User information for Titus

Real Name
Titus
Nickname
Titus
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December 17, 2008
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Total Posts
149 (Novice)
User ID
54639
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149 Comments. 8 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  ] Older
2.
 
Re: Rainbow Six Extraction in September
Jun 12, 2021, 17:29
2.
Re: Rainbow Six Extraction in September Jun 12, 2021, 17:29
Jun 12, 2021, 17:29
 
R6 vs Aliens ? Tom Clancy's angular velocity must be nearing light speed by now..
9.
 
Re: Chivalry 2 Released
Jun 9, 2021, 08:16
9.
Re: Chivalry 2 Released Jun 9, 2021, 08:16
Jun 9, 2021, 08:16
 
Double Post

This comment was edited on Jun 9, 2021, 09:15.
8.
 
Re: Chivalry 2 Released
Jun 9, 2021, 07:25
8.
Re: Chivalry 2 Released Jun 9, 2021, 07:25
Jun 9, 2021, 07:25
 
Torn Banner business strategies keep getting better:

  • have a surprise hit based on memesters and people taking your game overly serious
  • split the playerbase by releasing Deadliest Warrior as standalone, leaving half to die off
  • focus on cosmetic MT instead of fixing bugs losing you both existing players and new sales
  • make a successor where your major selling point, realistic melee, takes a backseat to fantastical powers
  • remove any notice of said game since your player base despised it
  • sit on your thumbs while a few ex-players organize to make a true successor and scooped up what was left of your player base
  • split your player base on the new game you could right your wrongs with by releasing as Epic exclusive
  • wait a year on real sales on Steam only to see memesters burning your game to the ground because they get rolled by veterans

This comment was edited on Jun 9, 2021, 07:50.
19.
 
Re: More on Valve's Handheld Device Plans
May 26, 2021, 09:31
19.
Re: More on Valve's Handheld Device Plans May 26, 2021, 09:31
May 26, 2021, 09:31
 
theyarecomingforyou wrote on May 26, 2021, 09:25:
I loved the idea of the Steam Link, but the reality was that it was a steaming pile of poop and struggled with even basic indie games.
Somebody must be inadvertently sharing their wi-fi with the whole block.
9.
 
Re: Outriders Servers Returning
Apr 3, 2021, 08:18
9.
Re: Outriders Servers Returning Apr 3, 2021, 08:18
Apr 3, 2021, 08:18
 
Slick wrote on Apr 3, 2021, 02:00:
Is there a PvP mechanic in the endgame? or anywhere along the way?

Here's my thing: This looks like a 100% rip-off of The Division. Lifting identical UI elements even, it's pretty blatant. With The Division, the games looks GORGEOUS, and the plot while nothing special, takes you through many real-world buildings and missions have a distinct vibe, it's not just go to new area, baddies spawn, kill, rinse repeat.
It looks very much like the Division(s), though it plays completely different, forcing you into the offense instead of behind cover.

This is mainly due to the class healing mechanics. Classes also play far more differently to each other than in the Division.

In the Divisions cover is for the players, in Outriders it's for the NPCs.

There's no PvP/PvEvP in Outriders.
8.
 
Re: Outriders Servers Returning
Apr 3, 2021, 08:09
8.
Re: Outriders Servers Returning Apr 3, 2021, 08:09
Apr 3, 2021, 08:09
 
The DirectX 12 stuttering can be fixed by excluding the game and local settings directories in the Windows Defender exclusion settings.

This comment was edited on Apr 3, 2021, 08:24.
12.
 
Re: Cyberpunk 2077 Patched
Mar 30, 2021, 07:32
12.
Re: Cyberpunk 2077 Patched Mar 30, 2021, 07:32
Mar 30, 2021, 07:32
 
The redesigns that would be needed to make the game the way some people imagined it to be will never come. This is no open world game and will never be one.

Like in Mafia, the city is a grand scale backdrop for telling a story and tying missions together, not a gameplay element. Moving around is a diversion between storylines, either horizontally by vehicle or far better vertically with augmentations.

Where Mafia was a shooter, CP2077 is an immersive sim. The RPG elements are a more expansive version of Deus Ex' loadouts. You can clearly see the 'three options' design paradigm in each and every quest, skill tree, weapon and level.

And it does so marvellously. Without people expecting it to be a sci-fi GTA or RDR (which I'm personally glad it isn't) and the limited* technical issues it deserves the 90+ ratings Mafia and Deus Ex had.

My biggest gripe is that police heat is even worse than Mafia. I avoided aggravation so it wouldn't be a problem. It will probably be fixed but never better than Mafia's was.

So if you live for the escalation and procedural chaos you can sow in GTA or Just Cause, this is not the game.

* Limited to previous gen consoles and CPU's with weaker threading capabilities. Graphics wise it scales beautifully, even on lower settings.

The biggest issue on threading limited systems, which includes classic gamer favorite i5, seems to hit graphic, animation, physics and AI/logic threads equally.

To fix this is going to be hard but should be priority #1, and deserves all the flack it gets.

The difference between my system and a friend's is staggering: AI in combat not moving, stuck traffic, T-posing, floating objects, getting launched across town. On mine: once in 30+ hours, his: every ten minutes.

This comment was edited on Mar 30, 2021, 10:06.
10.
 
Re: Steam Top 10
Mar 9, 2021, 10:41
10.
Re: Steam Top 10 Mar 9, 2021, 10:41
Mar 9, 2021, 10:41
 
Reactor wrote on Mar 8, 2021, 11:58:
Aside from a brief detour to get my bottom handed to me in Remnant of the Ashes
Remnant really flew under my radar, it turned out a really good 3rd person shooter without any GaaS nonsense. Outriders demo also looked very promising in that regard.
2.
 
Re: Euro Truck Simulator 2 - Heart of Russia Announced
Mar 6, 2021, 07:58
2.
Re: Euro Truck Simulator 2 - Heart of Russia Announced Mar 6, 2021, 07:58
Mar 6, 2021, 07:58
 
Does this also simulate getting your rig stolen at gunpoint ?
4.
 
Re: Nacon's The Sinking City Rebuttal
Mar 2, 2021, 13:29
4.
Re: Nacon's The Sinking City Rebuttal Mar 2, 2021, 13:29
Mar 2, 2021, 13:29
 
Nacon selling it for a quarter or a third of the normal price is indication enough they're trying to make a quick buck while they still can.
5.
 
Re: Frogwares Accuses Nacon of Pirating The Sinking City
Mar 2, 2021, 02:08
5.
Re: Frogwares Accuses Nacon of Pirating The Sinking City Mar 2, 2021, 02:08
Mar 2, 2021, 02:08
 
Nacon is cashing in on a ridiculously discounted version of frogware's product while they still can.

They're making (mis)use of French emergency laws intended to prevent companies against spurious breach of contract suits where Corona (measures) are the original cause.

This isn't, but that needs to be proven first and takes time. I don't think it's unreasonable to warn people they'll be buying an unsupported beta version in the mean time.

This comment was edited on Mar 2, 2021, 13:12.
10.
 
Re: Cyberpunk 2077 Patch Delayed
Feb 25, 2021, 03:45
10.
Re: Cyberpunk 2077 Patch Delayed Feb 25, 2021, 03:45
Feb 25, 2021, 03:45
 
\em snif
\em cheer %t
1.
 
Re: Watch Dogs: Legion Multiplayer Update Next Month
Feb 23, 2021, 04:12
1.
Re: Watch Dogs: Legion Multiplayer Update Next Month Feb 23, 2021, 04:12
Feb 23, 2021, 04:12
 
How's performance nowadays ?
1.
 
Re: Rainbow Six Siege Year 6 Plans
Feb 23, 2021, 03:08
1.
Re: Rainbow Six Siege Year 6 Plans Feb 23, 2021, 03:08
Feb 23, 2021, 03:08
 
They have the engine and the assets, but still no SP campaign...
5.
 
Re: EGS Exclusive Chivalry 2 in June; Preorders Get Closed Beta Access
Feb 12, 2021, 15:31
5.
Re: EGS Exclusive Chivalry 2 in June; Preorders Get Closed Beta Access Feb 12, 2021, 15:31
Feb 12, 2021, 15:31
 
Sssh, we don't talk about Mirage anymore, and neither do Torn Banner !

(Yes it was so bad they purged their only other game from their website)
22.
 
Re: Epic Games Store Plans Many More Exclusives
Feb 7, 2021, 17:01
22.
Re: Epic Games Store Plans Many More Exclusives Feb 7, 2021, 17:01
Feb 7, 2021, 17:01
 
The biggest problem I see with Epic exclusives is that they only poach talent already proven because of Steam, for no investment other than guaranteed sales, which could well be zero sum seeing the picks they make.

If they really were pro-developer and pro-indie they could act as a publisher, take more risk and foot the bill for talent. No-one objects to publisher exclusives.

But they just do barely enough to lower the risk for the developers just a tad, knowing these projects are a serious risk.

They also let the devs hold the fallout of lower sale numbers a year later, as well as the PR cost of going exclusive.

If anything this tactic show how they're preying on devs, not supporting them.
52.
 
Re: Cyberpunk 2077 Hotfix Removes Save File Size Limit
Dec 25, 2020, 12:31
52.
Re: Cyberpunk 2077 Hotfix Removes Save File Size Limit Dec 25, 2020, 12:31
Dec 25, 2020, 12:31
 
Simon Says wrote on Dec 24, 2020, 16:17:
There's clearly a bug with the crafting system somewhere.
It had to do with higher level items which have multiple random attributes, and people that left their machines macro-crafting for hours. Probably any buffer that was allocated to keep track of those got saved, even when emptied.
47.
 
Re: Cyberpunk 2077 Has Sold 13M Copies
Dec 23, 2020, 11:38
47.
Re: Cyberpunk 2077 Has Sold 13M Copies Dec 23, 2020, 11:38
Dec 23, 2020, 11:38
 
HorrorScope wrote on Dec 23, 2020, 11:18:
Speaking of textures, in CP2077 I find many that feel last generation in this game, that has stood out to me somewhat regularly. Sure you can still play, but when I stop and look to think about it.... well it's a large city I suppose.
If you use DLSS, there's a problem with the Texture LOD bias that's set for DLSS to use. If you use the Nvidia Profile Inspector, you can set the Texture LOD Bias to -3 for the Cyberpunk 2044 profile and you get sharper textures, at little to no fps cost.
22.
 
Re: Cyberpunk 2077 Has Sold 13M Copies
Dec 23, 2020, 01:54
22.
Re: Cyberpunk 2077 Has Sold 13M Copies Dec 23, 2020, 01:54
Dec 23, 2020, 01:54
 
jacobvandy wrote on Dec 23, 2020, 01:04:
Titus wrote on Dec 23, 2020, 00:47:
The glowing eyes aren't a bug, its people's eye implants when they are communicating with others, scanning things or looking up information on the net.

Don't be a gonk, I'm not talking about the red or blue light that occasionally appears over the iris. It's the entire eyeball that glows a bright, milky white.
Can't say I have seen that, perhaps time to upgrade the ole Paraline ?
17.
 
Re: Cyberpunk 2077 Has Sold 13M Copies
Dec 23, 2020, 00:47
17.
Re: Cyberpunk 2077 Has Sold 13M Copies Dec 23, 2020, 00:47
Dec 23, 2020, 00:47
 
jacobvandy wrote on Dec 22, 2020, 21:40:
barring an unfortunate bug where sometimes a character's eyes glow like the light is shining right through the back of their head.
The glowing eyes aren't a bug, its people's eye implants when they are communicating with others, scanning things or looking up information on the net.
149 Comments. 8 pages. Viewing page 1.
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