Kosumo wrote on Jan 20, 2013, 00:25:
When have they ever show gameplay or technical videos for any of the GTA games? (before release)
Just because you did not enjoy GTAIV on the PC does not make it a disaster. While the port was far from great, and the socail club shit was unwelcome, I still enjoyed it and the two Episodes.
Being a long time PC gamer (has you are), I'm sure you have seen may games that have been 'ruff' and or 'buggy' that have still been fun.
While the gameplay was not fresh, it was very true to the GTA series and the production values of the game (outside of the fact they are working to console limits for graphics) are totally at the top end of the industry ..... the sound track, ads, relalized world ect.
Watchdogs does look very good but I've yet to have any first hand experance with it to see how good they go with their PC release.
Fingers crossed for both games.
Long story short - I care when GTAV PC comes out.
NKD wrote on Jan 19, 2013, 17:47:
I'll be really surprised if GTA V comes out within a year of the console versions.
Cutter wrote on Jan 18, 2013, 22:17:
Timing I guess. Seeing as it all happened around the holidays would be the most logical explanation. I still think this was a big mistake on Bethsoft's part. I wanted to do a new playthrough with this DLC but now after all the holiday sales and gifts everyone got we're all pretty much loaded for bear as games go. So, now everyone will most likely be waiting for a good sale on it. I know I will.
Creston wrote on Jan 16, 2013, 00:40:
Anyone have any idea what's happening to the whole Mad King Washington expansion/DLC?
I've downloaded 1.2 Gig of add-ons the last two days, and it's all MP stuff, apparently.
Prez wrote on Jan 14, 2013, 20:19:
I should have been more specific... I know it's based on retail but why are games, digital or retail, sold for so much more overseas? Does it have something to do with exchange rates?
theyarecomingforyou wrote on Jan 14, 2013, 14:53:
ACM supports DX11 but won't use any DX11 features, like tessellation. For all intents and purposes it's not a DX11 game. From a technical perspective it's a backwards step from the recent AVP game, especially as all the media features low polygon models and environments as well as low resolution textures. I'm hopeful that the gameplay will make up for it but at the moment it looks like I'll wait to pick this up on sale.
I haven't seen anything to suggest that ACM will be a decent PC port. That's in stark contrast to other non-DX11 games like Dishonored and Borderlands 2, which both had media and interviews talking about how the PC version was receiving special treatment. That makes me very sceptical, especially with the development history.
DX11 isn't essential but it is a warning sign and there have been many other warning signs.
jdreyer wrote on Jan 14, 2013, 14:50:
As I've gotten older, I've found myself moving away from the violent options when they're presented. Maybe games like Dishonored are a kind of Rorschach test, with psychopathic personalities being be more inclined to take the more violent route, and empathetic personalities more likely to take the non-violent route?