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User information for Tim

Real Name Tim   
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Nickname Doombringer
Email Concealed by request - Send Mail
ICQ None given.
Homepage http://
Signed On Jul 23, 2008, 15:24
Total Comments 111 (Novice)
User ID 52021
User comment history
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News Comments > Op Ed
21. Re: Op Ed Dec 31, 2011, 21:55 Doombringer
Krahulik should have stayed out of it. He can spin it however he'd like, but it boils down to "I think I'm pretty important since I run PA and PAX, so I'm going to throw my weight into this bit of arm-flailing."

Between this ridiculousness and the Notch/Yogscast Twitter debacle a few weeks back, the "gaming community" is looking more and more like "kindergarten."
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News Comments > Blizzard Downtime
3. Re: Blizzard Downtime Dec 24, 2011, 14:29 Doombringer
Deger, while I'll agree that Blizzard is really a shadow of its former self... I wouldn't equate "time sink" with their current MMO (WoW). If anything, there are systems in place where I play the game less for more reward (Looking for Dungeon/Raid).

Now, I suppose if you're talking about the WoW of "olde" ... i.e. Classic or Burning Crusade ... then yes, there were a great many time sinks.
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News Comments > EverQuest Cheaters on Notice
9. Re: EverQuest Cheaters on Notice Dec 3, 2011, 13:25 Doombringer
They're not banning them outright for the same reason Blizzard won't likely ban DREAM Paragon after their recent 4.3 LFR exploits.

They're subscribers. They're paying.
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News Comments > Star Wars: The Old Republic Jedi Consular Trailer
16. Re: Star Wars: The Old Republic Jedi Consular Trailer Nov 26, 2011, 07:08 Doombringer
Veterator wrote on Nov 25, 2011, 23:52:
What bothers me about this beta weekend is that they got thousands of people downloading 20-30 gigs worth of data. Waiting upwards of a week for more info. And they let them in Saturday at 10AM and it ends Sunday at midnight. That's not even 48 hours of opportunity to login for all your time invested up to this point.

I mean Ive been in the beta for awhile, and that pisses me off. I have friends who I had to convince to get in and they didn't even give them the holiday and the weekend to mess around. Gave them a day and a half at best if there are no problems....and they are going to take the servers down (probably wipe the temp servers) so that means you have repeat yourself the next time they give you 36 hours to try to login.

And the game prior to this massive influx of people has been having huge lag spikes, whether it's due to code or server issues. I hate to see my friends just flat out waste their time for a bunch of downloading/sign-up/lag/other problems the chance to play won't even make up for. And both of them are star wars fans.

It's a stress test. The game launches in less than a month! Criminey. They're not going to give you weeks of beta access so you can burn out and not buy the retail product. If your friends are fans, and your experience with the beta has been relatively positive, then tell them to buy the game when it's out.

These kids nowadays... it's like "beta test" means "free game."
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News Comments > I Am Alive PC Follow-up
4. Re: I Am Alive PC Follow-up Nov 24, 2011, 13:27 Doombringer

I could see one or two words getting mixed up and lost in translation, but he went on about how a PC version wouldn't sell well, possibly only 50k units, and seemed convinced no PC user would buy it (they'd only pirate it).
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News Comments > WoW Law Enforcement Guide Leaked?
3. Re: WoW Law Enforcement Guide Leaked? Nov 21, 2011, 19:19 Doombringer
I have a friend who works for Verizon Wireless doing similar work. Subpoenas, cell traces, etc. It's pretty surprising how accurately they can triangulate your position based on the cell towers you're using. Great field to get into -- a little techy, a little criminal-justice, and the pay isn't bad.  
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News Comments > Minecraft Version 1.0
13. Re: Minecraft Version 1.0 Nov 19, 2011, 11:58 Doombringer
Played it in beta. Single player, I created a sprawling little 'fortress' for myself to stand against the zombies. Multiplayer, I joined a very popular, successful server and created a replica of a fictitious skyscraper... worked on it for two weeks... only to have the server completely change maps right around the time the 'powered rail' update came out. Lost all that work.

I got my money's worth out of Minecraft, and am done with it.
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News Comments > Skyrim Ships 7M
6. Re: Skyrim Ships 7M Nov 16, 2011, 22:58 Doombringer
30 hours in and I've done so little! I say about 3/4ths of the realm is still unexplored. It boggles the mind.

Every day I play, I have some interesting story to tell -- a quest or two completed, and something random that occurred or something unexpected I discovered. Amazing.
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News Comments > Jurassic Jeep and Chaos Theory
7. Re: Jurassic Jeep and Chaos Theory Nov 15, 2011, 02:32 Doombringer
If I were the Jeep owner, I'd have hit them with a per diem rate up front -- no freebies -- and I definitely would have required closed-container shipping.

There's one thing I've learned: freight carriers do not care about you or your item. I have seen everything from bathtubs to snowblowers be handled poorly by freight carriers, including the "loss" of a $1500 generator (because those can just go missing in warehouses!) and the insurance claims process is slow and wretched. Telltale FINALLY did what was right, which was pay out of pocket for the guy's jeep while they worry about the insurance claim on their own time.

I'm sad it took an internet smear campaign to get the TTG CEO to wake up and smell the java. Which are you, TTG? Small developer with a big heart or soulless big developer with a legal team to hide behind? Sounds like you wanted to be the latter, until the guy you're jerking around stopped putting up with it and called you out.
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News Comments > EA Forum Bans Still Earning Game Bans?
47. Re: EA Forum Bans Still Earning Game Bans? Nov 14, 2011, 18:23 Doombringer
I wanted to give EA/Origin a fair shake... and I did... but this is BS.

I like Steam... though their recent compromise has shaken my faith in their security. Still, hackers are jerkoffs no one can fully prepare for. This Origin/EA ban business is a POLICY, or severe lack thereof. Ugh.

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News Comments > Blizzard's BlizzCon Apology
90. Re: Blizzard's BlizzCon Apology Oct 29, 2011, 09:25 Doombringer
Showing the Corpsegrinder video was a dick move. Plain and simple. Raging man-child slinging profanity and cross-faction hatred... yeah, great choice for a convention where you want to bring fans together and have them enjoy their favorite franchises.

I don't need to be a CEO of Blizzard to tell that it would be a poor choice for ANY part of the convention, including the ending concert.
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News Comments > Dragon Age II Web Series Begins
8. Re: Dragon Age II Web Series Begins Oct 11, 2011, 21:05 Doombringer
Less Felicia Day, please. I'm sorry, but it's getting to be too much. When I see her in something, I do not go "hey, wow, that's Felicia Day! This bit of entertainment has been immediately elevated!" I instead say "ugh, she's involved in *this* too?"

We get it, Felicia. You're pretty, and a little geeky, and you have a rabid fan base. That doesn't make you a stupendous actress who has to start "diversifying."
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News Comments > Star Wars: The Old Republic Trailer
4. Re: Star Wars: The Old Republic Trailer Oct 7, 2011, 23:53 Doombringer
It looks fun. As fun as WoW, at least.

And I think that's what they're banking on.
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News Comments > id On RAGE "Cluster!@#$" and Lead Platforms
45. Re: id On RAGE "Cluster!@#$" and Lead Platforms Oct 7, 2011, 23:52 Doombringer
Wow. This guy is a titan of the industry, and he basically took a dump on PC gamers everywhere. Nice. As if the buggy RAGE wasn't already a thumbed-nose.

Never forget your roots, John. They're what bought you those Ferraris and got you where you are today, after all.
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News Comments > Aliens: Colonial Marines Trailers
27. Re: Aliens: Colonial Marines Trailers Oct 1, 2011, 12:42 Doombringer
If you don't want 'scripted' or 'highly scripted' then play Serious Sam. Most modern FPSes have some scripting or 'on rails' feel to them, because if they didn't then other players would be crying that there's no "story" or that the game is "too freeform and lacking direction."  
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News Comments > Howard on Bugs and Why Skyrim is Not an MMOG
4. Re: Howard on Skyrim Bugs and Why Skyrim is Not an MMOG Aug 31, 2011, 21:10 Doombringer
I like that they're sticking to their guns, and making a game they want to. I would argue that they're 'dumbing it down' a bit for console gamers (easier control scheme, less complicated gameplay systems)... but it would be far, far worse as an MMO.  
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News Comments > Razer Blade Gaming Laptop Announced
30. Re: Razer Blade Gaming Laptop Announced Aug 26, 2011, 21:44 Doombringer
What dipshit at the top of Razer decided the world needed another extreme gaming laptop? Seriously.

The world of PC gaming is not lived on the bleeding edge. Your average gamer will not have that kind of setup; they can't afford $2800. For a laptop. $2800 for hardware that's obsolete in 2 years or so? Yeesh. Spend half... no, spend a third of that and get a pretty screamin' desktop rig instead.

You can see why a lot of gamers skip the PC releases of titles and buy them on XBox or PS3. The console cost them at most $300-ish and the games are the same price. Plus they can trade them in. A $2800 laptop with 'adaptive' keys... I say again, yeesh.

No, Razer. This is not PC gaming. PC gaming right now is strong in the indie market, because those games aren't going to consoles. Unless they get insanely popular (I'm looking at you, Notch). And these games don't need a whiz-bang laptop to play them. Get with it.
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News Comments > Carbine's Sci-Fi MMOG WildStar Announced
11. Re: Carbine's Sci-Fi MMOG WildStar Announced Aug 17, 2011, 12:50 Doombringer
Wow. Most of you people are joyless, jaded twats. This trailer wasn't bad at all.  
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News Comments > Quoteworthy - Notch on Being Courted by EA
13. Re: Quoteworthy - Notch on Being Courted by EA Aug 6, 2011, 08:21 Doombringer
Creston wrote on Aug 6, 2011, 00:52:
I can just see EA's sales pitch:

"Notch, join us! We'll pay you like 200 million bucks, and you'll retain all freedom to do whatever you want, and to make the games you want to make, for the platforms that only you want, and the way you want them to, and we'll never interfere and...

"Okay, I can see don't believe me. Shit. That idiot from Bioware swallowed that whole fairy tale hook, line and sinker. Yeah, the truth is we'd delay your next game by a year so we can make shitty console versions of it, then we'll force you to cut half your content so we can sell it as DLC, we're going to make you shit out a game every year, oh, AND you'll only get to make sequels to the properties that look like they might compete with Call of Duty or ones we can squeeze for a name recognition dollar. In short, you'll never again make something that you really love.

"Sounds great, right? Notch? Notch?? Where are you going? NOTCH?!"


Amen to that. Sounds like the line Kotick fed to Blizzard. And they bought it, too.
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News Comments > WoW Drops More Subs
66. Re: WoW Drops More Subs Aug 4, 2011, 22:08 Doombringer
They dropped the ball by making Cataclysm's heroics and entry raids more difficult than similar content was in Wrath. That turned a lot of players off, particularly those who came or stayed onboard during Wrath. Those folks expected easy heroics. Plus players new to Cata see a streamlined, easy leveling experience and then are hit with hard heroics/raids. From their point of view it's off-putting. Vets would say "learn to play."

The shared 10/25man are also killing pick-up raid runs now that Tier 11 is nerfed - in Wrath, it was very common that someone who ran a regular 10man would throw together a random 25man sometime in the week to do Sarth/Archavon/Naxx for giggles. This kept people interested and playing, with the ability to score some extra loot for their main or to start gearing an alt. In Cata, there's a lot less of this because people are locked out. Plus, even with nerfs, fights like Nef and Cho'gall will chew and spit out most PUGs.

Plus, attrition. The game is 7 years old. If you've been playing since Classic, you're probably getting tired. They're trying to bring in new blood, but these 'kids' can level 1 to 85 in a week and not understand their class. They're then tossed into the Dungeon Queue with veterans, they don't know how to tank/dps/heal or CC, and the result is a self-destructing PUG.
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111 Comments. 6 pages. Viewing page 3.
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