User information for Derek French

Real Name
Derek French
Nickname
CrushBug
Email
Concealed by request - Send Mail
Description
Producer, ex-BioWare
Signed On
May 27, 2000
Supporter
-
Total Posts
229 (Novice)
User ID
5028
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229 Comments. 12 pages. Viewing page 8.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  ] Older
1.
 
Winamp 5.33 ? Can only find 5.32
Feb 14, 2007, 13:20
1.
Winamp 5.33 ? Can only find 5.32 Feb 14, 2007, 13:20
Feb 14, 2007, 13:20
 
Even following that link, I cannot find any information on the Winamp site that 5.33 exists. Everything there talks about 5.32. Hmmmm, maybe my cache is stuck?

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
25.
 
Re: Still making full games
Jan 19, 2007, 04:31
25.
Re: Still making full games Jan 19, 2007, 04:31
Jan 19, 2007, 04:31
 
So what you're saying is.. you keep those people somewhere else?

Shhhhhhhhhh! Don't tell anyone! That's what Ray and Greg have cooking up in the underground BioLabs. I keep asking for them to get working on human cloning so I can get some extra help around the office!

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
24.
 
Re: Still making full games
Jan 19, 2007, 04:28
24.
Re: Still making full games Jan 19, 2007, 04:28
Jan 19, 2007, 04:28
 
PHJF:

Thanks, that was a lot clearer the second time.

*Bioware* came along and started releasing, for $$$, what the consumer was supposed to be releasing for free.

I think that for free content, the 5000+ modules available at the NWVault speaks well to the power of the NWN community:

http://nwvault.ign.com/View.php?view=Modules.List

I think for free content, the consumer made out rather well. If you don't think there is any quality there, then you haven't played anything by Adam Miller or Stefan Gagne or any of the other top rated modules. Don't forget to check out Tyrants of the Moonsea or the also excellent Darkness over Daggerford. Both started as Premium Modules but ended up being released for free due to WotC/Atari shutting down the Premium Modules.

For saleable content for NWN, we have released 2 expansion packs and 5 Premium Modules. I wouldn't exactly call any of those a threat to free content, as most of the new content in expansions and the Premium Modules gets released for free in subsequent patches for use in the Toolset.

http://nwn.bioware.com/players/167/index.html

The Premium Modules have directly contributed to the continued support and the release of updates for NWN. 1.68 is the latest version and 1.69 will be coming out "when its done". The PMs have allowed us to keep releasing updates to NWN almost four and a half years after its initial release.

We did not make Shadows of Undrentide, that was Floodgate Entertainment. We did make Hordes of the Underdark, though.

Neither did we make Neverwinter Nights 2, that was Obsidian Entertainment.

Heading to bed. I will catch up with you guys tomorrow.

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
20.
 
Re: Still making full games
Jan 19, 2007, 02:24
20.
Re: Still making full games Jan 19, 2007, 02:24
Jan 19, 2007, 02:24
 
what you will be doing (in essence) is selling the full price game with little content and forcing people to buy premium content to actually play the game

Uh, no. There are no plans to do anything like that.

Maybe your view of extended content is different but this difference hasnt been fleshed out has it?

No, it hasn't, just like nothing is final in game development until it gets manufactured, but just like the Premium Modules for NWN1, we are far more interested in developing a more complete piece of content that extends the main game.

There is noone here at BioWare working on half a game or a full game that is going to be diced up and sold.

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
15.
 
Re: Still making full games
Jan 19, 2007, 01:18
15.
Re: Still making full games Jan 19, 2007, 01:18
Jan 19, 2007, 01:18
 
#10:

Sorry, PHJF, I don't quite get what you are asking. Can you try and restate it? I think I have just been up too late, lately.

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
14.
 
Re: Still making full games
Jan 19, 2007, 01:16
14.
Re: Still making full games Jan 19, 2007, 01:16
Jan 19, 2007, 01:16
 
Didn't MS buy Bioware?

Heh, no, but I get to read that rumour once a year, almost like clockwork, for the past 6 years.

BioWare and Pandemic were merged and aquired by Elevation Partners. So basically, we all work for Bono now.

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
13.
 
Re: Still making full games
Jan 19, 2007, 01:13
13.
Re: Still making full games Jan 19, 2007, 01:13
Jan 19, 2007, 01:13
 
The Half Elf:

Man, if I had a nickle for everytime someone told me to take a flying leap...

The comment of "quit releasing tools" is an interesting one considering that we have only ever released a Toolset for 1 out of our past 5 major game titles, but I do understand what you are saying. I am not going to try an blow sunshine up your ass and demand that you believe me, but our view of extended content is probably a lot different than what you are thinking. We are more likely to do things like the Premium Modules as in making extended and complete adventures. We have no interest in either chopping up our games or selling you a $2 Emerald Green Lazer Pistol.

Dragon Age won't be a testbed for "Episodic thingie". That was NWN1. We still have no plans to stop making full games.


Beamer:

I have to agree with you. "Episodic" is getting to be a dirty word in the PC games industry. You have my word that I am going to stop using it. Not sure I have the authority to change Ray's use of terminology, though.

Actually, I really haven't seen or believed in any of the previous definitions of "episodic". I don't think that many of the supposed "benefits" were anything real and come more from the Marketing department, rather than the Designers.

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
6.
 
Still making full games
Jan 19, 2007, 00:30
6.
Still making full games Jan 19, 2007, 00:30
Jan 19, 2007, 00:30
 
Its probably best to wait and read the full article as opposed to the snippets, once it comes out.

We are still making full games. We are not interested in chopping them down to smaller pieces. What we are looking at is ways of extending them after retail with extended content. The BioWare Premium Modles for Neverwinter Nights 1 still sell well considering just how old NWN1 is.

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
1.
 
derails?
Nov 7, 2006, 20:02
1.
derails? Nov 7, 2006, 20:02
Nov 7, 2006, 20:02
 
now offers derails on a coming

oh, details

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
6.
 
Re: late porting
Oct 27, 2006, 01:24
6.
Re: late porting Oct 27, 2006, 01:24
Oct 27, 2006, 01:24
 
Fair enough Loli, but then again, we have only had a publisher for it recently, so the ole PR ship is just getting fired up from here until January.

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
2.
 
Re: late porting
Oct 26, 2006, 23:19
2.
Re: late porting Oct 26, 2006, 23:19
Oct 26, 2006, 23:19
 
Not if you don't have an Xbox. I have never played Jade and am certainly enjoying being able to play it now.

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
45.
 
Re: O it's ON!
Oct 17, 2006, 21:49
45.
Re: O it's ON! Oct 17, 2006, 21:49
Oct 17, 2006, 21:49
 
Original release date was 2007

We have never stated a release date for Dragon Age. We haven't even announced a publisher yet.

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
26.
 
Re: O it's ON!
Oct 17, 2006, 14:30
26.
Re: O it's ON! Oct 17, 2006, 14:30
Oct 17, 2006, 14:30
 
what about the dragon age? bioware making it or it got canned?
Dragon Age is still under active development. We just announced way earlier than any of our other projects.

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
25.
 
Re: O it's ON!
Oct 17, 2006, 14:29
25.
Re: O it's ON! Oct 17, 2006, 14:29
Oct 17, 2006, 14:29
 
At the time I bought it, there was no platinum version.

However, Hordes was directly next to the Gold version.
Then, tragically, you were caught in the time between Hordes and Platinum. Sorry.

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
24.
 
Re: O it's ON!
Oct 17, 2006, 14:28
24.
Re: O it's ON! Oct 17, 2006, 14:28
Oct 17, 2006, 14:28
 
Except that every other GOLD version game I've bought included all previous material. It's totally my fault that they just decided to change the definition of "gold".
At the time we made the "gold" package, only the Shadows expansion exists. Hordes was under development but was months away from being done. I am not really sure what you expected as NWN Gold "included all previous material."

Once Hordes was out, Atari asked us to make the Platinum edition that "included all previous material" i.e. had Shadows and Hordes.

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
9.
 
Re: Wow...now that's commitment.
Sep 14, 2006, 17:16
9.
Re: Wow...now that's commitment. Sep 14, 2006, 17:16
Sep 14, 2006, 17:16
 
So what's the Live team gonna do...transistion to NWN2?
We have our hands full with BioWare titles right now, such as Jade Empire and Dragon Age. Lots of work to do.

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
3.
 
Re: Wow...now that's commitment.
Sep 14, 2006, 11:43
3.
Re: Wow...now that's commitment. Sep 14, 2006, 11:43
Sep 14, 2006, 11:43
 
if they weren't better off throwing all that work into NWN2

Well, considering Obsidian is doing NWN2 and the fact that the DLA group did the new Premium module, the total amount of time that BioWare invested in all of this was not a burden

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
21.
 
Re: No subject
Sep 7, 2006, 23:48
21.
Re: No subject Sep 7, 2006, 23:48
Sep 7, 2006, 23:48
 
Almost bet ya money Dragon Age will be pushed to Obsidian

I will take that bet

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
8.
 
Re: NWN Patch
Aug 30, 2006, 16:58
8.
Re: NWN Patch Aug 30, 2006, 16:58
Aug 30, 2006, 16:58
 
Thanks, but it has only been 4 years and a few months since the game was released, but thanks for the bonus year of credit!

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
1.
 
Is Nano the New Turbo?
Jul 6, 2006, 11:33
1.
Is Nano the New Turbo? Jul 6, 2006, 11:33
Jul 6, 2006, 11:33
 
Is Nano the New Turbo?

Yes, and "Ninja" is the new "Nano".

Derek French
Technical Producer, Live Team
BioWare Corp.
Derek French
Technical Producer
BioWare
229 Comments. 12 pages. Viewing page 8.
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