CJ_Parker wrote on Mar 7, 2019, 10:35:
Nice move by Blizztard to open up their catalog to GOG. This means that the only assholes left who are keeping all of their shitty games exclusive to their own store are fucking Valve!
Cutter wrote on Apr 26, 2016, 12:32:Yifes wrote on Apr 26, 2016, 12:11:Kxmode wrote on Apr 26, 2016, 12:05:
It is now very clear to me that their number one driving force isn’t their fan base, it’s money.
That's the number one driving force behind every company. Pretty naive of you to think otherwise.
No, it's not actually. Not every company is some heartless corporation that only gives a a shit about the bottom line. Actiblizz just happens to be one of them.
To say they couldn't license this out is complete and utter bullshit.
killer_roach wrote on Oct 26, 2015, 12:40:Cutter wrote on Oct 26, 2015, 12:10:
Steam has been getting worse for years. A shitty, bloated UI that sees little change except for the worse. Virtually non-existent CS. Sales that have sucked for years now. A useless return policy. On and on it goes. By virtue of their size they remain. Start a competing service that's as bad as they are and you'd never survive now. And it's only because the publishers with their own platforms are too stupid and greedy to compete with Steam that it remains viable.
The biggest thing is that, as a company, Valve has accumulated a lot of good will among the PC gaming community (for some reason - I can't figure it out myself). Origin routinely gets slagged for less because EA has little positive reputation. Battle.net, for all its faults, is frequently praised - mostly because of Blizzard's reputation. UPlay - see Origin, only with less positive to say about the service.
That's why I'm thoroughly convinced that the only company that could legitimately make an honest rival to Steam would be GOG/CD Projekt RED.
New York City is not a hotbed of college athletics
Creston wrote on Dec 2, 2014, 12:55:jdreyer wrote on Dec 2, 2014, 12:29:The game is paid for now.
I'm not sure that's the case. This is a massive game with a massive scope and massive team they keep adding to.
Well, but that's kind of the whole point. They've gotten 65 million in funding, and that SHOULD be enough to make the game largely as they've promised it so far. That's how a crowd-funded game works. If you give us X amount of money, we can make game Y. But according to Roberts, the only way the game will get made is ***if*** people keep dumping money into it. People have given 65X money, but apparently even though that was supposed to fund 65Y game, it's not actually doing that. It's funding a portion of 65Y, and 65Y only gets made if more funds come in.
It's so far from the concept of how a crowd-funded game should work, it really shouldn't even be called that anymore.
PropheT wrote on Jul 28, 2014, 16:42:Quboid wrote on Jul 28, 2014, 16:04:
I think what he meant is that Rust is funded. They have met the budget they require to finish the game and presumably did so quite some time ago. At this point, people buying Rust on Early Access are buying a product, not funding a creation. The analogy doesn't really stand up to further scrutiny, as you say.
I'm sure that's what he meant, I'm just not convinced it's actually true when it seems the same as being a late Kickstarter backer who buys into a project after it has already hit its funding goal like you point out.
When the product that you got when you originally purchased an early access game may not even resemble what you get when it's ultimately finished, I'm not sure how else to justify taking the money other than selling a promise of a later product...especially since the original product tends to cease being available as the updates progress.Prez wrote on Jul 28, 2014, 16:09:
Actually you ARE funding Dominoes when you buy a pizza. You are supplying them revenue they need to keep operating aren't you?
Kind of depends on how you look at it, but I suppose you could definitely argue that you help purchase the components necessary to complete the pizza and then they build it for you based in part on the funds provided.
The problem to me is that if you go further to make it like gaming, you gave them the money expecting pepperoni and they give you some uncooked dough to get started, and then deliver a cookie pizza a year later after telling you their plans changed.
Rust is the game that should have had the gaming press asking real questions about Early Access, after making millions based on a product they had out and then going back to the drawing board with all the money afterward...but instead, this.