User comment history
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News Comments > DICE: PC is Battlefield 3 "Lead Platform" |
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32. |
Re: DICE: PC is Battlefield 3 |
Sep 14, 2011, 03:21 |
StingingVelvet |
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Jerykk wrote on Sep 14, 2011, 01:58: Oh, I already know that the PC version of any game will always look the best. I'm more concerned about the UI. The UI shown in the screenshots and videos of Skyrim is very clearly designed for consoles. I'd like to see what, if any, changes are being made for the PC version. They said somewhere... on their forum or in an interview... that the PC will get its own UI this time. How true that is or what that means will of course be something we only know at release. I could see it happening though, I bet their PC sales have been steadily increasing with the rise of Steam and with cheaper tech versus relatively stagnant gpu requirements.
I doubt it will play like the PC was the main platform though, naturally. Bethesda does not hide the fact that the Xbox is their target market. |
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News Comments > Ships Ahoy - Call of Juarez: the Cartel |
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9. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 14, 2011, 03:17 |
StingingVelvet |
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Really a shame to see this series driven into the ground like this. The original was a very good game with the "US patch" which toned down the stealth and limited arrows. The second one was great as a sort of CoD game in the wild west, and looked gorgeous.
Why they tanked the whole thing with this is beyond me. |
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News Comments > Xbox LIVE on Windows 8 |
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37. |
Re: Xbox LIVE on Windows 8 |
Sep 14, 2011, 03:16 |
StingingVelvet |
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If you're an Xbox gamer who uses a PC for non-gaming stuff this probably sounds awesome. I think their tablets and phones are going to use the same setup as well, which no doubt will also be seen as awesome by a lot of people.
It's not for me, and I will likely avoid it barring some amazing exclusive, but I get where they are going. The future is services for all your media and MS want to be a major player. |
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News Comments > Steamships Ahoy - Hard Reset: Includes Changes Based on Demo Feedback |
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18. |
Re: Steamships Ahoy - Hard Reset: Includes Changes Based on Demo Feedback |
Sep 14, 2011, 01:26 |
StingingVelvet |
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Bumpy wrote on Sep 13, 2011, 20:49: Most other games this short length at least have multiplayer included.
For what you get, this game is definitely overpriced more than most. If it ain't Battlefield or what-not then nobody is playing the fucking multiplayer anyway. A 6 hour campaign is standard for $60 games now-a-days and this one is 7 hours and $30. |
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News Comments > Rumored Syndicate Details Promise a "Visceral FPS Experience" |
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24. |
Re: Rumored Syndicate Details Promise a |
Sep 11, 2011, 16:21 |
StingingVelvet |
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Fletch wrote on Sep 11, 2011, 15:14:
StingingVelvet wrote on Sep 11, 2011, 13:52:
If it's the gameplay stupid then it shouldn't matter what it's called as long as it's a good game. Given Starbreeze is making it I think that outcome is pretty likely.
OK, fine. But Syndicate (and X-Com) was defined by it's atmosphere and gameplay. It may indeed be a good fps, but as far as I'm concerned, it isn't a Syndicate game, just like the new X-Com isn't an X-Com game. I'd love to see both those games remade and updated, but I doubt you would get a "Finally!" out of any fan of either when they realized their beloved game was being "re-imagined" as a FPS.
I don't think anyone is arguing it's going to be a real Syndicate sequel. I think I'm arguing that is irrelevant to it being a good game. |
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News Comments > Rumored Syndicate Details Promise a "Visceral FPS Experience" |
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8. |
Re: Rumored Syndicate Details Promise a |
Sep 11, 2011, 13:53 |
StingingVelvet |
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peteham wrote on Sep 11, 2011, 13:44:
Fletch wrote on Sep 11, 2011, 13:36: A FPS with the Syndicate name is NOT a Syndicate remake. It's a completely different game, just like the new X-com is a completely different game. What I don't really get is what they get out of making a sequel like this.. Surely the target audience of this "visceral fps" will barely even have heard of the original, whereas those who still remember the original game won't exactly be all that enthusiastic about the new direction? I guess there's a suit somewhere who figures some brand recognition is better than none... Yes, suits think an known IP is better than none, even if the IP was never that popular or cherished. Since every gaming blog has gone on and on about this more than an average new IP it's not hard to see why they think that. |
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News Comments > Rumored Syndicate Details Promise a "Visceral FPS Experience" |
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7. |
Re: Rumored Syndicate Details Promise a |
Sep 11, 2011, 13:52 |
StingingVelvet |
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Fletch wrote on Sep 11, 2011, 13:36: A FPS with the Syndicate name is NOT a Syndicate remake. It's a completely different game, just like the new X-com is a completely different game.
It's the GAMEPLAY, stupid. If it's the gameplay stupid then it shouldn't matter what it's called as long as it's a good game. Given Starbreeze is making it I think that outcome is pretty likely. |
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News Comments > What's Next for Frictional? |
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22. |
Re: What's Next for Frictional? |
Sep 10, 2011, 23:15 |
StingingVelvet |
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Jerykk wrote on Sep 10, 2011, 23:02: Didn't see that announcement of Witcher 2 selling almost a million. While that's certainly better than 400k, I can't help but imagine that CDP is slightly disappointed. The first game sold 1.5 million and had considerably less hype, marketing and budget than Witcher 2. I'm sure Witcher 2 will eventually sell 1.5 million but I think CDP was hoping for it to have at least double the sales of the first game. I'm not sure the PC still has the RPG user base to sell 3 million copies of anything, honestly. A shooter maybe... |
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News Comments > What's Next for Frictional? |
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20. |
Re: What's Next for Frictional? |
Sep 10, 2011, 21:21 |
StingingVelvet |
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Jerykk wrote on Sep 10, 2011, 04:03:
If Hard Reset has similar sales figures THAT would be disappointing. I don't think it would be that disappointing. Hard Reset has had about as much marketing as Amnesia and it's also a very niche, old-school, non-military shooter. Granted, it has a higher budget but I'd be really surprised if it sold more than 400k. Keep in mind that Witcher 2 has sold 400k thus far and that game's marketing, hype and budget easily surpass both Amnesia and Hard Reset combined. As said by others TW2 is at almost a million.
In any event, my point was that Amnesia is a niche title on a niche platform, so 400k is pretty good. Hard Reset is a more mainstream title on a niche platform, so I would expect it to do better. Though now that I am seeing reviews and demo reaction for Hard Reset, I would take that back. |
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News Comments > What's Next for Frictional? |
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9. |
Re: What's Next for Frictional? |
Sep 10, 2011, 03:39 |
StingingVelvet |
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I think the 400,000/75% in sales figure is less disappointing when you consider that a really scary horror game like this is a pretty niche title. I bought it reluctantly during a sale just to support them, knowing I would probably never play it. It's just not something a lot of people are going to get super excited about and their decision to move on a bit is a good one.
If Hard Reset has similar sales figures THAT would be disappointing. |
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News Comments > On Hard Reset DRM |
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18. |
Re: On Hard Reset DRM |
Sep 7, 2011, 20:47 |
StingingVelvet |
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Teddy wrote on Sep 7, 2011, 20:33: Repeated for effect, folks.
They want to make money. They NEED to make money if they're going to put out any further games. That's why they're on steam primarily and not GoG or Gamersgate. It's pretty simple and straight-forward. Sure, but that still doesn't make his comment correct. The game uses DRM, flat-out, no debate. He says it doesn't. Hence people pointing out the error.
That said the interview says the game will be coming to multiple stores and does not specifically say it is Steamworks across the board, so maybe Gamesgate and other sites will have it DRM free. You never know. |
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News Comments > Deus Ex: Human Revolution "The Missing Link" DLC Next Month |
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19. |
Re: removed |
Sep 3, 2011, 04:49 |
StingingVelvet |
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JohnBirshire wrote on Sep 3, 2011, 00:00: The original was one of my favorite games of all time, never played the second due to mediocre reviews, unfortunately threw in the towel after playing the third for a single evening. The cover system drove me insane, it kept taking me out of the game emotionally and immersively everytime I switched from first to third person. Ahh well, gamestop gave me a $50 gift card for free after buying the PC version from them. Dude, just unbind the key for cover and never use it. It's not required in any way.
Also not playing a game because of reviews is silly. A ton of games I have loved got poor review averages, like Risen for example. |
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News Comments > Deus Ex: Human Revolution "The Missing Link" DLC Next Month |
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7. |
Re: Deus Ex: Human Revolution "The Missing Link" DLC Next Month |
Sep 2, 2011, 23:25 |
StingingVelvet |
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Sounds like a cut level to me, but whatever, the game is plenty long enough so it's not like we're getting ripped off. Someone confirmed on their forum that this will launch from the menu, not be put into the game proper like the Tracer Tong mission I didn't get to play.
October is a while away though... probably won't be playing more Deus Ex at that point with Rage and Skyrim coming out. |
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News Comments > Why Deus Ex: Human Revolution is a Prequel |
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61. |
Re: Why Deus Ex: Human Revolution is a Prequel |
Sep 2, 2011, 16:14 |
StingingVelvet |
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Took me 33 hours to beat the game talking to everyone and exploring everywhere, playing a stealthy yet lethal pistol man. I did miss one side mission due to a glitch where reading the PDA entry did not update the quest.
Replaying it now as a ghost who never kills anything. Games goes by MUCH quicker when you aren't exploring as much or hacking every computer. I bet I will finish my second playthrough in like 12 hours.
Also, the people bitching about bosses being really hard for stealth characters: phooey. I beat Barret with nothing but a tranq rifle by throwing the explosive barrels in the room at him after stunning him with concussion grenades. Took like 4 barrels on hard mode. |
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4538 Comments. 227 pages. Viewing page 44.
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