User information for Dane

Real Name
Dane
Nickname
StingingVelvet
Email
Concealed by request
Description
Homepage
Signed On
December 12, 2008
Supporter
-
Total Posts
4538 (Master)
User ID
54622
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
4538 Comments. 227 pages. Viewing page 12.
Newer [  1    7  8  9  10  11  12  13  14  15  16  17  18  19  20  21  22    227  ] Older
57.
 
Re: Far Cry 3 Uplay Workaround
Dec 1, 2012, 02:49
57.
Re: Far Cry 3 Uplay Workaround Dec 1, 2012, 02:49
Dec 1, 2012, 02:49
 
Quboid wrote on Nov 30, 2012, 20:26:
Does the "offline mode" work-around not work 100%?

If it does, this isn't always-on DRM. If there's a button saying "I don't want your DRM to be on", then it's not always-on DRM. It may still be shitty, which is why I'm on the fence about buying it (especially as it's not on Steam, which I quite like), just not always-on.

I haven't played Far Cry 3 yet but I attached about 8 games to the Uplay client and played some games through it. It seemed to work exactly the same as Steam, there is an offline mode and every game (even previously always online ones) launched through offline mode with the internet unplugged.
Avatar 54622
56.
 
Re: Far Cry 3 Uplay Workaround
Dec 1, 2012, 02:47
56.
Re: Far Cry 3 Uplay Workaround Dec 1, 2012, 02:47
Dec 1, 2012, 02:47
 
Prez wrote on Nov 30, 2012, 15:51:
I like you SV but after your claim some time ago that you didn't have a single pre-patch issue with Fallout 3 I take any claim from you of this nature with an ocean's worth of salt.

Well I didn't. Should I lie and pretend I did? I'm not sure what the socially acceptable thing to do is here I guess.

Fucking Fallout 3! It's always... crashing! Or something!
Avatar 54622
55.
 
Re: Far Cry 3 Uplay Workaround
Dec 1, 2012, 02:45
55.
Re: Far Cry 3 Uplay Workaround Dec 1, 2012, 02:45
Dec 1, 2012, 02:45
 
Verno wrote on Nov 30, 2012, 15:10:
StingingVelvet wrote on Nov 30, 2012, 15:04:
Guess I am the weird one because I never had a problem with Uplay.

Not even slightly surprised to see you saying that in a thread detailing how to get around documented Uplay issues

...okay?

Am I a rabid DRM hater this week or a rabid DRM defender? I forget which agenda I supposedly have sometimes.
Avatar 54622
8.
 
Re: No Dead Island: Riptide in Germany
Dec 1, 2012, 01:54
8.
Re: No Dead Island: Riptide in Germany Dec 1, 2012, 01:54
Dec 1, 2012, 01:54
 
El Pit wrote on Dec 1, 2012, 01:27:
It's about the only legit reason I can think of to pirate a game.

Abandonware is pretty legit IMO. Games like Westwood's Blade Runner will never be sold officially again due to licensing hell. We either make them available via piracy or they fade into nothing.
Avatar 54622
7.
 
Re: No Dead Island: Riptide in Germany
Dec 1, 2012, 01:53
7.
Re: No Dead Island: Riptide in Germany Dec 1, 2012, 01:53
Dec 1, 2012, 01:53
 
Yeah, the problem is Steam enforces the German version (or a lack thereof) despite the fact it's not illegal to own the games or even sell them, just to market them. I understand that as a digital platform they have to worry about where selling ends and marketing begins, but it's a shitty situation.

In the end having no German version at all likely means Steam will block all activations from Germany, which means piracy will be the only option for Germans.
Avatar 54622
26.
 
Re: Far Cry 3 Uplay Workaround
Nov 30, 2012, 15:04
26.
Re: Far Cry 3 Uplay Workaround Nov 30, 2012, 15:04
Nov 30, 2012, 15:04
 
Guess I am the weird one because I never had a problem with Uplay.
Avatar 54622
9.
 
Re: Far Cry 3 Day Zero Patch
Nov 29, 2012, 02:00
9.
Re: Far Cry 3 Day Zero Patch Nov 29, 2012, 02:00
Nov 29, 2012, 02:00
 
Jeraxle wrote on Nov 29, 2012, 00:45:
You could always VPN using a European IP address and still download from Steam from a US server. That's what is happening to me now. I'm in Afghanistan, the ISP is satellite to Germany, and my Steam shows up in English, but with Deutsche marks as the currency. Oh, and I'm loading it up now. Granted, it's slow as hell and the war may be over before I get all of it. =)

Strange, I am stationed in Georgia as a volunteer but when I load Steam with my account I get the US store with US prices.
Avatar 54622
9.
 
Re: DOOM 3 BFG Edition Patch and GPL Source Code
Nov 27, 2012, 01:49
9.
Re: DOOM 3 BFG Edition Patch and GPL Source Code Nov 27, 2012, 01:49
Nov 27, 2012, 01:49
 
That seems to be most of the complaints I saw fixed. Good stuff. I'll buy it in a Steam sale someday for the new levels and then compare versions myself.
Avatar 54622
18.
 
Re: Sunday Consolidation
Nov 26, 2012, 07:05
18.
Re: Sunday Consolidation Nov 26, 2012, 07:05
Nov 26, 2012, 07:05
 
necrosis wrote on Nov 26, 2012, 01:54:
AAA titles are dead in the PC world.

Exclusives yes, but many games sell plenty enough to justify porting. We will get AAA ports for a long time to come.
Avatar 54622
95.
 
Re: Op Ed
Nov 26, 2012, 04:17
95.
Re: Op Ed Nov 26, 2012, 04:17
Nov 26, 2012, 04:17
 
It's exceedingly amusing how these debates always come down to free market libertarianism versus outright socialism. As with most things in life the truth is in the middle, but passionate debaters tend not to realize that.

Clinton-esque social democracy for the win.
Avatar 54622
5.
 
Re: Sunday Consolidation
Nov 25, 2012, 16:51
5.
Re: Sunday Consolidation Nov 25, 2012, 16:51
Nov 25, 2012, 16:51
 
NegaDeath wrote on Nov 25, 2012, 16:31:
ASeven wrote on Nov 25, 2012, 16:26:
And this is what I've been saying here for a long time, the next gen of consoles more than likely will be pretty underwhelming all around. If the 6670 rumor is true then the next generation of consoles may bury the gaming industry instead of saving it.

I have the opposite opinion. If the next gen of consoles has a major spec bump it'll be the end of the industry due to astronomical production costs. Innovation will stagnate due to the dangers of a single failed game collapsing a studio. PC gaming won't take over either, that ship has sailed.

Indeed. If they are smart they will triple the RAM and make modest improvements elsewhere but keep the tech largely the same, focusing on smoothing the experience rather than jumping way ahead.

The focus should be on rebuilding their online architecture so they can support Steam-like distribution, free-to-play and streaming. That's where the money and mainstream support is. Advancing graphics a large amount for so-called "hardcore gamers" would massively increase budgets without any significant increase in sales.
Avatar 54622
19.
 
Re: Steam Top 10
Nov 25, 2012, 16:48
19.
Re: Steam Top 10 Nov 25, 2012, 16:48
Nov 25, 2012, 16:48
 
nin wrote on Nov 25, 2012, 13:20:
Annnd Dishonored for $29.99 on steam - go go go!


Bought. Got Mark of the Ninja too.

Can't play them for another month or so, sadly. Can't wait!
Avatar 54622
18.
 
Re: Steam Top 10
Nov 25, 2012, 16:47
18.
Re: Steam Top 10 Nov 25, 2012, 16:47
Nov 25, 2012, 16:47
 
Creston wrote on Nov 25, 2012, 15:59:
Note to developers: STOP TAKING CONTROL AWAY FROM ME, THE PLAYER. If you're that fucking desperate to tell your precious story, MAKE A FUCKING MOVIE.

Creston

Yeah. I stopped playing a few hours in and moved on to other games for mostly the same reason. I do plan to go back, but it was insanely frustrating. I know Rockstar like to pretend they make movies but at least with GTA it's a short snippet before a long mission. In Max Payne 3 it's just a constant back and forth.
Avatar 54622
17.
 
Re: Assassin's Creed III Patch
Nov 24, 2012, 03:38
17.
Re: Assassin's Creed III Patch Nov 24, 2012, 03:38
Nov 24, 2012, 03:38
 
Quboid wrote on Nov 23, 2012, 16:17:
I've only played Ass Creed 2, because I was interested in the The Ship style multiplayer. However, the mouse control rendered it unplayable - has this improved? I'm not sure what exactly the problem was, possibly horrible acceleration.

I had this same problem, mouse control was pretty much unusable in AC2 for me. It was odd since AC1 had very good mouse controls.

People have told me AC2 was fine with a mouse though, so maybe you and I had a glitch. In any case I played it and Brotherhood with a pad and they play fine that way.
Avatar 54622
29.
 
Re: Black Ops II Patch Increases FOV
Nov 23, 2012, 14:52
29.
Re: Black Ops II Patch Increases FOV Nov 23, 2012, 14:52
Nov 23, 2012, 14:52
 
If they still do FOV on this engine vertically or whatever then 90 is like 140 in old-school terms, so it's quite high. Last CoD I played, Black Ops, I felt it was comfortable at 60 or so.
Avatar 54622
27.
 
Re: Mirror's Edge 2 in Development
Nov 22, 2012, 01:51
27.
Re: Mirror's Edge 2 in Development Nov 22, 2012, 01:51
Nov 22, 2012, 01:51
 
Flatline wrote on Nov 21, 2012, 15:32:
It was good, but it needed some design tweaking. On one hand, rolling evoked some motion sickness in me (not much, but it was a puke-machine for some other folks), and I might actually try to do a blur/depth of field effect or something so that while you still get the concept of motion, the entire world isn't crystal clear with your eyes trying to juxtapose that movement with your stationary inner ear.

I'll never understand why people want these camera-mimicking effects in first-person games meant to simulate vision. When I look around in real life I do not see motion blur or depth of field the way games mimic them, plus when I quickly move the mouse or focus on one area of the screen my eyes naturally add those effects realistically, there is no need for games to simulate them.

It's probably my number one pet peeve of the last 5 years or so. Blur and depth of field are the first things I turn off when a game allows me to do so, unless the depth of field is used really well and in the distance like The Witcher 2.
Avatar 54622
19.
 
Re: Mirror's Edge 2 in Development
Nov 21, 2012, 15:04
19.
Re: Mirror's Edge 2 in Development Nov 21, 2012, 15:04
Nov 21, 2012, 15:04
 
One of my favorite games this "generation," I honestly wouldn't change a damn thing about it.

I hope they don't change it much for a sequel, but I am sure they will.
Avatar 54622
21.
 
Re: On Sale
Nov 21, 2012, 15:03
21.
Re: On Sale Nov 21, 2012, 15:03
Nov 21, 2012, 15:03
 
Jivaro wrote on Nov 21, 2012, 12:36:
Thanks for the feedback folks. It sounds to me like the game doesn't really add to the franchise and that even though the game isn't horrible and I would only be out 6 bucks, my time could probably be better used on something else.

It is one of the things I love about the new XCOM game...it holds up very well to my rose-tinted memories of the original game. The comments here do not give me confidence that my experience with Syndicate would be the same.

It has absolutely nothing to do with the original and is nothing like it. It's just a name on the box though, that matters little to whether the game is worthwhile or not.

Anyway, if you don't like average shooters then I would agree it's not worth the time.
Avatar 54622
17.
 
Re: On Sale
Nov 21, 2012, 10:26
17.
Re: On Sale Nov 21, 2012, 10:26
Nov 21, 2012, 10:26
 
Verno wrote on Nov 21, 2012, 09:16:
StingingVelvet wrote on Nov 21, 2012, 04:18:
I don't get the bloom complaints, it's supposed to look like Blade Runner future.

It's pretty simple, the bloom was overdone to the point of silliness and done very late in development for seemingly no reason. Comparing the promotional shots to the retail release is almost comical. Adding a shitload of bloom is not the same thing as creating atmosphere. I don't think it's a bad game because of the bloom but it's not exactly hard to see why it bothers people.

I agree it has a shit ton of bloom, I just don't think that means insta-bad. Most people who complain about bloom want everything to look realistic, but I'm not as focused on that. I thought Syndicate looked different and interesting.
Avatar 54622
7.
 
Re: Ships Ahoy - Assassin's Creed III
Nov 21, 2012, 10:24
7.
Re: Ships Ahoy - Assassin's Creed III Nov 21, 2012, 10:24
Nov 21, 2012, 10:24
 
Omni wrote on Nov 21, 2012, 09:56:
That apart have nothing to do with the game-play spam mouse1 or X to win combat.

Combat is not the reason to play these games and never has been. They're focused on exploration, platforming and story.
Avatar 54622
4538 Comments. 227 pages. Viewing page 12.
Newer [  1    7  8  9  10  11  12  13  14  15  16  17  18  19  20  21  22    227  ] Older