At some point, one does need to ask: How many quirky 2D platform-puzzler games or big military shooters do I really need?
Videogames, even good ones, are trivially cheap these days, and I've turned down a lot of bundles even when they were $1 (or less, sans Steam keys) because they just didn't sound that interesting, and that's a big problem with the me-too approach of games these days.
Indie or not, I really don't care. I just want my games to offer something fresh and fun. I bought both Antichamber and Far Cry Blood Dragon on day 1. A one-man team vs the might of Ubisoft... I don't really care, but both of them offered a novel experience, which is what I wanted. Though even being novel isn't as important as being [i]good[/i]... I'd gladly take another iterative release of a Bioware-style D&D 2.5 game
Though I guess I'm somewhat anti-indie... If it isn't published by Valve on Steam, I'm a lot less likely to buy it