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User information for Derek French

Real Name Derek French   
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Nickname CrushBug
Email Concealed by request - Send Mail
ICQ None given.
Description Producer, Live Team
BioWare
Homepage http://www.bioware.com/
Signed On May 27, 2000, 19:09
Total Comments 220 (Novice)
User ID 5028
 
User comment history
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News Comments > Pirates of the Burning Sea Trial
6. 20 hours to go... Sep 30, 2008, 19:17  CrushBug 
 
I just installed it, but after the updater updated itself, I have 20 more hours of patch files to download.  
Derek French
Technical Producer
BioWare
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News Comments > Mass Effect Patch
4. right-click crash hotfix Aug 1, 2008, 12:04  CrushBug 
 
http://masseffect.bioware.com/forums/viewtopic.html?topic=643458&forum=127

We just put the fix into both the patch and the BDtS installers and updated them. It wasn't a new game fix.
 
Derek French
Technical Producer
BioWare
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News Comments > Mass Effect Patch & DLC
6. Re: No subject Jul 29, 2008, 12:28  CrushBug 
 
Is the BDtS DLC going to remain free permenantly, or is it going to be a 'free for now' offer the be replaced by a nominal charge once the next content pack arrives?
Free forever.
 
Derek French
Technical Producer
BioWare
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News Comments > Neverwinter Nights Patch
7. Re: Patch Jul 10, 2008, 20:21  CrushBug 
 
Actually, its a "content dump, last annoying bug fix, and security update". We were all busy with other projects and we wanted to get it out before we started our MEPC dev push. But it had to wait until we were all done with Mass Effect PC. Now its done, and 1.69 is out.

There is a lot of content in there!

http://nwn.bioware.com/support/patchdetails169.html

http://nwn.bioware.com/players/169/
 
Derek French
Technical Producer
BioWare
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News Comments > Mass Effect DRM Issues?
33. Incorrect Message Jun 19, 2008, 20:01  CrushBug 
 
http://masseffect.bioware.com/forums/viewtopic.html?topic=636305&forum=125  
Derek French
Technical Producer
BioWare
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News Comments > Jack Thompson Disbarment Recommended
32. Enhanced Disbarment? Jun 5, 2008, 01:30  CrushBug 
 
Anyone else read that as Enhanced Dismemberment?  
Derek French
Technical Producer
BioWare
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News Comments > On Mass Effect & Spore Copy Protection
134. /wave May 6, 2008, 19:35  CrushBug 
 
Hey guys. I am not ignoring you all, I am just posting on about 4 other forums right now for the past 4 days, so my bandwidth is limited. Catch me on our forums if you have more feedback.  
Derek French
Technical Producer
BioWare
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News Comments > Sunday Metaverse
1. Dilbert Goes Flash, Readers Revolt Apr 20, 2008, 17:34  CrushBug 
 
Yeah, its pretty horrible. I mean, they don't even have a "previous" button to go to yesterday's cartoon. And the old "Archive" page that I had bookmarked, they just deleted so I am greeted with a 404 page.  
Derek French
Technical Producer
BioWare
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News Comments > PC Mass Effect Specs
56. Save Games location and DLC Apr 16, 2008, 22:09  CrushBug 
 
Mass Effect's save games and settings are stored here (XP in this case):

My Documents\BioWare\Mass Effect\

Saves, logs, settings, etc. are all in there.

They've already said it won't have the DLC: http://au.pc.ign.com/articles/865/865541p1.html

Not in the box, but we haven't announced when/how its going to be made available for the PC.
 
Derek French
Technical Producer
BioWare
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News Comments > Evening Consolidation
1. Vacuum for Solid Parenting? Apr 16, 2008, 20:35  CrushBug 
 
I think they were trying to tell her, that her parenting pretty much sucks.  
Derek French
Technical Producer
BioWare
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News Comments > PC Mass Effect Specs
46. Re: Hard Drive Space: Apr 16, 2008, 17:37  CrushBug 
 
The current English/Spanish games install size is 9.6 Gig - FIG is about 11.2 Gig. Throw in some save games, and we went with 12 Gig as the safe call for the drive space, just in case some files had to change at the last minute.

Man, you should have seen back when the game was at 38 Gigs.
 
Derek French
Technical Producer
BioWare
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News Comments > PC Mass Effect Specs
25. A whole bunch of replies Apr 16, 2008, 12:21  CrushBug 
 
Hopefully, that means that ME will look absolutely awesome at 1920x1200!
It does look pretty damn good in widescreen.

Its not really clear from the req. are those dual core specs for the CPU or single core?
We didn't specifically call it out. I think the GHz difference between the single and multi was 0.1 or 0.2 so we decided not to make it a big deal.

I'm a bit puzzled at no multi-core?
The Unreal Engine and thus Mass Effect support multi-core. It will definately use 2.

I should be okay with ATI 1950XT 256MB right?
Yes, you should be fine.

How the hell is an X1600 Pro below the minimum spec if an X1300XT isn't? The X1600 pro is a 12 pixel shader card that supports Shader Model 3.0. Depending on its clock speed, it isn't that much slower than an X1300XT if any.
Except that in our testing, it was. The GPU clock on a X1600 Pro is a little higher than a X1300XT, but the RAM clock on the X1600 Pro is half that of the X1300XT, thus the below min spec performance that we saw.

Thanks for all the comments!
 
Derek French
Technical Producer
BioWare
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News Comments > Earthworm Jim, Dark Alliance, Descent, and MDK Sequels?
20. Re: MDK Apr 9, 2008, 12:02  CrushBug 
 
Did Bioware do both MDKs, or just the second? I think it was just the second one?
Correct. We did MDK2 and Shiny did MDK.

Having a little nostalgia wash. MDK2 for the PC was the first game I worked on at BioWare. Man, that is almost 8 years ago, now.
 
Derek French
Technical Producer
BioWare
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News Comments > PC Mass Effect Delay
10. Re: Loomy Apr 8, 2008, 18:06  CrushBug 
 
Go outside and kiss a girl for once you nerd!

You know, I did that once and now I am married with two kids, so be careful of suggestions on public forums!

The More You Know®

Derek French
Technical Producer, Live Team
BioWare Corp.
 
Derek French
Technical Producer
BioWare
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News Comments > PC Mass Effect Delay
6. Re: DLC Apr 8, 2008, 16:09  CrushBug 
 
Still no comment of if it'll include the DLC from the 360 version?

Correct. We don't have that worked out yet. We are hoping to announce it at the same time as when we lock down the system requirements.

Derek French
Technical Producer, Live Team
BioWare Corp.
 
Derek French
Technical Producer
BioWare
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News Comments > Evening Consolidation
1. CoD4 SP DLC Mar 31, 2008, 20:57  CrushBug 
 
Oh please, oh please, oh please, oh please, oh please.

Derek French
Technical Producer, Live Team
BioWare Corp.
 
Derek French
Technical Producer
BioWare
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News Comments > PC Mass Effect 2 Confirmed
15. Re: Dear Bioware.. Mar 14, 2008, 10:42  CrushBug 
 
And CrushBug, you are not included in that statement as you have been great to us Bluesnews people.
Uh... Thanks!

Derek French
Technical Producer, Live Team
BioWare Corp.
 
Derek French
Technical Producer
BioWare
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News Comments > PC Mass Effect 2 Confirmed
14. Re: Windows 7 Mar 14, 2008, 10:41  CrushBug 
 
It'll be a Windows 7 only exclusive.
Over my dead body...

Derek French
Technical Producer, Live Team
BioWare Corp.
 
Derek French
Technical Producer
BioWare
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News Comments > PC Mass Effect May 6
36. Re: DEMO?? Feb 26, 2008, 20:05  CrushBug 
 
Any word on a demo?
None at this time. If we release one, it would have to be after the retail game is done.

Derek French
Technical Producer, Live Team
BioWare Corp.
 
Derek French
Technical Producer
BioWare
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News Comments > PC Mass Effect May 6
20. Release date, DLC, and Steam Feb 26, 2008, 16:45  CrushBug 
 
May 2008 is the targeted release month, but we won't announce anything until the game goes gold and we know exactly when the game will hit store shelves.

Yo Crushbug! Will this include the content that ships next month to Live?
Since neither the game, nor the DLC has been finalized yet, we aren't yet ready to talk about this yet.

Any word on if this'll reach Steam?
The game will be distributed digitally, but we don't have a final list to announce yet. Steam is neither in nor out at this time, but we will announce it once things get finalized.


Derek French
Technical Producer, Live Team
BioWare Corp.
This comment was edited on Feb 26, 16:58.
 
Derek French
Technical Producer
BioWare
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220 Comments. 11 pages. Viewing page 5.
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