Xero wrote on Jun 17, 2013, 14:18:
I feel like DOTA's concept was Warcraft 3 for idiots. It lets you play and focus in on the hero aspect without all that micro control in between. I loved Warcraft 3 to death but honestly cannot find enough fun in controlling JUST a hero. Wc3 had the perfect balance of hero/unit/base building. Controlling just a hero is fun...once in a while.
Smellfinger wrote on Jun 17, 2013, 13:42:
MOBAs magnify horrific behavior by not allowing you to leave without being penalized. In Dota, you either play with assholes or you leave enough games and get put in a separate queue with even more assholes. The forced intimacy is what turns a lot of people off, myself included.
There's literally ZERO story or motivation for doing anything
Crustacean Soup wrote on May 12, 2013, 12:29:Silicon Avatar wrote on May 12, 2013, 11:45:A mod can also take advantage of the exploit, and crashing the game outright is just one possible outcome: a person could probably use this to run malicious code. I've never heard of someone delivering malware through a game mod and I'm sure Bethesda games aren't the only ones where modding opens you up to that, though...
His "exploit" requires you to have access to the console.
Wow. What a non-story. There are probably a million ways to make the game crash or otherwise screw up when you have access to the console.
dj LiTh wrote on May 3, 2013, 17:54:
They could call Counterstrike an Action simulator but that doesnt mean its not a FPS and shouldnt be called a FPS. Once they actually create something themselves then they can name it whatever they want.
Panickd wrote on Feb 14, 2013, 15:48:
I'm going to need a link to back that up because that sounds like pretty much the polar opposite of what Stallman stands for and pretty much anything he's ever said.
Just wish they would allow modding succession laws.
Rather, I would expect that the iPad would have a database of sectional charts, ILS approach charts, airport diagrams, etc., i.e. stuff that they'd carry around in paper form anyway.
But at least you'd have been PAID for those two weeks over the holidays.
Kitkoan wrote on Oct 30, 2012, 00:43:
Reading this gave me the belief that the BSD that it was similar enough to merit my statement.
Kitkoan wrote on Oct 30, 2012, 00:43:
As I said, last I knew, not it is this. From what I read it was, this is why Darwin code its available but why it can't be compiled into a working OS because only what its needed to be open sourced is.
Now, instead of acting like a little bitch, could you stop swearing at me and explain the differences and why Darwin is open sourced but not complete? Or do you have no idea? I took a quick look at the BSD license before my last response and from what I read, it works pretty much the same as GPL.
Valve needs to remember they don't release games in a vacuum- whatever features/mechanics they innovate for their next game their competitors are fast on their heels. If they're too long in getting to market then all the great ideas they've had will have already been played out by others.
Deus Ex. In DX, you had three endings: control the world by joining the Illuminati, destroy all technology and bring the world back to the dark age or merge with an omniscient AI and become a hybrid god.
Did you forget some of that (especially DLC) is tied to an account?I'm fairly certain you can get pirated DLC. I have no idea if it works mind, as I pay for my games & wouldn't want to risk my account for the sake of trying it.