>I've got an idea let's all decide not to buy the full game on no reason other than the early test sucks.
The reason people are upset is that this was NOT labeled as an "early test". This was labeled, both in and out of the AVP2 camp, as a DEMO. BIG difference. To use your example, Q3test (or any of the Q tests) was not labeled as a demo. id software made this very clear.
The point of a demo is to give potential buyers a taste of the full product. And if this demo is any indication, neither it, nor the "gold" version are going to be ready when the game hits shelves. I'm sure, both in the demo and full version, that Monolith was pushed by Sierra. But there has to be a point where the developer takes responsibility for their work. Publishers are running this industry, no doubt. When they say "gold", it's gold, even if it shouldn't be. But it has to stop. And the only way it's going to stop is when both developers and fans/buyers put their foot down instead of their $$.
Personally, I'm not a big fan of Monolith. Their products seem average at best. NOLF would have been ok, had I not played Goldeneye on N64 a few years earlier. To me, Rebellion really hit the nail on the head when they did both the PC and jag versions of AVP. And from what I've seen and played so far, Monolith isn't even close to that.