friend's I think they are a pretty nice format for a desktop monitor. I don't want to say it increases immersion (I don't think that is the right word), but it is an effect along those lines.

Now for a TV? Yeah... I don't understand the format there at all. It is watched by multiple people and really only the dead center seat takes advantage of the curve.

For me the primary concern would be reflections though, 1800R sounds so technical, but it doesn't take rocket science to realize that light doesn't escape a diffusion surface at a straight angle only.. especially when it's a dark room and HDR screen.... 1000 nits WILL cause glare. And it is 1 thing to showcase screen at CES or at events, but in a dark room, at night, where you don't sit flat center, and you probably see the downsides of curved screens?

Or maybe not, as I said, would be my concern as I don't have curved screens, but logic would dictate that ANY surface curvature is always bad if you have any errant light sources around you (power LED's...)
 
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News Comments > Out of the Blue
16. Re: Out of the Blue Jun 9, 2017, 21:36 eRe4s3r
 
MeanJim wrote on Jun 9, 2017, 21:01:
eRe4s3r wrote on Jun 9, 2017, 18:39:
Let's all just remember that SIN actually was a thing once, had a episodic game made, and promised it's buyers that there'd be 9 episodes

Episodes delivered?
Oh yeah, 1 really buggy mess.

What bugs? I bought it at release and enjoyed it.

Obviously the bugs you didn't have....
Stuttering sound
Texture load issue -> crash on level load
Pathing issues -> AI getting stuck, making the end of the episode not completable

Maybe you were really just damned lucky. I wasn't sadly.
 
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