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User information for ere

Real Name ere   
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Nickname eRe4s3r
Email Concealed by request
ICQ None given.
Description 3D-Modeller, Anime Geek, Internet Addict, Lurker
Homepage http://ere4s3r.deviantart.com
Signed On Jan 29, 2009, 14:16
Total Comments 12152 (Ninja)
User ID 54727
 
User comment history
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News Comments > Evening Interviews
5. Re: Evening Interviews Dec 22, 2017, 10:53 eRe4s3r
 
Creston wrote on Dec 22, 2017, 09:15:
Still need to hear lot of good word of mouth, though. Rebirth burned me badly (especially since I bought it directly from them because I wanted to support them, so couldn't get a Steam refund...) What a fucking kick in the teeth that game was.


Exactly aside from the Rebirth disaster and the refund issue (And no, 4.0 is not in any way a better game than the release version), the far bigger problem is that the entire setting makes zero sense from a sci-fi point of view.

See -> Interstellar Empires (Youtube)

And the older I get the more I am appalled how lazily this setting was written. You could do better and maybe not have FTL... as that would condense your entire story to a solar system with a few billion hugely diverse dyson swarm habitats.. but no...
 
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News Comments > Watch_Dogs Giveaway Joins ACIV: Black Flag and World in Conflict Freebies
13. Re: Watch_Dogs Giveaway Joins ACIV: Black Flag and World in Conflict Freebies Dec 20, 2017, 21:06 eRe4s3r
 
NKD wrote on Dec 20, 2017, 19:41:
We played the same game?

Apparently not. My game had a stun gun, a stun sniper rifle, and even a stun grenade launcher. There's a paintball gun for non-lethal knockouts as well, but I didn't try it. There is also a perk you can get to increase the range on these, and upgrade these things to knock out heavy armor guys in one shot. The infinite ammo for these weapons and the one-shot knockouts makes non-lethal a lot easier than lethal, particularly on the hard difficulties where the enemies are bullet sponges but still go down to one dart.

Dogs are susceptible to tasers, and neither dogs nor cameras alert people to bodies/unconscious people. Also I believe the non-lethal environmental hazards outnumber the lethal ones rather significantly. The electrical boxes are every 5 inches it seems.

That all is true, but it doesn't change the fact that stealth is janky as hell and a non lethal playthrough of WD2 is impossible Accidents happen so easily in this game that I don't believe for 1 nano-second you played through this without YOUR Marcus being a mass murdering terrorist. If you managed that you should have recorded it, you would be the first.

Also I would be really curious if you really say that you never used the "call police" feature, or the explode a grenade feature or exploded cards in traffic/caused traffic to crash into concrete barriers And if you say yes here, then just admit that lethal makes the game many times easier and faster and also more fun. And that's the problem, the fun way to play this game doesn't jibe with this games "tone" at all.
 
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News Comments > Squadron 42 Specs and Trailer; Star Citizen Selling Tanks
16. Re: Squadron 42 Specs and Trailer; Star Citizen Selling Tanks Dec 20, 2017, 20:33 eRe4s3r
 
RedEye9 wrote on Dec 20, 2017, 20:32:
jdreyer wrote on Dec 20, 2017, 20:05:
Coming soon: Water planets! With floating bases, capital ships, and submarines for sale.

Next up after tanks: battlemechs.

Chris Roberts: "We're going to have a complete battlemech engine inside Star Citizen. You'll be able to customize it from two dozen different frames, 50 different weapons, and a bunch of other operational equipment. We're even building a comprehensive art tool suite to let you customize your battlemech. We've known for 20 years that Wing Commander players dreamed of landing their ships on a planet, hopping out, and jumping into a mech to engage in ground operations. I'm making that dream come true."
You are shitting me. Anxious All this game needs is zombies and solitaire/freecell for the complete gaming package.

And working 0-grav pinball machines (sad part is I had to check whether they are in right now or not)

Battle mechs would be neat though especially in SQ42...
 
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News Comments > Watch_Dogs Giveaway Joins ACIV: Black Flag and World in Conflict Freebies
11. Re: Watch_Dogs Giveaway Joins ACIV: Black Flag and World in Conflict Freebies Dec 20, 2017, 19:02 eRe4s3r
 
NKD wrote on Dec 20, 2017, 16:36:
eRe4s3r wrote on Dec 20, 2017, 08:51:
Maybe the 3rd game will not have us play a mass murdering terrorist nobody in any way sane can ever connect to. Wouldn't that be something....

;p

Of course, I dunno if that was intentional by Ubisoft to basically sabotage their entire plot this way in WD2, or if that was an accident.. But when behavior analysis flags him as a terrorist, then he becomes one after discovering this.... just.. wow. Tone deaf doesn't even begin to describe this plot..

At least in WD1, we played a genuine asshole, can get behind that. But in WD2 we play a terrorist, and I can't get behind that. Must be me

I've seen this criticism here before, but it doesn't make much sense. Yeah, Ubisoft The Game allows you to kill your enemies because it's a sandbox game, but you aren't forced to. I don't think there's a single person you have to kill in the game. If you're playing real stealthy, the number of people you even have to takedown at all, even with a taser, is pretty minimal. And canonically, Marcus isn't a killer.

Even if the crime prediction algorithm was able to predict Marcus' anarchist tendencies, does its accuracy make it ethical? And it's not even that accurate: Remember that Marcus got convicted of a crime he didn't commit based on that profile, before he even started looking into ctOS.

Also you're missing the dozens of other types of abuses of technology in the game, and how easily corruptable the system is. Even if it was 100% right about Marcus, which it wasn't, it still wouldn't be a vindication of the system.

We played the same game? The games non lethal option was completely borked and gimped, you get 5 non-lethal "tools" and 70+ lethal ones + over a dozen lethal take down options through hacking, and non lethal is even countered by enemies, dogs and cameras in particular as you could never predict where a body will end up, in late game. Many missions locked you out of robotic and drone use (looking at you, god awful church level) and the taser range was abysmally bad, add to that that network towers were often in militarized camps and you can't tell me that Marcus wasn't a mass murdering terrorist in your game, if not in levels, then because of your driving afterwards and side-missions in particular

And if you want to argue semantics, DeadSec does exactly the same thing they are claiming big brother is doing. Only THEY kill people by the boatload.

in WD1 the main char acknowledged the hypocrisy, didn't have to agree with it personally, but the character knew he was an asshole, in WD2 Marcus seriously believed he was fighting for the "good", standard sign of the insane..... and terrorists. And the entire tone of the game matched ZERO what was actually going on in missions ~.~

And well, honest trailer puts it nicely -> https://www.youtube.com/watch?v=1c2iQJM-FNc

Ps.: I could also not find a completed playthrough of WD2 non-lethal.. WD1 surprisingly has it, though requires glitch use.

This comment was edited on Dec 20, 2017, 19:15.
 
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News Comments > Get Kingdom: Classic for Free
5. Re: Get Kingdom: Classic for Free Dec 20, 2017, 15:02 eRe4s3r
 
According to steam posts this wasn't even free for 11 hours...  
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News Comments > Destiny 2 is Activision's "Biggest PC Launch"
5. Re: Destiny 2 is Activision's Dec 20, 2017, 10:06 eRe4s3r
 
But it ain't on steam, so you lose market share by definition (Steam has 10x more users than B.net, at least.. if the numbers are right, who knows if steam really has 120m users)  
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News Comments > Watch_Dogs Giveaway Joins ACIV: Black Flag and World in Conflict Freebies
6. Re: Watch_Dogs Giveaway Joins ACIV: Black Flag and World in Conflict Freebies Dec 20, 2017, 08:51 eRe4s3r
 
Maybe the 3rd game will not have us play a mass murdering terrorist nobody in any way sane can ever connect to. Wouldn't that be something....

;p

Of course, I dunno if that was intentional by Ubisoft to basically sabotage their entire plot this way in WD2, or if that was an accident.. But when behavior analysis flags him as a terrorist, then he becomes one after discovering this.... just.. wow. Tone deaf doesn't even begin to describe this plot..

At least in WD1, we played a genuine asshole, can get behind that. But in WD2 we play a terrorist, and I can't get behind that. Must be me
 
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News Comments > Get Oxenfree for Free
10. Re: Get Oxenfree for Free Dec 20, 2017, 08:39 eRe4s3r
 
Nucas wrote on Dec 20, 2017, 00:16:
eRe4s3r wrote on Dec 19, 2017, 20:37:
Is it worth it? I haven't heard many positive things about it

i can't imagine you heard negative things, did you? it was one of the most standout indie titles of 2016 to me personally. it's a brisk playthrough and it has branching endings. very much worth the time investment of at least one play. i bought it full price and regret nothing.

Nearly all of my "steam friends" reviewed this negative. And first review on GoG I saw was too. Hence me asking

And free game or not, my time ain't free Asking takes no time ^^
 
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News Comments > Get Oxenfree for Free
1. Re: Get Oxenfree for Free Dec 19, 2017, 20:37 eRe4s3r
 
Is it worth it? I haven't heard many positive things about it  
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News Comments > Evening Metaverse
1. Re: Evening Metaverse Dec 19, 2017, 20:24 eRe4s3r
 
If you would be better if browsers started fighting auto-play videos and websites pushing shit into the main-window (looking at you, wikipedia)  
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News Comments > Total War: WARHAMMER II: Rise of the Tomb Kings Announced
1. Re: Total War: WARHAMMER II: Rise of the Tomb Kings Announced Dec 19, 2017, 20:02 eRe4s3r
 
Well.. i know what part of the map is gonna become a huge clusterfuck

But it would be nice if the Foundation update would actually ship first.. because that is still missing !
 
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News Comments > Morning Metaverse
10. Re: Morning Metaverse Dec 19, 2017, 18:42 eRe4s3r
 
Acleacius wrote on Dec 19, 2017, 18:36:
I can't believe Van Helsing got renewed even before the season finale. I admit to watching it, but can't imagine many people do.

Probably has something to do with Netflix pushing for it, they know who watches it, and it's maybe one of their main target demographics?

Either way, as surprised as you
 
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News Comments > Morning Metaverse
6. Re: Morning Metaverse Dec 19, 2017, 12:10 eRe4s3r
 
Long lost Winamp? 5.666 works just fine.... why change something that works? That said, I am testing plexamp now

Edit: And uninstalled it, first screen and you can't skip it, is a "sign in with google or facebook" account screen. Nothing else, on playback without login. No playback without online connection.

LMAO and their entire desktop """app""" runs as virtual "server" on your local network and this "desktop" "APP" is a client that connects to that.

Basically, total garbage. Nothing beats Winamp 5.666
 
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News Comments > Unannounced Blizzard First-Person Game Features Vehicles
7. Re: Unannounced Blizzard First-Person Game Features Vehicles Dec 19, 2017, 10:58 eRe4s3r
 
Another lootbox infected mess no doubt...  
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News Comments > Sunday Metaverse
10. Re: Sunday Metaverse Dec 19, 2017, 06:19 eRe4s3r
 
Bodolza wrote on Dec 18, 2017, 14:48:
eRe4s3r wrote on Dec 18, 2017, 04:31:
I stopped watching (And caring) after they killed the 1 female character that I cared about (the farm girl)

That's funny. I also stopped watching at the exact same time. It wasn't the fact that they killed the character - it was how they did it. It felt totally random and unnecessary. I realized at that point that the writers were more concerned with shock-value than anything else, and decided I didn't need the narrative abuse.

And seeing how later seasons turned out, that seemed to be exactly what was going on here, shock value through the roof but no plot coherence.

Narrative abuse? I call it lazy script-writing. And yes, GOT season 7 is not immune to that either, felt way to rushed and half-assed...
 
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News Comments > Sunday Metaverse
7. Re: Sunday Metaverse Dec 18, 2017, 04:31 eRe4s3r
 
Pigeon wrote on Dec 17, 2017, 21:25:
RedEye9 wrote on Dec 17, 2017, 11:27:
The new firefox is my daily driver.

The Walking Dead petition will have as much effect as the petition i created asking Disney to remake the latest SW:TLJ and make it a BETTER movie.

The walking dead jumped the shark years ago when they used full-auto instead of single fire considering they live in an ammunition scarce universe.

At this point the writers are just throwing shit at the wall and seeing what sticks.

I stopped watching (And caring) after they killed the 1 female character that I cared about (the farm girl), and after briefly watching s7 i don't regret that, they went 100% on violence but 0% on coherent storytelling and logic.

And yes, if they killed Aya in GoT I would have a hard time, but at least in GoT I like a lot more than 1 character.
 
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News Comments > Sunday Legal Briefs
1. Re: Sunday Legal Briefs Dec 18, 2017, 04:27 eRe4s3r
 
Don't make the mistake I did and read the comments on The Verge..
 
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News Comments > Sunday Interviews
1. Re: Sunday Interviews Dec 18, 2017, 03:05 eRe4s3r
 
Can you imagine how awesome this game would be if it weren't a bog standard l4d clone?

I am talking SP RPG with a survival element, obviously.
 
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News Comments > Far Cry 5 Montana Video
25. Re: Far Cry 5 Montana Video Dec 17, 2017, 17:12 eRe4s3r
 
ItBurn wrote on Dec 17, 2017, 12:10:
.

I also prefer FO3 over FNV

Same here, but mostly because F:NV always just felt like a mod to FO3, it did have great expansions though. But FO3 had the far better mods.
 
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News Comments > Eidos-Montréal on Single-player and Multiplayer Support
7. Re: Eidos-Montréal on Single-player and Multiplayer Support Dec 17, 2017, 17:07 eRe4s3r
 
What I wonder is, how is that dude CEO of Eidos-Montreal and this tone deaf with the whole EA/Loot box situation......

You say "Online experience" and I think lootboxes and gambling. Yeah, that's a great and totally innocent association to draw up currently, way to goo, Mr Anfossi
 
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12152 Comments. 608 pages. Viewing page 27.
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