Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Slash

Real Name Slash   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Slashman
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Aug 1, 2008, 12:28
Total Comments 2143 (Senior)
User ID 52205
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


News Comments > G2A Planning Changes
50. Re: G2A Planning Changes Jun 28, 2016, 17:23 Slashman
 
CJ_Parker wrote on Jun 28, 2016, 16:33:
Besides, I remember very well that publishers promised us to pass on any cost advantages from the move to digital. Of course that never happened. New games are still 49.99 to 59.99 (often times the latter these days since publishers like to apply console pricing to the PC version, too).

So the bottom line is that every single developer, indie and otherwise, is a greedy asshole who overcharges and walks away laughing all the way to the bank? They are all being dishonest about how much their games cost to make?
 
Reply Quote Edit Delete Report
 
News Comments > G2A Planning Changes
20. Re: G2A Planning Changes Jun 28, 2016, 12:32 Slashman
 
descender wrote on Jun 28, 2016, 12:12:
This is a nice change for the devs, but Valve is still footing the bill for hosting and delivering all of the content and patching and storefront etc...

Steam deserves their cut too... and we have a lot of people seemingly OK with stealing that from them by using services like G2A.

Actually, I don't think Steam gets a cut of anything sold outside of its store past the price of the initial cost of providing the keys.

I keep saying that people don't understand the magnitude of the service that Steam provides to developers and customers alike. People should take some time to go and read up on that on their main page for developers.
 
Reply Quote Edit Delete Report
 
News Comments > G2A Planning Changes
15. Re: G2A Planning Changes Jun 28, 2016, 12:06 Slashman
 
VaranDragon wrote on Jun 28, 2016, 11:48:
Let me illuminate you, though I fear it might be wasted on someone of your exceptionally high intelligence and insight. You see the reason Cutter mentioned Steam is because Steam was the pioneer in initiating regional pricing in the first place, before that happened regional prices were mostly non-existant in digital stores and publishers didn't even bother with them. You see even though Steam allows everyone to use any valid CD code, their store pricing is something that doesn't make this obvious at all. I remember distinctly the day that Steam changed all my prices from USD to Euros, even though at that particular time my country didn't even belong to the EU, and due to the exchange rate the prices for the games in the store shot up overnight by as much as 25%. The nerve of some people, preaching about greedy consumers and defending the poor defenseless capitalist corporations and monopolists. Ha.

You might want to tell the whole story, though. Steam itself does not force developers or publishers to adhere to regional pricing or indeed any price point. The most they can do is suggest a retail price for a region. The individual developers are still the ones pulling the trigger on the final prices.

In fact, just so we're all clear going forward, Steam forces very little of anything on any developer or publisher using its services. That includes Steam DRM. The final choice is always the game developer's or publisher's.
 
Reply Quote Edit Delete Report
 
News Comments > G2A Planning Changes
12. Re: G2A Planning Changes Jun 28, 2016, 11:42 Slashman
 
descender wrote on Jun 28, 2016, 11:31:
You idiots calling for an end to regional pricing don't seem to understand that the "fix" is locking you out of buying or using keys from other regions... it isn't "lower prices". Dumb dumb dumb.

It makes no sense on the internet, where one IP address is much like another.

It actually makes perfect sense. Do you think running datacenters for content delivery in those countries costs the same amount that it does to run one in the US? When given the option of barely selling any games for full price in a region that cannot afford it vs selling some games for a slightly lower price... literally no one would choose option A.


Valve is literally allowing you greedy fucks to take advantage of regional pricing when you shouldn't be able to... and you are bashing them for it. Dumb, dumb, dumb.

You do know that Steam is the default enemy of everything, right? Facts be damned!
 
Reply Quote Edit Delete Report
 
News Comments > Shadow Warrior 2 E3 Trailer
33. Re: Shadow Warrior 2 E3 Trailer Jun 28, 2016, 09:04 Slashman
 
shihonage wrote on Jun 28, 2016, 01:43:

You do sound pretty frustrated.

Yeah I always get frustrated when the sequel to a game I enjoyed is set to come out. In fact it leads me to write pointless diatribes on the state of modern FPS gaming...oh wait!
 
Reply Quote Edit Delete Report
 
News Comments > Shadow Warrior 2 E3 Trailer
31. Re: Shadow Warrior 2 E3 Trailer Jun 27, 2016, 20:57 Slashman
 
shihonage wrote on Jun 27, 2016, 16:18:
Slashman wrote on Jun 27, 2016, 16:06:
A self-important, man-baby who can't accept that other people have differing opinions than his own? Yeah...that's pretty much what you look like. How's that blanky working out for you?

The more riled up you get, the better this gets

You know, your first post is still there on the previous page right (seems a bit riled to me)? I just pointed out your whiny attitude, apparently striking a raw nerve in the process. Kids are easy to frustrate like that.
 
Reply Quote Edit Delete Report
 
News Comments > Shadow Warrior 2 E3 Trailer
28. Re: Shadow Warrior 2 E3 Trailer Jun 27, 2016, 16:06 Slashman
 
shihonage wrote on Jun 27, 2016, 15:48:
Slashman wrote on Jun 27, 2016, 09:38:
shihonage wrote on Jun 26, 2016, 23:10:
Slashman wrote on Jun 26, 2016, 22:42:
And yet people are going to buy and enjoy this game anyway if it's fun. Your rant will remain as pointless as you are.

It's okay, it's not the first time I cast pearls before swine.

Yep. Narcissism-laced vitriol is exactly the kind of pearl we all want more of!

This is what denial looks like.

A self-important, man-baby who can't accept that other people have differing opinions than his own? Yeah...that's pretty much what you look like. How's that blanky working out for you?
 
Reply Quote Edit Delete Report
 
News Comments > Shadow Warrior 2 E3 Trailer
25. Re: Shadow Warrior 2 E3 Trailer Jun 27, 2016, 09:38 Slashman
 
shihonage wrote on Jun 26, 2016, 23:10:
Slashman wrote on Jun 26, 2016, 22:42:
And yet people are going to buy and enjoy this game anyway if it's fun. Your rant will remain as pointless as you are.

It's okay, it's not the first time I cast pearls before swine.

Yep. Narcissism-laced vitriol is exactly the kind of pearl we all want more of!
 
Reply Quote Edit Delete Report
 
News Comments > Shadow Warrior 2 E3 Trailer
22. Re: Shadow Warrior 2 E3 Trailer Jun 26, 2016, 22:42 Slashman
 
shihonage wrote on Jun 26, 2016, 22:19:

Even your attempts at hannibal lectering suck

And yet people are going to buy and enjoy this game anyway if it's fun. Your rant will remain as pointless as you are.
 
Reply Quote Edit Delete Report
 
News Comments > Shadow Warrior 2 E3 Trailer
20. Re: Shadow Warrior 2 E3 Trailer Jun 26, 2016, 21:25 Slashman
 
shihonage wrote on Jun 26, 2016, 16:35:
Slashman wrote on Jun 26, 2016, 09:54:
You sound like a bitter little kid: "Everyone needs to have MY kind of fun or they suck! The whole world sucks! Now where's my blanky?!?!??"

And yet you're the one throwing a content-free tantrum in response to an argument you can't even comprehend.

And yet you think ranting on an internet forum will somehow remake the world in your image. Try not to break your arm off patting yourself on the back. Keep thinking you're more relevant and enlightened than everyone else. I'm sure it's what keeps you going.
 
Reply Quote Edit Delete Report
 
News Comments > Shadow Warrior 2 E3 Trailer
14. Re: Shadow Warrior 2 E3 Trailer Jun 26, 2016, 09:54 Slashman
 
shihonage wrote on Jun 26, 2016, 00:58:
This and D44M continue to prove that the art of making a good FPS has been lost. Hell, my 2D ASCII shooter has more original-Doom-era gameplay than most of this crap.

But then, what do you expect when you release an FPS for PC and consoles simultaneously? Same old shit. Weird-feeling movement, weird-feeling, oversized weapons, no symbiotic relationship between enemies and level design, no situational weapon use or opportunity to use any sort of strategy while cutting a path for yourself (thanks both to "improved" enemy AI, and level design valuing aesthetics over function).

Just run forward in a glorified tunnel until you land in a glorified arena, where you strafe in a circle and press the trigger repeatedly. With your EZ-mode versions of the katana or chainsaw. That's all the FPS designers of today can do. Bless their little skulls.

You sound like a bitter little kid: "Everyone needs to have MY kind of fun or they suck! The whole world sucks! Now where's my blanky?!?!??"
 
Reply Quote Edit Delete Report
 
News Comments > Shadow Warrior 2 E3 Trailer
2. Re: Shadow Warrior 2 E3 Trailer Jun 25, 2016, 13:38 Slashman
 
Will get this on release day!!!!

Must get more Wang!

Side Note: That guy who was playing seemed like he never played an FPS before.
 
Reply Quote Edit Delete Report
 
News Comments > Steam Summer Picnic Sale Underway
56. Re: Steam Summer Picnic Sale Underway Jun 24, 2016, 09:13 Slashman
 
PHJF wrote on Jun 24, 2016, 08:55:
Great comparison? Bits of data don't have material value which significantly varies from region to region. It's a god-awful comparison.

Not when you're talking about a luxury product which nobody NEEDS to survive. Food...not so much on the same level.

Also, if you read the articles, they are mixing legit keys in with fraudulently obtained ones. That's supporting black market business and fraud there.
 
Reply Quote Edit Delete Report
 
News Comments > Sins of a Solar Empire: Rebellion Outlaw Sectors DLC
6. Re: Sins of a Solar Empire: Rebellion Outlaw Sectors DLC Jun 22, 2016, 22:07 Slashman
 
Can someone please kill off these MOBAs already?  
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Alpha 2.4
102. Re: Star Citizen Alpha 2.4 Jun 21, 2016, 10:27 Slashman
 
Comet, you might be forgetting that people can go back and read the previous posts in this thread.

You are the first person to write a whole article's worth of pro-SC fluff and your reasoning that its business as usual for AAA games.

Pretty much everyone up to that point was either writing short posts for or against based on their opinions and one person took the time to explain the current spawning mechanics.

You started this nonsense. And now you're talking like you just stepped in to be the neutral voice of common sense.

And sorry, but no one has to share your optimism or opinion about this game no matter how bright eyed and bushy tailed you get. Unless you're a veteran game developer with years of AAA experience under your belt then you have no better grounds to stand on than any of us.

For the record I've talked to at least one such person and found they aren't all that optimistic either. Needless to say I trust their take more than yours, even if they turn out to be wrong. (And no that person isn't Derek Smart)

You said people should be concerned about the TOS but then ask what that has to do with the company's ability to put out the game. I dunno...why would they need that kind of TOS in the first place if everything is peachy in SC land?
 
Reply Quote Edit Delete Report
 
News Comments > Offworld Trading Company Toolkit DLC
4. Re: Offworld Trading Company Toolkit DLC Jun 21, 2016, 00:57 Slashman
 
I agree with Cutter on this one. Stardock has shifted its MO to a "minimal launch then shore it up with DLC" policy that is now part of all their titles. Bad taste left in the mouth for me.  
Reply Quote Edit Delete Report
 
News Comments > Warhammer 40,000: Inquisitor Martyr Videos
3. Re: Warhammer 40,000: Inquisitor Martyr Videos Jun 20, 2016, 23:10 Slashman
 
I want a Space Marine sequel with improved combat and more Titus kicking Ork booty into the next galaxy!!

Don't need another aRPG people.
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Alpha 2.4
99. Re: Star Citizen Alpha 2.4 Jun 19, 2016, 14:15 Slashman
 
Comet, if you want to keep repeating that SC is AAA game development business as usual and have it become your security blanket, awesome. Do it.

But you really need to start asking yourself why this is so important to you. Most of the rest of us just talk about SC when there is a headline. Apart from Derek Smart, no one else here gives that much of a rat's ass otherwise.

If the latest TOS changes don't bother you, good for you. I hope your investment pays off. But the fact that you want to keep acting like there are absolutely no grounds for anyone to doubt this project, and that as multiple people have repeatedly pointed out, that Chris Roberts isn't really the genius you think he is, makes you seem a bit compulsive obsessive.

Why this drive to try to convince the rest of us.

The rest of us don't have that faith. Get over it...or not.

This comment was edited on Jun 19, 2016, 15:27.
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Alpha 2.4
94. Re: Star Citizen Alpha 2.4 Jun 18, 2016, 19:56 Slashman
 
Kxmode wrote on Jun 18, 2016, 16:53:

That's one reason why leader designer Rob Irving left CIG. In the interview, you get the sense he's under NDA constraints, but you also get the feeling that, before leaving CIG, he knew Roberts had elevated his game to dangerous levels of scope creep. Likely to the point that it made development and production unsustainable; something he didn't want on his professional resume. Now it's probably worse with the hard deadline Roberts set for SQ42.


That's exactly what I've been saying. Rob Irving isn't some low-level disgruntled employee. If everything was A-OK, why the hell would he leave a project like this? This dude worked on Wing Commander Prophecy. This is exactly the kind of thing he'd want to see succeed.
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Alpha 2.4
86. Re: Star Citizen Alpha 2.4 Jun 17, 2016, 19:29 Slashman
 
Comet wrote on Jun 17, 2016, 15:58:

Is CIG any different from other devs be it following the traditional funding model or crowdfunding and if so what makes them different?


They are being lead by a crazy person?

You expect me to say that the people working on the game are somehow different from other normal game industry workers? What is the point?

Any large game project hires people from the industry to work in it. Most people are going to work if the pay is good because it's food on the table.

So yeah, the person in charge of the project is the major source of worry for everyone who knows what he's like. In pretty much every previous scenario, he's needed to be reigned in and in some cases had the game taken away from him (Freelancer). Feel free to keep pretending he doesn't matter here and I guess I can understand why you think everything is A-OK.
 
Reply Quote Edit Delete Report
 
2143 Comments. 108 pages. Viewing page 3.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


footer

Blue's News logo