Cram wrote on Oct 18, 2021, 12:54:
The, in the minority, vocal apologists out there for this one, it has been quite a ride reading their takes.
What a train wreck.
I think it's a little give and take between not setting expectations high enough for the amount of players interested and relying on legacy code for critical infrastructure which combined to form this krangled mess. Both still being created by their own hands and I hope the "fix" isn't a new PoE league which moves players away from D2R.
It's one thing to come in to a hyped game and see queues but with all the other issues this game has and continues to experience along the way especially
on consoles makes it really hard to give Blizzard any kind of pass where it's almost been a month and it feels like they're still spinning their tires trying to gain traction. As someone who was primarily aiming at ladder play I suspect that won't be realistic until after the US Thanksgiving in November since that'll provide a pretty solid indication in regards to whether or not their servers are ethereal and will break after being hit a bunch of times.
I wouldn't consider this to be as much of a disaster as WC3 Reforged because, in time, I'd like to think they'll eventually iron this out and the game will become playable and accessible without a cloud of doubt hanging over it.