Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Dane

Real Name Dane   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname StingingVelvet
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Dec 12, 2008, 04:26
Total Comments 4405 (Master)
User ID 54622
 
User comment history
< Newer [ 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 ] Older >


News Comments > 'Scuse Me While I Kiss the Skyrim
25. Re: 'Scuse Me While I Kiss the Skyrim Nov 12, 2011, 23:02 StingingVelvet
 
Yaogun wrote on Nov 12, 2011, 22:50:
14 hours in and I just finished the Mage college quest line.

15 hours in and I haven't even found them yet!
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > 'Scuse Me While I Kiss the Skyrim
18. Re: 'Scuse Me While I Kiss the Skyrim Nov 12, 2011, 21:58 StingingVelvet
 
Eldaron Imotholin wrote on Nov 12, 2011, 21:30:
It's q fucking shame what they did though. This UI is a horror for PC gamers and they MUST've known this...

I like the UI. Don't use a mouse, use WASD. Ends up being very fast and very convenient. I would take it over Morrowind's PC focused UI in a heartbeat.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Soars
64. Re: Skyrim Soars Nov 12, 2011, 18:17 StingingVelvet
 
Lord Tea wrote on Nov 12, 2011, 16:02:
too much consolitis leftovers for me. Gonna wait until the mod community has transformed it into a (much more beautiful - those low-res textures make me throw up...) PC game. By then it hopefully is $5 or less!

If you can complain about the graphics in this game then you have no soul.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Soars
61. Re: Skyrim Soars Nov 12, 2011, 14:06 StingingVelvet
 
Linksil wrote on Nov 12, 2011, 11:28:
Choosing where to put the skill point is probably the best example. All you get it a box saying "Choose a place to put the point, you'll get one every level" But there's no hint at max levels. On here someone said your max is 70, which already makes me regret spreading out my first 3 points to try out different things. On a system that's so "use it to get better" limited points is a total counter to it.

The three bars basically represent STR, END and INT. The skills and perks more than make up for not having dedicated SPD, WIS and DEX. That's just my opinion of course, but like I said in the other thread I feel like Skyrim allows me to customize a character and choose a role MUCH more than Morrowind or Oblivion did.

Other then that the games enjoyable enough you can play through the menu system very fast once you get used to it. The WORST thing about the menu's is Right click puts things in your left hand and Left click puts things in your right. Try to tell me the reason for that.

You can change that in the options menu somewhere. I did.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Arrives
134. Re: Skyrim Arrives Nov 12, 2011, 14:01 StingingVelvet
 
Jerykk wrote on Nov 12, 2011, 05:35:
If there is a level cap, then I guess you're right. Kinda. You can still max out all your skills, you just can't max out all your perks. Granted, the perks are pretty handy but they aren't essential. My Destruction skill is only level 20 and I'm already destroying enemies with my flamethrower. Bows seem a bit overpowered too, as I'm killing most enemies in one hit with the sneak shots and my archery is only level 30. This is on Expert difficulty, too.

The perks are pretty damn essential. For one-armed for example the first perk is a 5-long tree of "adds 20% damage." If I reach the cap without putting anything into that, how effective would I be with one-armed weapons without it? I would be doing half damage, essentially.

Similarly the lockpicking pretty much requires you to get the perks, at least so far. And since the perks require a skill level you can't just perk your way to awesome, you have to devote time to certain skills so when your level-up comes you can get the perks you want.

I think it's a brilliant system honestly, and encourages you to pick a role MUCH more than Morrowind or Oblivion did.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Soars
21. Re: Skyrim Soars Nov 12, 2011, 01:58 StingingVelvet
 
Cutter wrote on Nov 12, 2011, 00:12:
Now, whilst I don't quite share his disdain, I do agree heartily with the part I bolded. Yes, the game is nice to look at but it's not what true CRPG fans want. I'm just afraid that we won't see anymore hardcore(ish) major titles that will be made for us as it's all about pandering to the largest crowd for money now. I suspect that they'll probably do this with the next Fallout game too. Sigh. I dunno. Maybe it's time to find a new hobby.

I don't get this at all. Oblivion was a dumbed down and simplified piece of shit. Skyrim on the other hand takes back a lot of ground. You can focus on the lack of "stats" if you want, i.e. STR and END and such, but you're missing the MASSIVE upgrade to roleplaying that is the character progression system in this game. Every level you choose what to progress with and you have a very limited number of levels with which to do so. With the level cap being around 70 you have over 250 traits to choose from, meaning your character will be defined more than ever in a TES game.

Most of the rest of that rant is complaining about things missing from Morrowind that were already gone in Oblivion. Skyrim actually puts some complexity BACK, just like Fallout 3 did. Oblivion was their pandering to the simpleton newbies game, now they're actually putting some depth back in.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Arrives
127. Re: Skyrim Arrives Nov 12, 2011, 01:55 StingingVelvet
 
Jerykk wrote on Nov 11, 2011, 23:11:
It's considered RPG Lite because you can max out all your skills in a single playthrough and you aren't forced to play any one role. You can be everything to everyone. By the time I finish playing, I suspect I'll be a thief-assassin-ranger-fighter-mage and the grandmaster of every guild.

But you're wrong... the perks system brings true character definition to TES. You only have like 70 per playthrough and there are 250 of them to choose from. At level 7 in the game I can tell you right now that you have to limit yourself pretty strongly.

And I don't know how the stories play out, but I am being asked to choose sides pretty often so far.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Arrives
122. Re: Skyrim Arrives Nov 11, 2011, 22:52 StingingVelvet
 
Cutter wrote on Nov 11, 2011, 22:38:
They've really dumbed down the game for broader audience appeal unfortunately. The flavour is still great but this is very much RPG-lite.

How so? Compared to Morrowind or Baldur's Gate, sure, but compared to Oblivion or Fallout 3? No.

The perks mean actual character choice and defining. There are actually choices to make in the game now, with opposed factions and moral decisions. Also the two-hand mix system means more dynamic weapon choice and tactical options.

Compared to Oblivion this sucker is an 80's RPG where you have to draw maps.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Soars
5. Re: Skyrim Soars Nov 11, 2011, 22:48 StingingVelvet
 
Xirix wrote on Nov 11, 2011, 22:32:
I just installed nVidiaInspector but there's no Skyrim profile to be found. Not much difference between AO on or off anyway.

You can turn on landscape self-shadowing along with tree shadows in the ini file, which gives AO-like depth to the image and looks great.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Soars
4. Re: Skyrim Soars Nov 11, 2011, 22:47 StingingVelvet
 
Tanto Edge wrote on Nov 11, 2011, 22:19:
Yeah. Taking a break for food. Looking for something to watch while I eat.
Then back to Skyrim.

Same here... watching a giantbomb video while I eat dinner, then back to Skyrim. Amazing game.

240,000 at once today means MASSIVE PC sales. Good!
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Arrives
91. Re: Skyrim Arrives Nov 11, 2011, 16:36 StingingVelvet
 
Played another couple hours. Having a really hard time getting the mouse right but I think I got it now. V-synch forced on, shadows on high rather than ultra, mouse tweaked in ini file to remove smoothing and up sensitivity.

Anyway, I noticed a ton of old engine issues are still there. For example an enemy spawned in so far away that a story segment with him was missed because he was dead before I got there. That used to happen in previous Bethesda games too. Also the LOD pop-in is still pretty obvious when you're in a big flat area.

Loving the game though. It looks wonderful, the UI is fine if you can use a keyboard and mouse at the same time, the visual design is a million times more interesting than Oblivion's and the writing is much improved as well.

Happy.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Arrives
22. Re: Skyrim Arrives Nov 11, 2011, 11:39 StingingVelvet
 
Hudson wrote on Nov 11, 2011, 10:41:
Ill be playing on a 55" TV. Have fun!

My 30" monitor is bigger than your TV due to how close I sit to it. Also no crashes at all, some forum complaints do not equal an epidemic.

Bethesda games are really not the ones you want to use as examples of "better on console" at all. Quite silly. The graphics differences are quite significant and mods will be amazing.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Arrives
20. Re: Skyrim Arrives Nov 11, 2011, 11:37 StingingVelvet
 
No crashes or issues at all here. Game works quite well and with a higher FOV it looks pretty damn good as well.

The UI is definitely a straight console port, but honestly I think it works pretty well. Since it was designed around four points of a stick it also feels designed around WASD. It's quick and easy to access and control for the most part, only the level-up menu felt cumbersome to me.

The game so far seems much better than Oblivion already, but I'm still very early on.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Reviews
75. Re: Skyrim Reviews Nov 10, 2011, 21:38 StingingVelvet
 
CrimsonPaw wrote on Nov 10, 2011, 20:59:
My first character will be a ranger / mage / rogue type character (in that order). I love using bows in these games and I enjoy the stealth element as well; I'm thinking of starting off as a Khajit - any thoughts?

Khajit are still built to be rogues so it's a good choice. They don't have any magic bonuses at all but you can focus on one or two and build them up quickly.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Reviews
73. Re: Skyrim Reviews Nov 10, 2011, 20:57 StingingVelvet
 
Mashiki Amiketo wrote on Nov 10, 2011, 19:52:
Breton or Altmer. It's generally accepted they're the best pool mages, dunmer(dark elf), for going specialized with destruction and all that though. Though I have no idea how much has changed with skyrim.

They did do some significant changes to the races in Skyrim. Dunmer no longer have blade bonuses, for example, which completely messes with my usual archetype of a Dunmer swords + destruction magic light armor assassin.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Steam Forum Downtime Follow-up; Steam Also Breached
29. Re: Steam Forum Downtime Follow-up; Steam Also Breached Nov 10, 2011, 18:56 StingingVelvet
 
Razumen wrote on Nov 10, 2011, 18:46:
Except for those people that use the same password for Steam as their email. Which, unfortunately, I'm sure exist.

I use the same password for forums and sites like this, but everything important has a unique one. You're right though, most wouldn't bother.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Steam Forum Downtime Follow-up; Steam Also Breached
25. Re: Steam Forum Downtime Follow-up; Steam Also Breached Nov 10, 2011, 18:42 StingingVelvet
 
Prez wrote on Nov 10, 2011, 18:37:
I had a suspicion that this may have gone beyond just the forums, so I changed the security credentials on all of the Steam accounts in my household (4) as soon as word of this got out. Glad I did now.

If you have Steamguard they literally couldn't do anything with your account even if they can crack the encryption on the passwords.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Skyrim Reviews
58. Re: Skyrim Reviews Nov 10, 2011, 18:38 StingingVelvet
 
Verno wrote on Nov 10, 2011, 13:44:
Giantbomb is generally godawful at videogames and makes for terrible viewing unless you buy into their personalities or whatever. They are grinders, I'd rather read a review from someone I know is remotely competent at playing videogames.

The funny part is that they admit they suck at playing games, but insist that doesn't matter for the purposes of critique. I disagree completely.
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Steam Forum Downtime Follow-up; Steam Also Breached
1. Re: Steam Forum Downtime Follow-up; Steam Also Breached Nov 10, 2011, 17:44 StingingVelvet
 
My Steam account has a unique passoword and Steamguard active, so changing it would likely be overkill. Shame it took them 4 days to say anything though.  
Avatar 54622
 
Reply Quote Edit Delete Report
 
News Comments > Dungeons & Dragons Collections
9. Re: Dungeons & Dragons Collections Nov 9, 2011, 23:16 StingingVelvet
 
Dev wrote on Nov 9, 2011, 21:44:
Esoteric wrote on Nov 9, 2011, 20:50:
I guess there's no chance this will be on Steam?

Yeah I'd probably pick it up if it was.

Why not get them on GOG?
 
Avatar 54622
 
Reply Quote Edit Delete Report
 
4405 Comments. 221 pages. Viewing page 29.
< Newer [ 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 ] Older >




Blue's News is a participant in Amazon Associates programs
and earns advertising fees by linking to Amazon.



footer

Blue's News logo