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User information for Dane

Real Name Dane   
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Nickname StingingVelvet
Email Concealed by request
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Homepage http://
Signed On Dec 12, 2008, 04:26
Total Comments 4476 (Master)
User ID 54622
 
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News Comments > Skyrim DLC Will Be "More Substantial"
31. Re: Skyrim DLC Will Be Nov 8, 2011, 14:21 StingingVelvet
 
Creston wrote on Nov 8, 2011, 09:43:
Right, obviously. But that does indicate a pretty major design flaw, if your DLC is only enjoyable for lower level characters, and becomes mind-numbingly boring for higher levels. Especially since OWB recommends that you're level 25 (IIRC) to start with.

I agree it's a flaw, I am just saying there is a way around it. And I actually think they advised level 15. I did it at level 20 and thought it was pretty well balanced.
 
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News Comments > Skyrim DLC Will Be "More Substantial"
30. Re: Skyrim DLC Will Be Nov 8, 2011, 14:20 StingingVelvet
 
Jerykk wrote on Nov 8, 2011, 04:42:
Point Lookout and The Pitt had some great ideas and I loved the settings, but the actual writing of the characters and storylines was pretty lackluster. Bethesda just can't seem to write well. I kinda wish they'd merge with Obsidian and just have Chris Avellone and crew handle all the writing.

I thought Point Lookout and The Pitt were better written than the main game. Not up to New Vegas standards by ANY means, but better than the main game. And Point Lookout really captured the weird side of Fallout that was missing from FO3 and New Vegas until Old World Blues came out.

Overall I agree with you though. Hoping Skyrim shows some better writing, since they supposedly hired some new writers.
 
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News Comments > Skyrim Day One Patch Plans; Another Bonus Race Revealed
71. Re: Skyrim Day One Patch Plans; Another Bonus Race Revealed Nov 8, 2011, 14:16 StingingVelvet
 
Jerykk wrote on Nov 8, 2011, 04:37:
That seems like a problem with people rather than the idea of trying games for free. All ideas can be corrupted and/or exploited by things like greed but that doesn't really affect the merits of those ideas. That's like banning free speech because there are people who say stupid things. Or banning the internet because there are people who use it for child porn. Or banning cars because there are people who can't drive responsibly.

And people try to ban language all the time, or shun those whose language does not fit their ideals. The ability to drive a car is controlled pretty heavily through a license, testing and insurance requirements. Similarly instead of trusting the honor system with a mass-market product, publishers are going to want to force purchasing.

I'm not really saying I agree with it, I'm just saying that's why they don't simply accept what you do and thank you when you purchase. Well, that and they want you to buy the crappy games too.
 
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News Comments > Ships Ahoy - L.A. Noire: The Complete Edition
3. Re: Ships Ahoy - L.A. Noire: The Complete Edition Nov 8, 2011, 14:13 StingingVelvet
 
I'll get this eventually, but 2 days before Skyrim and a week or so before Batman AC is not the time to do so. Terrible release schedule for this one.  
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News Comments > Skyrim Day One Patch Plans; Another Bonus Race Revealed
65. Re: Skyrim Day One Patch Plans; Another Bonus Race Revealed Nov 8, 2011, 03:32 StingingVelvet
 
Jerykk wrote on Nov 8, 2011, 00:40:
Is that a bad thing? There's nothing preventing you from buying a game after you've pirated it. If you pirate a game, enjoy it and believe it is worth $60, then go buy it for $60. If you think it's worth $30, then go buy it for $30. I pirated Dead Island and enjoyed it enough to pay $35 for it. It's another open-world action game that will hold my attention for about 20 hours before I lose interest and stop playing.

And as you well know the problem with this philosophy is that most people would find a reason not to pay, or not to pay full price. "Oh no the menus are shitty, what a crappy port, I'm not paying them despite playing it for 50 hours."

The honor system doesn't work because humans are selfish, ignorant and flawed.
 
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News Comments > Skyrim Day One Patch Plans; Another Bonus Race Revealed
64. Re: Skyrim Day One Patch Plans; Another Bonus Race Revealed Nov 8, 2011, 03:30 StingingVelvet
 
Surf wrote on Nov 8, 2011, 00:01:
If you think the game is worth $60, go for it. I was intrigued, didn't notice a demo, had access. 90% of the people on here with the means and know how would do it to, Napster, as well as many other technologies over the year, has proven this.

I got Rage as well, played it 30 minutes, erased it. Didn't see a demo for that either. Sure, I don't have to buy it, I don't have to play it, I don't have to grab it, but I have the abilities to do so, and that is my choice.

Yours is to not, end of discussion.

All discussions about the morality of doing this aside one of the main things that bug me about people like you is that you assume everyone is doing it. All my life I have had to hear about how "everyone is pirating music, movies and games" and how when I say I don't I must be lying. That's just fucking stupid. Just because you do a thing and the forum people you associate with do a thing does not mean EVERYONE does a thing. And even if everyone did do it, that's not justification for jack shit. Majority approval has never defined morality, just look at slavery.

So stop with the BS justifications and abstractions and just argue your actual point.
 
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News Comments > Skyrim DLC Will Be "More Substantial"
20. Re: Skyrim DLC Will Be Nov 8, 2011, 03:26 StingingVelvet
 
Jerykk wrote on Nov 8, 2011, 01:18:
I thought Knights of the Nine was pretty underwhelming. I thought the Shivering Isles approach was the best.

Shivering Isles was of course better. It wasn't DLC though, it was a real expansion. Do I prefer real expansions? Of course I do. Does that mean I dislike all DLC on some sort of generality principle? No, that would be silly. Point Lookout, The Pitt and Old World Blues are some of the best Fallout content made in the last decade, DLC or not.

Knights of the Nine was pretty boring, sure. Oblivion was pretty boring, honestly. As far as size, scope and price though it set the precedent.
 
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News Comments > Skyrim DLC Will Be "More Substantial"
14. Re: Skyrim DLC Will Be Nov 8, 2011, 00:56 StingingVelvet
 
Lord Tea wrote on Nov 8, 2011, 00:30:
oh, really? Back in the days this was called (free) "update". So, no, how it should not be. Since DLCs are not free they should come with more content and, only if necessary, fix bugs. THAT's how it should be.

When the fuck did we ever get stuff like Knights of the Nine, Point Lookout or Old World Blues for free? Please tell me, because despite buying PC RPGs for 20 years I missed out on all that.
 
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News Comments > Skyrim DLC Will Be "More Substantial"
10. Re: Skyrim DLC Will Be Nov 7, 2011, 23:47 StingingVelvet
 
Creston wrote on Nov 7, 2011, 23:16:
Yeah, because New Vegas' DLC was so incredibly brilliant. Nothing like fighting dozens upon dozens upon dozens upon dozens of 800+ HP roboscorpions.

If you do the DLC at a lower level it's not like that at all. You can cap yourself at 30 with a trait, or you can just use lower level characters. The DLC for New Vegas is pretty damn good I thought and I didn't have the issue you seem to consistently voice.

As for the comment you replied to, basing all DLC reaction on fucking horse armor is silly. They were testing the waters with Oblivion and decided the Knights of the Nine style content was the best, and I agree. DLC for Fallout 3 and New Vegas was all substantial.
 
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News Comments > Skyrim Day One Patch Plans; Another Bonus Race Revealed
51. Re: Skyrim Day One Patch Plans; Another Bonus Race Revealed Nov 7, 2011, 17:29 StingingVelvet
 
Beamer wrote on Nov 7, 2011, 13:24:
StingingVelvet wrote on Nov 7, 2011, 13:17:
I honestly did not think that was a real spoiler at all. Guess that's just me. It's like saying Elves being in the game is a spoiler.

How?
It's a quest, and one that likely would be mysterious.

It's one of those things that's kind of dark and mysterious and would likely slowly be revealed. Those of us that didn't buy expansion packs (held-back content!) wouldn't have been aware.

I didn't mean quest spoilers, just the very existence of the feature/ability. That's all I mentioned.
 
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News Comments > Skyrim Day One Patch Plans; Another Bonus Race Revealed
18. Re: Skyrim Day One Patch Plans; Another Bonus Race Revealed Nov 7, 2011, 13:17 StingingVelvet
 
I honestly did not think that was a real spoiler at all. Guess that's just me. It's like saying Elves being in the game is a spoiler.  
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News Comments > Skyrim Day One Patch Plans; Another Bonus Race Revealed
14. Re: Skyrim Day One Patch Plans; Another Bonus Race Revealed Nov 7, 2011, 12:48 StingingVelvet
 
Glad to see (werewolves back. I loved Bloodmoon and find werewolves much more interesting than vampires in general).

Edit: Seriously? - Blue.

This comment was edited on Nov 7, 2011, 12:54.
 
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News Comments > Call of Duty: Modern Warfare 3 Celeb Trailer
15. Re: Call of Duty: Modern Warfare 3 Celeb Trailer Nov 7, 2011, 03:42 StingingVelvet
 
DangerDog wrote on Nov 6, 2011, 22:44:
eunichron wrote on Nov 6, 2011, 20:43:
DangerDog wrote on Nov 6, 2011, 15:29:
No mention of PC version at all.

Don't know why you would expect it, CoD is clearly not developed for PC.

Retail stores disdain for the PC as a platform is rather funny, just wait till the next generation of consoles go much deeper into digital distribution.

Indeed. PC gaming has shown that games can go much more quickly to full-on digital than movies or music. Retailers aren't going to be too happy.
 
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News Comments > Gone Gold - Skyrim
68. Re: Gone Gold - Skyrim Nov 5, 2011, 02:03 StingingVelvet
 
Sempai wrote on Nov 4, 2011, 23:08:
Well it sounds like those stupid mfers haven't learned a gdamned thing since their last outing.
The whole weight shit is going to make me fucking rage, I swear to God what's the point Bethesda? Ok fine, but give the player some flexibility. They're are obsessed with STUPID shit that a mod with a lick of common sense will later implement for these morons!

Hey guys! we want you to explore, craft, gather and loot all sorts of nifty things in our world but..wait you can only carry 2 pounds over your armor/weapon weight. You'd better stay close to a town.

Wtf..

And for every one of you there is someone on an RPG forum talking about how inventory limits are necessary for balance and roleplaying. You can't make everyone happy.

Personally if they removed weight limits I would complain about yet another example of dumbing the game down.
 
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News Comments > Grand Theft Auto V Announcement
21. Re: Grand Theft Auto V Announcement Nov 3, 2011, 12:30 StingingVelvet
 
We are getting progressively LESS violent as a society, so when people say modern media encourages violence they look pretty silly.  
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News Comments > Fallout: New Vegas Ultimate Edition in February
3. Re: Fallout: New Vegas Ultimate Edition in February Nov 3, 2011, 12:23 StingingVelvet
 
Jerykk wrote on Nov 3, 2011, 12:18:
I may end up buying it again, even though I already have the game and all the big DLC. New Vegas was easily the best RPG in years.

Agreed. I won't buy it again, but I don't feel at all cheated by giving them a total of $100 or whatever. Deserved every penny.
 
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News Comments > Grand Theft Auto V Trailer
25. Re: Grand Theft Auto V Trailer Nov 2, 2011, 14:54 StingingVelvet
 
theyarecomingforyou wrote on Nov 2, 2011, 14:26:
It still plays poorly now on the system in my signature, so it's definitely poorly coded. The problem comes in that all the previous GTA games were released on PC, so they knew that whatever they developed would need to scale. Instead they gave zero consideration to the PC version.

It plays fine on my PC, which is worse than yours, so I don't know what to tell you.

theyarecomingforyou wrote on Nov 2, 2011, 14:26:
Quite good? You can't say that with a straight face. The menus were heavily controller centric and the game lacked even basics like anti-aliasing. It had slightly higher resolution textures but that's only because that takes no time to implement - they just recompile with the higher quality textures. Not to mention the requirement for GFWL and the Rockstar Social Club, along with SecuROM. Corrupted saved games? Oh yes, that happened to me.

It didn't play like a PC exclusive from 1999, but it was a good port performance aside. Menus were fine IMO and you could tweak them, no AA is not a sign of anything, tons of PC exclusives have no AA options. As for the middleware, I played it offline and ignored all that stuff, so it bothered me very little. I have GFWL set up with an offline profile with notifications off, so I forget it even exists.

theyarecomingforyou wrote on Nov 2, 2011, 14:26:
I still think that Mafia II is a valid comparison because it achieved a very similar thing. As I said, the gameplay was more restrictive but you had large numbers of vehicles, a large gameworld (not as large) that was freely accessible, pedestrians, etc. And the way it delivered the story was excellent. GTAIV excelled more with the driving and freeform nature of the gameplay but I didn't enjoy it as much.

Mafia 2 had much less physics and general weight to the world though, which is what the GTA4 engine was focused on. Also the pop-in in Mafia 2 is relatively close, similar to low settings in GTA4. It's easy to see why performance was different across very different engines.

theyarecomingforyou wrote on Nov 2, 2011, 14:26:
It doesn't matter than the PC version was better than the console version - consoles are crippled, so that should obviously be the case. But it offered poor quality visuals, horrific performance and bundled countless middleware to bloat the process. After the excellent experience that was Vice City it was a shame.

Poor quality visuals? I can't agree there, GTA4 looks amazing if you ask me, especially when you consider how everything on screen is detailed and has real physics behind it. As for whether it matters of course it matters. If you want to play GTA4 you have three options to choose from and the PC version is the best one. Why would I not care about it due to some port issues when it's still the best way to play it?
 
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News Comments > Grand Theft Auto V Trailer
22. Re: Grand Theft Auto V Trailer Nov 2, 2011, 14:12 StingingVelvet
 
theyarecomingforyou wrote on Nov 2, 2011, 14:06:
Regardless, it was still a complete abortion of a PC game on a technical level. Whereas Mafia II offered much better graphics and excellent performance, even though the gameplay itself was much more restrictive. Don't get me wrong, I found GTAIV to be a very enjoyable game but it was a struggle to see past the horrible engine.

You can't compare one engine to another like you're doing, but I agree GTA4 had issues on the PC. I think it was just written so specifically for the processor-focused console hardware that it would have taken a LOT more development time and resources to port it right to the gpu-focused PC market than they were willing to spend. Most of the really fervent complaints came from people with average or lower processors and great video cards who didn't understand why the game wasn't playing great at max settings.

The port itself was quite good. They made higher resolution textures, the options menus were robust both in video and gameplay settings, it allowed you to use a gameplad and mouse combination, etc. etc. The only real issue was performance, which makes sense given the focus of the engine. The end-all-be-all remains that GTA4 on PC at low settings is still a much better looking and performing game than the console versions, which were very low-res, covered in a terrible blur filter and ran at 20-25fps most of the time.

I think it's a shame that the reaction to GTA4 on PC likely killed our chances of seeing Red Dead Redemption on PC, and maybe even GTA5. Even if they were identical ports to GTA4 they would still be the best versions of the games.
 
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News Comments > Grand Theft Auto V Trailer
18. Re: Grand Theft Auto V Trailer Nov 2, 2011, 13:31 StingingVelvet
 
necrosis wrote on Nov 2, 2011, 12:54:
Just have to wait and see if the PC version is a steaming turd like GTA IV.

PC version of GTA4 was a fuck lot better than the console ones.
 
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News Comments > Saints Row: The Third PC Features and Specs
20. Re: Nov 2, 2011, 13:26 StingingVelvet
 
yuastnav wrote on Nov 2, 2011, 12:33:
I did not mean the gameplay, I mean the port.
People generally complain about the port of SR2 and, at least that is the impression that I have, seem to be of the opinion that Alpha Protocol is a better port. Which in my opinion it is not.

Alpha Protocol is a ten times better port than SR2 was. I can't even think of any port-related issues AP had, it was just low budget and kind of buggy in general, on all platforms.
 
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4476 Comments. 224 pages. Viewing page 34.
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