Seems to be on target, #1 reason I lost interest was no consiquences for your actions. Dying caused zero penalty, you generally didn't even have to travel far to get back to where you were. I literally just kept rushing large groups to kill 1 or 2 the rinse and repeate, eventually I would kill the required 20. #2 reason was map were far too linear, big zones but only one way to travel them. #3 attributes had zero impact on anything and skills were just required to handle better gear.