User information for nin

Real Name
nin
Nickname
nin
Email
Concealed by request
Description
Homepage
Signed On
August 25, 1999
Founding Supporter
Silver, since March 27, 2020
Total Posts
41599 (Jedi)
User ID
516
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41599 Comments. 2080 pages. Viewing page 2080.
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2.
 
Re: Cool
Oct 26, 2001, 18:45
nin
 
2.
Re: Cool Oct 26, 2001, 18:45
Oct 26, 2001, 18:45
 nin
 
I want to know if, with the add-on installed, you can rotate buildings to fit into a given space. That was my one gripe with Tropico...

43.
 
Re: Calm th F*** down
Oct 21, 2001, 11:37
nin
 
43.
Re: Calm th F*** down Oct 21, 2001, 11:37
Oct 21, 2001, 11:37
 nin
 
>I've got an idea let's all decide not to buy the full game on no reason other than the early test sucks.

The reason people are upset is that this was NOT labeled as an "early test". This was labeled, both in and out of the AVP2 camp, as a DEMO. BIG difference. To use your example, Q3test (or any of the Q tests) was not labeled as a demo. id software made this very clear.

The point of a demo is to give potential buyers a taste of the full product. And if this demo is any indication, neither it, nor the "gold" version are going to be ready when the game hits shelves. I'm sure, both in the demo and full version, that Monolith was pushed by Sierra. But there has to be a point where the developer takes responsibility for their work. Publishers are running this industry, no doubt. When they say "gold", it's gold, even if it shouldn't be. But it has to stop. And the only way it's going to stop is when both developers and fans/buyers put their foot down instead of their $$.

Personally, I'm not a big fan of Monolith. Their products seem average at best. NOLF would have been ok, had I not played Goldeneye on N64 a few years earlier. To me, Rebellion really hit the nail on the head when they did both the PC and jag versions of AVP. And from what I've seen and played so far, Monolith isn't even close to that.

25.
 
Re: Quality?
Oct 19, 2001, 23:38
nin
 
25.
Re: Quality? Oct 19, 2001, 23:38
Oct 19, 2001, 23:38
 nin
 
Hmmm...Fox dumps Rebellion for Monolith, and the game sucks?

NO! You're KIDDING!

I say Fox gets what they deserve with this release...I know I won't be buying it.

32.
 
Re: This Game Sucks
Oct 16, 2001, 23:13
nin
 
32.
Re: This Game Sucks Oct 16, 2001, 23:13
Oct 16, 2001, 23:13
 nin
 
WOW, look at the TON of anon postings talking about how GREAT this game is, now that's it's patched.

Why do I have a feeling this thread got hijacked by our "friends" at Cornered Rat Software?

5.
 
Re: Wonderfull game
Oct 13, 2001, 20:34
nin
 
5.
Re: Wonderfull game Oct 13, 2001, 20:34
Oct 13, 2001, 20:34
 nin
 
WOW...I've never watched any of B5, but the screen shots from the conversion look AMAZING. Kudos to the team that worked on this, just hope it doesn't get foxed.

15.
 
Re: Hmm...
Oct 8, 2001, 02:37
nin
 
15.
Re: Hmm... Oct 8, 2001, 02:37
Oct 8, 2001, 02:37
 nin
 
>>>I've always found it interesting that the people who bitch the most about ATI's drivers don't have an ATI card.
>>>Mmmmmm.. Ignorance.

Well, I've had to support at least 3 different models of ATI cards (mach64, RAGE, RAGE Pro, RAGE II, ALL IN WONDER 128 Pro), and the drivers DO INDEED SUCK. ATI can create the best hardware in the world, but if can't write decent drivers and produce them in a timely manner, it's kinda pointless.

And I hope you don't have a laptop with an ATI chip because (straight from ATI):
"If you're looking for a specific driver feature (e.g. OpenGL acceleration), please consult with your computer manufacturer."

5.
 
Re: Pool of Radiance Bugs
Oct 6, 2001, 15:50
nin
 
5.
Re: Pool of Radiance Bugs Oct 6, 2001, 15:50
Oct 6, 2001, 15:50
 nin
 
>>We're lucky these people are not designing software that controls aircraft or likewise


Based on their install/uninstall issues, imagine if they designed airplanes:

They'd design a plane that could only take off from 1 particular runway, and when it landed, it'd take out the entire airport.

8.
 
Re: Sam & Max
Oct 3, 2001, 00:04
nin
 
8.
Re: Sam & Max Oct 3, 2001, 00:04
Oct 3, 2001, 00:04
 nin
 
Well, excuse me, troll ...

I DID NOT SAY Lucasarts created Sam and Max. I THOUGHT that since Lucasarts published the previous game and previously held the license, they had renewed it and (like they've done with Jedi Knight 2) passed it along to an outside developer.

This comment was edited on Oct 3, 00:18.
6.
 
Re: Sam & Max
Oct 2, 2001, 22:24
nin
 
6.
Re: Sam & Max Oct 2, 2001, 22:24
Oct 2, 2001, 22:24
 nin
 
I have to say, in this case, I'd GLADLY take a cheaply done xbox to pc port.

This is a classic example of Lucasarts having no idea what gamers want. Us PC users have been screaming FOR YEARS for a sequel, and they (it would appear) put it on xbox.

You couldn't give me an xbox (well, you could, but I'd just use it as a doorstop).

19.
 
Re: Thanks Blue!
Sep 27, 2001, 00:34
nin
 
19.
Re: Thanks Blue! Sep 27, 2001, 00:34
Sep 27, 2001, 00:34
 nin
 
I second the "Thank you" for a temp news archive...I missed about a week of news and have been waiting to play catch up.

Thanks Blue!

2.
 
Re: Attack Squadron
Sep 4, 2001, 03:22
nin
 
2.
Re: Attack Squadron Sep 4, 2001, 03:22
Sep 4, 2001, 03:22
 nin
 
So is it the same game from earlier, or is Mad Doc just creating a game with the same name as the earlier title?

I'm confused...it's "being developed", but I was under the impression that the original JAS was nearly complete (within a month or two of going gold) before it got canceled. Maybe not?

If this is the original title finally getting a chance to see the light of day, that's GREAT!

6.
 
Re: *sigh*
Aug 29, 2001, 03:26
nin
 
6.
Re: *sigh* Aug 29, 2001, 03:26
Aug 29, 2001, 03:26
 nin
 
I think things already ARE ugly, and we're just now seeing the tip of the iceberg.

I love the beancounter approach of "If we can't have it, NO ONE will". They remind me of the RIAA...

33.
 
No subject
Aug 18, 2001, 14:40
nin
 
33.
No subject Aug 18, 2001, 14:40
Aug 18, 2001, 14:40
 nin
 
I have some friends who've never cared for ZD...as they would say:

"Ziff-Davis: Never let a good lie go untold."

I think that pretty much sums up the situation.

5.
 
Re: Strange
Aug 17, 2001, 04:00
nin
 
5.
Re: Strange Aug 17, 2001, 04:00
Aug 17, 2001, 04:00
 nin
 
FS3 would have rocked...I'm still holding onto the remote chance that, someday, it just might get made. (Say Interplay chokes, and Volition buys the rights back from Titus.)

We can dream, can't we?

Hell, I'd be happy even if Volition started over from scratch with a new space-sim...

75.
 
Re: Profit
Aug 15, 2001, 23:03
nin
 
75.
Re: Profit Aug 15, 2001, 23:03
Aug 15, 2001, 23:03
 nin
 
One more thing, and I'll get off the soapbox...

In reference to the earlier comment of "If your logic held true then I'd have to pay to watch television shows.", this already exists...it's called Cable TV. True, the movies that are shown there I can see in a theatre or wait for them to come on regular tv. The information I get from the Discovery channel, or the news from CNN, or the videos from M2 can ALL be seen elsewhere. But when I pay for cable TV, I get that information all in once place, through the little black box on top of the TV. I don't have to go to BlockBuster and rent a video. I don't have to go buy a newspaper or a National Geographic. It's all collected in one place. And THAT's what Bluesnews is to most of us. All the latest gaming news, reviews, gossip, and more, all in one location.

74.
 
Re: Profit
Aug 15, 2001, 22:47
nin
 
74.
Re: Profit Aug 15, 2001, 22:47
Aug 15, 2001, 22:47
 nin
 
So Coupland, (and this isn't a flame at all, but a legitimate question) if I were to follow you logic, let's say:

You have a favorite TV show. It rocks. You love it. It's well respected, and has many fans. Then one day, its suddenly canceled.

Do you just throw up your hands and say "Oh well, I guess it didn't have enough sponsors." Or do you go out and organize a petition to get it back on the air?

Maybe a pay site ISN'T the answer...but I'd rather do something, instead of just sitting back and doing nothing at all, and watch this site disappear.

40.
 
No subject
Aug 15, 2001, 13:39
nin
 
40.
No subject Aug 15, 2001, 13:39
Aug 15, 2001, 13:39
 nin
 
I've always been opposed to subscription based sites in the past, but the more I've thought about it recently, the more I hope this site goes that way, in some form or another. I DO NOT want to lose this site, as I've become very attached to it. I would GLADLY pay $5 or $10 a month to help cover costs. Even at $10 a month, if I continue to visit the site twice a day (like I have for years) that breaks down to like .17 cents a visit. And I think Bluesnews, with it's news, links, boards, and great sense of humor, is worth that...

28.
 
Re: contraction traction... or something...
Jul 27, 2001, 15:28
nin
 
28.
Re: contraction traction... or something... Jul 27, 2001, 15:28
Jul 27, 2001, 15:28
 nin
 
>>> It's all about the money isn't it.

Yes, it is...Blue and the crew have bills to pay.

>>>Get a real job and save us the trouble of seeing these obnoxious ads.

If you're on this site, then you can see Blue's job. This site is updated more than a few times a day. In addition, the message boards are moderated. These are not things that manage themselves.

I don't like ads either, but if it means the site going away, I'll more than put up with them. I think #21 has a GREAT idea in logo ads.

Also a quick question to Blue (or Loony or Frans)...some of the t-shirt sales profits go to benefit this site, correct? I haven't placed an order yet, but if that was the case, I'd be a lot more inclined to.

1.
 
No subject
Jun 20, 2001, 15:32
nin
 
1.
No subject Jun 20, 2001, 15:32
Jun 20, 2001, 15:32
 nin
 
TOB is out, I just picked up my copy.

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