Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Kyle Smith

Real Name Kyle Smith   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname briktal
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Jan 6, 2009, 18:41
Total Comments 496 (Amateur)
User ID 54674
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


News Comments > Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More
155. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 16:09 briktal
 
Veterator wrote on Aug 1, 2011, 16:01:
And in the games where you can buy things with real cash, it's always been a "Why bother?" kind of scenario. Whether it be third party sites or whatever, it creates a scenario in which farmers thrive. You can't possibly get a "true" value of an item when there's a guy running a couple hundred accounts that farm all day long completely ruining anything remotely fun about the game.

Your point is incorrect because people will farm the hell out of things with millions of bots as long as there are items to get. Perhaps a greater number of people will do that if they can make money out of it, but people will do it for free.
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More
140. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 15:43 briktal
 
Krovven wrote on Aug 1, 2011, 15:40:
entr0py wrote on Aug 1, 2011, 15:32:
No, Guild Wars was never truly single player. There were no single player hub areas or cities.

Guild Wars can be played entirely solo from beginning to end without ever speaking to or joining with another person. They even have Heroes in the game to help the solo player.

Just because you are forced to enter the multiplayer HUBs to get from area to area doesnt matter, it could have been designed differently to separate them. So what you are saying is if Blizzard forced the player to enter a multiplayer HUB to play the single player game, then the persistent connection is ok?


What, like a big chatroom?
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More
127. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 15:29 briktal
 
Mr. Tact wrote on Aug 1, 2011, 15:05:
I'm not trying to fool anyone. When I play a single player game I believe there is no reason I should be required to have an internet connection to the company which created the game. It is stupid. I don't like stupid. Additionally, I don't want my single player game to be interrupted by an internet issue on my side, on the game company's side, or somewhere in-between. Nor do I want that company to have the capacity to disallow my playing of that game by purposely shutting their service down, for whatever the reason.

I am not opposed to on-line games. I have played World of Warcraft for six years. However, requiring me to treat a single player game as if it were an on-line game is stupid and I refuse to participate in that stupidity.

I feel similarly, but I guess I just considered Diablo 2 to be an online game.
 
Reply Quote Edit Delete Report
 
News Comments > Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More
99. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 14:25 briktal
 
Isn't this the purpose of money?  
Reply Quote Edit Delete Report
 
News Comments > Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More
89. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 14:03 briktal
 
Bhruic wrote on Aug 1, 2011, 14:00:
Re: the 'always online' bit, I believe they are saying you can still play single player but that your leveling, skilling, item gathering etc will always be sent to the B.net servers so that if you do go online they have verification that you 'earned' them - I suppose they estimate a minimum 'legitimate' time for each action and if you violate that time it boots your character or bans you or whatever.

No, that's not what they are saying at all. There is no more single player. There is just multiplayer with only one person.

Which was the only correct way to play D2 anyway.
 
Reply Quote Edit Delete Report
 
News Comments > Dragon Age II DLC Released, Game Pulled from Steam
5. Re: Dragon Age II DLC Released, Game Pulled from Steam Jul 27, 2011, 10:25 briktal
 
Creston wrote on Jul 27, 2011, 10:09:
The stupid thing is, they still sell DA:O on Steam, which has the exact same thing in it.

Stupid pissing match between Valve and EA. Not that I give two shits about DA2, but this sets worrisome precedents.

Creston

I'd guess existing titles/DLC got grandfathered in, so DA2 was fine until they released new stuff.
 
Reply Quote Edit Delete Report
 
News Comments > Vote on Female Shepard
16. Re: Vote on Female Shepard Jul 25, 2011, 14:25 briktal
 
Yaogun wrote on Jul 25, 2011, 13:32:
Rattlehead wrote on Jul 25, 2011, 13:23:
Voted number 2, but all of those look ugly compared to the in game default appearance of female Shepard.

Exactly this. Female Shepard has had a consistent look for the first two games, why change it now? Male Shepard still looks the same.

I guess they want a new fancy "official" female Shepard to use in marketing.
 
Reply Quote Edit Delete Report
 
News Comments > Star Wars: The Old Republic Preorders
46. Re: Star Wars: The Old Republic Preorders Jul 22, 2011, 09:02 briktal
 
Creston wrote on Jul 22, 2011, 00:55:
Asmo wrote on Jul 21, 2011, 19:16:
I wonder how Bioware are appreciating EA making them look like a pack of assholes...

Ray Myzuka: "Nothing will change because we got bought by EA! We will make the same games, in the same way, and there will be no influence by EA whatsoever. We will make games for the platforms we want to make, and none of that is EA's decision. They spent 650 million dollars to just sit back and watch us do our own thing. Trust me! Nothing will... change because... bbzzzttt... of EA buying... us... bbbzztt... I am... corporate... whore... bzzztttt..."

EA flunky: "Shit! Someone wind up Ray! He's running out of juice again because of all the bullshit we make him spew!"

If they TRULY are hedging their bets on server hardware, they will really hurt this game right out of the gate. Is anyone but the most hardcore rabid fan going to put up with horseshit 2 hour queues again?

Creston

How much do you think Bioware was actually changed by EA? I mean, their post-EA stuff isn't really that different from KOTOR/Jade Empire.
 
Reply Quote Edit Delete Report
 
News Comments > No Skyrim Demo Planned
49. Re: No Skyrim Demo Planned Jul 15, 2011, 08:28 briktal
 
entr0py wrote on Jul 15, 2011, 06:52:
D4rkKnight wrote on Jul 14, 2011, 20:33:
mag wrote on Jul 14, 2011, 10:30:
Elder Scrolls games never get a demo.

Daggerfall had a demo. You got to play on one tiny island separated from the mainland.

Yes, that couldn't be more wrong. A quick google search shows that EVERY previous Elder Scrolls game has had a demo.

I would bet that the Oblivion demo did a lot to bolster sales, especially among console gamers. Even though it was just the first tutorial dungeon, the visuals, story telling and gameplay were all impressive. They would only need to duplicate that success with a Skyrim demo.

All I could find were people asking if demos for Oblivion and Morrowind existed and being told no.
 
Reply Quote Edit Delete Report
 
News Comments > EVE Online Landing in Japan
2. Re: EVE Online Landing in Japan Jul 7, 2011, 19:37 briktal
 
Jonny wrote on Jul 7, 2011, 19:08:
Nice. Wonder what will happen if a large Japanese block arises and wants it's slice of nullsec. Big fight with the Russians or sweeping some of the english speaking alliances out of their territory?

Russian mob vs Yakuza space battles.
 
Reply Quote Edit Delete Report
 
News Comments > Deus Ex: Human Revolution Leak Lawsuit
6. Re: Deus Ex: Human Revolution Leak Lawsuit Jul 6, 2011, 11:23 briktal
 
Mashiki Amiketo wrote on Jul 6, 2011, 10:39:
Yeah good luck with that. If the server is public, or even semi-public, requiring no, or limited login credentials to gain access. The only one at fault will be Square Enix.

It was Steam.

Link
 
Reply Quote Edit Delete Report
 
News Comments > Hear Yee, Hear Yee
21. Re: Hear Yee, Hear Yee Jun 27, 2011, 18:49 briktal
 
ViRGE wrote on Jun 27, 2011, 18:36:
Krovven wrote on Jun 27, 2011, 18:32:
R rated movies are locked up where you live? Somehow I doubt that.
Correct. The stores here will not sell R rated movies to minors.

In the most recent FTC Undercover Shopper Survey on Enforcement of Entertainment Ratings (link), 64% could buy explicit CDs, 33% could buy tickets to R-rated movies, 38% could buy R-rated DVDs but only 13% could buy M-rated games.
 
Reply Quote Edit Delete Report
 
News Comments > EA Didn't Pull Crysis 2 from Steam
49. Re: EA Didn't Pull Crysis 2 from Steam Jun 15, 2011, 21:54 briktal
 
Dev wrote on Jun 15, 2011, 20:34:
Hyatus wrote on Jun 15, 2011, 16:46:
2. Steam couldn't guarantee the content that didn't come from them. Let's say you buy $200 worth of DLC from EA. EA shuts down Origin or changes their mind on allowing unlimited downloads for DLC. It's going to make Valve look bad. At least with Steam, the content is always there to download.
You mean like the month long DA:O outage that was related to the DLC authentication? The one where bioware was asleep at the switch and it took them a month to figure out they had a problem and fix it so people could play the game again?

nin wrote on Jun 15, 2011, 17:26:

As someone on K points out:

That it's pretty strange that somehow Valve unexpectedly removed it, and not ten seconds later "ONLY ON ORIGIN" advertising kicks into gear.

LOL, good point. Sounds more like EA wanted an excuse to pull the games so they could advertise them as "ONLY ON ORIGIN"
Of course its still available on things like d2d, so maybe EA just doesn't know wtf is going on.

Or maybe Valve and EA talked to each other and they knew it would get pulled.
 
Reply Quote Edit Delete Report
 
News Comments > 2K on DNF PR
16. Re: 2K on DNF PR Jun 15, 2011, 15:58 briktal
 
In Twitter veritas.  
Reply Quote Edit Delete Report
 
News Comments > BioWare on Dragon Age II Criticisms
29. Re: BioWare on Dragon Age II Criticisms May 27, 2011, 13:35 briktal
 
I don't think the game was quite as bad as some people made it out to be, but that's not because of the game's quality. The problem is that half the complaints about Dragon Age 2 are elements that didn't really change from Origins. However, when Laidlaw says "I am absolutely aware of the concerns voiced here. Issues like level re-use, the implementation of wave combat, concerns about the narrative and significance of choice and so on have all been not only noted, but examined, inspected and even aided me (and many, many others on the team) in formulating future plans," those things he mentioned are just about everything that changed.

And the reused levels would've been easier to get over if the minimaps reflected what parts of the levels were cut off.
 
Reply Quote Edit Delete Report
 
News Comments > The Witcher 2 Patch Nears
18. Re: The Witcher 2 Patch Nears May 25, 2011, 15:50 briktal
 
Techie714 wrote on May 25, 2011, 14:05:
Hey Bioware take a page from these guys! Why couldn't Dragon Age 2 be this good of a game? Yea, it has a few issues but so do all games they will get worked out, nothing to major.

What I find so interesting with this game is that the game is full of things that people tend to dislike in other games in the genre. It's Mass Effect with swords and nobody really cares. I hope Deus Ex 3 is a real good game too and will have a similar effect on some of it's mechanics.
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
11. Re: Op Ed May 20, 2011, 13:56 briktal
 
Fion wrote on May 20, 2011, 13:17:
Considering I still play DA:O I am certainly not idealizing the game. It had it's issues but at the same time it is in my opinion the greatest game they have made in a decade of great Bioware games. And yes, as well in my opinion Dragon Age 2 was by far the worst game they made. When 52% of players never even finished the game, that tells you something. I slogged through the game, hearing rumors that the second half was better, but when I hit the end I was like 'thats it?' In the end I have 20 hours played on the game, and 202 hours played on DA:O. There is my opinion right there.

The 52% was that only 52% of players beat Origins, not DA2. According to the same site, it looks like 59% for DA2, so I guess it was an improvement, though not by much, which kinda hurts the whole point of the article.

DA2 wasn't terrible, but it definitely was a step back. The reused environments were bad but tolerable (and could've been improved some just by having the minimap reflect what parts were closed off), the wave-based combat was terrible, but most importantly, the plot didn't work.

The dialogue wheel system works pretty well 95% of the time. You get the nice option, the mean option, the neutral option, maybe some special options. That's not really all that different from the old style, except in the old system you'd get two of one of the types of options that had some minor differences but ultimately moved the conversation along the same way. However, when you get to the tricky decisions, those additional options end up being meaningful.
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
14. Re: Op Ed Apr 30, 2011, 18:21 briktal
 
Creston wrote on Apr 30, 2011, 17:28:
Hoop wrote on Apr 30, 2011, 15:44:
I thought treyarch were doing back to back cod games as Infinity Ward imploded?

No, they said a few months back that MW3 would focus on "retelling the story" of MW1. Or, to put it in layman's terms. "We no longer are able to tell a new story, so we're not just going to release the exact same game, we're basically going to reuse all the levels and setpieces as well."

And the idiots will still buy it in droves. I don't blame Activision for shitting in a box every year and watching it make a billion dollars.

Creston

It depends on how they deal with the "Why get the new one?" question. Now this might not be too representative of console gamers, but on PC, there are slightly more people playing MW2 than Black Ops. As yearly games with few changes between years, they are a bit like sports games. However, sports games give people a reason to upgrade with the updated rosters. About the only thing CoD really gives you are new maps and I don't know how much of a draw that is (the map pack DLC sells well at least).
 
Reply Quote Edit Delete Report
 
News Comments > Portal 2 Free DLC Announced
29. Re: Portal 2 Free DLC Announced Apr 29, 2011, 21:47 briktal
 
loomy wrote on Apr 29, 2011, 20:53:
the game wasn't done on time. they de-scoped it and are releasing the leftovers later. this is not really a gift.

I thought everyone expected Portal 2 to have/get challenge maps, since Portal 1 got them. A lot of people were hoping this would be included in Portal 2, but I don't know why anyone would think that this wouldn't be free. The only concern is that people (or even Valve) might point to this expected content to try and quiet people who want more stuff.
 
Reply Quote Edit Delete Report
 
News Comments > WoW Patched
10. Re: WoW Patched Apr 27, 2011, 11:24 briktal
 
loomy wrote on Apr 27, 2011, 10:51:
says a lot that they have to incentivize people to play roles that aren't fun. and not only are they unable to fix their game design, their players are also gullible enough to be bribed with virtual rewards into doing something they don't want to do, in a game they pay regularly for.

so you pay them... to give you things of no value... to do something you don't want to do.

it's a call to arms! everybody into the pool!

There are three main ways to attack this problem from a design standpoint: 1) Remove dedicated tanks/healers (somewhat like Guild Wars or a game like Diablo) 2) Allow more/all classes to tank and/or heal (like Rift) 3) Change the ratio of tank :-healer-: dps in groups (6 man groups with 4 dps in wow's case).

1 is a fundamental design change, 3 requires group content and the interface to be reworked. 2 is the easiest to do to an existing game, but it's still a big change that would probably need to be part of an expansion.
 
Reply Quote Edit Delete Report
 
496 Comments. 25 pages. Viewing page 15.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


footer

Blue's News logo