User information for Tim

Real Name
Tim
Nickname
Doombringer
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July 23, 2008
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115 (Novice)
User ID
52021
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115 Comments. 6 pages. Viewing page 4.
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30.
 
Re: Razer Blade Gaming Laptop Announced
Aug 26, 2011, 21:44
30.
Re: Razer Blade Gaming Laptop Announced Aug 26, 2011, 21:44
Aug 26, 2011, 21:44
 
What dipshit at the top of Razer decided the world needed another extreme gaming laptop? Seriously.

The world of PC gaming is not lived on the bleeding edge. Your average gamer will not have that kind of setup; they can't afford $2800. For a laptop. $2800 for hardware that's obsolete in 2 years or so? Yeesh. Spend half... no, spend a third of that and get a pretty screamin' desktop rig instead.

You can see why a lot of gamers skip the PC releases of titles and buy them on XBox or PS3. The console cost them at most $300-ish and the games are the same price. Plus they can trade them in. A $2800 laptop with 'adaptive' keys... I say again, yeesh.

No, Razer. This is not PC gaming. PC gaming right now is strong in the indie market, because those games aren't going to consoles. Unless they get insanely popular (I'm looking at you, Notch). And these games don't need a whiz-bang laptop to play them. Get with it.
11.
 
Re: Carbine's Sci-Fi MMOG WildStar Announced
Aug 17, 2011, 12:50
11.
Re: Carbine's Sci-Fi MMOG WildStar Announced Aug 17, 2011, 12:50
Aug 17, 2011, 12:50
 
Wow. Most of you people are joyless, jaded twats. This trailer wasn't bad at all.
13.
 
Re: Quoteworthy - Notch on Being Courted by EA
Aug 6, 2011, 08:21
13.
Re: Quoteworthy - Notch on Being Courted by EA Aug 6, 2011, 08:21
Aug 6, 2011, 08:21
 
Creston wrote on Aug 6, 2011, 00:52:
I can just see EA's sales pitch:

"Notch, join us! We'll pay you like 200 million bucks, and you'll retain all freedom to do whatever you want, and to make the games you want to make, for the platforms that only you want, and the way you want them to, and we'll never interfere and...

"Okay, I can see don't believe me. Shit. That idiot from Bioware swallowed that whole fairy tale hook, line and sinker. Yeah, the truth is we'd delay your next game by a year so we can make shitty console versions of it, then we'll force you to cut half your content so we can sell it as DLC, we're going to make you shit out a game every year, oh, AND you'll only get to make sequels to the properties that look like they might compete with Call of Duty or ones we can squeeze for a name recognition dollar. In short, you'll never again make something that you really love.

"Sounds great, right? Notch? Notch?? Where are you going? NOTCH?!"

Creston



Amen to that. Sounds like the line Kotick fed to Blizzard. And they bought it, too.
66.
 
Re: WoW Drops More Subs
Aug 4, 2011, 22:08
66.
Re: WoW Drops More Subs Aug 4, 2011, 22:08
Aug 4, 2011, 22:08
 
They dropped the ball by making Cataclysm's heroics and entry raids more difficult than similar content was in Wrath. That turned a lot of players off, particularly those who came or stayed onboard during Wrath. Those folks expected easy heroics. Plus players new to Cata see a streamlined, easy leveling experience and then are hit with hard heroics/raids. From their point of view it's off-putting. Vets would say "learn to play."

The shared 10/25man are also killing pick-up raid runs now that Tier 11 is nerfed - in Wrath, it was very common that someone who ran a regular 10man would throw together a random 25man sometime in the week to do Sarth/Archavon/Naxx for giggles. This kept people interested and playing, with the ability to score some extra loot for their main or to start gearing an alt. In Cata, there's a lot less of this because people are locked out. Plus, even with nerfs, fights like Nef and Cho'gall will chew and spit out most PUGs.

Plus, attrition. The game is 7 years old. If you've been playing since Classic, you're probably getting tired. They're trying to bring in new blood, but these 'kids' can level 1 to 85 in a week and not understand their class. They're then tossed into the Dungeon Queue with veterans, they don't know how to tank/dps/heal or CC, and the result is a self-destructing PUG.
8.
 
Re: Op Ed
Jul 26, 2011, 17:51
8.
Re: Op Ed Jul 26, 2011, 17:51
Jul 26, 2011, 17:51
 
I hate to say it, but take a look at EA... at least they made a bid for PopCap, and got it. They realized "hey, we need some new blood... these guys are pretty hot." Evidently someone there said "we can't live on Madden forever."
23.
 
Re: Epic on Bulletstorm Sales
Jul 23, 2011, 15:25
23.
Re: Epic on Bulletstorm Sales Jul 23, 2011, 15:25
Jul 23, 2011, 15:25
 
All these Bulletstorm detractors... it goes to show you, people who say they want something like Duke Nukem 3D with today's graphics really do not want Duke Nukem 3D with today's graphics.

I'm not going to say Bulletstorm was a great game by any stretch of the imagination, but it tried - and in some ways succeeded in - tapping the DN3D vibe.

There's just no pleasing some people.
45.
 
Re: Blizzard's Real ID Testing Live
Jul 15, 2011, 23:54
45.
Re: Blizzard's Real ID Testing Live Jul 15, 2011, 23:54
Jul 15, 2011, 23:54
 
Teddy wrote on Jul 15, 2011, 22:08:
http://classic.battle.net/war3/undead/units/deathknight.shtml

Care to try that again? The Death Knight class came from the Death Knight hero class in Warcraft 3, which vastly predates anything Age of Conan did.

Dislike a game if you want, dislike a company if you want, but you really should draw the line at libel. It doesn't take more than a handful of seconds to actually look something up, try it once and a while and you won't look so stupid.

I agree with you, but I had to laugh when you pointed to Warcraft 3 as being the source of an original idea. I'm a huge fan of Blizzard, but damn, they cribbed a LOT from Games Workshop.
24.
 
Re: The Old Republic Doesn't Require Origin
Jun 17, 2011, 06:13
24.
Re: The Old Republic Doesn't Require Origin Jun 17, 2011, 06:13
Jun 17, 2011, 06:13
 
If you actually thought Origin was required to RUN the game... wow. Just, wow.

Anyway, I'm glad there will be boxed copies, to satisfy those people who really, really want the cardboard.
94.
 
Re: DNF Review Dust Up
Jun 15, 2011, 23:03
94.
Re: DNF Review Dust Up Jun 15, 2011, 23:03
Jun 15, 2011, 23:03
 
What surprises me most is the "omg the game has base humor!" critique. This, coming from people who have lauded Grand Theft Auto 3, VC, SA, 4, etc. despite them having the same sort of humor, or worse. At least Duke laments killing the impregnated women, and he's not scoring points for mowing down civilians by the truckload. Gouranga?

Regarding gameplay... I started appreciating DNF more when I stopped expecting it to be Duke 3D.

If your problems with the game are technical issues (glitches, etc.) then there's nothing I can defend there. It hasn't been buggy for me, knock on wood.
14.
 
Re: Kotick Buying Myspace?
Jun 9, 2011, 20:22
14.
Re: Kotick Buying Myspace? Jun 9, 2011, 20:22
Jun 9, 2011, 20:22
 
After being snubbed by EA during their E3 preview of Battlefield 3 (hilarious), Kotick was reported as saying, "I don't need you guys! I can buy new friends!"

And so, he is purchasing MySpace.
6.
 
Re: id Happy to be Done with Engine Licensing
Jun 8, 2011, 21:50
6.
Re: id Happy to be Done with Engine Licensing Jun 8, 2011, 21:50
Jun 8, 2011, 21:50
 
The industry got some truly amazing games out of id engine licensing. They shouldn't be so quick to poo-poo it.

They're also not particularly relevant, not like they used to be. RAGE may change that, but it'll be a flash in the pan if anything... they're not licensing its engine, so there's less to get excited about. RAGE comes, goes, and has no legacy. Wolf 3D, Doom, Quake... those games lived on because of both the precedents they set, and because of what others did with the tech.

Heck, non-id, there's all the Build licensing that went around in its heyday, the Unreal engines are still getting licensed, the Source engine is still a powerhouse...
30.
 
Re: RIFT Sells Nearly 1 Million
Jun 8, 2011, 18:43
30.
Re: RIFT Sells Nearly 1 Million Jun 8, 2011, 18:43
Jun 8, 2011, 18:43
 
Let him gloat. I'm a little tired of Blizzard, and more specifically their fanboys, lording their 'top spot' over the entire goddamn MMO industry. It's about time someone took a potshot at them.
22.
 
Re: The Old Republic Origin Exclusive, Intro Trailer Released
Jun 6, 2011, 19:09
22.
Re: The Old Republic Origin Exclusive, Intro Trailer Released Jun 6, 2011, 19:09
Jun 6, 2011, 19:09
 
Fion wrote on Jun 6, 2011, 18:54:
Doombringer wrote on Jun 6, 2011, 18:51:
I haven't bought a game from a brick-and-mortar store in a dog's age. It's either Amazon or Steam all the way.

We aren't saying this is a bad idea because we cant buy the game in a retail store. I haven't purchased a game from a store in ages either. It's that the game will ONLY be available via EA's shitty download service.

It's a little stifling, I agree, if that's the only option they're giving. You don't know how 'shitty' it will be, however. Steam launched years ago and was a steam-ing pile of crap, but it's shaped up since then and is a great content delivery service.

Maybe EA is greedy, or maybe this is simply their way of standardizing their content delivery, multiplayer and account management backends, anti-piracy, merchandise sales, etc, etc, into a single platform. I'm shocked, shocked, that gamers of all people, somewhat tech-savvy folks in general, aren't going at this with at LEAST an open mind. So many folks here will laud Steam and decry Origin, but forget exactly how Valve's service launched way back in the day. Or they'll be the types who are A-OK with Apple's iron grip on their App Store, or will slobber all over Notch's knob despite Minecraft's single-point-sales scheme, but will dump on Origin... geez people.
19.
 
Re: The Old Republic Origin Exclusive, Intro Trailer Released
Jun 6, 2011, 18:51
19.
Re: The Old Republic Origin Exclusive, Intro Trailer Released Jun 6, 2011, 18:51
Jun 6, 2011, 18:51
 
If you're so hung up on buying the game from a store... well, I'm sorry for you. I haven't bought a game from a brick-and-mortar store in a dog's age. It's either Amazon or Steam all the way. Better prices, direct download, easier patching... I'll take any or all of those, and I don't get them from EBGames. Origin is just EA's Store/version of Steam and Battle.net.

Did you people boohoo when WoW went direct download from Blizzard's Store? Sure, they still sell boxed copies, but I know a number of friends who skipped the box for Cataclysm and just bought a digital copy. And it was NEVER available from Steam... what's with all this "omg if they eschew Steam they'll lose so many customers!"

Boxes are being phased out in an app-store/direct-download world. The old publishing lifecycle is dying out. Get with the program.
12.
 
Re: Sunday Screenshots
Jun 6, 2011, 08:19
12.
Re: Sunday Screenshots Jun 6, 2011, 08:19
Jun 6, 2011, 08:19
 
While I didn't play the demo, I have seen coverage on it. I'm not very impressed. :/ I've been a Duke fan since the early platformers, and DN3D was probably the greatest thing to happen to my young-adulthood, but DNF just doesn't seem to 'get it.'

Limited to 2 weapons? No mighty boot? 'Objective' style levels and 'ammo drops'? Lots of T&A but not much else. The graphics I couldn't care less about... fun gameplay is more important. The devs should have went more 'Serious Sam' or 'Bulletstorm' and less 'Modern Warfare.'
15.
 
Re: Prey 2 Trailer
Jun 4, 2011, 22:41
15.
Re: Prey 2 Trailer Jun 4, 2011, 22:41
Jun 4, 2011, 22:41
 
They're clearly developing the alien backstory here. It's a big universe. Now we're seeing another facet of it, Beyond the Mothership.

Imagine if Mass Effect 1 focused on a few human colonies and nothing more. Now imagine Mass Effect 2 introducing the Citadel and more alien races, and how it all fits together.

And it's got freakin' Johnny Cash!
93.
 
Re: Call of Duty Paid Service Revealed
Jun 1, 2011, 00:36
93.
Re: Call of Duty Paid Service Revealed Jun 1, 2011, 00:36
Jun 1, 2011, 00:36
 
I like WSJ's mention of Netflix. Because somehow a pay-to-play FPS will offer anywhere near the enormous value of a $8 or $10 Netflix subscription.

WoW's next on Bobby's list. I'm betting.
10.
 
Re: Call of Duty: Elite Beta Signups
Jun 1, 2011, 00:31
10.
Re: Call of Duty: Elite Beta Signups Jun 1, 2011, 00:31
Jun 1, 2011, 00:31
 
And for Bobby's next trick... World of Warcraft: Elite Access.
10.
 
Re: Modern Warfare 3 Survival Mode Detailed
May 28, 2011, 05:27
10.
Re: Modern Warfare 3 Survival Mode Detailed May 28, 2011, 05:27
May 28, 2011, 05:27
 
The issue is that there is no standard for a value-added product here. Some CoDs came with a zombie/survival mode, some do not. With that inconsistency, it isn't surprising that gamers would want more value from the product, included in the purchase price, as some titles in the series have already provided.
41.
 
Re: Premium WoW Cross-Realm Play
May 18, 2011, 21:17
41.
Re: Premium WoW Cross-Realm Play May 18, 2011, 21:17
May 18, 2011, 21:17
 
Teddy wrote on May 18, 2011, 20:17:
The LFG system that functions across realms is already in place. I doubt that allowing you to queue with those same people beforehand is anywhere near as complicated as you're making it out to be.

Exactly. Instead of a random algorithm pairing you with 'Bob-MalGanis', you right click on your RealID friend, invite, and you're paired with 'Joe-Argent Dawn.'

Anyone who thinks 90% of this system isn't already in place is a fool. They built it, we've been using it, and now it dawns on them that they should be milking us to make full use of it. If you buy Blizzard's BS line, I got a premium bridge I'd like to sell you.
115 Comments. 6 pages. Viewing page 4.
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