Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Chicago, IL 11/17

Regularly scheduled events

User information for Slash

Real Name Slash   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Slashman
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Aug 1, 2008, 12:28
Total Comments 2287 (Senior)
User ID 52205
 
User comment history
< Newer [ 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 ] Older >


News Comments > Fallout 4 Patch Breaks Mod Support
44. Re: Fallout 4 Patch Breaks Mod Support Dec 8, 2015, 07:25 Slashman
 
Cutter wrote on Dec 7, 2015, 18:12:

Ooohm yeah. I'm gonna' have to sorta disagree with you there, Bob.

The only reason Bethsoft's games have the longevity they do is because of the PC and those self-same mods. I have 435 hours on Skyrim. Without mods it would have been 40'ish. Just go take a look at Nexus Mods mod numbers. Sky UI alone has been downloaded almost 11 million times. Look at the top 25 mods and each of them have been downloaded anywhere from 1 or 2 million plus to 25 million times! So yeah, it's very much about the mods.

OK fine. I just wonder how many times you have re-downloaded a mod when its version changed. I have probably downloaded Cloaks of Skyrim about 15 times. I've downloaded every version change of the Unofficial Skyrim patch mods for each expansion and main game. Same for SkyUI(which has had 15 revisions).

I've downloaded mods that were required to make mods I wanted to use work...and those multiple times.

So all of a sudden, several million downloads doesn't seem like such a huge number if the average mod user is always updating does it?

So if my modest 33 mods have had an average of 10-15 downloads not counting things like complete reinstalls of the game or system upgrades, 11 million downloads is a LOT less impressive for a single mod...and most mods number in the thousands of downloads.
 
Reply Quote Edit Delete Report
 
News Comments > FINAL FANTASY VII Remake Using Unreal Engine 4
3. Re: FINAL FANTASY VII Remake Using Unreal Engine 4 Dec 7, 2015, 19:54 Slashman
 
harlock wrote on Dec 7, 2015, 18:46:
FUCK ALL THESE REMAKES

The gameplay that they've shown looks really good though so I"m at least interested. Been a loooong time since I played FF7.
 
Reply Quote Edit Delete Report
 
News Comments > Fallout 4 Patch Breaks Mod Support
26. Re: Fallout 4 Patch Breaks Mod Support Dec 7, 2015, 17:39 Slashman
 
ItBurn wrote on Dec 7, 2015, 14:44:
It's just my opinion. Also, devs, and even marketing, often have no idea. They think they do though. Nothing makes people look at videos of a game like mods. You'll see top rated videos about Skyrim for years because there's always this new hilarious mod. This generates continued interest and sales long after the game is released. And that's just what I think is the main reason mods are the most important; there are others.

Console gamers also watch Youtube.

Yeah they are some clueless devs out there, but no way are we talking mod users making up the kind of numbers that would make or break a game.

Most folks don't want to futz around with modding.

I use a modest 33 mods in Skyrim. From a fresh install to getting all of them to play nice together is a day's work. Especially so if you're using mods that affect similar assets. You're overestimating the average gamer if you think most people who buy a title go through this trouble. Hell sometimes I don't want to.

And console users are NOT swayed by mods they can't use. The only way that would make a difference is if they either own a gaming PC or they were inclined to go out and get one because someone did a nifty Skyrim retexture.

Sure mods make me come back to the game, but I also have at least 2 or 3 friends who play/played pure vanilla Skyrim and had zero interest in modding it. And they aren't 'casual' gamers.
 
Reply Quote Edit Delete Report
 
News Comments > Fallout 4 Patch Breaks Mod Support
8. Re: Fallout 4 Patch Breaks Mod Support Dec 7, 2015, 14:40 Slashman
 
ItBurn wrote on Dec 7, 2015, 14:09:
No way this is intentional. Mods are probably the main reason why Bethesda's games are so popular nowadays. If I was forced to find a reason why they'd block the current mods, it would be because they're not possible on consoles. These mods aren't made with the editor(which isn't available yet) and would be impossible to do on a console. Maybe Beth wouldn't want console gamers to feel left out...

I'm not saying that I don't love mods and mod support, but maybe you should try talking to actual game developers before making statements like: "So and so's game is successful because of mod support."

The fact is that many more people play Fallout and TES games un-modded than they do modded.
 
Reply Quote Edit Delete Report
 
News Comments > Gigantic Delayed; Motiga Layoffs
1. Re: Gigantic Delayed; Motiga Layoffs Dec 7, 2015, 09:49 Slashman
 
Oh noes!!! How will we ever live without another MOBA?

It breaks my heart... Bigcry
 
Reply Quote Edit Delete Report
 
News Comments > Paragon is a MOBA
20. Re: Paragon is a MOBA Dec 7, 2015, 08:26 Slashman
 
MoreLuckThanSkill wrote on Dec 7, 2015, 06:48:
Phew, almost a week went by without the announcement of another MOBA! That's a relief.

Go stand in the corner and no cookies for you!!!
 
Reply Quote Edit Delete Report
 
News Comments > AX-EL - Air XenoDawn Released
3. Re: AX-EL - Air XenoDawn Released Dec 6, 2015, 08:47 Slashman
 
So there isn't like a single player campaign or anything?  
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
17. Re: Morning Consolidation Dec 1, 2015, 09:04 Slashman
 
Agent.X7 wrote on Nov 30, 2015, 21:03:
Not much hope for the XBone anyway. Just finished Tomb Raider on my Bone and sold it. TR cut scenes were so choppy it was ridiculous, and in certain areas the frame-rate dipped noticeably. I kept my CE stuff, but the game and box are gone. I'll 100% it on PS4, thanks. (Also, a bug prevented a lot of players form completing side missions past a certain point. That was fun.)

JC3 is definite PC purchase for me.

But...but... Next Gen! Bigcry
 
Reply Quote Edit Delete Report
 
News Comments > On Gratuitous Space Battles 2 Support
8. Re: On Gratuitous Space Battles 2 Support Nov 25, 2015, 13:12 Slashman
 
harlock wrote on Nov 25, 2015, 12:42:
and says this is in part due to strong competition in the genre around the time it was released

right, competition with actually good games, which this will always lose, because its a peice of shit

I don't know if this one is a bad game or not, but not every game that loses or fails is a bad game.

In fact, plenty of games that are cult classics and well loved did poorly. It's the nature of the business.

The Homeworld series is a great example of this. Neither 1 or 2 sold as well as the developers or publishers expected. That's why there is still no 3. HW2 gained in popularity long after its launch period was over.

Marketing hype sells games and the average PC gamer's tastes aren't nearly as refined as we pretend they are. Why else does COD keep selling and selling and selling the same game?
 
Reply Quote Edit Delete Report
 
News Comments > Just Cause 3 Specs
11. Re: Just Cause 3 Specs Nov 24, 2015, 13:15 Slashman
 
Creston wrote on Nov 24, 2015, 12:55:
Wow, I'm almost minimum spec except for the graphics card. Somehow I think it'll still run just fine.

That's the point though. Why inflate minimum specs just for the hell of it?

Most of the time games just come out badly optimized.

Even Witcher 3 runs OK with a GTX 660.

I have NEVER built my systems to be top end. Mid range works just fine for me with pretty much every game.

When Witcher 2 first came out, I swore I'd need a new card to run it properly. Then magically they started patching in optimizations and the same card could run it with settings higher than before.

It would be a welcome change if devs could start doing the optimization passes BEFORE release.

 
Reply Quote Edit Delete Report
 
News Comments > Just Cause 3 Specs
6. Re: Just Cause 3 Specs Nov 24, 2015, 11:39 Slashman
 
Cutter wrote on Nov 24, 2015, 11:34:
Yeah, seems to me a lot of devs are getting lazy these days with PC specs. If they can do it on a console they can do better on a PC with less.

I agree. A 670 minimum is pretty high.

Think I'll wait for release and see what the REAL reqs are and if patches address any performance issues.

The last game ran amazingly well with even modest specs at the time of release. Not sure what they are trying to pull now. The current console gen is shite.
 
Reply Quote Edit Delete Report
 
News Comments > Endless Legend Workshop Support and DLC
5. Re: Endless Legend Workshop Support and DLC Nov 21, 2015, 13:13 Slashman
 
I'd say that the expansions/DLC and free content updates really helped. The full game(with DLC) in its current state is worth it IMO.  
Reply Quote Edit Delete Report
 
News Comments > Endless Legend Workshop Support and DLC
2. Re: Endless Legend Workshop Support and DLC Nov 21, 2015, 09:12 Slashman
 
Yeah this just-released free update is huge. A lot of attention payed to the AI after exhaustive discussions on the forums with the players.  
Reply Quote Edit Delete Report
 
News Comments > Mordheim: City of the Damned Launch Trailer
5. Re: Mordheim: City of the Damned Launch Trailer Nov 19, 2015, 13:23 Slashman
 
The masochist in me is ready!!! Nod Whip  
Reply Quote Edit Delete Report
 
News Comments > EA's "Gigantic Action" Game Plans
9. Re: EA's Nov 17, 2015, 13:34 Slashman
 
Cutter wrote on Nov 17, 2015, 12:48:
Games designed by marketers. No thanks.

But they say it'll be really, really good!!!
 
Reply Quote Edit Delete Report
 
News Comments > Fallen Enchantress Ultimate Edition Released
6. Re: Fallen Enchantress Ultimate Edition Released Nov 17, 2015, 13:32 Slashman
 
CJ_Parker wrote on Nov 16, 2015, 21:02:
Hahahaha user reviews = mixed = kthxbai

OK but you're missing out on a really good game.

They really did a lot of work on this and apart from the Dead faction not being very good when set as an AI player, the game has a LOT to offer.

I have a lot of hours in it and I would recommend everything except maybe the Dead DLC and the DLC that adds new leaders. Everything else is great. Especially the new stamina mechanic added to combat.
 
Reply Quote Edit Delete Report
 
News Comments > Jade Empire Free on Origin
8. Re: Jade Empire Free on Origin Nov 15, 2015, 17:49 Slashman
 
Kajetan wrote on Nov 15, 2015, 17:16:
ItBurn wrote on Nov 15, 2015, 17:05:
I loved both Kotor games, but I hated Jade Empire, a lot. It was a terrrrible port on PC.
It was NOT a terrible port. It was quite a decent, well done port. Controls, graphics, all good.

But i hated it. Thinking that i would get some kind of RPG, like most Bioware games were, i got a brawler instead. I hate brawlers because i suck at playing them.

You 'suck' at brawlers because you don't like them and don't want to learn play them. Unless you have some handicap or other, there is no reason you couldn't learn to play a fighting game. It's not rocket science.

It's like some other dude I know who declared that he hates RPGs because he sucks at them. You know...because every single RPG in the world has the same mechanics and rules and so he sucks at every one...even the most simple and straightforward ones. So everything from CRPGs to JRPGs to ARPGs play the same, so one can make a universal statement like that with confidence.

I don't like certain types of games. It doesn't mean I suck at them or that I couldn't play them from start to finish, I just don't like them.
 
Reply Quote Edit Delete Report
 
News Comments > MechWarrior Online Coming to Steam
19. Re: MechWarrior Online Coming to Steam Nov 14, 2015, 18:16 Slashman
 
Tomas wrote on Nov 14, 2015, 17:33:
Every time there is a post on blues about MWO the same crap is said.

Yes it has lots of things you can complain about, but at the sane time there are lots of us who, complaints aside, play it a lot. It's not for everyone, but for some people it's still a fun ride. I've played thousands of matches and i still enjoy it.

It's not pay to win. Every time someone says that I have to wonder if they understand what the phrase even means. I've spent about 40 dollars on the game, mostly to buy mech bays and one light hero. I currently own 50 mechs. As I noted, only one was bought with real money. I've never once felt someone could part money to win. It's just not true. Sure you can post money to get more stuff, but there's a metric crap ton you can get for no money. All that said, if you don't like the game the grind will suck. If you do like it the grind still sucks but at least you enjoy playing so you'll cope. There is a serious economy grind and it should but probably won't get fixed.

Is it ready for steam? Not really, but they seem committed. I don't think it'll hurt anything, but they will lose a lot of new players quickly because of various barriers to getting started. The steam launch could be a lot stronger.

This game gets way more hate than it deserves. Yes it has a checkered past. But in the end, like I said, lots of us still play it more than any other game.

You know that's great and all but there are a lot of us who really just wanted a good single-player MW game with optional multiplayer. Not this F2P nonsense.

So yeah. It gets a lot of hate because not only is it not that, but it's still lackluster as what it is. All the things the people who have been playing it want that it still doesn't deliver, like decent, official clan systems integrated into the game contribute to the blah feeling.

So yeah, it's not the worst F2P game out there. Big freaking whoop! That must surely automatically make it great.
 
Reply Quote Edit Delete Report
 
News Comments > MechWarrior Online Coming to Steam
11. Re: MechWarrior Online Coming to Steam Nov 14, 2015, 16:18 Slashman
 
Is a good single-player MW game too much to ask?  
Reply Quote Edit Delete Report
 
News Comments > Mordheim: City of the Damned Campaign Trailer
2. Re: Mordheim: City of the Damned Campaign Trailer Nov 12, 2015, 13:58 Slashman
 
I've been keeping a not-really-close eye on it but never jumped in on EA.

It looks cool enough to buy.

 
Reply Quote Edit Delete Report
 
2287 Comments. 115 pages. Viewing page 19.
< Newer [ 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 ] Older >




Blue's News is a participant in Amazon Associates programs
and earns advertising fees by linking to Amazon.



footer

Blue's News logo