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Real Name Jon   
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Nickname Jonny
Email Concealed by request
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Signed On Jan 22, 2009, 07:50
Total Comments 494 (Amateur)
User ID 54712
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News Comments > Blizzard Confirms Paid WoW Leveling
5. Re: Blizzard Confirms Paid WoW Leveling Feb 25, 2014, 19:02 Jonny
Creston wrote on Feb 25, 2014, 18:50:
"It's tremendously awkward to tell someone that you should buy two copies of the expansion just to get a second 90

errr... wouldn't that actually be CHEAPER?

Nope, it wouldn't just be the expansion. It'd be all of WoW up to and including the expansion plus the hefty fee to move the boosted character across.

It's fairly horrendous watching WoW fans try to justify this, from trotting out the old crap about a company having the right to make money justifying everything, through calculating on a per-hour basis it's cheaper to work and do this than actually play the game, all the way up to saying everyone should be thankful to Blizzard because they could have made the price higher.

They all seem to miss the point. If Blizzard cared for the "accomplishment" of leveling or how awkward any work around would be they could just flag boosted characters and only allow one per account and If they weren't doing this to drag as much money with as little effort as possible out of their fan base they'd have added something similar to offline levels with the subscription like Age of Conan did.
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News Comments > Christmas Eve Metaverse
4. Re: Cameron's internet filter Dec 24, 2013, 14:43 Jonny
1badmf wrote on Dec 24, 2013, 13:24:
and the worst part is i don't think the brits have a bill of rights that they can point to to say that's a clear violation.

No, we don't. What we do have is a pack of sheltered upper class berks who still believe in noblesse oblige and an even bigger pack of even more sheltered middle class berks who believe anything the Daily Mail tells them about the world and think Something Must Be Done. It's the perfect recipe for democracy's death by smothering.

This comment was edited on Dec 24, 2013, 14:51.
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News Comments > World of Warcraft: Mists of Pandaria Cinematic
26. Re: World of Warcraft: Mists of Pandaria Cinematic Aug 17, 2012, 11:11 Jonny

Ehm okay have fun then....

Will do. Then when I stop having fun I'll stop playing the game and forget about it until I feel like playing it again, most likely without whining about x feature I don't like or y change I disagreed with. Strange concept, I know.

Dades wrote on Aug 17, 2012, 10:03:
Maybe if they made an expansion pack that wasn't all about Pandas people wouldn't laugh at them for making an expansion pack all about pandas. Wow guys stop laughing at them for blatantly pandering to the lowest common denominator!! Hmm that requires more thought, lets analyze the predicament here.

How are Pandas the lowest common denominator and cockney werewolves aren't? Are Jersey shore goblins respected figures from ancient mythology? Pink haired gnomes and bouncing purple elves are high art now? It's all shit. Pandaren are no more lowest common denominator than any other WoW race, Pandaria is no more of a stereotyped western view of a culture than any other featured in WoW and it has never been a gritty, mature MMO for lolpandas to turn into a kid's game.
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News Comments > Rebellion Sues Stardock and Ironclad Over Rebellion
31. Re: Rebellion Sues Stardock and Ironclad Over Rebellion Aug 17, 2012, 04:31 Jonny
InBlack wrote on Aug 17, 2012, 04:12:
How can any 'sane' person of a relatively normal conscience even attempt something like this kind of litigation??? First Bethesda with "Scrolls" and now Rebellion with "Rebellion".

What is wrong with you people!!!????

I don't think they've got any choice. As far as I know with US law, if you've got a trademark and don't aggressively protect it you'll lose it. Obviously their lawyers have decided it's similar enough that if they don't sue, even if they know it's bullshit and will get thrown out, they could be seen to be not protecting their trademark.

Blame US law, in other words. It's become twisted over the years to where it only vaguely resembles the original intention of protecting people and companies from chancers and thieves.
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News Comments > World of Warcraft: Mists of Pandaria Cinematic
17. Re: World of Warcraft: Mists of Pandaria Cinematic Aug 16, 2012, 19:26 Jonny
Sorry, I wasn't aiming specifically at you or anyone else at Blues. I'd just come back from reading the Youtube comments on this and they were all just a big cycle of "lol kung fu panda">"Pandaren predate Kung Fu Panda">"Lol pandas WoW is for kids now." The exact same shit that's been regurgitated over and over for the last year.

I don't care that people are poking at Blizzard, they can do that as much as they like, just that as someone who plays WoW and reads WoW related sites these comments have reached an unprecedented level of utter tedium and predictability.

On the content of the cinematic itself, I don't like Pandaren very much and agree with you that a good showing of the Alliance and Horde at each other's throats would have been a lot better. However I can see where they're coming from with it, they're showing the new race, the new class, the new land and the renewed conflict.

It's unfortunate, but I doubt you could show a class based on martial arts, a humanoid panda race and a land based on Asian aesthetics without drawing parallels with another recent humanoid panda martial artist from Asia.
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News Comments > World of Warcraft: Mists of Pandaria Cinematic
13. Re: World of Warcraft: Mists of Pandaria Cinematic Aug 16, 2012, 14:40 Jonny
As far as I know everything they've promised for this one is in the beta and will make it to the final product. Whether or not they can keep their promise of updating the world and story of the war patch by patch remains to be seen.

Blizzard has trouble moving on from that point too apparently, judging by the trailer's focus. Just sayin.

Martial arts fighting anthropomorphic Pandas are a cliche that predates Warcraft and Kung Fu Panda. It's not a thing I'm particularly fond of, but I'm content to tolerate it because I'm enjoying everything else so far. That doesn't make the inevitable and endless torrent of people apparently thinking they're the first to make the connection any less tedious though.
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News Comments > World of Warcraft: Mists of Pandaria Cinematic
11. Re: World of Warcraft: Mists of Pandaria Cinematic Aug 16, 2012, 13:43 Jonny
Agent.X7 wrote on Aug 16, 2012, 12:52:
You guys all realize that Pandarens were around long before Kung Fu Panda, right?

There's no point bothering. It's been "lol Kungfu Pandas!!!" for the last year regardless of how monumentally boring that's got. Inevitably someone will escalate to "Pandas? lol WoW kids stuff now!1!! I r too manly and just too fuckin' cool for Pandas!!"

I've played the beta and I like it a lot, the new zones are bright and well done, I enjoy the aesthetics and I like the increased focus on having lots of different things to do other than run sodding dungeons forever.
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News Comments > Half-Life 3 at gamescom Denied
33. Re: Half-Life 3 at gamescom Denied Aug 14, 2012, 16:10 Jonny
Darks wrote on Aug 14, 2012, 15:44:
and pretty well managed to piss off most of their hard core fans. Literally!

They've been standing on them and urinating upon the surrounding area?
Sorry, couldn't resist.

Valve and Half-Life have never made any sense. It's never lost popularity, they've obviously got more story to tell, they've got the talent and the money... so where is it? Even moving onto the episodic model and championing that as the future of game development just sort of dribbled away into nothing.

I doubt we'll see any more of Gordon Freeman at this point, no matter how desperately people hang on any fragment of news about Half-Life 3.
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News Comments > The Old Republic F2P This Fall
67. Re: The Old Republic F2P This Fall Aug 1, 2012, 10:24 Jonny
Closed Betas wrote on Jul 31, 2012, 18:54:
As for single player games.. SWTOR is a single player game.. lol...
So was Age of Conan, so is just about everything else.
Why its online is anyone's guess.. Until a game removes solo'ing ability from the MP games, they will suffer and the game communities will fail because it gives a reason to be a douche.. If you needed others, you'd think twice about how your acting in game.

I think you've got that the wrong way around. People act like dickheads in current MMOs because if you take 5 random people and force them to work together to get shit done they're not going to like it.

Imagine your weekly shop at the supermarket, if you had to join up with 4 strangers? One wants to run through as fast as possible because Coronation Street is on, two want to bumble around looking for offers and taking their time, while the last has never been there before and doesn't know where anything is? It'd be a nightmare of normal people turning into total assholes, so it's no surprise that it's virtual equivalent does the same.

Forced grouping creates the social problems. People should socialise because they want to, they should hang around with their friends or chat because they feel like it, not because someone has arbitrarily decided they should find 4 other people to kill an internet dragon.

tl;dr Forced grouping generates asshole behaviour. Social play should be assisted and encouraged, but never required.

As for TOR, one of the big gripes was that the solo, story focused leveling suddenly stopped at 50 and turned into a generic dungeon/raid/pvp grind. More dungeons, more raids and more PvP hasn't reversed the subscriber loss, so what is their big plan for future F2P content? Raids, PvP and a group quest line. /facepalm
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News Comments > WoW Mists of Pandaria in September
26. Re: WoW Mists of Pandaria in September Jul 25, 2012, 18:06 Jonny
Alamar wrote on Jul 25, 2012, 12:54:
So when LK was coming out... Arthas was a big figure... We knew he was the foozle (props to the oldies - CGW FTW)...

When Cata came out, Deathchin made a big presence, and we knew he was the foozle...

Now, sure, admittedly, I haven't followed Mists dev, but... Who the hell is the foozle?


The Horde and the Alliance apparently, the god-awfully named Pandaria is just a backdrop to the war as both sides roll up and proceed to rip it to pieces fighting over it. The last boss of the expansion is allegedly Garrosh Hellscream in The Siege of Orgrimmar raid, whether that's true or just misdirection I don't know.
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News Comments > Ultima Forever: Quest for the Avatar Announced
31. Re: Ultima Forever: Quest for the Avatar Announced Jul 12, 2012, 14:15 Jonny
I'm unsure how many O's I need to tack onto the N in order to properly express my opinion of this news.

"It plays fast, it's clicky, but the combat's fluid and fun rather than tactical and mind-numbing.

I wonder if these people are actually dumbfucks or just think they're talking to dumbfucks and try to fit in.
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News Comments > Star Wars: The Old Republic Free Trial
35. Re: Star Wars: The Old Republic Free Trial Jul 12, 2012, 04:19 Jonny
ColoradoHoudini wrote on Jul 11, 2012, 20:11:
One thing I've never mentioned in my tiny rants about TOR.. the length of time it took to run place to place and the amount of backtracking I had to do on my main quest line. The game would make me physically run back from the furthest reaches of a map, to the main area.. then to my homeworld, to the furthest reaches of that place.. to talk to a guy to get 10 seconds worth of audio and then to be sent RIGHT GOD DAMN BACK from where I came.

That sort of stuff infuriates me

I've resubbed for a month to try out the latest couple of patches, they've bandaged that glaringly stupid idea by giving you a gizmo that teleports you straight there and then another that teleports you back again. It's a shoddy solution for a daft concept, that people wouldn't notice blatantly cynical time sinks, but at least it cuts out 20 minutes of slogging slowly about.

I got a Smuggler up to 30, my first ever Republic character, and then got fed up with the sanctimonious Republic waffle so I returned to the Empire. Managed ny Inquisitor class quests on Hoth before being seriously underleveled for any more class quests and having no inclination to mindlessly PvP for shitty amounts of xp, run those horrendous space missions or do the dozens of "kill x, collect y" quests lifted straight from vanilla WoW on each world to level up, I've unsubbed again.

Also, no, Bioware, fully voiced mindless grind quests are not a selling point. In fact I think they may be worse than a text box because they're easier to remember from play to play and thus make alt leveling even more of an exercise in hellish repetition.
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News Comments > etc., etc.
15. Re: etc., etc. Jun 24, 2012, 10:28 Jonny
Orogogus wrote on Jun 23, 2012, 20:09:
Huh. Why are the charts that way?

Might be a six year rolling chart with new data coming in on the left and pushing off old data on the right. Then again, this is an Eve related website, it might just be done like that to trip up people whining on forums about how awful the game is and how the chart shows it's dying.
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News Comments > etc., etc.
12. Re: etc., etc. Jun 23, 2012, 17:06 Jonny
Orogogus wrote on Jun 23, 2012, 14:45:
The all-time chart does seem to show a drop from a former steady point at ~30K to ~15K, and Umbragen didn't specify a time period.

The all-time chart is backwards. 2006 is on the right, 2012 is on the left, mouseover it for dates. The average seems to have been pretty stable for the last 4 years.
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News Comments > etc., etc.
8. Re: etc., etc. Jun 23, 2012, 05:19 Jonny
Stormsinger wrote on Jun 23, 2012, 01:21:
Eve, a game of the sociopaths, for the sociopaths, and by the sociopaths.

It's a bit sad really, large parts of the game are actually fun. But I have no interest in being required to play the part of a target for someone else's greed. And you have no real choice in're either sociopath, or target.

Odd that I've played for years and I'm neither, also I know many people in Eve who are neither sociopath nor target. The griefing bastards rule the roost in Eve publicity and if you run into one I can see how it would colour perceptions of the community, but most people just play the game without trying to fuck over everybody they meet.
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News Comments > Nexus Conflict Name Change; Closed Beta
2. Re: Nexus Conflict Name Change; Closed Beta Jun 22, 2012, 18:51 Jonny
I think it's a different company with a different IP, the only connections to the excellent Nexus:The Jupiter Incident being the word Nexus and spaceships.  
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News Comments > Magna Mundi Cancelled
7. Re: Magna Mundi Cancelled Jun 20, 2012, 12:10 Jonny
ASeven wrote on Jun 20, 2012, 11:52:
Woah, is that the most brutal cancellation announcement ever? These type of announcements don't usually go into this much detail.

I think Paradox are stinging from releases like SotS2, where, as the publisher, they get the majority of the flak for "pushing" the game out early.

Here they seem to be going for as much transparency as possible so they can't get it in the neck again for a faulty product that isn't their fault.
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News Comments > Op Ed
20. Re: Op Ed Jun 15, 2012, 18:47 Jonny
Sambek_Z wrote on Jun 15, 2012, 18:15:
Moral relativism is a logical contradiction. If one is truly a moral relativist, then he should have nothing to say to someone whose morality is based on science, reading tea leaves, or believing in a god. Nor should he boast that he is moral to others or attempt to persuade others of his point of view, because that would be nonsensical. His morality is for his actions alone, how others think or behave should be irrelevant. Therefore, I find hypocrisy and logical self-contradiction in those who say they espouse moral relativism and yet advocate for it.

Rather, these people should realize that they are really moral absolutists who happen to conflict with the views of other moral absolutists.

You've described it, then used a bizarre moral strawman (Hi! I'm a moral relativist, you must comply to what I believe! Oh, bugger, now I'm an absolutist. ) to try and denounce it. Nice one.
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News Comments > Op Ed
15. Re: Op Ed Jun 15, 2012, 17:02 Jonny
NicklePop wrote on Jun 15, 2012, 16:35:
By the relativist philosophy dumping the philosophical equivalent of garbage into your mind is the same thing as studying Socrates.

Hahahaha. How do you not see the foolishness of this perspective?

Is everything OK? Should society take-up mass heroin use?

If not, then what is the limit? Or are you saying that the only limit is somewhere beyond the Christians?

As soon as you deny the existence of deities you embrace moral relativism, because moral absolutism requires that morality be an independent force outside of the human mind, which could only possibly exist if it were enforced by a deity.

Relativism doesn't require that you accept everything, it just requires that you accept your morality is *your* morality only and isn't inherently superior to someone else's because it's rubberstamped by a god.
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News Comments > The Old Republic Lead Designer: "We Are Looking At Free-to-Play"
52. Re: The Old Republic Lead Designer: Jun 15, 2012, 09:33 Jonny
wtf_man wrote on Jun 15, 2012, 09:18:
Blackhawk wrote on Jun 15, 2012, 09:14:
wtf_man wrote on Jun 15, 2012, 09:06:
Tons of content, yes... but those things??? Sorry, I disagree. Wow bored the shit out of me within the first few levels... and I stuck it out through the mid levels.

You only stuck it out through the mid levels, and yet you speak authoritatively about its content and depth?

Yeah... I suppose a couple months of being bored to death isn't enough time to make a judgement, or form an opinion, about a game's content and depth. Rolleyes

That just means you didn't enjoy it, it doesn't say a thing about it's depth or complexity since you missed a good 90% of the game.

That said, when I first tried WoW I quit by level 40 as well, because a couple of months of dragging around on foot doing mindless shitty grind quests bored the hell out of me too. It's only been since the "casualisation" and "ez-mode" that's so horrified the hardcore MMO player that I tried it again and started to enjoy it.
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494 Comments. 25 pages. Viewing page 1.
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