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Real Name Dane   
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Nickname StingingVelvet
Email Concealed by request
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Homepage http://
Signed On Dec 12, 2008, 04:26
Total Comments 4405 (Master)
User ID 54622
 
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News Comments > Diablo III Open Beta Weekend
226. Re: Diablo III Open Beta Weekend Apr 25, 2012, 14:00 StingingVelvet
 
Bhruic wrote on Apr 25, 2012, 13:33:
I'm just saying by always being online, always having that auction house there, always ready for someone to jump in, you're basically soloing a multiplayer game.

Yes, I understand what you are saying, but what I'm saying is that the presence of these things do not automatically make it a purely multiplayer game. Functionally speaking, there is no difference between playing D2 in offline mode, and playing D2 in a solo battle.net mode. Simply playing a game with an online requirement doesn't remove the singleplayer component of it.

And as I originally compared it, you can also solo all the time in WoW and in effect play it as a singleplayer game, but it still isn't that. D3 was designed as multiplayer only, the developers even said so when the internet thing came out. I believe the quote was something like "playing this by yourself is playing it wrong."
 
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News Comments > S.T.A.L.K.E.R.: 2 "Frozen"; MMOFPS Survarium Announced
1. Re: S.T.A.L.K.E.R.: 2 "Frozen"; MMOFPS Survarium Announced Apr 25, 2012, 13:58 StingingVelvet
 
The end if singleplayer is near.  
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News Comments > Diablo III Open Beta Weekend
221. Re: Diablo III Open Beta Weekend Apr 25, 2012, 11:49 StingingVelvet
 
Verno wrote on Apr 25, 2012, 09:20:
Bhruic wrote on Apr 25, 2012, 08:52:
agree with both of you, they could have easily done that, but they didn't and the game as it is is not singleplayer.

The online requirement doesn't affect the nature of gameplay. The singleplayer component is no different in D3 than it is in D2. Forcing you online to play singleplayer doesn't take away the fact you are playing singleplayer. That'd be like saying that Assassins Creed had no singleplayer.

Heck, let's just say for the sake of argument that it is a MP game. People would have a right to complain about server queues on launch day and seek compensation for downtime and other problems with the service like they do in other primarily MP games. The consoles even do that stuff for their online services. So saying "people need to think of it as a MP game" isn't really much of a defense either way, Blizzard is still accountable for ensuring that people have a playable experience to the best of their ability.

It wasn't meant as a defense dude, the requirement makes me sick to my stomach. I'm just saying by always being online, always having that auction house there, always ready for someone to jump in, you're basically soloing a multiplayer game. Which is BAD, to be clear.

What is worse is that it will sell amazingly well anyway and show other publishers they should do the same thing.
 
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News Comments > Mass Effect 3 Community Demonstration
32. Re: Mass Effect 3 Community Demonstration Apr 25, 2012, 11:43 StingingVelvet
 
briktal wrote on Apr 25, 2012, 10:04:
Verno wrote on Apr 25, 2012, 09:30:
StingingVelvet wrote on Apr 25, 2012, 00:29:
Can't play this until June. Really eager to see if the ending is as bad as all the fucking press coverage makes it seem.

It's pretty rare to see the critics and fans so united in their displeasure, it is objectively bad in many regards. I'm a huge fan of the ME series, it's had many problems over the years but its very engrossing and seemingly aspired to a different story telling method. All of that goes into the tank with the ending. It's poorly edited, a lot of the occurrences make no sense, it discards the themes of choice and comradery built over the series. It's a damned shame because ME3 is otherwise an excellent title, even the horde mode style MP is alright.

It would be one thing if it was well written and the cutscene cohesion made sense but fans just didn't like it. I've played many games where I didn't like the ending, I'm sure others have too. Endings are one of those things no one does well because there is little money in it.

This fan effort is just silly though, it will make no difference.

I thought the "critics" said it was wonderful and appropriate and art and that anyone who didn't like it is an entitled baby who just wants a happy Hollywood ending? Or has the game been out long enough that they can step away from their 10/10 reviews and talk about how much they disliked the ending and how it ruined everything?

Yeah I was gonna say, on the sites I go to critics mostly defend the ending, or at least say its not THAT bad.

I guess I'll find out in two months.
 
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News Comments > Mass Effect 3 Community Demonstration
15. Re: Mass Effect 3 Community Demonstration Apr 25, 2012, 00:29 StingingVelvet
 
Can't play this until June. Really eager to see if the ending is as bad as all the fucking press coverage makes it seem.  
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News Comments > Crysis 3 Trailer
13. Re: Crysis 3 Trailer Apr 24, 2012, 15:33 StingingVelvet
 
GarrettTX1 wrote on Apr 24, 2012, 13:56:
Have to agree - this is looking more like Crysis 2.1 (sadly IMO) than the original Crysis (and Warhead somewhat). IE: Big beautiful levels with human opponents where multiple approaches (like stealth) could be used tactically to approach/finish the level(s).

Looks more like the shoot/blow everything up that all the lil kiddies (ie: the current target audience for pubs/devs...) like nowadays...

Would be great to hear more "Die Mr Yankee Zankee..." comments from human opponents AI in Crysis 3...

I played Crysis 2 entirely in stealth mode, and this one is introducing a bow purely for stealth enhancement, so.... yeah, you look kind of silly rambling about this.

Yes the areas were smaller in Crysis 2, but the same choose your tactics and stealth gameplay was in the game. Stop thinking with your knee-jerk PC gamer elitism and play the game.
 
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News Comments > Diablo III Open Beta Weekend
212. Re: Diablo III Open Beta Weekend Apr 24, 2012, 13:28 StingingVelvet
 
Wowbagger_TIP wrote on Apr 24, 2012, 12:05:
Verno wrote on Apr 24, 2012, 11:51:
StingingVelvet wrote on Apr 24, 2012, 10:53:
RollinThundr wrote on Apr 23, 2012, 15:20:
I'd be willing to bet they have server que's day one for people just wanting to play single player. That seems to be the Blizzard way.

The thing people need to understand is that this game has no singleplayer mode. You can solo WoW to the level cap but it is still not a singleplayer game. Same here.

That argument has been debunked several times. Few of the social features nor the gameplay world require a persistent connection. The world itself isn't even persistent like WoW. It's strictly protection features that underpin the game - things like the AI and item generation are all handled server side. It's understandable design choice given their RMAH stuff but likewise it's quite understandable for people criticize their choices. Particularly people who frequently travel or are in organizations like the military.

They didn't want to underwrite offline functionality so they can take their licks for any release day woes that happen, fair is fair.
And as it's been pointed out before, there's absolutely no reason they couldn't have an offline version where your characters are never permitted to go online. That would solve the cheating issues by that avenue and give offline gamers what they want. They chose not to do that, so that will cost them some sales from those folks that can't play online.

I agree with both of you, they could have easily done that, but they didn't and the game as it is is not singleplayer.
 
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News Comments > Diablo III Open Beta Weekend
209. Re: Diablo III Open Beta Weekend Apr 24, 2012, 10:53 StingingVelvet
 
RollinThundr wrote on Apr 23, 2012, 15:20:
I'd be willing to bet they have server que's day one for people just wanting to play single player. That seems to be the Blizzard way.

The thing people need to understand is that this game has no singleplayer mode. You can solo WoW to the level cap but it is still not a singleplayer game. Same here.
 
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News Comments > Diablo III Open Beta Weekend
208. Re: Diablo III Open Beta Weekend Apr 24, 2012, 10:52 StingingVelvet
 
Krovven wrote on Apr 23, 2012, 19:29:
If by Moderator, you mean the Community Manager...that position tends to know more about an overall game than most of the devs. And info about the Beta not being a Demo has been in more than a few places on the official website and forums.

He said moderator so I said moderator. Correct him.

Penny Arcade article regarding Valve pricing.

Valve’s Gabe Newell once spoke about a series of pricing experiments on Steam, and stated that a price reduction of 75 percent should mean gross revenue remains constant, based on their prior experience. “Instead what we saw was our gross revenue increased by a factor of 40,” he said. “Not 40 percent, but a factor of 40. Which is completely not predicted by our previous experience with silent price variation.”

I've read those articles many times, but their sampling is often quite limited. The overall effect, IMO, is much less known.
 
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News Comments > Crysis 3 Trailer
2. Re: Crysis 3 Trailer Apr 24, 2012, 10:46 StingingVelvet
 
Joss wrote on Apr 24, 2012, 10:30:
Using same characters/alien models, it's going to be an easy payday for CryTek/EA with this title.

If it's as fun to play as the last two I can't say I give a shit.
 
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News Comments > Valve on Half-Life 3 Ricochet 2
64. Re: Valve on <strike>Half-Life 3</strike> Ricochet 2 Apr 24, 2012, 03:19 StingingVelvet
 
NKD wrote on Apr 23, 2012, 22:25:
Goldeneye complex? It was an awesome game, don't get me wrong, but it was pretty bare bones in terms of complexity. You had your typical array of weapons and mines, and bad guys to use them on. If anything, Goldeneye's simplicity is part of its charm. It made the split-screen multiplayer amazingly fun.

You had multiple objectives, often you had to find the correct route, objectives changed based on difficulty, etc. etc. It wasn't just point and shoot like 90% of modern FPS games.
 
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News Comments > Max Payne 3 Specs
2. Re: Max Payne 3 Specs Apr 23, 2012, 21:38 StingingVelvet
 
nin wrote on Apr 23, 2012, 21:36:
You left out the strangest one: 35 gig of HD space.



Uncompressed movies and textures probably, which is a good thing. Everyone complains about compressed to shit 720p videos but then when a game like The Force Unleashed uses uncompressed video people bitch about the file size.

You can't win in this industry.
 
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News Comments > Valve on Half-Life 3 Ricochet 2
58. Re: Valve on <strike>Half-Life 3</strike> Ricochet 2 Apr 23, 2012, 21:36 StingingVelvet
 
Verno wrote on Apr 23, 2012, 14:42:
If Quake was released today Johnny Console FPS would think its a piece of garbage but that doesn't really mean anything either. Both were great titles for their time and I'd even say hold up well in the most important regards but they are certainly not without their retrospective warts.

Even the console guys have seen everything change. Halo and Goldeneye, the games that brought FPS to consoles, were much different and more complex than games released today. Dumbing down is not about platforms, it never was... it's just about mass-market versus niche-market.
 
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News Comments > Call of Duty Reveal on May 1st
33. Re: Call of Duty Reveal on May 1st Apr 23, 2012, 21:30 StingingVelvet
 
DangerDog wrote on Apr 23, 2012, 18:56:
yes, that's a form of region locking. like I said some games do and some don't.

considering that IW treats the PC version like abandonware I guess they don't care, or are really, really slow at removing "out of territory" games.

You're gaming the global pricing system, which exists for a reason. Games should not be the same price in the US as Russia, for example, just like a house is not the same price in Mexico and Florida.

I'm not giving you a moral speech about it, but honestly if I were to have the mindset where fucking over devs and pubs is okay I would just pirate shit.
 
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News Comments > Diablo III Open Beta Weekend
197. Re: Diablo III Open Beta Weekend Apr 23, 2012, 14:28 StingingVelvet
 
Bhruic wrote on Apr 21, 2012, 01:30:
Sorry, I assumed you meant "Steam sale" level. Yeah, you can get a few percentage points off, but $39.99 for a game over a year old is a lot in my books. You won't see it at the $5/$10/$15 price points that you can get on Steam.

God I hate how Steam sales have ruined the value of games. OMG it's a year old it isn't worth shit! How silly...
 
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News Comments > Diablo III Open Beta Weekend
196. Re: Diablo III Open Beta Weekend Apr 23, 2012, 14:18 StingingVelvet
 
Slippy wrote on Apr 23, 2012, 11:26:
sigh... From the official D3 website forum by a Moderator:

"This is an open stress testnot a demo and certainly not a finished product. You may experience a number of issues and errors, but this is exactly what helps us to prepare for the smoothest launch possible on May 15"

nuff said... LOL

I'd hate to be the company responsible for the boxed game manufacturing... not a lot of time to tie up loose ends, go gold, hit production, package and ship in time for shelf release on May 15th. Damn they must have stream-lined the hell out of their manufacturing vendors.

Not to defend this game because I dislike the genre (click click loot) and hate the online requirement, but...

1) Moderators know nothing.

2) What is in the box is completely irrelevant now-a-days, especially for a game like this.
 
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News Comments > Valve on Half-Life 3 Ricochet 2
35. Re: Valve on <strike>Half-Life 3</strike> Ricochet 2 Apr 23, 2012, 14:13 StingingVelvet
 
Beamer wrote on Apr 23, 2012, 13:48:
I'd be ok with HL3 only being 8 hours so long as they're 8 good hours. MW3 could have been 20 hours and it would have been painful. Even at 5 it wore out its welcome and got... dumb and redundant.

If Half-Life 2 was released today it would be ripped apart for pacing issues. Well, maybe not with the Valve name on it, but you know what I mean.

Not saying I would agree with that, but it's true.
 
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News Comments > Call of Duty Reveal on May 1st
18. Re: Call of Duty Reveal on May 1st Apr 23, 2012, 14:09 StingingVelvet
 
Dev wrote on Apr 23, 2012, 13:25:
Tumbler wrote on Apr 23, 2012, 13:04:
Black Ops 2.

Thanks, we know. Same Engine and assets though right? Maybe you can try something new and ship only 5 MP maps and offer day one DLC with another 5 MP maps. Won't the fans be thrilled when you use that time during certification to make more maps!
No, they alternate between MW games and another game. I think this year its MW4. Next year it will be BO2 (Body Odor 2, new and improved version)

Otherwise you got the rest right

Last year was Modern Warfare 3. BLOPS was before that.
 
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News Comments > Call of Duty Reveal on May 1st
11. Re: Call of Duty Reveal on May 1st Apr 23, 2012, 13:24 StingingVelvet
 
SpectralMeat wrote on Apr 23, 2012, 11:57:
I saw that youtube video of a guy playing Black Ops single player on hardest difficulty, I believe he played through the first level without firing a single shot. His Ai team mates were killing everyone, he just hang back. I believe there were 1 single shot he had to take in order for the cinematic to continue.

In every CoD game the first level or two are like that... pretty much tutorials. You couldn't do that for the rest of the game.
 
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News Comments > Valve on Half-Life 3 Ricochet 2
25. Re: Valve on <strike>Half-Life 3</strike> Ricochet 2 Apr 23, 2012, 13:23 StingingVelvet
 
Jerykk wrote on Apr 23, 2012, 12:39:
If HL3 is an 8 or so hour singleplayer game I will be surprised (but thrilled).

Why would you be thrilled when HL1 and 2 were ~20 hours? I'd be disappointed if HL3 were only 8 hours.

Well you know what I mean.
 
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4405 Comments. 221 pages. Viewing page 17.
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