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Real Name Slash   
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Nickname Slashman
Email Concealed by request - Send Mail
ICQ None given.
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Homepage http://
Signed On Aug 1, 2008, 12:28
Total Comments 2144 (Senior)
User ID 52205
 
User comment history
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News Comments > Op Ed
44. Re: Op Ed Oct 9, 2015, 09:24 Slashman
 
RedEye9 wrote on Oct 9, 2015, 08:58:
It boils down to the fact that Smart has never had much merit to begin with and if any of his points did actually contain some merit they just get buried under his diatribe.

The thing is that we can look at what CIG is currently offering, what they have said, what they have done and what they have promised and still come away with some troubling questions without relying on Smart. I think that is the actual point.

 
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News Comments > Op Ed
41. Re: Op Ed Oct 9, 2015, 08:13 Slashman
 
Great White Shark wrote on Oct 9, 2015, 07:43:
Roberts worst, unfinished game from 1994 is better than the combined efforts of a lifetime from dork snort. Even comparing them in the same sentence is a disservice to Roberts.

Which means what exactly? Because all that matters here is if the things that Smart is saying about SC are true or not.

So let's assume that Smart is the worst/slimiest bastard on the face of the planet and that he eats babies for his 3 squares. If he's pointing to something that looks very likely to have some merit, what does it matter apart from that?

 
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News Comments > No Man's Sky on Late Show
37. Re: No Man's Sky on Late Show Oct 4, 2015, 22:35 Slashman
 
DangerDog wrote on Oct 4, 2015, 22:29:
They're a small dev team so we have to cut them some slack, right?

They're a small dev team so they should probably try to be as realistic in their goals as possible. You don't make something huge and empty and then not have the manpower or resources to fill it with interesting gameplay. If that's the case, make something smaller.
 
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News Comments > Master of Orion Gameplay Trailer
8. Re: Master of Orion Gameplay Trailer Oct 4, 2015, 01:13 Slashman
 
eRe4s3r wrote on Oct 3, 2015, 22:09:
JohnBirshire wrote on Oct 2, 2015, 21:24:
eRe4s3r wrote on Oct 2, 2015, 19:52:
I hope they don't fuck up the age old problem of auto resolve vs manual resolve... (they only showed auto-resolve, but manual is planned... which is kinda meh, I hated combat in MOO...)
I'd have to disagree, and I would think you are an overwhelming minority. It was a lot of fun designing your own ships and seeing your newly developed weapons in combat.

Yeah, but it wasn't fun to do manual combat the 742th time...

Well it sounds like GalCiv is the 4x series for you.

I'm hopeful that there are still developers who realize that gutting one aspect of their game doesn't make all the others better.
 
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News Comments > Quote of the Day
11. Re: Quote of the Day Oct 1, 2015, 00:03 Slashman
 
Slick wrote on Sep 30, 2015, 23:42:
the real question here is:

"what's the last disc-based game you've bought?"

The answer is: "I can't frakkin' remember!!!"
 
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News Comments > Cloud Imperium Games Layoff Report Follow-up
31. Re: Cloud Imperium Games Layoff Report Follow-up Sep 26, 2015, 22:45 Slashman
 
RedEye9 wrote on Sep 26, 2015, 22:30:
Dirwulf wrote on Sep 26, 2015, 22:22:
Kxmode wrote on Sep 26, 2015, 19:13:
Krovven wrote on Sep 26, 2015, 16:02:
Kxmode wrote on Sep 26, 2015, 01:10:
I don't know David Swofford so I have no reason the doubt him but he does work for a man who is a known, documented liar.

Derek Smart is a known and documented liar. But you've picked your poison.

I have written evidence of Chris Roberts lying. I have no evidence of Derek Smart lying. So let's see your evidence. By the way speaking brutal truth isn't lying.

Derek Smart says his games are good. That is a lie.
Proof provided. Case closed.

Oddly enough I don't recall where I ever hear him say his games are good. I DO recall him saying they are not for certain people and insinuating that if you don't like them then you're not all that smart...but outright good...hmmm.

In any case...good is subjective opinion, not delivering something promised is less open to interpretation.
 
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News Comments > Cloud Imperium Games Layoff Report Follow-up
19. Re: Cloud Imperium Games Layoff Report Follow-up Sep 26, 2015, 14:53 Slashman
 
Nucas wrote on Sep 26, 2015, 14:12:
JAGUART wrote on Sep 25, 2015, 23:28:
Wallshadows wrote on Sep 25, 2015, 21:10:
We're going to fire people to hire people.

This happens all the time in large companies and many small ones. They'll easily chop heads to buy new office furniture and then rehire new people six months later. They simply don't give a damn about intellectual capital.

i've seen this happen repeatedly at my own company. "sorry, we need to reduce the management payroll, we're letting 4 of you go." less than a month later, new hires brought it.

i'll never understand the american corporate mentality that sees them use people up and discard them, rather than cultivate and develop them.

Yeah that's really American because here you can't just remove someone's job position and fire them, then rehire people for that same job position you just made redundant.

Yay America I guess...
 
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News Comments > Star Citizen Departures?
58. Re: Star Citizen Departures? Sep 25, 2015, 15:17 Slashman
 
Sugarman wrote on Sep 25, 2015, 14:04:
Ha, maybe fired for leaks, but the rest of this is as usual, pure bs. CIG downsizing, not likely, the sky isn't falling, check out the funding page, if anything the sky is raining money.

It was quoted quoted before so I'll say it again, if the funding completely stopped as of today, not one more dime came in, CIG would still be able to finish Star Citizen.

And look at it this way, if it's anyone's fault that the current people got fired it's DS's fault, he just won't give up his crusade because his games are terrible, so he's trying his best to damage the one's that are successful. Hell, he'd probably have made some good progress on his current turd if he wasn't so busy creating drama.

Derek is the worst thing that has ever happened to the space game genre, hands down, not only does he produce some of the worst games out there but he's doing his best to ruin the good ones. And the gamers are the only ones who'll suffer because of it.

What are you talking about? What other games has Derek Smart gone after besides SC?

There have been plenty of space games come and gone in the time that he has been making games. The X series. Elite Dangerous. The Freespace series. The Evochron series. Which of those has he gone after because they were better or more successful than his games? Because I personally think that most of them are better than his games(IMO) but still.

My point is that you are trying to make it out that he is pursuing SC because he feels his game is inferior. It doesn't really look that way to me.

The issue at hand is that SC smells full of shady shit that makes you think you are smelling a scam of some sort.
 
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News Comments > Video Game Voice Actors Consider Striking
60. Re: Video Game Voice Actors Consider Striking Sep 24, 2015, 17:53 Slashman
 
deqer wrote on Sep 24, 2015, 12:53:
Those voice audio files are saved and re-used millions of times. Every time that any one plays the game. That's a lot of use for the little $ that the company paid for it.

How is that different or more significant than the guy who built the UI for the game? Shouldn't he be getting those royalties as well?
 
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News Comments > Video Game Voice Actors Consider Striking
57. Re: Video Game Voice Actors Consider Striking Sep 24, 2015, 08:54 Slashman
 
hello newman wrote on Sep 24, 2015, 05:23:
performing is also an art.
without the actors' voice and style for example Thiefs' Garret would not be Garret.
Just choose your favorite character with a voice in a video game and turn the sound off for a bit.
Or better yet just try to record yourself 5 minutes of voice-over for a game you play and listen to yourself afterwards.


Yes but are they doing more than the programming guy creating the framework for the game in the first place?

Games are a slightly different kettle of fish than a stage play or TV series. Lots of people put in more time and effort than voice actors. And honestly, games can be perfectly fine without voice overs. Great, in fact. Not so much without programmers.

Sure they may be some games that are based around the voice actor. Bastion is a great example in terms of the narrator. Not sure it should be a hard and fast rule that they get royalties across the board though.
 
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News Comments > Age of Decadence Next Month
6. Re: Age of Decadence Next Month Sep 19, 2015, 19:41 Slashman
 
Ah so that's what this is? I remember these guys making long posts about how Witcher 2 wasn't an RPG and how nothing has been an RPG in forever.

Great that they are still bent on showing the rest of the world how to do things properly and what to like. Sarcasticclap

 
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News Comments > Magicka 2 Free & Paid DLC
4. Re: Magicka 2 Free & Paid DLC Sep 15, 2015, 20:13 Slashman
 
mag wrote on Sep 15, 2015, 20:04:
Slashman wrote on Sep 15, 2015, 19:29:
mag wrote on Sep 15, 2015, 17:42:
Good! Removing water + cold = ice and water + fire = steam was a stupid-stupid change.

They actually took those out? What the hell for? Too much fun?

They removed it in the sense that they didn't combine to become one element... So you would have water + cold in your queue independently. So you couldn't steam + lightning or ice + lightning, etc.

Ah I get it. Still wouldn't have removed the option in the first place.
 
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News Comments > Magicka 2 Free & Paid DLC
2. Re: Magicka 2 Free & Paid DLC Sep 15, 2015, 19:29 Slashman
 
mag wrote on Sep 15, 2015, 17:42:
Good! Removing water + cold = ice and water + fire = steam was a stupid-stupid change.

They actually took those out? What the hell for? Too much fun?
 
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News Comments > Just Cause 3: Air, Land & Sea Expansion Pass Announced
11. Re: Just Cause 3: Air, Land & Sea Expansion Pass Announced Sep 15, 2015, 14:49 Slashman
 
Steele Johnson wrote on Sep 15, 2015, 13:50:
The physics in this game sucks. Way too unrealistic (and seems like lazy programming).

Troll...or really only have a handful of functioning braincells to work with? Hard...to...tell...
 
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News Comments > Shadowhand Announced
9. Re: Shadowhand Announced Sep 14, 2015, 20:29 Slashman
 
Hand of Fate is pretty much all I really need from a card game aside from Hearthstone.  
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News Comments > Steam Top 10
36. Re: Steam Top 10 Sep 14, 2015, 11:48 Slashman
 
El Pit wrote on Sep 14, 2015, 08:58:
Slashman wrote on Sep 14, 2015, 08:47:
I simply don't use Origin.

I'm fine sticking to GOG, GMG and Steam.

I'm likely a minority case though.

Some people want to play Dragon Age: Inquisition, Battlefield, Crysis, Dead Space, or other EA games and therefore have no legal alternative.

I have no beef with Origin, imo it's not worse as a drm system than e.g. Steam. GOG, of course, is in its own league as a non-drm software delivery system.

GMG? Can they even be compared to software delivery systems like Steam, Origin, Battle.net, or GOG's Galaxy?

I have a few beefs with it. First, it insists that I'm in a EU territory and charges me at EU prices.

I don't get most of the regular sales offers that come through, and on top of that, even a sale is still a ridiculously high amount to pay for most things because I'm being charged in Euros.

Their tech support was laughably unhelpful even when I tried to point out that it is insane that Steam, GMG, GOG and Gamergate all have me in the correct territory and pricing and Origin is the only digital store that doesn't.

Add all this to the fact that I really have not found myself craving EA games and their insane DLC policies and I'm perfectly happy with the other selection of games vying for my play time.
 
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News Comments > Steam Top 10
34. Re: Steam Top 10 Sep 14, 2015, 08:47 Slashman
 
I simply don't use Origin.

I'm fine sticking to GOG, GMG and Steam.

I'm likely a minority case though.
 
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News Comments > Steam Top 10
19. Re: Steam Top 10 Sep 13, 2015, 19:30 Slashman
 
I'm really more interested in an Origins vs Steam comparison than in a Battle.net vs Steam comparison.

Did jumping away from Steam really benefit Origin/EA in the long run?
 
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News Comments > XCOM: Enemy Unknown Free Weekend
34. Re: Steam Summer Sale Begins Sep 12, 2015, 23:33 Slashman
 
Tulwinn wrote on Sep 12, 2015, 15:25:
Thanks guys I appreciate the info, I will go for the Complete Pack. I would have tried it this weeked but have vistors so no play time for me

PSSST! Kick them out! Get that you time you so desperately need. Beam
 
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News Comments > XCOM: Enemy Unknown Free Weekend
21. Re: XCOM: Enemy Unknown Free Weekend Sep 11, 2015, 14:43 Slashman
 
Flatline wrote on Sep 11, 2015, 14:14:
PHJF wrote on Sep 11, 2015, 10:51:
The human enemies in XCOM are poorly integrated and have almost no scaling. It isn't long before they post no threat whatsoever but nevertheless continually harass XCOM, because pinpointing their base takes an unreasonable amount of time and/or trial and error. It could have been a lot more interesting if the enemy human forces more closely paralleled XCOM in equipment/abilities/tactics.

They hit Tier 2 weapons & upgrades generally speaking.

But yes, usually by the time you find their base unless you get lucky, you're starting into plasma and power armor and it's just a slaughter-fest.

Depends on the difficulty level and second wave options you choose. I play on classic/ironman with several second wave options so it wasn't all a simple cakewalk in my case. Laser weapons aren't completely harmless.
 
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2144 Comments. 108 pages. Viewing page 14.
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