Because these stupid idiotic publishers don't get the simple fact that DRM does nothing to stop piracy, and only harms the legitimate customer. Yet they continue to insist on using it. So us gamers have every right to be pissed.
Until publishers decide to stop treating us all like criminals, people are going to be pissed off.
How to avoid complaints from PC gamers:
1) Make a good PC game.
2) Don't put any DRM on it.
That's pretty much all it takes. Unfortunately, most publishers fail in both regards.
Fair enough, but I'll just say this: Dead Space is also available for the PC and it's possibly the first game I've ever played that makes the mouse and keyboard feel like a clunky interface. If they can avoid that sort of shit in Bioshock 2, they have my dollar.
I could be happier if I didn't have to wait months for the modders to make it into a fun game. I don't think Bethesda could have made the gameplay any more mediocre if they'd tried. I had hoped that they learned from Oblivion, but apparently they didn't learn much.
Who the hell is going to buy Fallout 3 from these jokers over the already established, tried, and tested system of Steam?
Who cares? The game is a technical disaster anyway, no matter who you get it from.
On the Internet you mostly hear the "squeaky wheels"... many people are playing this game with no significant issues. I have the game on high textures and highest renderings, with draw distance settings at 50-70, and the game runs at about 40fps in 1920x1200 resolution. That makes it look and run a LOT better than the 360 version I played extensively 6 months ago.
What are your PC specs?
I'm playing through Dead Space PC, enjoying it for what it is. But a good port? Hmm..no. Very weird mouse controls. Not a game breaker, but certainly "off". Doesn't feel like an actual mouselook, rather some kind of swinging pitch\yaw motion. And the blurry menus and textures will always signify poor port in my book.
No issues pre or post patch... game runs silky smooth and looks amazing, much better than the 360 version.
I don't believe you. Maybe your standards are very... very low.
It's a shame some are having issues.
Some?! That's one freckin' funny and pseudo-genuine way of pissing people off...
I'm sorry you wasted your time typing that response, because I didn't propose an alternate system, so I'm not sure what you're going on about. I merely stated I don't support the existing one. I'll leave it up to more influential people to come up with a new system when the existing one collapses.
And it WILL collapse. People will eventually come to their senses and realize current intellectual property laws stifle innovation far more often than they protect it.
Using your example of some guy coming up with a great invention. That's great, but it almost never happens. The VAST majority of patents are owned by large corporations. The VAST majority of patents never result in a product. But patent law and IP law are slightly different areas.
There are lawsuits going on everyday between companies over the rights to some "intellectual property" that neither company has intention of bringing to market. Current IP laws are a bludgeon to beat the little guy into submission, not protect him. I believe a more acceptable framework of IP laws can be created that is more suitable to both people who do not believe in the concept of IP, and to content creators.
The current laws in the United States are so broad and ridiculously oppressive that they are amongst the worst in the world.
Who's the dumbass again? You didn't mention any practical way for your suggestion to be viable. That way of thinking won't solve anything. The U.S. Government cant and wont do anything about U.S. citizens using encrypted file transfers to get data from servers and individuals not even based within U.S. jurisdiction.
If there's anything to be learned about piracy it is that the brute force approach to stopping it has done nothing. There is never going to be a practical way to stop or even slow piracy via sniffing packets. Suing people without a dime to their name, teenagers, or the dead is not effective either.
Stinging Velvet, you are a complete and utter idiot.
Why are you trying to derail the topic here??? We all know piracy is wrong for numerous reasons, we also know that it has always happened and will continue to happen regardless of DRM.
The issue here is DRM and whether it affects the net sales of a games or not.
Stay on topic!
Many, including me, do not believe in intellectual property laws, or anything else that attaches restrictions to ideas, thoughts, or information. With some obvious exceptions, of course. Certain ideas and thoughts, when they become action, deprive others of basic human rights. Kiddy pr0n would be an example of this. Obviously restrictions must be placed on this sort of stuff for the purposes of safety and to prevent exploitation.
So, keep telling others they are wrong and immoral for believing differently from you. Keep making absurd analogies comparing the harmless copying of bits of data with depriving someone of physical goods, or the denial of basic human rights, like rape and murder.Just keep on doing that. No one really gives a shit, because in this world we all come to our sense of what is right and what is wrong. For most level-headed individuals this will come down to one rule:
If nobody is harmed, do whatever the fuck you want. Anything else is a matter of opinion and totally subjective.