User information for Peter

Real Name
Peter
Nickname
shponglefan
Email
Concealed by request
Description
Homepage
Signed On
December 4, 2008
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Total Posts
420 (Amateur)
User ID
54594
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420 Comments. 21 pages. Viewing page 12.
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16.
 
Re: GPG on the Cost of Independence
Feb 18, 2010, 17:33
16.
Re: GPG on the Cost of Independence Feb 18, 2010, 17:33
Feb 18, 2010, 17:33
 
Prez wrote on Feb 18, 2010, 17:24:
Jeez, I come to Blues to get away from the usual political BS you are bombarded with everywhere you go.

Palin-Bachmann 2012!

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67.
 
Re: On Ubisoft's Online DRM
Feb 18, 2010, 16:28
67.
Re: On Ubisoft's Online DRM Feb 18, 2010, 16:28
Feb 18, 2010, 16:28
 
Verno wrote on Feb 18, 2010, 15:43:
I sent Ubisoft a calm email with a picture of all of the Ubisoft titles(about 20 for PC and consoles) I own on my shelf and told them that I won't be purchasing any for the PC or consoles for that matter if they go forward with this plan. If they don't listen then that's their problem, my money will get spent elsewhere while they have their little fruitless piracy battle.

Agreed. I was thinking of going a step further and sending my UbiSoft games back to them with a letter stating they've lost a customer.

But I'll wait and see if they still go ahead with this stupid system first.
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29.
 
Re: On Ubisoft's Online DRM
Feb 17, 2010, 23:11
29.
Re: On Ubisoft's Online DRM Feb 17, 2010, 23:11
Feb 17, 2010, 23:11
 
Why is Ubisoft even bothering with the PC market anymore? Constant connection to play a single player game is effing retarded. Sarah Palin retarded, even.
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5.
 
Re: Steam Top 10
Feb 14, 2010, 17:29
5.
Re: Steam Top 10 Feb 14, 2010, 17:29
Feb 14, 2010, 17:29
 
Dr. D. Schreber wrote on Feb 14, 2010, 17:06:
Steam's sort-of fallen flat on sales since the big holiday sale madness.

I dunno about that. They had Psychonauts and the X-Com collections for $2 apiece, and most recently Mount&Blade for only $5.

Though after missing the big holiday sale, I'm hoping they put Mass Effect back on sale.
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2.
 
Re: Phantasmagoria and Space Quest 4-6 on GOG.com
Feb 11, 2010, 23:33
2.
Re: Phantasmagoria and Space Quest 4-6 on GOG.com Feb 11, 2010, 23:33
Feb 11, 2010, 23:33
 
Phantasmagoria is not a "good" old game, just an old game. It's basically one of those cheesy FMV-style games which were in vogue when CD-ROMs became all the rage and PCs were marketed as "multimedia" computers. It's short and not overly memorable, except for a few gory scenes.
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8.
 
Re: On Sale
Feb 10, 2010, 23:12
8.
Re: On Sale Feb 10, 2010, 23:12
Feb 10, 2010, 23:12
 
Bought Trine awhile back for $10. At that price I'd say it was worth it (4-5 hours of gameplay). $5 is definitely worth it. Fun game.
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19.
 
Re:
Feb 10, 2010, 19:05
19.
Re: Feb 10, 2010, 19:05
Feb 10, 2010, 19:05
 
What the hell is a supernanny and why should I care?
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11.
 
Re: Crysis 2 for the Holidays
Feb 9, 2010, 22:21
11.
Re: Crysis 2 for the Holidays Feb 9, 2010, 22:21
Feb 9, 2010, 22:21
 
theyarecomingforyou wrote on Feb 9, 2010, 12:30:
Only when you enabled AA did it start to look decent but that absolutely demolished framerates, even now with my current rig. It was a disaster from a technical perspective.

I'm surprised that so many people had problems. I played it with the pseudo-very high settings under Windows XP on a modest E8400 w/ a single 4850. While framerates hovered in the 30's, it was perfectly playable throughout.
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6.
 
Re: Crysis 2 for the Holidays
Feb 8, 2010, 23:18
6.
Re: Crysis 2 for the Holidays Feb 8, 2010, 23:18
Feb 8, 2010, 23:18
 
Probably one of the few people that actually thought Crysis was awesome. Let's hope they don't bundle the sequel with retarded DRM limits like they did Warhead.
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8.
 
Re: EA Financials
Feb 8, 2010, 23:13
8.
Re: EA Financials Feb 8, 2010, 23:13
Feb 8, 2010, 23:13
 
Icewind wrote on Feb 8, 2010, 20:55:
It's why I never understood how Interplay could die, since it had published all of the big PC games of the 90s. (BG1 and 2, IWD1 and 2, Fallout 1 and 2, MDK, etc.)

They stopped making money. People bitch and moan about it, but in the end, that's what matters in business.
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7.
 
Re: EA Financials
Feb 8, 2010, 23:11
7.
Re: EA Financials Feb 8, 2010, 23:11
Feb 8, 2010, 23:11
 
ldonyo wrote on Feb 8, 2010, 20:29:
The really sad part is that the accountants used all of their tricks to make the numbers they reported as good as these. The truth would probably cause most stockholders to sell every share of EA they have.

There aren't really any GAAP "tricks" to make numbers look better than they are. Hence, the deferred revenue in the GAAP portion and the GAAP loss versus the non-GAAP profit.

This comment was edited on Feb 8, 2010, 23:16.
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3.
 
Re: EA Financials
Feb 8, 2010, 20:02
3.
Re: EA Financials Feb 8, 2010, 20:02
Feb 8, 2010, 20:02
 
Tom wrote on Feb 8, 2010, 18:10:
Over a billion in revenue? Great. How about a net profit instead of a net loss? What do I know about business, though.

Is that a rhetorical question or are you serious?
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28.
 
Re: Ubisoft Teasing
Feb 5, 2010, 21:58
28.
Re: Ubisoft Teasing Feb 5, 2010, 21:58
Feb 5, 2010, 21:58
 
If Lucasarts has taught me anything, it's that these twitter pre-announcement announcements only lead to disappointment...
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11.
 
Re: DRM Discussion
Feb 3, 2010, 12:14
11.
Re: DRM Discussion Feb 3, 2010, 12:14
Feb 3, 2010, 12:14
 
I wonder if people actually avoid buying games because of DRM, or if it's just another excuse in the pirate rationale playbook. I know I don't buy games with install limits, but not DRM in general.

That said, companies really need to take a pro-consumer approach instead of an anti-pirate approach. Focus on delivering added value for paying customers instead of taking it away with DRM.

The only other way is to start enforcing copyright infringement via lawsuits, arrests, and so on. Pirates are, for the most part, unpunished. So naturally they aren't going to stop.

This comment was edited on Feb 3, 2010, 12:19.
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20.
 
Re: Valve on Steam Growth
Jan 29, 2010, 17:52
20.
Re: Valve on Steam Growth Jan 29, 2010, 17:52
Jan 29, 2010, 17:52
 
Warskull wrote on Jan 29, 2010, 15:21:
While steam may lag on permanent price cuts, I feel the make up for it with their sales. Steam puts things on sale sooner and gives a better deal than retail. You can very often catch a 25% off sales within the first 3 months. Just look at the absolutely insane sales this winter. Torchlight for 75% off, Trine for over 50% off, a bunch of games under $5, great deals on L4D2, and many others.

Steam's incredibly competitive sales are the top reason I keep going back to them.

Agreed. Their sales just can't be beat. And now they've started to discount games to ridiculous levels ($2 for the X-Com collection? SOLD!). Of course, the downside of all these sales is I've now got a backlog of Steam games that I have to eventually play. And the backlog is growing.
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31.
 
Re: Ubisoft Plans Mandatory Online Authentication
Jan 29, 2010, 12:43
31.
Re: Ubisoft Plans Mandatory Online Authentication Jan 29, 2010, 12:43
Jan 29, 2010, 12:43
 
When I initially heard about this, I thought it was online authentication only and I could probably live with that. But after finding out you have to be online not just to start the game, but the whole time you are playing it? No, not going to happen. Bye-bye Ubisoft games, I'll be buying from your competitors instead.
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32.
 
Re: Ubisoft Ubi.com Q&A
Jan 29, 2010, 12:31
32.
Re: Ubisoft Ubi.com Q&A Jan 29, 2010, 12:31
Jan 29, 2010, 12:31
 
dryden555 wrote on Jan 28, 2010, 15:12:
So much in games revenue is console-based these days I suspect ubisoft doesnt care if they annoy PC gamers.....

I'm surprised they haven't given up on PC gaming and gone console-only by now. They seem to be headed in that direction anyway.
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1.
 
Re: Dead or Alive- Paradise PSP Screenshots.
Jan 28, 2010, 10:23
1.
Re: Dead or Alive- Paradise PSP Screenshots. Jan 28, 2010, 10:23
Jan 28, 2010, 10:23
 
Remember when DoA used to be a fighting series?
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154.
 
Re: Pirates
Dec 17, 2009, 02:39
Re: Pirates Dec 17, 2009, 02:39
Dec 17, 2009, 02:39
 
You haven't refuted a damn thing. This is your whole argument: Used sales help people buy new games.

That's it. There's nothing else to it. You have no statistical evidence to support that claim. Nada.

Yup. And as I said, I'm qualifying the differences between piracy and used games, not quantifying them. Your cry for statistics is a red herring.

Your position relies on the idea that most of the people who sell games use that profit to buy new games.

No it doesn't. Once again, you are setting up a strawman for a beating.

Again (my point for the millionth time) is that some money from the used market helps fund the new market. That's it.

If most people use that profit to buy used games, your position is lost because the market ultimately loses money.

This is only the case if used games sales are directly cannibilizing new sales. Like I said, there are no numbers available for this and I don't think such a study exists.

But that's entirely seperate argument from qualifying the difference between piracy and used games sales. Something which you still don't seem to understand.

How convenient and completely missing the point. I don't give a damn about the "markets."

Apparently you don't give a damn about many things (including the law, ethics, cash flows, markets, staying on topic, difference between qualification and quantification... have I missed anything?)

Oh, the irony. Never once in this argument have I stated that used game markets and piracy are the same. My position has consistently been that buying a used game is the same as a downloading a pirated one because the developer of said game sees no money from either.

Now this is just silly. Looking at things in extreme isolation like that ignores the fact that situations vary. What really matters is the collective difference, which is what I've been talking about the whole time.

Your claim: Used sales help finance the market as a whole.

Yes.

My claim: Publishers and developers don't see a penny from used sales of their games, just like they don't see a penny from pirated copies.

Which is not true. Financing can be indirect (and in the majority of sales in either market this is going to be the case). Unless one buys everything directly from the developer, cash is flowing through intermediaries. The source of that cash is what you seem to be confused about.

My claim requires only logic. As such, it cannot be refuted. You keep presenting your claim as if it somehow refutes mine but it doesn't. It's a different argument, one that you have failed to support with the necessary facts.

Dude, your argument is god-awful. I don't even think you understand what you are even trying to argue for anymore.

1) You already admitted that some people buy new games by trading in used games. So this point is already accepted. Which was basically my entire point to begin with. So you've just been backpeddling like crazy since and getting nowhere.

2) I agree with this, but this is besides the point. I'm not making an argument over whether the used market is beneficial or detrimental, just that used game sales are not the same as piracy.

3) This assumption is not part of my argument. It's both a strawman and red herring all rolled into one!

4) I'm not sure what this has to do with anything other than calling yourself cheap. Which is all I was really looking for to begin with.

At the end of the day, I think the real gap here is you just don't understand the concept of financing a transaction via funds from a prior transaction. You're not thinking cash flows, you're thinking isolated transactions.

I think this argument is dead. I've proved my point, you already (previously) accepted it, and the rest of this is just a bunch of handwaving and general noise.

So good day to you, sir. Good day.

This comment was edited on Dec 17, 2009, 02:41.
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1.
 
Re: Morning Mobilization
Dec 17, 2009, 02:20
1.
Re: Morning Mobilization Dec 17, 2009, 02:20
Dec 17, 2009, 02:20
 
They should just turn the DoA series into a hentai dating game already. The way they are going, it's inevitable.
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420 Comments. 21 pages. Viewing page 12.
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