User information for The_Pink_Tiger

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The_Pink_Tiger
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December 31, 2008
Total Posts
252 (Amateur)
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54666
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252 Comments. 13 pages. Viewing page 3.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  ] Older
1.
 
Re: Street Artist Simulator Announced
Jul 25, 2022, 20:25
1.
Re: Street Artist Simulator Announced Jul 25, 2022, 20:25
Jul 25, 2022, 20:25
 
I think I'll stick with "Marc Ecko's Getting Up: Contents Under Pressure"
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1.
 
Re: Morning Consolidation
Jul 14, 2022, 11:03
1.
Re: Morning Consolidation Jul 14, 2022, 11:03
Jul 14, 2022, 11:03
 
Bayonetta 3: where you can use black magic to slice demons into chunky gibbets but don't show any boobies.

I mean, I'm all in favor of offering players more choice but the priorities seem a bit... off.

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2.
 
Re: ETS2 Heart of Russia DLC Stalled
May 31, 2022, 14:31
2.
Re: ETS2 Heart of Russia DLC Stalled May 31, 2022, 14:31
May 31, 2022, 14:31
 
Good. I wasn't going to buy the DLC anyway - it seemed sort of tasteless to buy a map-pack glamorizing Russia in the middle of its invasion - but I'm glad SCS is making the statement anyway.
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2.
 
Re: Morning Postmortems
Apr 14, 2022, 19:14
2.
Re: Morning Postmortems Apr 14, 2022, 19:14
Apr 14, 2022, 19:14
 
Cutter wrote on Apr 14, 2022, 13:34:
Uh they made a great game - W3 - then a not so great game?

Obviously you don't get paid by the word. ;-)

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1.
 
Re: Best Forklift Operator Early Access
Apr 7, 2022, 18:56
1.
Re: Best Forklift Operator Early Access Apr 7, 2022, 18:56
Apr 7, 2022, 18:56
 
Finally an opportunity to put the lessons I learned from the Klaus the Forklift Driver video to good use!
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1.
 
Re: Morning Tech Bits
Feb 11, 2022, 20:13
1.
Re: Morning Tech Bits Feb 11, 2022, 20:13
Feb 11, 2022, 20:13
 
That NewEgg story is something else. I knew they'd gone downhill over the years - worsening prices, awful customer service, products of dubious quality, counterfeit CPUs - but this is a new low even for them.

I'll grant the company this much: their website offers a lot more information about their products than any other marketplace. It's actually a useful source of reference information and - at least in my experience - it seems to be fairly accurate. But although I've sometimes I've been tempted, I have stopped buying from them because they just aren't a trustworthy reseller. After this, I won't even be tempted anymore.


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2.
 
Re: Morning Metaverse
Feb 10, 2022, 19:39
2.
Re: Morning Metaverse Feb 10, 2022, 19:39
Feb 10, 2022, 19:39
 
10 gigabit internet coming soon! Download at 1.25 gigabytes per second! Coming soon to an Internet service provider near you!*

The Inevitable Fine Print
* Comcast data usage caps remain stuck at 1200GB/mo.**
** At 10Gb/s, you'd reach that cap in 16 minutes.***
*** There would be an additional surcharge of $50 for every 40 seconds (50GB) thereafter that you download at full speed.****
**** Assuming a daily internet usage of 4 hours per day, you can expect a monthly bill of $540,000 if you make use of all that bandwidth.*****
****** If you can't afford that rate, AT&T is happy to provide you with a speedy DSL line which - on a good day - might provide you with .5Mb/s. Its DSL so it still counts as broadband!******
****** Anyway, we're not gonna upgrade your service to those speeds anyway.*******
******* Because fuck you, we're Comcast and we don't have any competition, so whaddaya gonna do about it?




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5.
 
Re: America's Army Servers to Withdraw
Feb 8, 2022, 20:19
5.
Re: America's Army Servers to Withdraw Feb 8, 2022, 20:19
Feb 8, 2022, 20:19
 
I was going to make a snarky comment about how it was a shame that they were shuttering the servers, but of course they'd release the code so people could keep playing online privately, because, ha-ha-ha, that never happens. Publishers for for decades assured us that it's too much work and nobody wants it and, anyway, it would lead to all sorts of hacks and security problems so it's just impossible.

And then I noticed that, no, in fact private servers for "America's Army" would be available to to keep the game alive and now I am all confused. Is it possible - and bear with me here, because I know it sounds like an absolutely mad idea at first - that those publishers who've been telling us they can't do it haven't been... entirely honest?

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6.
 
Re: Ubisoft Staff Dubious About NFTs Too: Report
Feb 5, 2022, 20:13
6.
Re: Ubisoft Staff Dubious About NFTs Too: Report Feb 5, 2022, 20:13
Feb 5, 2022, 20:13
 
NFTs and cryptocoins only work if you can find somebody else to pay you more than you paid when you bought them. So you always need an influx of new people coming into the market that you can convince your wares are actually worth something. That's why NFTs and cryptocoins are always being pushed as 'the next big thing' by people who already have a stake in them. If there aren't any new people enter the market, they're the ones left holding the tokens that, by themselves, have no value. NFTs only have value as something you can sell.

It's also why you cannot trust their assurances about how good NFTs and cryptocoins are; these people will gain financially if you buy into their scheme. That is not to imply that all proponents of the technology are dishonestly shilling for it, but you need to take their words with a very large grain of salt because they have huge incentive to convincing others to enter the market.

I would be very interested in learning how many Ethereum or related cryptocoins Nicolas Pouard owns...
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15.
 
Re: Pandemic Eradicated from Steam
Jan 16, 2022, 21:58
15.
Re: Pandemic Eradicated from Steam Jan 16, 2022, 21:58
Jan 16, 2022, 21:58
 
Most likely this hasn't anything to do with the game's theme; odds are it's a licensing issue.

Asmodee Games (the publishers of the computer game) probably had a license with Z-Man games (the publishers of the board game on which the computer incarnation is based) and the license ran out. Possibly Z-Man Games wanted more money than Asmodee Games was willing to pay, or perhaps Z-Man Games has entered into another deal with some other video-game publisher, or worried that the computer game sales were cannibalizing their board game sales, or whatever. But it's much more likely a business decision, and not because of anybody trying to 'cancel' games about a pandemic because of Covid-19.


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1.
 
Re: Evening Interviews
Dec 14, 2021, 19:40
1.
Re: Evening Interviews Dec 14, 2021, 19:40
Dec 14, 2021, 19:40
 
The devs go on and on about how this is a brand new experience, but to my eyes it looks like a more like a reskinning of Starship Troopers: Terran Ascendancy.

Which isn't in and of itself a bad thing, since I rather enjoyed that game. It's just their tone that they're bringing forth some new marvel never before seen irked me.
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1.
 
Re: Terminator: Dark Fate - Defiance Announced
Dec 14, 2021, 19:36
1.
Re: Terminator: Dark Fate - Defiance Announced Dec 14, 2021, 19:36
Dec 14, 2021, 19:36
 
"Listen, and understand. That Terminator is out there. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead." ;-)
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4.
 
Re: EA May Rebrand FIFA Series
Oct 7, 2021, 20:52
4.
Re: EA May Rebrand FIFA Series Oct 7, 2021, 20:52
Oct 7, 2021, 20:52
 
Read: EA is losing its license to use the FIFA brand.

Whether this is because the license is expiring and EA doesn't want to pay for it again, or because FIFA is raising its fee or has another partner in mind, or even because FIFA (of all agencies) thinks their name is better off not associated with EA's brand anymore, who knows. But of course, EA can't out and out say that, so instead they'll try to spin it as some great advantage to players that they no longer can use the FIFA name anymore.

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3.
 
Re: Blink-Controlled Before Your Eyes Announced
Mar 4, 2021, 20:07
3.
Re: Blink-Controlled Before Your Eyes Announced Mar 4, 2021, 20:07
Mar 4, 2021, 20:07
 
I know it's a completely different thing and therefore an unfair comparison, but I can't help but have flashbacks to the 2008 "Alone in the Dark" game, which had a separate control for blinking your eyes. Which you had to do. A lot.
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3.
 
Re: Journey to an Unsupported Planet
Feb 23, 2021, 22:02
3.
Re: Journey to an Unsupported Planet Feb 23, 2021, 22:02
Feb 23, 2021, 22:02
 
Google obviously doesn't have the resources to pay for the programmers. Typhoon Studios has all that money from Epic, to keep supporting the game on EGS.

(There's sarcasm in the comment above, obviously. See if you can spot it!)
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1.
 
Re: etc.
Feb 20, 2021, 19:33
1.
Re: etc. Feb 20, 2021, 19:33
Feb 20, 2021, 19:33
 
It's great that the Diablo II remaster will have built-in mod-support... but who will own those mods? One of the major issues with the Warcraft III remaster was that Activision/Blizzard essentially granted themselves unilateral control of any third-party mods made for the remaster (a response to their mission out on DotA / DotA2 profits), an underhanded move that spit in the face of the Warcraft 3 community. So the question is: are they going to repeat this decision with the Diablo 2 remaster or have they learned their lesson?

Frankly, the fact that no mention has been made of this issue leaves me deeply suspicious that they have not changed their tune. You'd think Activision/Blizzard would be crowing to the heavens about how this time they were respecting the fans if they were going a different way and not co-opting their hard work, but there's no such word. I'm withholding any excitement over this announcement until they ActiBlizz clarifies their stance on the issue.

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1.
 
Re: Evening Metaverse
Jan 14, 2021, 19:43
1.
Re: Evening Metaverse Jan 14, 2021, 19:43
Jan 14, 2021, 19:43
 
I have to agree. I'm not a big fan of streaming services, but GeForce Now worked surprisingly well and let me play high-end games on very low-end hardware. It wasn't something I really *needed* though, so I never bothered to pay for a subscription, but there were a few times I was stuck with a slow laptop, and GeForce Now let me play something a bit more involved than Solitaire. It was also a neat way to quickly check out a game without first having to do a 50GB download and install.

But its continuing problems with publishers have greatly diminished the service's usefulness. Admittedly, some of these problems were self-inflicted (getting permission to use a game in a beta program, then jumping to a live service without updating those permissions was just STUPID) but its hard not to put some blame on the publishers themselves. I purchased the games already; why it should upset them if I want to play it over nVidia's service rather than on my own hardware - especially since the publishers aren't offering a competing alternative - is mystifying.
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1.
 
Re: Evening Patches
Oct 30, 2020, 20:03
1.
Re: Evening Patches Oct 30, 2020, 20:03
Oct 30, 2020, 20:03
 
The scary thing is that nowadays I don't even consider a 1.44 GB patch all that big anymore...
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9.
 
Re: Blade Runner Remake Delayed
Oct 23, 2020, 19:24
9.
Re: Blade Runner Remake Delayed Oct 23, 2020, 19:24
Oct 23, 2020, 19:24
 
Yeah, Delta Force 1, 2 & Blackhawk Down (and the various expansions) all used voxels. Those games were developed by Novalogic, which used the same technology in their simulations: Comanche 1, 2, 3, and 4, and Armored Fist 1, 2 and 3. It was sort of their thing.

Other classic games that used voxel technology include Amok, Command & Conquer 2 (and Red Alert 2), Outcast, and Hexplore. It has also been used as supplemental technology in numerous other games too, from Alpha Centauri, Crysis and even some of 3D-Realms Build-Engine games. While voxels allowed some interesting visuals, it tended to be more memory-intensive than polygon-rendered titles, couldn't be as easily accelerated by GPUs, and often lacked the sharpness that polygonal models allowed, so it never really caught on (all the more since consoles were so memory-strapped to begin with).
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1.
 
Re: Evening Tech Bits
Jun 2, 2020, 19:52
1.
Re: Evening Tech Bits Jun 2, 2020, 19:52
Jun 2, 2020, 19:52
 
I'm not sure of those prices on the Terrabyte Update, at least for spinning-rust HDDs. At $45/TB, an 8TB drive should be going for ~$360, but you can find some for half that price ($150-$220 seems to be the usual range). 16TB drives can be had for about $400. So that $45/TB price seems rather high.

Hard drive prices have dropped dramatically over these past few years. It used to be a petabyte seemed an unbelievably huge amount of data storage; it used to be suggested that all the world's information could be stored in just a few petabytes (whether that claim was accurate or not, I cannot say. It certainly isn't true anymore). Nowadays, I could - for just a few thousand dollars - have a petabyte of storage all to myself. While I have no desire to make such an investment today, I would not be surprised that in ten or fifteen years, I will have access to that much storage. I mean, if you took all the data storage I already have available to me - on my computers, network, and cloud storage - I'm probably nearing 10% of that number already.
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252 Comments. 13 pages. Viewing page 3.
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