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User information for Kyle Smith

Real Name Kyle Smith   
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Nickname briktal
Email Concealed by request
ICQ None given.
Homepage http://
Signed On Jan 6, 2009, 18:41
Total Comments 492 (Amateur)
User ID 54674
User comment history
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News Comments > Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More
89. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 14:03 briktal
Bhruic wrote on Aug 1, 2011, 14:00:
Re: the 'always online' bit, I believe they are saying you can still play single player but that your leveling, skilling, item gathering etc will always be sent to the servers so that if you do go online they have verification that you 'earned' them - I suppose they estimate a minimum 'legitimate' time for each action and if you violate that time it boots your character or bans you or whatever.

No, that's not what they are saying at all. There is no more single player. There is just multiplayer with only one person.

Which was the only correct way to play D2 anyway.
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News Comments > Dragon Age II DLC Released, Game Pulled from Steam
5. Re: Dragon Age II DLC Released, Game Pulled from Steam Jul 27, 2011, 10:25 briktal
Creston wrote on Jul 27, 2011, 10:09:
The stupid thing is, they still sell DA:O on Steam, which has the exact same thing in it.

Stupid pissing match between Valve and EA. Not that I give two shits about DA2, but this sets worrisome precedents.


I'd guess existing titles/DLC got grandfathered in, so DA2 was fine until they released new stuff.
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News Comments > Vote on Female Shepard
16. Re: Vote on Female Shepard Jul 25, 2011, 14:25 briktal
Yaogun wrote on Jul 25, 2011, 13:32:
Rattlehead wrote on Jul 25, 2011, 13:23:
Voted number 2, but all of those look ugly compared to the in game default appearance of female Shepard.

Exactly this. Female Shepard has had a consistent look for the first two games, why change it now? Male Shepard still looks the same.

I guess they want a new fancy "official" female Shepard to use in marketing.
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News Comments > Star Wars: The Old Republic Preorders
46. Re: Star Wars: The Old Republic Preorders Jul 22, 2011, 09:02 briktal
Creston wrote on Jul 22, 2011, 00:55:
Asmo wrote on Jul 21, 2011, 19:16:
I wonder how Bioware are appreciating EA making them look like a pack of assholes...

Ray Myzuka: "Nothing will change because we got bought by EA! We will make the same games, in the same way, and there will be no influence by EA whatsoever. We will make games for the platforms we want to make, and none of that is EA's decision. They spent 650 million dollars to just sit back and watch us do our own thing. Trust me! Nothing will... change because... bbzzzttt... of EA buying... us... bbbzztt... I am... corporate... whore... bzzztttt..."

EA flunky: "Shit! Someone wind up Ray! He's running out of juice again because of all the bullshit we make him spew!"

If they TRULY are hedging their bets on server hardware, they will really hurt this game right out of the gate. Is anyone but the most hardcore rabid fan going to put up with horseshit 2 hour queues again?


How much do you think Bioware was actually changed by EA? I mean, their post-EA stuff isn't really that different from KOTOR/Jade Empire.
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News Comments > No Skyrim Demo Planned
49. Re: No Skyrim Demo Planned Jul 15, 2011, 08:28 briktal
entr0py wrote on Jul 15, 2011, 06:52:
D4rkKnight wrote on Jul 14, 2011, 20:33:
mag wrote on Jul 14, 2011, 10:30:
Elder Scrolls games never get a demo.

Daggerfall had a demo. You got to play on one tiny island separated from the mainland.

Yes, that couldn't be more wrong. A quick google search shows that EVERY previous Elder Scrolls game has had a demo.

I would bet that the Oblivion demo did a lot to bolster sales, especially among console gamers. Even though it was just the first tutorial dungeon, the visuals, story telling and gameplay were all impressive. They would only need to duplicate that success with a Skyrim demo.

All I could find were people asking if demos for Oblivion and Morrowind existed and being told no.
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News Comments > EVE Online Landing in Japan
2. Re: EVE Online Landing in Japan Jul 7, 2011, 19:37 briktal
Jonny wrote on Jul 7, 2011, 19:08:
Nice. Wonder what will happen if a large Japanese block arises and wants it's slice of nullsec. Big fight with the Russians or sweeping some of the english speaking alliances out of their territory?

Russian mob vs Yakuza space battles.
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News Comments > Deus Ex: Human Revolution Leak Lawsuit
6. Re: Deus Ex: Human Revolution Leak Lawsuit Jul 6, 2011, 11:23 briktal
Mashiki Amiketo wrote on Jul 6, 2011, 10:39:
Yeah good luck with that. If the server is public, or even semi-public, requiring no, or limited login credentials to gain access. The only one at fault will be Square Enix.

It was Steam.

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News Comments > Hear Yee, Hear Yee
21. Re: Hear Yee, Hear Yee Jun 27, 2011, 18:49 briktal
ViRGE wrote on Jun 27, 2011, 18:36:
Krovven wrote on Jun 27, 2011, 18:32:
R rated movies are locked up where you live? Somehow I doubt that.
Correct. The stores here will not sell R rated movies to minors.

In the most recent FTC Undercover Shopper Survey on Enforcement of Entertainment Ratings (link), 64% could buy explicit CDs, 33% could buy tickets to R-rated movies, 38% could buy R-rated DVDs but only 13% could buy M-rated games.
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News Comments > EA Didn't Pull Crysis 2 from Steam
49. Re: EA Didn't Pull Crysis 2 from Steam Jun 15, 2011, 21:54 briktal
Dev wrote on Jun 15, 2011, 20:34:
Hyatus wrote on Jun 15, 2011, 16:46:
2. Steam couldn't guarantee the content that didn't come from them. Let's say you buy $200 worth of DLC from EA. EA shuts down Origin or changes their mind on allowing unlimited downloads for DLC. It's going to make Valve look bad. At least with Steam, the content is always there to download.
You mean like the month long DA:O outage that was related to the DLC authentication? The one where bioware was asleep at the switch and it took them a month to figure out they had a problem and fix it so people could play the game again?

nin wrote on Jun 15, 2011, 17:26:

As someone on K points out:

That it's pretty strange that somehow Valve unexpectedly removed it, and not ten seconds later "ONLY ON ORIGIN" advertising kicks into gear.

LOL, good point. Sounds more like EA wanted an excuse to pull the games so they could advertise them as "ONLY ON ORIGIN"
Of course its still available on things like d2d, so maybe EA just doesn't know wtf is going on.

Or maybe Valve and EA talked to each other and they knew it would get pulled.
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News Comments > 2K on DNF PR
16. Re: 2K on DNF PR Jun 15, 2011, 15:58 briktal
In Twitter veritas.  
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News Comments > BioWare on Dragon Age II Criticisms
29. Re: BioWare on Dragon Age II Criticisms May 27, 2011, 13:35 briktal
I don't think the game was quite as bad as some people made it out to be, but that's not because of the game's quality. The problem is that half the complaints about Dragon Age 2 are elements that didn't really change from Origins. However, when Laidlaw says "I am absolutely aware of the concerns voiced here. Issues like level re-use, the implementation of wave combat, concerns about the narrative and significance of choice and so on have all been not only noted, but examined, inspected and even aided me (and many, many others on the team) in formulating future plans," those things he mentioned are just about everything that changed.

And the reused levels would've been easier to get over if the minimaps reflected what parts of the levels were cut off.
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News Comments > The Witcher 2 Patch Nears
18. Re: The Witcher 2 Patch Nears May 25, 2011, 15:50 briktal
Techie714 wrote on May 25, 2011, 14:05:
Hey Bioware take a page from these guys! Why couldn't Dragon Age 2 be this good of a game? Yea, it has a few issues but so do all games they will get worked out, nothing to major.

What I find so interesting with this game is that the game is full of things that people tend to dislike in other games in the genre. It's Mass Effect with swords and nobody really cares. I hope Deus Ex 3 is a real good game too and will have a similar effect on some of it's mechanics.
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News Comments > Op Ed
11. Re: Op Ed May 20, 2011, 13:56 briktal
Fion wrote on May 20, 2011, 13:17:
Considering I still play DA:O I am certainly not idealizing the game. It had it's issues but at the same time it is in my opinion the greatest game they have made in a decade of great Bioware games. And yes, as well in my opinion Dragon Age 2 was by far the worst game they made. When 52% of players never even finished the game, that tells you something. I slogged through the game, hearing rumors that the second half was better, but when I hit the end I was like 'thats it?' In the end I have 20 hours played on the game, and 202 hours played on DA:O. There is my opinion right there.

The 52% was that only 52% of players beat Origins, not DA2. According to the same site, it looks like 59% for DA2, so I guess it was an improvement, though not by much, which kinda hurts the whole point of the article.

DA2 wasn't terrible, but it definitely was a step back. The reused environments were bad but tolerable (and could've been improved some just by having the minimap reflect what parts were closed off), the wave-based combat was terrible, but most importantly, the plot didn't work.

The dialogue wheel system works pretty well 95% of the time. You get the nice option, the mean option, the neutral option, maybe some special options. That's not really all that different from the old style, except in the old system you'd get two of one of the types of options that had some minor differences but ultimately moved the conversation along the same way. However, when you get to the tricky decisions, those additional options end up being meaningful.
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News Comments > Op Ed
14. Re: Op Ed Apr 30, 2011, 18:21 briktal
Creston wrote on Apr 30, 2011, 17:28:
Hoop wrote on Apr 30, 2011, 15:44:
I thought treyarch were doing back to back cod games as Infinity Ward imploded?

No, they said a few months back that MW3 would focus on "retelling the story" of MW1. Or, to put it in layman's terms. "We no longer are able to tell a new story, so we're not just going to release the exact same game, we're basically going to reuse all the levels and setpieces as well."

And the idiots will still buy it in droves. I don't blame Activision for shitting in a box every year and watching it make a billion dollars.


It depends on how they deal with the "Why get the new one?" question. Now this might not be too representative of console gamers, but on PC, there are slightly more people playing MW2 than Black Ops. As yearly games with few changes between years, they are a bit like sports games. However, sports games give people a reason to upgrade with the updated rosters. About the only thing CoD really gives you are new maps and I don't know how much of a draw that is (the map pack DLC sells well at least).
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News Comments > Portal 2 Free DLC Announced
29. Re: Portal 2 Free DLC Announced Apr 29, 2011, 21:47 briktal
loomy wrote on Apr 29, 2011, 20:53:
the game wasn't done on time. they de-scoped it and are releasing the leftovers later. this is not really a gift.

I thought everyone expected Portal 2 to have/get challenge maps, since Portal 1 got them. A lot of people were hoping this would be included in Portal 2, but I don't know why anyone would think that this wouldn't be free. The only concern is that people (or even Valve) might point to this expected content to try and quiet people who want more stuff.
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News Comments > WoW Patched
10. Re: WoW Patched Apr 27, 2011, 11:24 briktal
loomy wrote on Apr 27, 2011, 10:51:
says a lot that they have to incentivize people to play roles that aren't fun. and not only are they unable to fix their game design, their players are also gullible enough to be bribed with virtual rewards into doing something they don't want to do, in a game they pay regularly for.

so you pay them... to give you things of no value... to do something you don't want to do.

it's a call to arms! everybody into the pool!

There are three main ways to attack this problem from a design standpoint: 1) Remove dedicated tanks/healers (somewhat like Guild Wars or a game like Diablo) 2) Allow more/all classes to tank and/or heal (like Rift) 3) Change the ratio of tank :-healer-: dps in groups (6 man groups with 4 dps in wow's case).

1 is a fundamental design change, 3 requires group content and the interface to be reworked. 2 is the easiest to do to an existing game, but it's still a big change that would probably need to be part of an expansion.
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News Comments > Portal 2 Countdown?
34. Re: Portal 2 Countdown? Apr 23, 2011, 14:50 briktal
Beamer wrote on Apr 23, 2011, 13:21:
I still don't get how buying a ton of games at a supercheap discount is a "scam," but some people here are morons, in that they either don't understand what a scam is or they're so stupid they'll spend $40 in hopes of getting a game a little early.

Again, I keep hearing that Valve didn't make any cash off of this, that all the proceeds went to the indies themselves, but whatever, Valve screwed you over and took your unborn children by forcing you to support the indie games by tricking you into thinking you'd never play Portal 2 unless you did.

While it was a good deal, the "buying a ton of games at a supercheap discount" thing does at least sound a little silly, considering it's on the platform that not only has a sale of some sort every weekend, but also has a couple big annual sales and often has mid-week sales.
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News Comments > Portal 2 Countdown?
15. Re: Portal 2 Countdown? Apr 22, 2011, 23:23 briktal
Riker wrote on Apr 22, 2011, 21:58:
I enjoyed the game. I have nitpicks here and there about the story, and it didn't quite meet my expectations, but really, it's another solid game from Valve. Ran through it again today for the commentary mode.

I'm very interested in checking out co-op, but don't want to pop my cherry on running through with a random stranger. Hoping to convince my brother to pick it up.

Regarding the timer... looks like another pointless, anti-climactic timer, but it doesn't look like Valve is involved this time.

Most of my issues with the game involve Act 2.

I started to go through the game again with commentary, but there's just so little commentary. There's something like 50 more nodes total in Portal 1, and in Portal 2 they are also spread between sp and coop modes. I think I went through one or two test chambers without a node and gave up.
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News Comments > Ships Ahoy - Portal 2
32. Re: Ships Ahoy - Portal 2 Apr 19, 2011, 16:00 briktal
ForgedReality wrote on Apr 19, 2011, 15:41:
Frijoles wrote on Apr 19, 2011, 12:14:
One thing I do dislike is the constant loading. Run over here, load. Run over there, load. Time to retire Source.

So glad I recently set up my dual 120gb SSDs in jbod. My game decrypted in less than a minute, and loading times between sections are nearly unnoticeable. Easily less than 5 seconds.

I don't ever want to boot to my other win7 install on an ordinary SATA drive. I don't care that it has all my games and programs installed. This shit is so much faster!

I think the real problem with the loading is that there's now an actual loading screen, instead of just a little "Loading" popup.
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News Comments > Op Ed
3. Re: Op Ed Apr 19, 2011, 11:30 briktal
descender wrote on Apr 19, 2011, 11:12:
12 hours early is pretty significant. I was in game and playing by 12:35am EST and I continue to have a job today because it was released that early

If they released it before midnight they would have also broken street-date agreements with retailers.

People were "sold" games at a 75% discount under no pretense of releasing more than a day early.

Only the extremely self-entitled feel slighted by this.

I think the amount of mindless time/effort they encouraged the ARG community to put in was excessive considering they pretty clearly planned to do a midnight release (flying 9 key ARG players out to Valve HQ Monday, the whole launch party they had, giving the people who had all 36 potatoes access at midnight with a general release ~30 minutes later).
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492 Comments. 25 pages. Viewing page 15.
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