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Real Name Slash   
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Nickname Slashman
Email Concealed by request - Send Mail
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Homepage http://
Signed On Aug 1, 2008, 12:28
Total Comments 2214 (Senior)
User ID 52205
 
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News Comments > On Sale
5. Re: On Sale Jan 3, 2016, 22:12 Slashman
 
I didn't buy anything big this year.

Interplanetary. Grim Dawn. Dungeon of the Endless.

Grim Dawn is friggin awesome!!!
 
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News Comments > PC Killer Instinct a Windows 10 Exclusive
10. Re: PC Killer Instinct a Windows 10 Exclusive Jan 3, 2016, 17:06 Slashman
 
It's crap like this that makes me wonder exactly who is pulling the strings up there in Redmond.

Why would a console-focused fighting game (and not even a hugely popular one) be considered some sort of killer app for Windows 10 exclusivity?

To answer your question Jerykk, they only want to APPEAR to support PC gaming (I don't even think they know what that means honestly). What they still want more than anything else is for XBox 1 to become the default gaming system in most households.

 
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News Comments > Op Ed
17. Re: Op Ed Jan 2, 2016, 18:58 Slashman
 
Aw friggin' hell! I'm agreeing with Cutter again!!! Wall  
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News Comments > On Sale
6. Re: On Sale Jan 2, 2016, 17:33 Slashman
 
jdreyer wrote on Jan 2, 2016, 17:18:
Okay, I picked it up since y'all recommended it so much,


Good work soldier!
 
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News Comments > Op Ed
11. Re: Op Ed Jan 2, 2016, 17:21 Slashman
 
The Raven wrote on Jan 2, 2016, 16:56:
jacobvandy wrote on Jan 2, 2016, 15:24:
So they basically endorse this practice, which ruins the ability to offer a special, limited-time discount, because you end up losing a lot of the extra dollars per sale you were getting from people who had bought it the day or the week before.

Bullshit. Take a look at this article, and pay special attention to the graph of Steam Revenue halfway down (the third one).

Notice how the revenue (not sales count, but REVENUE) in the month before a sale is shit, and shoots way up during the sale. That means that the number of units sold before the sale are minimal compared to the number sold during the sale. Now this is one small indie game, and not every game has such low revenue between sales, but there are many examples of similar behavior. Steam sales are huge revenue earners for most games, and the few people who bought the game just before the sale (and the even smaller percentage who played less than 2 hours and want to go through the hassle to get a refund) are insignificant.

This effect has nothing to do with deep discounts as far as money goes.

Are some developers stupid, and making bad decisions because they are afraid of this effect even if it's not rational? Sure. Nobody ever accused CliffyB of rationality. He's always been a hothead.

Edit: typo

Not to discredit the rest of your post but its not CliffyB. It's Cliffski. They are not one and the same.
 
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News Comments > Red5 Misses Payroll
23. Re: Red5 Misses Payroll Dec 29, 2015, 10:23 Slashman
 
Beamer wrote on Dec 29, 2015, 09:18:
This isn't just standard games industry stuff, it's standard start-up stuff.

You say they should have either stopped the employees from working or done layoffs. The problem with those ideas is that it's throwing in the towel. It's essentially closing shop.

I am not defending what they did, just explaining that the reason it's common is that management keeps hoping for a new infusion of cash. They're hoping that someone will invest in them, or even buy them, to keep the company afloat and keep the business running. To keep those employees employed.

Once there's a layoff, this is less likely. The company has less value because the people that gave it value are gone. Instead, anyone looking to buy is more likely to buy assets, and no one will invest because the people you want to invest in were just let go and are unlikely to come back.

Essentially, after a few rounds of layoffs, and now this, the company is almost definitely done. But this gave them two more weeks to try to avert that.

This is a developer for an already F2P MMO that is doing badly. What magic would make that suddenly right in a few weeks?

The writing would have already been carved into the wall months before. MMOs don't lose traction all in one go.

Startup or not, screwing over people who you didn't have to screw over is shitty.

And for the record, I worked for a small company once and the owner came to me and told me that things were looking bad and he had to lay me off. You know what? That was the right thing to do. the company was his dream and his baby but reality is friggin' reality. I respect him way more for that than if he had let me work for the next two/three months with nothing to pay me with.
 
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News Comments > Red5 Misses Payroll
20. Re: Red5 Misses Payroll Dec 29, 2015, 07:09 Slashman
 
cento wrote on Dec 29, 2015, 05:38:
Rigs wrote on Dec 29, 2015, 04:22:
I kinda assumed that it would have been interpreted that since I've been gaming this whole time that I would obviously know the industry around the hobby (and career, as a system builder) I've pretty much dedicated my life to. One of those read-between-the-lines things. Much of my knowledge didn't actually come from playing the games, per se, but from reading about them, and the industry, in gaming magazines, of which I have over 500 in five big plastic containers (comprising nearly every issue of CGW, PC Gamer and NEXT GEN in the 90's, along with others, some going back to '89)... ;)

Except that being an avid enthusiast, even reading so much about it... is nothing like the knowledge of having been in the industry.

Case in point, no one in the industry - NO ONE - would respond with any kind of shock to these events at Red5 as you expressed. That difference is huge. Actual familiarity means not having a bit of shock - because it is just that common. Instead, those of us that know it, just shake our heads sadly and hope these poor souls land back on their feet quickly.


P.S. - totally not attacking you. I appreciate your enthusiasm for the hobby. just sharing insight from someone that has been through exactly what these folks at Red5 are going through now.

To be fair, I don't think it's a matter of him or anyone being surprised at a company going under. But rather that they allowed staff to continue to work(apparently the ENTIRE staff compliment) without any means to pay them. Then they say they are working to resolve the issue. Layoffs should have been way before this and now that this has happened, they should be doing them right now.

I think we all know the game industry is shitty. But losing your job with little notice is different to being allowed to work with no pay incoming.
 
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News Comments > Red5 Misses Payroll
2. Re: Red5 Misses Payroll Dec 28, 2015, 18:23 Slashman
 
That is seriously shitty.

You're telling me the management didn't see this coming?

If you're that deep in the hole, it might be time to shut up shop.
 
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News Comments > New Star Citizen Alpha
7. Re: New Star Citizen Alpha Dec 25, 2015, 19:01 Slashman
 
Kxmode wrote on Dec 25, 2015, 17:21:
Are we there yet?

We're not there...
 
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News Comments > BATTLETECH Progress Report
18. Re: BATTLETECH Progress Report Dec 23, 2015, 16:56 Slashman
 
CJ_Parker wrote on Dec 23, 2015, 14:55:
Slashman wrote on Dec 23, 2015, 13:36:
But I loved the Mad Cat. Why is it NOT in the game?

Because I specifically pledged to not have any insane meowing in the game. That's why.

You're despicable!!!
 
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News Comments > BATTLETECH Progress Report
11. Re: BATTLETECH Progress Report Dec 23, 2015, 14:54 Slashman
 
InBlack wrote on Dec 23, 2015, 13:43:
Slashman wrote on Dec 23, 2015, 13:36:
But I loved the Mad Cat. Why is it NOT in the game?

It's a CLAN mech. (The story seems to be set in the inner sphere before the appearance of the Clans). Also known as the Timber Wolf. One of my favorites too.

If the game is successful, you can bet your ass they are going to be adding some kind of Clan expansion. (At least I hope they will, I always hated the bickering inner sphere Houses, except for Davion, kind of had a soft spot for the Prince)

Somebody fast forward time so I can get the game, then rewind it again so I can play it for that much longer than its been out! Devilish
 
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News Comments > BATTLETECH Progress Report
8. Re: BATTLETECH Progress Report Dec 23, 2015, 13:36 Slashman
 
But I loved the Mad Cat. Why is it NOT in the game?  
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News Comments > Torment: Tides of Numenera Beta Delayed
4. Re: Torment: Tides of Numenera Beta Delayed Dec 22, 2015, 23:33 Slashman
 
I want Bard's Tale 4 NOW!!!!  
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News Comments > Batman: Arkham Knight Patched
4. Re: Batman: Arkham Knight Patched Dec 19, 2015, 17:54 Slashman
 
Creston wrote on Dec 19, 2015, 11:30:
This turned out to be more X:Batman Rebirthed.

Sad but very true.
 
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News Comments > French Steam Lawsuit
28. Re: French Steam Lawsuit Dec 19, 2015, 08:03 Slashman
 
Suppa7 wrote on Dec 19, 2015, 03:10:
Slashman wrote on Dec 18, 2015, 23:46:
Lastly, why the hell would people even want to bother with this when digital games are very reasonably discounted all the time?

The bottom line is that people like to make a bunch of noise about insignificant crap and call it a noble crusade.

The bottom line is you're unaware of the degree of DRM and locked down nature of modern games compared to the 90's, the fact you'd say this means you're idiotic.

The bottom line is you don't know me and I've been PC gaming since the 80s.

But you know there are always people like you who want to impress everyone else with crap talk about how tragic it is that you can't give a game to your grandchildren because of Steam and how Steam is a huge conspiracy against humanity yadda yadda yadda.

I've seen it time after time in every gaming forum and it remains as pointless now as it ever was. Because most of you people don't even freaking know how Steam actually works. And the shit that you keep blaming them for is, in fact, mostly all up to the developer and not Valve. Steam is only DRM when a developer decides to MAKE it be DRM.

Of course, I don't expect you to actually do any research into the subject. I expect that you'll keep beating your chest about how very righteous your first world cause is. And you'll break your own arm off patting yourself on the back over all the the people you're saving from themselves. Except that they just don't frigging care and only want to play their games and move the hell on with their lives.
 
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News Comments > Batman: Arkham Knight Patched
2. Re: Batman: Arkham Knight Patched Dec 19, 2015, 07:50 Slashman
 
yonder wrote on Dec 18, 2015, 23:31:
Good to see they still have DLC scheduled

Yep...that's the important part right there. Good job WB and Rocksteady! Rolleyes
 
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News Comments > French Steam Lawsuit
23. Re: French Steam Lawsuit Dec 18, 2015, 23:46 Slashman
 
CJ_Parker wrote on Dec 18, 2015, 20:20:

No it would not happen that way. He has put some decent effort into it but his reasoning is still flawed.

First, many people are still hoarders and collectors so -no- not everyone will use the used game market. There will still be many people who will buy games to keep them.

Secondly, supply and demand. It is impossible that a relatively small number of copies will circulate between millions of people. This would drive or keep the prices up so that many people would just buy new instead of being ripped off by a random n00b.

Thirdly, I don't know about a 30% cut but there would definitely be a way for Valve and the publishers/developers to earn a few % from each used game sale (transaction). They *might* even end up making more money that way than from regular sales because the sheer number of transactions might more than make up for the people you lose to the used market.

Eventually, I believe that the used market can not be much bigger than the market of people waiting for sales or using key sites. It's the cheapskate segment and it will always be limited.

There is a flaw in YOUR argument as well. There is no difference between a used digital product and a brand new one. That alone makes people do things like wait for sales with big discounts.

The difference with the ability to sell 'used' digital products is that now those people won't need to wait and will simply buy from people who want to sell and move on. There is no way you can tell me that is not going to have a hard and direct effect on the market. You're talking about a non-degradable and infinite product.

Also, what numbers do you have to backup your statement that 'many' people are hoarders in the manner you claim?

In addition, Valve taking a cut of second hand sales may be good for valve but how good is it for the small developer? If that cut has to be split, it is going to have to be a significant cut, which then makes the whole reselling proposition pointless as well as hurtful for the developer.

Lastly, why the hell would people even want to bother with this when digital games are very reasonably discounted all the time?

The bottom line is that people like to make a bunch of noise about insignificant crap and call it a noble crusade.
 
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News Comments > New Conan Game Planned
22. Re: New Conan Game Planned Dec 18, 2015, 14:57 Slashman
 
Herb Tarleck wrote on Dec 18, 2015, 14:51:


I bet its gonna be a F2P moba

Stop uttering those words. It makes them multiply!!!
 
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News Comments > Star Citizen Procedurally Generated Planets
61. Re: Star Citizen Procedurally Generated Planets Dec 17, 2015, 22:58 Slashman
 
Razumen wrote on Dec 17, 2015, 22:40:
No, he said they are HOPING to have the full PU working by the end of 2016. That's is a far cry from saying that it WILL be fully done, and not anywhere close to a guarantee. Anyone at least partially familiar with game development knows that every hopeful release date should be taken with a lot of salt, especially for big titles.

OK wait what? Every hopeful release date? If you can't semi-accurately predict when a project you're in charge of will be completed, you've got some issues. This isn't the first or second delay here. It's the we've lost count of the number of times we've been wrong' delay.

Now I really have no investment in SC at this point but that's really not filling me with confidence. When you're at the point where you start giving release date estimates, you should have things nailed down to a certain extent. Otherwise you don't give estimates or make promises.
 
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News Comments > X Rebirth: Home of Light Announced
13. Re: X Rebirth: Home of Light Announced Dec 15, 2015, 13:37 Slashman
 
BAH! Teladi!

Go Split or go home! Fight
 
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2214 Comments. 111 pages. Viewing page 14.
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