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Real Name ere   
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Nickname eRe4s3r
Email Concealed by request
ICQ None given.
Description 3D-Modeller, Anime Geek, Internet Addict, Lurker
Homepage http://ere4s3r.deviantart.com
Signed On Jan 29, 2009, 14:16
Total Comments 10411 (Ninja)
User ID 54727
 
User comment history
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News Comments > The Technomancer Launch Trailer
3. Re: The Technomancer Launch Trailer Jun 28, 2016, 07:50 eRe4s3r
 
Well I loved Mars War Logs as well, had a quirky sci-fi fetish atmosphere that is long lost nowadays... Technomancers.. heck, how many people even know what that is nowadays?  
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News Comments > The Division Patch & Expansion Tomorrow
11. Re: The Division Patch & Expansion Tomorrow Jun 28, 2016, 05:29 eRe4s3r
 
Mhnmh........  
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News Comments > Out of the Blue
37. Re: Out of the Blue Jun 28, 2016, 05:27 eRe4s3r
 
OpticNerve wrote on Jun 28, 2016, 04:14:
This made me laugh *last episode spoiler btw*: https://www.youtube.com/watch?v=LvFF2GEKAwg

That char needs to be nerfed ;p
 
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News Comments > Morning Tech Bits
16. Re: I watched more DOOM videos (not all of them [TL;DW]), with a guy's commentaries, from YouTube... Jun 28, 2016, 05:27 eRe4s3r
 
ventry wrote on Jun 27, 2016, 20:49:

For the last 3 months I have been doing an experiment. I have 8 machines set up in the back of my workshop. 4 laptops and 4 desktops.
All with varying CPU's, ram, etc. With a mix of Win 7 installs. (Basic, Home Prem, Pro and Ultimate) Mix of x86 and x64.
All conected to the net, all updated fully and set for "automatic update".

Recommended updates or only important updates?
 
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News Comments > Out of the Blue
35. Re: Out of the Blue Jun 28, 2016, 01:17 eRe4s3r
 
Ecthelion wrote on Jun 27, 2016, 22:58:
The rest of the episode was really enjoyable, but that first section in King's Landing, while fun to watch, just seemed so off.

Think about why she didn't want him buried properly.. the relationship was already busted when he invited the faith into the castle by inaction. By the time king proclaimed open support for the faith, she was out for brutal vengeance. She knew the consequences of him surviving... she made a gamble there and it turned out the best possible way. She gave him 1 !!! way out, as her son but king in name only. So to her, this was probably the most in character thing she has ever done. Remember she was out for blood after the "Walk of Shame"

Cersei was gunning for the throne,
and she isn't the type of women you scorn more than once.
 
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News Comments > Out of the Blue
34. Re: Out of the Blue Jun 28, 2016, 01:09 eRe4s3r
 
Cutter wrote on Jun 27, 2016, 14:50:
BitWraith wrote on Jun 27, 2016, 14:41:
Yeah. They have to be careful not to create MTV's Shannara.

Thank you. That's exactly what I was thinking. Never liked Tad's work anyway but when the series lunched I tought, 'Enh, I'll give it a chance.' OMFG it's so bad.

The joke is the premise was really cool. Then they fucked it up with a too small budget, bad story arcs and REALLY bad actors.
 
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News Comments > Out of the Blue
33. Re: Out of the Blue Jun 28, 2016, 01:01 eRe4s3r
 
Mr. Tact wrote on Jun 27, 2016, 16:55:
Iceland over England in the UEFA round of 16... surely that is a sign of the apocalypse?

Most bizarre game in the entire tourney so far. Did Britain even bring a keeper? Do they know how to play this mysterious game from the continent?
 
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News Comments > Overwatch Adding 21:9 Ultra Widescreen Support
20. Re: Overwatch Adding 21:9 Ultra Widescreen Support Jun 27, 2016, 06:00 eRe4s3r
 
siapnar wrote on Jun 27, 2016, 00:26:
eRe4s3r wrote on Jun 26, 2016, 22:00:
5:4 and 4:3 support are still MIA .. sigh ...console games...
Just out of curiosity, why not use a 16x9 or 16x10 monitor?

I am using 2 monitors, and just so happens my 16x10 is for CAD/Graphics use and my 5:4 is for gaming.. (performance wise that's a major difference, can't play on the 16:10.. but it displays perfect colors)
 
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News Comments > Overwatch Adding 21:9 Ultra Widescreen Support
11. Re: Overwatch Adding 21:9 Ultra Widescreen Support Jun 26, 2016, 22:00 eRe4s3r
 
5:4 and 4:3 support are still MIA .. sigh ...console games...  
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News Comments > The Guild 3 Announced
5. Re: The Guild 3 Announced Jun 26, 2016, 01:44 eRe4s3r
 
Tachikoma wrote on Jun 24, 2016, 16:48:
eRe4s3r wrote on Jun 23, 2016, 22:17:
Also I hate to be cynically.. but "Best AI EVER" is like.. a really bad meme nowadays.

Why? Nobody even bothers mentioning AI anymore. "Visceral gfx! "tactical combat!"...yeah...but AI?

One to look forward, to, even if flawed at least it`s an attempt at something different.

That was kinda my point, it's hard to get hyped about AI advances when CPU's are stagnating and real AGI seems further and further away. I mean if this works it's cool, but first I wanna see the performance after a 10 hour game.. and if it is really human-like... well... that would be nice...
 
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News Comments > Civilization VI Videos
14. Re: Civilization VI Videos Jun 26, 2016, 01:37 eRe4s3r
 
Task wrote on Jun 25, 2016, 15:35:
Whats happening with Space Civ then? Hopefully not dead on arrival.

Civ Beyond Earth is "beyond hope" You can't fix lazy game design

Btw, I am going to get pedantic now and mention in the first video, those walls in the city.. notice that shadows leak "beneath" the wall. It looks abysmal, as if someone slapped this together in some pre unity engine and called it a day.
 
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News Comments > Morning Interviews
8. Re: Morning Interviews Jun 23, 2016, 23:09 eRe4s3r
 
Total-Khaos wrote on Jun 23, 2016, 17:59:
eRe4s3r wrote on Jun 22, 2016, 20:35:
Tom wrote on Jun 22, 2016, 18:29:
I think this project has made quite a substantial contribution to the ruining of the credibility of the crowdfunding concept. Well done, Inafune!

Developer with no experience in making sidescrollers.... hardly proof that KS is bad, more that KS backers need to get some glasses and GOOGLE THE PEOPLE INVOLVED BEFORE PLEDGING

This reminds me of PoE where there was much hype sure, but most of the people working there had nothing to do with BG or NWN, hell half the writers never wrote a decent campaign.

Um, you do know who Keiji Inafune is, right? No experience in side scrollers? LMAO!

Yeah I know who he is... maybe google him again and read what job he actually did when creating megaman (He invented the IP and managed company, not development). He is a business man, not a lead developer. (But considering you likely don't know how Japanese companies in those times misclassified job positions I don't blame you for believing otherwise).

To give you an idea what I mean, just because he was involved in megaman doesn't mean he was in any way related to making it amazeballs. Hence my point, he has no clue what made sidescrollers great, he invented an IP that his developers made great. But he himself? He has no clue.
 
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News Comments > Evening Interviews
7. Re: Evening Interviews Jun 23, 2016, 22:54 eRe4s3r
 
RedEye9 wrote on Jun 23, 2016, 11:03:
eRe4s3r wrote on Jun 23, 2016, 02:07:
Those are some extremely overinflated price estimates in that article.. actual worth is AT BEST something like 70k (not 450k!!!)

And you base this on your source? Please share with us.

Here Same site even, except they updated that article and not this one.

Essentially, 2 of these games were in bundles (as low as 0.33$, other was in 8$ tier divided by the 5 games that were in, so 1$ something) 1 was 85% in a steam sale, due to how humble bundle works you can't resell keys anymore AFAIK, so non issue there I assume. The value they use is imaginary value based on highest price ever recorded. But this is not what they sold many copies at (according to steamspy). Also it was their OWN distributors who sold the keys at G2A under "imaginary" value (but actually way above sales prices!) so that they didn't get any money is a flat out total lie. Distributors buy keys from the developers, they don't get them for free

This is some really scummy red herring style reporting imo. They want you to focus on G2A when it is the indy developer itself that uses questionable distributors and prices it's games 85% below the (according to their own numbers) actual worth.

TL;DR, they claim they don't get any money off these sales. That is a lie. They already got money when the distributors paid for the keys. What they want here is basically double dipping...

According to Steamspy, most of the sales happened during sale events. So they list moonprices here, but don't list sale data, for good reason I assume...

This comment was edited on Jun 23, 2016, 23:11.
 
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News Comments > The Guild 3 Announced
2. Re: The Guild 3 Announced Jun 23, 2016, 22:17 eRe4s3r
 
Nothing like burning down the houses of your enemies in Guild 2 ;p Loved these games and hope they add a bit more realism

Also I hate to be cynically.. but "Best AI EVER" is like.. a really bad meme nowadays. I'll believe it when I see it.
 
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News Comments > Evening Interviews
5. Re: Evening Interviews Jun 23, 2016, 02:07 eRe4s3r
 
Those are some extremely overinflated price estimates in that article.. actual worth is AT BEST something like 70k (not 450k!!!)  
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News Comments > Blizzard on Overwatch Matchmaking
17. Re: Blizzard on Overwatch Matchmaking Jun 22, 2016, 22:27 eRe4s3r
 
descender wrote on Jun 22, 2016, 22:11:
That is pretty funny... do the emotes in the game come through in your local language?

I use "ult status" "group up" and "need healing" very often (separate hotkeys instead of the wheel).

Even if people only notice it once it's worth pressing those damn buttons all the time.

I have noticed that mic chat is pretty quiet in this game (solo quick play anyway), but I imagine that will change in ranked. I don't think the ingame system works very well yet anyway. People tell me I'm fuzzy about half of the time I press the key.

Those status emotes are translated yeah, thing is they don't allow you to coordinate counters or hero changes. And sometimes you may just wanna give a general hint (Widow on statue) or something, well lots of fun that is when nobody speaks the same language.
 
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News Comments > Blizzard on Overwatch Matchmaking
15. Re: Blizzard on Overwatch Matchmaking Jun 22, 2016, 20:39 eRe4s3r
 
descender wrote on Jun 22, 2016, 14:23:
The problem I have is repeatedly running into a meat grinder if my team is losing

One of the most important things to do in this situation is to try to get your team to regroup in or around spawn before you all run back into the wall of death single file.

In public random solo? You do realize that blizzard, in their infinite wisdom, pools Germans with Poles, Ukrainians, Russians and Italians/French.. right? You know what these people have in common? They don't speak the same language ~.~ (Which is a big issue I have with blizzard games as a whole btw) When I select English/German then don't give me fucking Russian team members... RUSSIAN IS NOT ENGLISH (And French/Spanish is even worse)
 
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News Comments > Morning Interviews
6. Re: Morning Interviews Jun 22, 2016, 20:35 eRe4s3r
 
Tom wrote on Jun 22, 2016, 18:29:
I think this project has made quite a substantial contribution to the ruining of the credibility of the crowdfunding concept. Well done, Inafune!

Developer with no experience in making sidescrollers.... hardly proof that KS is bad, more that KS backers need to get some glasses and GOOGLE THE PEOPLE INVOLVED BEFORE PLEDGING

This reminds me of PoE where there was much hype sure, but most of the people working there had nothing to do with BG or NWN, hell half the writers never wrote a decent campaign.
 
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News Comments > Blizzard on Overwatch Matchmaking
8. Re: Blizzard on Overwatch Matchmaking Jun 22, 2016, 01:30 eRe4s3r
 
descender wrote on Jun 22, 2016, 01:17:
FOV 107 is 90 degrees at 16:9. OW goes up to 103. That isn't making you miss. :p

Go into the custom control settings for the melee characters and turn up the mouse sensitivity just for them, should solve the issue anyway.

It actually does when you are used to perfect 90 fov... it's how I play games since I can think. (You can imagine how much fun I have with fov locked at 45 ;p quite literally makes me sick)

Anyway what I really need is an option to hide the gun models...
 
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News Comments > Blizzard on Overwatch Matchmaking
6. Re: Blizzard on Overwatch Matchmaking Jun 22, 2016, 01:11 eRe4s3r
 
Mordecai Walfish wrote on Jun 22, 2016, 00:08:
eRe4s3r wrote on Jun 21, 2016, 23:10:
descender wrote on Jun 21, 2016, 22:47:
Have you tried playing custom games? Literally every gameplay option you just asked for is already there.

basically the enemy team had always the hard counter to my char

You really need to change characters to play OW correctly. Especially when you are being countered. If you don't, that disadvantage might be the reason your team is losing.

This is simply not a game where you can "play one class" all night and expect to win consistently (unless your full premade team is building around you every round).

You need to be countering your opponent, not letting them do it to you.

I don't really help my team much when I play a char I legitimately utterly suck at but that is the only one not hard countered... ;/

Custom games and training matches against AI are a great way to hone your skills with those characters you want to get better with!

Yeah but most of the time you really don't learn much from AI games, I've had 100 AI rounds before even joined pvp matches... some chars I am really good with (Pha...) others I totally suck at (Winston/Reinhard) and that isn't gonna change, these chars go against my own skills... can't hit shit in melee in this game.. thanks to the FOV (and that's at 103 fov) but I suck at ALL first person melee games

This comment was edited on Jun 22, 2016, 01:27.
 
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10411 Comments. 521 pages. Viewing page 35.
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