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Real Name Dane   
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Nickname StingingVelvet
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Homepage http://
Signed On Dec 12, 2008, 04:26
Total Comments 4535 (Master)
User ID 54622
 
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News Comments > Epic Wins Case Versus Silicon Knights
19. Re: Epic Wins Case Versus Silicon Knights May 31, 2012, 06:21 StingingVelvet
 
Beamer wrote on May 31, 2012, 00:34:
Also, I still haven't played many games without texture pop-in (or, actually, any FPS that I can think of), nor does it matter much to me as it only happens within the first 15 seconds of a level loading. I see it as an issue, but not a big one. Would people prefer it loads levels 15 seconds longer? Or do you guys get it when you turn, like in Rage when it first launched? I've never seen texture caching issues in UE3 after the first few seconds of a level. Or, really, in anything but Rage.

Yeah, I have seen very little texture pop-in on PC. Borderlands when you first load an area after fast-travel maybe, but that's it.

However on consoles the pop-in is RAMPANT. I have played Xbox games on a friend's machine and Mass Effect, BioShock, Borderlands and many others all have terrible texture load-in lag. I remember in Bioshock when he sacrificed a little sister the leech thing was always just a big brown blur because the texture too longer to load in than the animation of killing her and the leech.
 
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News Comments > CD Project RED's Cyberpunk RPG Announced
28. Re: CD Project RED's Cyberpunk RPG Announced May 31, 2012, 06:17 StingingVelvet
 
CDPR making a cyberpunk RPG is like someone crawled into my mind and decided to make my dream game. I am SO excited for this... this and Dishonored are like perfect representations of why I love games from a design point.

Also glad there is two teams now and Witcher 3 is likely still coming as well.
 
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News Comments > DOOM 3 BFG Edition Announced
72. Re: DOOM 3 BFG Edition Announced May 31, 2012, 06:14 StingingVelvet
 
I loved Doom 3 like pretty much everyone I talked to did at the time. The cool thing is to hate it now, but nah, I still like it. A lot of the shit people bitch about with it was faithful to the original, which it was a remake of.

Anyway this seems more like a console-focused release, but if they really improve the graphics or the added chapter is significant in length I'll purchase anyway. Love me some Doom.
 
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News Comments > Crysis 2 Steam Crisis Ends
21. Re: Crysis 2 Steam Crisis Ends May 30, 2012, 06:19 StingingVelvet
 
Prez wrote on May 29, 2012, 23:14:
Everyone needs to be reminded that prior to the complete edition none of the Dragon Age Origins DLC was obtainable through Steam yet it remained on Steam throughout; given that their stated reason for pulling some of their games off of Steam is demonstrably false, I think it's safe to say EA is, as usual, full of shit.

Valve changed their terms of service around the time they let free-to-play games on Steam. Not that hard a concept to grasp, though I guess feel free to blame EA for everything that ever went wrong and kiss Valve and Blizzard ass.
 
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News Comments > Mass Effect 3 Patch Today
4. Re: Mass Effect 3 Patch Today May 29, 2012, 13:03 StingingVelvet
 
21 days until I can play this game... OMG OMG OMG.  
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News Comments > Divinity: Original Sin Announced
9. Re: Divinity: Original Sin Announced May 29, 2012, 13:02 StingingVelvet
 
Looks awesome, loving this string of old-school RPGs on new engines.  
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News Comments > Op Ed
46. Re: Op Ed May 29, 2012, 06:31 StingingVelvet
 
Game preservation is the main reason I dislike DRM and games as a service. I play a LOT of old games, currently I am playing Curse of Monkey Island and Secret of Evermore. If those games required publisher approval to play, who knows if they would work today. If they required active servers I know they wouldn't.

I see games as art and thus I think they should be preserved and available as a part of culture. MMOs and now Diablo 3 are and antithesis of this, they view games as a temporary service that can die and no one cares.
 
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News Comments > Op Ed
48. Re: ahuh? May 28, 2012, 11:55 StingingVelvet
 
Verno wrote on May 28, 2012, 09:23:
So yes, new console hardware will help alleviate the current situation but no, the high end hardware market is far from insignificant as there is much more than raw unit sales to consider. Most high end hardware stays that way a year at most before moving into the larger market at better prices anyway.

I'm not pooping on PC, I am a PC only gamer after all. By high-end hardware I mean the brand new 680s he mentioned, which less than 1% probably own. That's niche. And consoles lead technology due to sales, so by new consoles I also meant new PC benchmarks.

Anyway I don't think we really disagree so no real need for debate.
 
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News Comments > Op Ed
44. Re: ahuh? May 27, 2012, 14:46 StingingVelvet
 
Prez wrote on May 27, 2012, 06:56:
Even extremely affordable mid-range graphics cards have the ability to render incredible images. Batman Arkham City looks fantastic on my 560ti, and it costs a about a quarter of a Geforce 690 card. You don't have to be the owner of a high end card to still be all about the eye candy.

Sure, but his argument was that because the 690 exists people obviously care about high-end graphics. Yet selling even 10,000 of those in a market that sells 100 million Wiis is a pathetic number.

In any case, I do agree graphics matter. New consoles will energize the market again with greater visuals and larger areas. I just don't think the high-end PC market matters much in the grand scheme of, well, anything. It's a niche within a niche.
 
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News Comments > Op Ed
35. Re: ahuh? May 27, 2012, 04:55 StingingVelvet
 
Shataan wrote on May 26, 2012, 17:41:
Try convincing all the peeps who are buying new 680 GTXs, or the new 690s. We don`t upgrade to play games with crap visuals.

Insanely small number of people, your argument means nothing.

Some people do like shiny graphics, and the consoles really need an upgrade to get that portion of the market excited again, but the uber-graphics PC market is incredibly small.
 
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News Comments > Take-Two Financials - XCOM Shooter Delayed
26. Re: Take-Two Financials - XCOM Shooter Delayed May 25, 2012, 16:39 StingingVelvet
 
Jerykk wrote on May 25, 2012, 04:42:
Your argument is made laughable when you insert your opinion as fact. For people who like that style of game, which is a ton of people, Modern Warfare is of tremendously high quality. Similar games like Medal of Honor or Breach are much worse, and sell much worse.

Medal of Honor was much worse? Really? I heard it was pretty much the same as CoD, which was its biggest problem. But if you actually enjoy pseudo-realistic military shooters with completely linear and scripted single-player campaigns, I'm pretty sure you'll enjoy MoH. Hell, if MoH was called Call of Duty: Modern Honor, it would have sold about as much as any other CoD game. Not that it sold badly or anything. 5 million units is hardly a poor showing.

Let's not fool ourselves here. CoD sells because it has CoD in the title. Just like Diablo 3 sold because it was called Diablo 3. There are better games in each of those genres but quality isn't what sells games. Hype and marketing is what sells games. If quality sold games, then every good game ever made would sell well but as history can attest to, that's not the case.

I played MoH. It had nowhere near the polish, spectacle or adrenaline rush that CoD has. The multiplayer was largely panned by people I know who play and enjoy CoD multiplayer. Don't assume because you lump these games into "har har idiots" categories that they are all the same level of quality.
 
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News Comments > Star Wars: The Old Republic Cuts
96. Re: Star Wars: The Old Republic Cuts May 25, 2012, 16:36 StingingVelvet
 
Verno wrote on May 24, 2012, 11:12:
I must have missed that news release, when was DA2 considered profitable? Or is that just an assumption because it had a shorter dev cycle? Also I think it remains to be seen just how strong the Mass Effect franchise is. Mass Effect 3 sold really well but it was the end to the trilogy and the ending was almost universally panned by both critics and fans alike.

Employee comments on DA2. The game sold less than Origins but had like 1/5th the budget and made a decent profit. The DLC sold poorly though, indicating poor reaction to the main game, which along with forum reaction is why they are in damage control mode.

I know you disagree but personally I think 90% of DA2's problems were from being rushed. Simplistic battle design, spawns from nowhere, repeated content, one city, etc... all of that can be rooted in the rush. If they have real time to develop the next one I won't have a problem being optimistic about it.

I think Bioware as a traditional RPG studio is definitely done like dinner.

Depends what traditional RPG studio means. Are they done making high profile games and being a big studio for EA? Nowhere close. Are you saying they're going to make more action RPGs like Mass Effect and less CRPG love letters like Origins? Of course, but that's market mandated.
 
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News Comments > Star Wars: The Old Republic Cuts
92. Re: Star Wars: The Old Republic Cuts May 24, 2012, 10:48 StingingVelvet
 
wtf_man wrote on May 24, 2012, 10:04:
In other words... EA has already started putting this game into "slum-lord mode". We saw how well that worked for Warhammer. If that $300 milllion investment number is true (not to mention what it's cost to launch and manage the game for the last 5 months) , EA seems to be cutting their losses early, on a game that underperformed BADLY (compared to investment). Meaning, they probably don't have faith that it can be turned around either, and they are seeking the easiest path to get most of their money back. (by cutting Staff and milking what they got until it's dead - just like Warhammer).

I don't really know enough about the TOR numbers and MMO history to argue that aspect. It makes sense to me that you cut people once the game launches and have a smaller maintenance team, but you could be right in saying the opposite. In any case, the Bioware studio in Texas was built for TOR and is not really going to be considered a failing of the brand if the game tanks. That's my main point.

As for DA2, Bioware employees have been surprisingly blunt on their forums about having a mandate to shit out a sequel in record time to capitalize on the release of the original. I think if EA ordered that they have to be understanding of the result and pleased it was still profitable. Honestly many people here would scream the opposite but for a quick cash-grab with a more console focused design I still thought the game was very enjoyable and look forward to the real Dragon Age sequel we will probably get in a couple years.

With Mass Effect stronger than ever despite the ending complaints I just don't see the studio as in jeopardy. Maybe the MMO part, but not the rest. I guess your point is that if DA3 fails and maybe something else THEN they would be on the bubble, and I suppose that makes sense, but I don't see those future failures as anywhere near probable. DA2 was a special case and I don't think EA will repeat that mistake.
 
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News Comments > Star Wars: The Old Republic Cuts
90. Re: Star Wars: The Old Republic Cuts May 24, 2012, 05:09 StingingVelvet
 
wtf_man wrote on May 23, 2012, 09:38:
How many more failures Bioware has left before they get the same treatment, I don't know... but I can't imagine they have wiggle room for too many more.

I'll repeat: what are these multiple failures? DA2 was mediocre and profitable, not a failure. TOR is pretty much a completely different studio and it will make a profit, no one can really say otherwise with its initial sales and still over 1,000,000 subs. It has years and years left on it to turn a profit.

You could say those two games underperformed, but that's a far cry from failure, and EA knows the TOR group is 99% a different studio entirely and the DA2 team was told to shit out a quick profit.

Bioware is fine. Hell, they're expanding the name to more products like Command and Conquer. They are not on a bubble at all, in any way.
 
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News Comments > Take-Two Financials - XCOM Shooter Delayed
24. Re: Take-Two Financials - XCOM Shooter Delayed May 24, 2012, 04:58 StingingVelvet
 
InBlack wrote on May 23, 2012, 09:57:
Ok, let me take a crack at your post here. Bullshit. See I know that word too.

Case in point? Every single Modern Warfare game since the first one. A game doesnt have to be good to sell well, it needs to be average at worst and have an expensive marketing campaign.

I dont see bad word of mouth slowing down Diablo3's sales even though its the weakest game in the series (story and atmosphere wise) and the horrific launch problems (which still continue), despite Blizzard giving refunds (amazing right?) and despite the delayed features (pvp, real money auctionhouse).

Sorry to burst your bubble bro, but quality is a dying charateristic in this industry, its sad but its true.

Your argument is made laughable when you insert your opinion as fact. For people who like that style of game, which is a ton of people, Modern Warfare is of tremendously high quality. Similar games like Medal of Honor or Breach are much worse, and sell much worse.

Anyway, go on thinking what you want to think. All games that don't stick to their predecessors' style are doomed to failure, despite tons of evidence to the contrary.
 
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News Comments > Star Wars: The Old Republic Cuts
78. Re: Star Wars: The Old Republic Cuts May 23, 2012, 09:25 StingingVelvet
 
Cutter wrote on May 23, 2012, 05:48:
People can ignore a one-off failure, but when it starts to develop into a pattern as it is with BiowarEA then people aren't so quick to jump on-board and part with their hard-earned cash. You also have to rememember that you're talking about ever expanding budgets whilst their sales decline. And that's how the beginning of the end starts. You can bet the suits at EA are taking a long, hard look at Bioware right now trying to figure out what to do exactly.

Where is the one-off, let alone the pattern? Dragon Age 2 made a good profit according to EA and Bioware. It was a mediocre game, but it was also pretty low-budget and rushed. It was made to make a quick buck, which it did. Mass Effect 3 sold more than 2 or 1. TOR will make money eventually, it was never promised to be the new WOW and they said that themselves. Also the TOR studio is an all new one in Texas, and it shutting down would not have to effect Bioware proper.

This is all silly hyperbole, honestly.
 
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News Comments > Take-Two Financials - XCOM Shooter Delayed
16. Re: Take-Two Financials - XCOM Shooter Delayed May 23, 2012, 09:21 StingingVelvet
 
InBlack wrote on May 23, 2012, 07:30:
Im guessing that the 'real' XCOM game is the real reason for the delay.

Management Fail is what I call it, anything other than a remake of the original was/is bound to fail. Oldschoolers will shun it for its heresy, and newschoolers are clueless as to what the fuck its supposed to be anyway.

As someone else just basically said, this is such BS. Good games sell, bad games don't, more or less. Fallout 3 was certainly not hurt by the legions of whining old fans who were mad about it. Syndicate sold moderately because it wasn't that great a game.

XCOM the shooter being delayed is all about the game not fitting 2K's standards. 2K are actually really good about not releasing shitty games just to make a deadline.
 
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News Comments > Take-Two Financials - XCOM Shooter Delayed
11. Re: Take-Two Financials - XCOM Shooter Delayed May 23, 2012, 05:14 StingingVelvet
 
I thought XCOM looked great. Unique art style and setting, cool strategy and RPG elements. It's a shame it must have had severe development problems.  
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News Comments > Star Wars: The Old Republic Cuts
73. Re: Star Wars: The Old Republic Cuts May 23, 2012, 05:04 StingingVelvet
 
wtf_man wrote on May 22, 2012, 19:40:
ASeven wrote on May 22, 2012, 19:30:
Well, this is pretty much it. $300M down the drain with no significant ROI at all and now the people suffer.

Could this be the beginning of the end for Bioware? If DA3 doesn't sell well I can see BW folding and joining the big graveyard of developer houses EA chewed and spit.

Bioware was dead to me after DA2. I never got into the ME series... bought ME1 on steam, and it just didn't grab me for some reason, so I never bought ME2 or ME3.

Although they say they have learned from DA2... I tend to doubt it... we'll see though.

And, yes, I think if DA3 fails, EA will kill Bioware off. They already have for the most part.... just the name still exists... but that will go next.

You guys are amusing with this Bioware is dying hyperbole. ME3 sold better than 1 and 2, and while DA2 was disappointing it was not a total bomb or a long-term trend. TOR was a mandated project and despite "only" a million subs and a probably free-to-play future I would guess it will make a decent ROI for EA.

It's too strong a brand to kill, and hasn't had that many failures at all. Westwood and Bullfrog in comparison were more niche developers (PC only) and hadn't had a good hit in years and years when they closed. Also Westwood basically became part of EA LA, rather than thrown out on their asses.
 
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News Comments > DmC Runs to PCs Next Year
16. Re: DmC Runs to PCs Next Year May 22, 2012, 10:39 StingingVelvet
 
Fantaz wrote on May 21, 2012, 22:00:
Rattlehead wrote on May 21, 2012, 21:03:
I loved Devil May Cry 4 on PC and will gladly check this out pending reviews.

Well this time it's not the same guys who did DMC4, but Ninja Theory is working on this one. Dante now looks like some emo kid, and they seem to be catering to the small group of emo/goth followers... they completely lost touch with what the style was of the original game. I spoke with the original Dante voice actor, Capcom never wanted him back because they wanted to go with someone cheaper. They just contract out cheaper developers now to make sequels because they simply don't care. That mentality is going to show in the products they produce... and it will suck.

You say this like the original Dante was ever some deep or mature character.
 
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4535 Comments. 227 pages. Viewing page 22.
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