Kxmode wrote on Apr 9, 2018, 16:03:
"PC Gaming is dead."
Based on what the Witcher 3 folks stated ("PC has the longest life cycle" of any gaming platform), we can conclude the same is true with GTA5 and even more so given the vibrant modding community. A console is all about bursty sales and great quarterly profits for Shareholder reports, but PC is where it's at for sustained residuals. That's why PC continues to be the "third" column alongside Xbox and PS4 for most new releases. Case in point, over the long term, Square Enix is going to make a lot of money from sales of Final Fantasy 15 for PC on various distros (Steam, Origin, etc.).
I do think a part of this is the PC having no used market though, as well as full backwards compatibility. There's probably dozens of GTA5 boxes at every Gamestop in the US for $10 or whatever used, but on Steam it's still a big seller every holiday sale for $25. Also it should work on PC gaming rigs 10 or 20 years from now, which isn't as easy to say about the Xbox version.
As consoles dive deeper and deeper into digital distribution and backwards compatibility, something the Xbox One X seems to be having a lot of success with, it will be interesting to see if these differences change. Someone at work randomly mentioned to me the other day he got Deus Ex Human Revolution for his Xbox One on the digital store, something I didn't know Xbox has progressed to so quickly.