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User information for Carl

Real Name Carl   
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Nickname gsilver
Email Concealed by request - Send Mail
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Homepage http://
Signed On Oct 18, 2008, 23:18
Total Comments 134 (Novice)
User ID 54461
 
User comment history
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News Comments > For Honor Beta Concludes Today
18. Re: For Honor Beta Concludes Today Feb 13, 2017, 00:46 gsilver
 
Sigh. Didn't find the time to play it.
 
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News Comments > Out of the Blue
6. Re: Out of the Blue Feb 9, 2017, 11:17 gsilver
 
Plenty of places where winter is minimal and summers aren't too bad.

My folks live in a town (Silver City, NM) where the the average summer high is 87 with low humidity and 3" of snow in the winter.
It's not *gone* but that's a pretty easy winter.

It got up to over 60 degrees when I made a post-Christmas visit last year.
 
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News Comments > American Truck Simulator Going to New Mexico
11. Re: American Truck Simulator Going to New Mexico Feb 3, 2017, 16:18 gsilver
 
Cool to see my home state getting a release.
I'll probably pick this up the next time it has a decent sale.

I played a bit of ETS 2, and it's a fun game when I've had a stressful workday and want to relax.
 
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News Comments > Morning Legal Briefs
11. Re: Morning Legal Briefs Feb 1, 2017, 13:32 gsilver
 
Raise your hand if you think that this will just replace on-shore outsourced jobs with off-shoring US jobs.  
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News Comments > Gatherings & Competitions
1. Re: Gatherings & Competitions Jan 28, 2017, 10:43 gsilver
 
Whoa. Limit Theory is still a thing?

I was following development for a while, but lost interest when the dev fell off the face of the earth for a long time.
 
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News Comments > Descent: Underground in Development on GOG.com
17. Re: Descent: Underground in Development on GOG.com Dec 21, 2016, 18:13 gsilver
 
Alamar wrote on Dec 21, 2016, 15:47:
Agent-Zero wrote on Dec 21, 2016, 14:58:
always preferred Magic Carpet ... now that would be a good reboot

Magic Carpets were great games... There have been a few hobby developed attempts over the years, including my own, but they die off before getting anywhere near completion, including my own heh.
Oh, man, I loved Magic Carpet. That and Descent were my thing back in the day.

...And I'm still sore over the dev of Arcane Worlds abandoning it. Even if what we saw wasn't great, just the promise of a Magic Carpet-style game got me really excited.

But, I'm really glad that after all these years, Descent-like games are getting a bit of a resurgence.
Retrovirus, Sublevel Zero, NeonXSZ, Overload, and Descent: Underground. My favorite style of FPS gameplay is coming back!
 
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News Comments > SUPERHOT VR Released
11. Re: SUPERHOT VR Released Dec 8, 2016, 10:40 gsilver
 
Well, I'm a Vive owner who also backed the Superhot Kickstarter, so I have a code for Superhot VR

Revive status:
Partially Working Crashes after the first level


I guess that I'll have to wait a while...
 
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News Comments > Wacky Wheels HD
8. Re: Wacky Wheels HD Nov 23, 2016, 15:04 gsilver
 
I *did* play Wacky Wheels back in the day... but this still has me scratching my head and asking why?

I mostly played it because all I had was an old PC (and no proper console)
At the time, it was outdone by Super Mario Kart, and *now* well...

If I even find the time for a cart game, I'm playing Mario Kart 8.
 
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News Comments > EVE: Valkyrie for Vive Released
6. Re: EVE: Valkyrie for Vive Released Nov 17, 2016, 23:34 gsilver
 
I WANT... but not at this price.

From the outset, EVE: Valkyrie has looked like a $20 game, and given that it has pay/grind mechanics, definitely not structured like a full-priced game.


Well, I'm in no hurry (the player base had better stick around...)
Games on Steam go on sale, right?
 
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News Comments > Streamline For Free
1. Re: Streamline For Free Nov 17, 2016, 22:05 gsilver
 
Yeah. That's a good sign. Still early access and giving it away for free to boost the population  
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News Comments > Saturday Mobilization
18. Re: Saturday Mobilization Oct 9, 2016, 23:41 gsilver
 
I'd love to have fully-autonomous vehicles. Sleep to/from work. When I want to travel on weekends, hop in the car at 4 in the morning, wake up at my destination.

And if it isn't safe enough to do that, I don't want to relinquish control of my vehicle. Semi-autonomous driving just doesn't seem worth it. If anything, it seems somewhat scary.
 
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News Comments > Op Ed
23. Re: Op Ed Oct 4, 2016, 17:50 gsilver
 
Even when Early Access games do get finished, I find that a big problem is that it ruins games for me.
Like with Broforce, it was good in the EA phase, and I played a ton of it. Then, when the full thing came out, with loads of improvements and new content, I was already sick of the game, and couldn't be bothered to play it anymore.
 
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News Comments > Out of the Blue
6. Re: Out of the Blue Aug 13, 2016, 13:58 gsilver
 
Where I'm at, we've only had 14 days with the high below 90 in the last two months, with many of them much higher.

Today will be "only" 90 degrees here.
 
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News Comments > etc.
7. Re: etc. Aug 8, 2016, 13:29 gsilver
 
Creston wrote on Aug 8, 2016, 13:16:
RedEye9 wrote on Aug 7, 2016, 15:27:
The Valve expansion is strictly for the Steam Support division.

STEAM 2 CONFIRMED!
Does this one get rid of all the shovelware?
 
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News Comments > Evening Interviews
4. Re: Evening Interviews Jul 22, 2016, 13:15 gsilver
 
jdreyer wrote on Jul 21, 2016, 20:12:
I'm not a huge fan of twin-stick shooters, and this looks like that. Still if there was a speed governor so I could play it at about half the speed they show on the videos, I'd pick it up.
Cheat Engine can do this with almost any game. Just tick the speed hack box, and you can set it to whatever you want.

Useful to speed up games that are too slow (I dunno how I'd get through RPGs without this. Wait, I still don't) and slowing down ones that are too frantic, or ones that just aren't written for modern processors, like Saints Row 2, which runs way too fast otherwise.
 
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News Comments > Evening Interviews
3. Re: Evening Interviews Jul 22, 2016, 13:11 gsilver
 
This is why, even though I make a living doing software development, I'd never, ever risk it doing games. The cost/risk is too great.

Though 8k copies in the first month really isn't too bad for the average indie game in today's climate. I've seen really good games do *a lot* less. For example, I'm a big fan of 6-DOF shooters, and I watched NeonXSZ push under 2k copies.

As for the specific game... I'd never even heard about it before now. I do like mech games, but I'm more of a "first person, in the cockpit" kind of player, so I don't know if I'd pick it up.

I know devs hate to read this, but: Maybe I'll try it when it's in a bundle. I've got way too much stuff on my plate already. I have surprisingly little "real life" stuff, but I still haven't even found the time for games like Wolfenstein: The New Order, or even finish Doom, yet.
 
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News Comments > Evolve Going Free
16. Re: Evolve Going Free Jul 7, 2016, 10:24 gsilver
 
Evolve is a reason why I like open betas.
The beta was boring, so I didn't buy it. And even if they don't include some terrible Pay-2-Win scheme, the game is still boring, so being free doesn't change anything.

Meanwhile, I bought Overwatch on launch because of its open beta, and I'm happy with the purchase. It works both ways.
 
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Jun 23, 2016, 10:56 gsilver
 
I'm rather surprised that the 360 is still expensive.

I remember buying my Xbox 360 in 2009 for $200 (/w a $100 gift card)
It should be much, much less by now.
 
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News Comments > Next Week's Steam Summer Sale Confirmed?
48. Re: Next Week's Steam Summer Sale Confirmed? Jun 16, 2016, 18:01 gsilver
 
I'm probably going to pick up a bunch of VR titles during the Steam sale.

Once I thought that I already owned all the games... and now here's a whole new market.


I blame Humble Bundle... sooo many of my games come from them.
 
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News Comments > Street Fighter V Plans
2. Re: Street Fighter V Plans Jun 10, 2016, 13:25 gsilver
 
Yeah, but is there arcade mode?
You know, push start, fight against evenly-matched enemies with good AI and a minimum of chaff in-between?

Never was a fan of story in fighting games, but I play Arcade mode all the time. And it's the default one in every other fighting game, but missing in SF:V's launch.
 
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134 Comments. 7 pages. Viewing page 1.
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