User information for Dane

Real Name
Dane
Nickname
StingingVelvet
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Concealed by request
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December 12, 2008
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Total Posts
4538 (Master)
User ID
54622
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4538 Comments. 227 pages. Viewing page 9.
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57.
 
Re: EA: Possible All-Games Bans for Unreported SimCity Beta Bugs
Jan 20, 2013, 23:26
57.
Re: EA: Possible All-Games Bans for Unreported SimCity Beta Bugs Jan 20, 2013, 23:26
Jan 20, 2013, 23:26
 
This, among other reasons, is why I dislike always online games. I won't be playing them. If that means gaming ends for me, then it ends. I have a backlog of like 300 games anyway.
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11.
 
Re: Windows Grand Theft Auto V Listed
Jan 20, 2013, 00:31
11.
Re: Windows Grand Theft Auto V Listed Jan 20, 2013, 00:31
Jan 20, 2013, 00:31
 
Kosumo wrote on Jan 20, 2013, 00:25:
When have they ever show gameplay or technical videos for any of the GTA games? (before release)

Just because you did not enjoy GTAIV on the PC does not make it a disaster. While the port was far from great, and the socail club shit was unwelcome, I still enjoyed it and the two Episodes.

Being a long time PC gamer (has you are), I'm sure you have seen may games that have been 'ruff' and or 'buggy' that have still been fun.

While the gameplay was not fresh, it was very true to the GTA series and the production values of the game (outside of the fact they are working to console limits for graphics) are totally at the top end of the industry ..... the sound track, ads, relalized world ect.

Watchdogs does look very good but I've yet to have any first hand experance with it to see how good they go with their PC release.

Fingers crossed for both games.

Long story short - I care when GTAV PC comes out.

Exxxxactly.
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11.
 
Re: Chris Taylor on Wildman
Jan 19, 2013, 22:57
11.
Re: Chris Taylor on Wildman Jan 19, 2013, 22:57
Jan 19, 2013, 22:57
 
mag wrote on Jan 19, 2013, 22:10:
They are considering canceling the kickstarter because it seems like it might not succeed. It's not getting the support they expected.

Which tells me their goal was not really 1.1 million, because that's attainable.
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27.
 
Re: Rob Pardo on Jay Wilson and Diablo III
Jan 19, 2013, 22:51
27.
Re: Rob Pardo on Jay Wilson and Diablo III Jan 19, 2013, 22:51
Jan 19, 2013, 22:51
 
Way to improve the game: realize a ton of people prefer singleplayer and stop being dicks about it.
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24.
 
Re: Skyrim Dragonborn Next Month
Jan 19, 2013, 22:50
24.
Re: Skyrim Dragonborn Next Month Jan 19, 2013, 22:50
Jan 19, 2013, 22:50
 
No one knows the percentages but Bethesda reps have talked about great sales on PC for both Skyrim and Dishonored. In Dishonored's case they specifically mentioned Steam sale numbers as a reason they consider it a franchise and successful.

So, I would say the PC is at least super relevant.
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8.
 
Re: Windows Grand Theft Auto V Listed
Jan 19, 2013, 22:46
8.
Re: Windows Grand Theft Auto V Listed Jan 19, 2013, 22:46
Jan 19, 2013, 22:46
 
NKD wrote on Jan 19, 2013, 17:47:
I'll be really surprised if GTA V comes out within a year of the console versions.

It will. All their games do other than Red Dead, which a different development house that had no PC experience. Also the modern setting is seen as more marketable on PC.

It will come by Christmas, 99% likely.
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4.
 
Re: Skyrim Dragonborn Next Month
Jan 18, 2013, 22:22
4.
Re: Skyrim Dragonborn Next Month Jan 18, 2013, 22:22
Jan 18, 2013, 22:22
 
Cutter wrote on Jan 18, 2013, 22:17:
Timing I guess. Seeing as it all happened around the holidays would be the most logical explanation. I still think this was a big mistake on Bethsoft's part. I wanted to do a new playthrough with this DLC but now after all the holiday sales and gifts everyone got we're all pretty much loaded for bear as games go. So, now everyone will most likely be waiting for a good sale on it. I know I will.

I'll still buy it on day one but I'm a massive Bethesda fanboy, for the average person you are likely right.

Overall I wish people would stop taking money to fuck over part of their fanbase. It's not the same as an exclusive game from a platform controller, it's much more insidious and insulting.
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8.
 
Re: Gas Powered Games Layoffs
Jan 18, 2013, 22:20
8.
Re: Gas Powered Games Layoffs Jan 18, 2013, 22:20
Jan 18, 2013, 22:20
 
The video update ruins any chance of this succeeding IMO. He had no real plan, he was fine with gambling everyone's future on it until the day before, etc... no one should have faith in this thing after that if you ask me.
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1.
 
Re: Skyrim Dragonborn Next Month
Jan 18, 2013, 22:04
1.
Re: Skyrim Dragonborn Next Month Jan 18, 2013, 22:04
Jan 18, 2013, 22:04
 
I wonder why the 30 day exclusivity period turned into 60.
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1.
 
Re: More on CD Projekt RED's Upcoming Announcement
Jan 17, 2013, 20:31
1.
Re: More on CD Projekt RED's Upcoming Announcement Jan 17, 2013, 20:31
Jan 17, 2013, 20:31
 
I like complete open worlds a lot, but part of me is sad to see another game with segmented and very different areas like this go away. I'm not sure why the Deus Ex style of several mini open worlds appeals to me, but it does.

Either way can't wait for anything these guys make.
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4.
 
Re: Halo 2 PC Server Shutdown Next Month
Jan 17, 2013, 10:16
4.
Re: Halo 2 PC Server Shutdown Next Month Jan 17, 2013, 10:16
Jan 17, 2013, 10:16
 
Not a big deal really but Creston is right that corporate bullshit prevents the obvious path to preservation.
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2.
 
Re: Splinter Cell: Blacklist in August
Jan 16, 2013, 23:31
2.
Re: Splinter Cell: Blacklist in August Jan 16, 2013, 23:31
Jan 16, 2013, 23:31
 
The last one was a decent game, just not a Splinter Cell game. I liked the predator hunt style of it.
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3.
 
Re: Max Payne 3 DLC Next Week
Jan 16, 2013, 23:21
3.
Re: Max Payne 3 DLC Next Week Jan 16, 2013, 23:21
Jan 16, 2013, 23:21
 
The DLC was said to be multiplayer only when they announced the season pass, which was before launch, so I don't think sales had much to do with it.

This is a great game though, it's a bummer the sales were lower than they expected. It's actually a good ending for a Max trilogy though, really.
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9.
 
Re: Gone Gold - Aliens: Colonial Marines
Jan 16, 2013, 15:46
9.
Re: Gone Gold - Aliens: Colonial Marines Jan 16, 2013, 15:46
Jan 16, 2013, 15:46
 
Can't wait to spend $20 for it someday!
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2.
 
Re: Ships Ahoy - Assassin’s Creed III: The Battle Hardened Pack
Jan 16, 2013, 00:43
2.
Re: Ships Ahoy - Assassin’s Creed III: The Battle Hardened Pack Jan 16, 2013, 00:43
Jan 16, 2013, 00:43
 
Creston wrote on Jan 16, 2013, 00:40:
Anyone have any idea what's happening to the whole Mad King Washington expansion/DLC?

I've downloaded 1.2 Gig of add-ons the last two days, and it's all MP stuff, apparently.

I don't think they ever said anything other than it was included in the season pass. I didn't buy the pass because I worried it would be mostly multiplayer stuff.
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44.
 
Re: BioShock Infinite PC Details & Specs
Jan 16, 2013, 00:40
44.
Re: BioShock Infinite PC Details & Specs Jan 16, 2013, 00:40
Jan 16, 2013, 00:40
 
I certainly remember Crysis looking better but I am willing to consider the idea that is nostalgia driven.
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39.
 
Re: Aliens: Colonial Marines Specs
Jan 15, 2013, 02:34
39.
Re: Aliens: Colonial Marines Specs Jan 15, 2013, 02:34
Jan 15, 2013, 02:34
 
Prez wrote on Jan 14, 2013, 20:19:
I should have been more specific... I know it's based on retail but why are games, digital or retail, sold for so much more overseas? Does it have something to do with exchange rates?

Could be shipping, import taxes, higher wages in those countries for local personnel, higher benefits, exchange rates or all of the above plus more. I can't really say. I just know they have to match local prices.

Most of my Australian friends tell me Steam matches local prices but they can import for less, which is why they complain.
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35.
 
Re: Aliens: Colonial Marines Specs
Jan 14, 2013, 20:07
35.
Re: Aliens: Colonial Marines Specs Jan 14, 2013, 20:07
Jan 14, 2013, 20:07
 
Prez wrote on Jan 14, 2013, 19:25:
Why do publishers do this crazy stuff?

Retailer agreements.
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33.
 
Re: Aliens: Colonial Marines Specs
Jan 14, 2013, 19:25
33.
Re: Aliens: Colonial Marines Specs Jan 14, 2013, 19:25
Jan 14, 2013, 19:25
 
theyarecomingforyou wrote on Jan 14, 2013, 14:53:
ACM supports DX11 but won't use any DX11 features, like tessellation. For all intents and purposes it's not a DX11 game. From a technical perspective it's a backwards step from the recent AVP game, especially as all the media features low polygon models and environments as well as low resolution textures. I'm hopeful that the gameplay will make up for it but at the moment it looks like I'll wait to pick this up on sale.

I haven't seen anything to suggest that ACM will be a decent PC port. That's in stark contrast to other non-DX11 games like Dishonored and Borderlands 2, which both had media and interviews talking about how the PC version was receiving special treatment. That makes me very sceptical, especially with the development history.

DX11 isn't essential but it is a warning sign and there have been many other warning signs.

If it's a warning sign that my 480 can run it on max at 60fps then great! Graphics have reached a point of diminishing returns for me, I don't care if they get any better.
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8.
 
Re: Op Ed
Jan 14, 2013, 19:23
8.
Re: Op Ed Jan 14, 2013, 19:23
Jan 14, 2013, 19:23
 
jdreyer wrote on Jan 14, 2013, 14:50:
As I've gotten older, I've found myself moving away from the violent options when they're presented. Maybe games like Dishonored are a kind of Rorschach test, with psychopathic personalities being be more inclined to take the more violent route, and empathetic personalities more likely to take the non-violent route?

Or maybe it's more fun to teleport and stab than it is to carry bodies around.
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4538 Comments. 227 pages. Viewing page 9.
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