User information for flechett3

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flechett3
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January 27, 2009
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Total Posts
54 (Suspect)
User ID
54722
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54 Comments. 3 pages. Viewing page 1.
Newer [  1  2  3  ] Older
1.
 
Re: Dodge Roll to Exit the Gungeon
Nov 20, 2018, 20:37
1.
Re: Dodge Roll to Exit the Gungeon Nov 20, 2018, 20:37
Nov 20, 2018, 20:37
 
If only Blizzard/EA had the balls to speak to their usebase like Dodge Roll...
11.
 
Re: DOOM 2's Final Secret Discovered
Sep 1, 2018, 21:56
11.
Re: DOOM 2's Final Secret Discovered Sep 1, 2018, 21:56
Sep 1, 2018, 21:56
 
That's why I mentioned QdQ100%lite ^^ Lite was the skill 0 100% run. Found a page that even mentions the QdQ team first reported the bug

https://www.quake-info-pool.net/q1/bugsmap.htm

Too bad that it links to an ign page that no longer exists
9.
 
Re: DOOM 2's Final Secret Discovered
Sep 1, 2018, 21:08
9.
Re: DOOM 2's Final Secret Discovered Sep 1, 2018, 21:08
Sep 1, 2018, 21:08
 
7.
 
Re: DOOM 2's Final Secret Discovered
Sep 1, 2018, 19:34
7.
Re: DOOM 2's Final Secret Discovered Sep 1, 2018, 19:34
Sep 1, 2018, 19:34
 
Way back when working on routing and playing e4m3 on easy for QdQ100%lite I found that there's a fiend that has no teleport trigger linked to it, so he's never teleported into the map, and is therefor unkillable. Actually had to go use a map editor to confirm that I just wasn't missing a trigger. Not sure if that ever got patched.
10.
 
Re: Afro Samurai 2 Refunds; Additional Volumes Cancelled
Nov 21, 2015, 22:01
10.
Re: Afro Samurai 2 Refunds; Additional Volumes Cancelled Nov 21, 2015, 22:01
Nov 21, 2015, 22:01
 
saluk wrote on Nov 20, 2015, 18:22:
Never heard of this (or even the first one) and now I want to play it just to see how bad it could be that they would want to delete it from existence.

Just watch this video, you'll understand why it got pulled.

https://www.youtube.com/watch?v=BFFCzMtYWSE
13.
 
Re: Aliens: Colonial Marines Lawsuit Loses Class Status; Drops Gearbox
May 30, 2015, 06:23
13.
Re: Aliens: Colonial Marines Lawsuit Loses Class Status; Drops Gearbox May 30, 2015, 06:23
May 30, 2015, 06:23
 
Why FO3?
7.
 
Re: Morning Crowdfunding Roundup
Oct 14, 2014, 07:20
7.
Re: Morning Crowdfunding Roundup Oct 14, 2014, 07:20
Oct 14, 2014, 07:20
 
Angband is much easier to jump into now. Rephial.org.
7.
 
Re: Saturday Tech Bits
Sep 14, 2014, 04:21
7.
Re: Saturday Tech Bits Sep 14, 2014, 04:21
Sep 14, 2014, 04:21
 
Silicon Avatar wrote on Sep 13, 2014, 15:53:
The only time I go to Radio Shack is when I'm in desperate need of some weird connector and I can't wait 2 days for Amazon Prime. That happens maybe once every 3 years.

The last time this happened to me it was when I was in need of a male/male audio cable to hook an ipod nano up to a car aux input. They wanted 13 dollars for the cable. Ordered it instead from Amazon and had it shipped from China for a grand total of 1 dollar.
23.
 
Re: Blizzard Financials; WoW Down to 6.8M Subs
Aug 6, 2014, 03:52
23.
Re: Blizzard Financials; WoW Down to 6.8M Subs Aug 6, 2014, 03:52
Aug 6, 2014, 03:52
 
Endo wrote on Aug 6, 2014, 01:50:
It'll go up, but not all that much. WoW is on its long slow way out.

I have a friend who plays wow, and I spent more than a year of real life time in that game. I still think of pre-cataclysm wow whenever I talk about the game, my brain never really adjusted to post-cataclysm quests as well.
10.
 
Re: Diablo III Turns Two - Birthday Bonuses
May 15, 2014, 00:39
10.
Re: Diablo III Turns Two - Birthday Bonuses May 15, 2014, 00:39
May 15, 2014, 00:39
 
Not only that, the expansion wasn't 50 unless you got the CE, and there's more than just 'one act.' You get the crusader and rifts, and rifts are (more often than not) very fun. Adventure mode with it's bounties makes the game feel a LOT more like d2 than vanilla d3.
14.
 
Re: Morning Consolidation
Apr 16, 2014, 12:53
14.
Re: Morning Consolidation Apr 16, 2014, 12:53
Apr 16, 2014, 12:53
 
Which is FFVI in Japan. Probably my favorite of the FF series.
20.
 
Re: Diablo III Auction House Closed
Mar 18, 2014, 11:58
20.
Re: Diablo III Auction House Closed Mar 18, 2014, 11:58
Mar 18, 2014, 11:58
 
All of the old legendary/set items are there, but there considered legacy now. 2.0 adds a ton of entirely new legendaries and sets. IMHO, they've done worse than half-ass the new items. A lot of the new legendaries are basically strong rares, and a lot of the new sets don't seem worth crafting (now that they all take 2 brimstone per item).

I'm actually really stupidly excited for RoS next week. I've avoided gameplay/spoilers since it's announcement, and it was free for me thanks to the now-dead AH. Well, free in the sense that I got lucky on a few set item drops really early on from D3's initial release that paid for the game and then some.

You just can't ignore the fact that they didn't have commas in the auction house until 2.0 came out, and now 2 month later the AH is dead. There's always some stupid design decisions barking at you when you play this game.
63.
 
Re: Ships Ahoy - Titanfall; First Patch Released
Mar 11, 2014, 17:24
63.
Re: Ships Ahoy - Titanfall; First Patch Released Mar 11, 2014, 17:24
Mar 11, 2014, 17:24
 
Total-Khaos wrote on Mar 11, 2014, 16:48:
Maybe you didn't grow up on the same planet as everyone else, but I remember a ton of issues associated with cartridge games. One of the most famous to date:

http://en.wikipedia.org/wiki/All_your_base_are_belong_to_us

From the Zero Wing Wikipedia page we learn that Sony is to blame for the shoddy translation, not the original publishers. The original text was readable and made sense in Japanese. These are two totally separate issues.

No one wants to buy a broken product, and that's exactly what a day 0 patch says about a game. What's really shitty is that it's almost exclusively how games are being released now, and it's across every damn platform.

Can't wait to get my first self-driving smart car that has a day 0 patch, THAT will surely inspire my confidence.
20.
 
Re: Diablo III Expansion & Patch Testing Ending
Feb 25, 2014, 08:39
20.
Re: Diablo III Expansion & Patch Testing Ending Feb 25, 2014, 08:39
Feb 25, 2014, 08:39
 
The forum goers seem to think that EU will be a day behind on the patch. We probably won't be stable here in the US until tomorrow.
15.
 
Re: Diablo III Expansion & Patch Testing Ending
Feb 25, 2014, 01:08
15.
Re: Diablo III Expansion & Patch Testing Ending Feb 25, 2014, 01:08
Feb 25, 2014, 01:08
 
eRe4s3r wrote on Feb 25, 2014, 00:13:
Krovven wrote on Feb 25, 2014, 00:08:
That makes me very happy to hear indeed. ^^ Now if only the patch released already...

Good thing. It's going live today (2/25/14). Should be up around 2PM EST, I think.

Reddit post about the 2.0 patch confirmation
21.
 
Re: Strife Announced
Aug 9, 2013, 09:56
21.
Re: Strife Announced Aug 9, 2013, 09:56
Aug 9, 2013, 09:56
 
There was STRIFE and there was another game that was much more of an RPG that was set in a fantasy setting. I don't think the fantasy RPG one used the doom engine (or anything based off of it) but it WAS a 2.5d doom-like engine. Wish I could remember the name of it. Had to be before '98 the last time I saw or played the game.
12.
 
Re: Strife Announced
Aug 9, 2013, 02:43
12.
Re: Strife Announced Aug 9, 2013, 02:43
Aug 9, 2013, 02:43
 
Damn, was hoping this was a remake or re-release of old doom-engine STRIFE game that was so much fun.
16.
 
Re: New Diablo III Game Director
Jun 6, 2013, 01:50
16.
Re: New Diablo III Game Director Jun 6, 2013, 01:50
Jun 6, 2013, 01:50
 
On the flipside, there's the RMAH. We all hate it, but it payed for my copy of the game and then some. I play because there are items that can drop (very... very... rarely) that are worth much much more than the $250 RMAH limit. There was a near-perfect manticore that was posted on the D3 loot subreddit that people were saying was worth over 600 bucks. That's motivation to play. Shitty motivation, but still, it's there. I do maybe 2 or 3 act 2 clears on mp5 solo when I wake up in the morning, and make chump change every now and again. Sales of 90 to 100m gold aren't that uncommon. A good 2b item would make my day.

I really hope they fix itemization. I really really want the expansion, when it comes, to be as amazing as D2's expansion. Sadly, d3 won't ever be as special to me as d1 or d2 were. The game design will always have some major flaws that I can't ignore. Absolutely abysmal plot (especially the last half of the game). Horrible itemization, even now. No real incentive (other than the possible money-making aspect) to ever do loot runs, since you can pretty much steamroll inferno with about 1m gold. The hardest fights in the game all involve either reflective damage or puddles on the floor. No runes, and the current gems are very uninspired.

They could have knocked this game out of the park, but they just didn't do it.
12.
 
Re: Diablo III Turning One
May 14, 2013, 10:37
12.
Re: Diablo III Turning One May 14, 2013, 10:37
May 14, 2013, 10:37
 
Getting good items won't happen until the items (especially rare/unique/set) are balanced to enhance and expand the skills the plays use, instead of ALL being straight stat upgrades. Right now all the end-game item hunt is is looking for items that increase Primary Stat, Vit, Resist All, with certain damage or defense modifiers thrown in depending on item type. You don't go grab a weapon because it has a low-level bleed effect, or because it has a 1.2 chance to freeze a target.
Dammit, remember how awesome it was to find +skill items? Not having damage be skill-based was a terrible design oversight. They could have had set items change the basic function of skills, to provide new and varied game styles. They could have in turn provided a shit more ton of sets, instead of a whole bunch of crappy leveling sets (which... you won't ever find unless you go buy it off the AH), with each set bringing new play options to the table.
Charms, runes, more gems, all could have have enhanced the gameplay. An option to show only certain 'levels' of loot (if angband will let me filter drops, why the hell not d3?). Is anyone really going to argue that grey and white items add some sort of benefit to this game in it's current state? Why must I look at them at all, when all they do is get in the way when I'm trying to loot that yellow item (or tome, or gem, which could be auto-picked up!).
Blah, whatever. This game still bothers me.
Edit: That being said, the change to monster density is definitely a change for the better. Now if they'd only add another 50-75% more monsters again, it'd feel even better.
11.
 
Re: Diablo III Auction Houses Return
May 12, 2013, 06:49
11.
Re: Diablo III Auction Houses Return May 12, 2013, 06:49
May 12, 2013, 06:49
 
You guys just don't understand. The action part isn't the part where you use skills to kill monsters, and are rewarded with better items to improve said skills, it's now the RMAH! That's where all the excitement and adventure is! See if you can be the first of your friends to sell enough items on the RMAH to make the money you spent on the game back!
54 Comments. 3 pages. Viewing page 1.
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