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Real Name Ryan   
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Nickname Wallshadows
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Signed On May 29, 2008, 20:53
Total Comments 3987 (Veteran)
User ID 50040
 
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News Comments > Resident Evil 3 Remake Cover Art Uncovered

5. Re: Resident Evil 3 Remake Cover Art Uncovered Dec 3, 2019, 19:32 Wallshadows
 
Cram wrote on Dec 3, 2019, 18:21:
Fair enough; sounds like a day one purchase. Thanks!

After seeing what they did with the RE2 remake I'd dare say I am more interested in this one because of the expectation that they're going to take an already great product and pump it full of steroids and Russians.
 
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News Comments > Resident Evil 3 Remake Cover Art Uncovered

3. Re: Resident Evil 3 Remake Cover Art Uncovered Dec 3, 2019, 11:47 Wallshadows
 
Cram wrote on Dec 3, 2019, 11:14:
Never played the original - anyone here at Blues hyped for it? Was the original a good one?

For me, it's one of the best. The introduction of choices which had varying degrees of impact on events provided a little extra replayability which wasn't really found in the previous two titles and the story as well as the setting reached much further beyond what we had previously experienced in the franchise. We're not in The Mansion or the RPD but on the streets of Raccoon City right at ground zero with a good mixture of survival horror and action. The story itself is fine and the way it expands on the mythos never felt bolted on.

This is definitely when the series started to show more its action roots though.

The Nemesis was a game changer though. Talking about him now you'd think about Mr. T in RE2 remake since he can chase you through doors but back then this was something entirely new and very unsettling since we used to rely on those doors to separate us from the enemies. He's fast, he's got creepy music, tentacles and packs a rocket launcher. Kill him and you're rewarded ammo, weapon parts and eventually the rocket launcher.

It's hard for me to put a rank on it though because it's a bit of a departure from the rest of the classic titles (better than 0,4,5,6 IMO) but I am very excited to see what they do with the Nemesis. Dude was spooky af back in 1999 and seeing what they've done to Mr. T who was significantly less spooky makes me wonder what kind of horror they're going to create when re-imagining him.
 
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News Comments > Diablo IV Leak Revisited

11. Re: Diablo IV Leak Revisited Nov 11, 2019, 16:05 Wallshadows
 
Blizzard wants people to feel like this is Diablo II all over again but in a completely new era of the franchise
Blizzard is not sure yet what to do with Legendary items/weapons yet and if they should be tradeable or not

Fuck off, Blizzard.
 
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News Comments > Saturday Metaverse

3. Re: Saturday Metaverse Oct 12, 2019, 16:53 Wallshadows
 
Simon Says wrote on Oct 12, 2019, 16:09:
Been on Brave + Firefox for months now, never gonna go back to Chrome.

I use Brave on my phone and it's pretty good for porn and given how riddled porn sites are with scripts and popups that's a pretty solid review.
 
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News Comments > Blizzard Hong Kong Backlash Continues

5. Re: Blizzard Hong Kong Backlash Continues Oct 10, 2019, 11:28 Wallshadows
 
This almost makes me want to buy a virtual ticket for Blizzcon to see what a shit show it's going to be in real time.  
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News Comments > Activision Blizzard Faces Hong Kong Backlash

18. Re: Activision Blizzard Faces Hong Kong Backlash Oct 9, 2019, 16:00 Wallshadows
 
They'll offset any financial loses by releasing Diablo Immortal in to the Chinese market along side a soft ball statement on the issue then wash their hands clean of it until they do something stupid again.

Circle of life.
 
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News Comments > STAR WARS Jedi: Fallen Order Specs

9. Re: STAR WARS Jedi: Fallen Order Specs Oct 9, 2019, 08:41 Wallshadows
 
MattyC wrote on Oct 9, 2019, 01:33:
Just curious, but how is that limit hit? I mean you can find 32+ GB sticks easily now, is it a 1 slot mobo? I haven't messed with mini

Depends on the generation and model so without knowing more details that could be why.
 
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News Comments > STAR WARS Jedi: Fallen Order Specs

2. Re: STAR WARS Jedi: Fallen Order Specs Oct 8, 2019, 19:53 Wallshadows
 
We've updated our #JediFallenOrder Recommended Specs to now be 16GB RAM and not the previously listed 32GB.

Source

Seeing as how it's an open world game which uses UE4 it doesn't surprise me that it'd be a bit if a pig when it comes to memory.
 
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News Comments > Game Reviews

2. Re: Game Reviews Sep 23, 2019, 16:49 Wallshadows
 
Volumetric fog is the killer. Drop it to medium and you're looking at a chunky uplift in performance. I go from 70.65FPS in the benchmark with 1440p Ultra 8700k and a 2080 Super to 90.35FPS when I do this.  
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News Comments > Borderlands 3's Successful, Buggy Launch

34. Re: Borderlands 3's Successful, Buggy Launch Sep 15, 2019, 11:04 Wallshadows
 
Rigs wrote on Sep 14, 2019, 15:48:

Uh, thanks? What about 1080p with a GTX1660 or 1060ti or even 1050ti? The 1660 just came out a few months ago and has already been forgotten. Or what about AMD performance on a Vega56 or 580/590? The best we get anymore is, 'It runs'. Wonderful. Thanks for your input.

=-Rigs-=

There's too many variables to take every kind of setup in to account when it comes to PC gaming and you want to provide the best possible data without being hamstrung by an immediate bottleneck especially once you introduce more demanding settings. It also takes time to generate more detailed processor data than it does with a GPU and given the proximity of the articles to release which is then compounded by limited and crippled review copies then I'd suspect we'll see more detailed performance analysis in the near future now that they've satisfied meeting the launch week deadline.

The best way to get a ballpark idea for a more specific setup would be to check out forums. I don't really trust box specs because they're often missing key information and can be misleading.

That being said, there are already a couple sources which shows GPU performance across several generations of cards.

This comment was edited on Sep 15, 2019, 11:21.
 
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News Comments > Path of Exile: Blight Released

9. Re: Evening Legal Briefs Sep 6, 2019, 16:59 Wallshadows
 
HorrorScope wrote on Sep 6, 2019, 16:30:
Well Legion was a Cyclone build ftw. Yes to Necro's they got reworked this round. Last round was melee.

Just got in to give it a whirl before I hop back in to Classic and boy do the Zombies drop absolute bombs.

This is going to be a monster of a league for Necromancers.
 
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News Comments > Path of Exile: Blight Released

7. Re: Evening Legal Briefs Sep 6, 2019, 16:14 Wallshadows
 
Tipsy McStagger wrote on Sep 6, 2019, 15:28:
Whats your starting build for new leagues? I haven't played in a few years.. Ground slam marauder was a big thing back then so.. yeah

Totem and trap/mine builds are often the king of new. A lot aren't gear dependent, they're safe, fast and are excellent when it comes to farming. Not everyone likes the play style though. Storm Brand, Summon Raging Spirit and Necro in general are other friendly builds as well if you're more in to casting.

Since Necromancer and minions underwent sweeping changes with this league, they're going to be much, much better and will likely scale incredibly well once you get that ball rolling in ssf or trade league. I haven't really looked at the Saboteur and Assassin yet though.
 
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News Comments > World of Warcraft Classic Launches

21. Re: World of Warcraft Classic Launches Aug 27, 2019, 07:12 Wallshadows
 
Cram wrote on Aug 26, 2019, 20:23:
160k people are watching Asmongold play this. Jesus Christ.

Damn near hit 300k at one point which more or less means he held half the numbers of the total amount of Warcraft viewers across Twitch.

Pretty bonkers.

And then he crashed out of his realm and was hit with a 20k queue.
 
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News Comments > CD Projekt RED Down on Exclusives

7. Re: CD Projekt RED Down on Exclusives Aug 24, 2019, 16:40 Wallshadows
 
Good for them. Even if I won't like it it'll still throw cash at 2077.  
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News Comments > Path of Exile Blight Announced

1. Re: Path of Exile Blight Announced Aug 20, 2019, 20:03 Wallshadows
 
I was unsure what to think about this because it looks like it could be a pretty janky, cluttered system but then Chris Wilson went on to say this:

If you are not the biggest fan of tower defense, know that these encounters are quick, so they won’t monopolize your game time. “They are kind of a bite-sized thing that doesn’t distract too much from the core of the game,” Wilson told me. “So even if someone isn’t the biggest fan of the tower defense genre, there isn’t a lot of mental overhead that has to go into one of these fights.” Also, they will yield a reward chest for every lane cleared. That means you do not have to succeed in clearing all lanes or ending the encounter; you still get loot for partial success.

Made me rest a little easier.
 
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News Comments > Tom Clancy's Ghost Recon Breakpoint Ghost War Details & Beta Signups

1. Re: Tom Clancy's Ghost Recon Breakpoint Ghost War Details & Beta Signups Aug 19, 2019, 20:55 Wallshadows
 
Got in to the technical beta last month and let me tell you it needs a mountain of work done in order to hit the October release date. Not even little issues either but we're talking core problems with sounds, physics, animations and bugs bug BUGS. The character animations looked worse than the first Syphon Filter.

General performance was abysmal too especially when you consider the textures in it at the time weren't even complete. Looked and played like a game from many, many years ago but with the hardware requirements which exceed those from Wildlands.

Unless they purposefully released a really old build to intentionally sand bag themselves, invest in Quaker Oats Company because they'll all be eating many boxes of Captain Crunch.

This comment was edited on Aug 19, 2019, 21:10.
 
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News Comments > WoW Classic Population Control

13. Re: WoW Classic Population Control Aug 17, 2019, 18:41 Wallshadows
 
Mr. Tact wrote on Aug 17, 2019, 18:00:
Are they really backing up the mechanics that much? If they are it might almost be fun to try it just to see the differences...

In a technical sense it isn't a true vanilla experience right out of the gate but it will eventually become the legit 1.12 experience as it was in vanilla since that's what it's being built on. It will retain all those vanilla nuisances though such as reagents, strafe kiting, dead zones, limited debuff slots, spell batching, honor system, class balance and so forth.

It'll have a trimmed down version of AV though where a lot of the NPCs are removed but won't use the reinforcement bullshit.
 
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News Comments > WoW Classic Population Control

8. Re: WoW Classic Population Control Aug 17, 2019, 16:58 Wallshadows
 
Honestly I'll be surprised if even your average modern player will make it out of the starter zone let alone to 60. To discover shared loot and mob tagging isn't a thing anymore in a tightly built area which has 102 players trying to tag Vermin or Boars then realize they need to actually have to manage their resources is going to be too much of a QoL departure from what they are likely used to. Then they hit a rare mob like Narg the Taskmaster or pull three mobs and get absolutely decimated.

Or they roll a Warrior.

Blizzard is betting on Classic to bleed players (if not see players leave in droves) so they can get rid of layering and return to a typical server environment which has a settled community once all phases are released.
 
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News Comments > Morning Tech Bits

7. Re: Morning Tech Bits Aug 2, 2019, 16:36 Wallshadows
 
While my 8700k is just as good and in some cases better than it when it comes to gaming, AMD has given me an itch which I need to scratch and also provides me with a reason to put together an ITX rig which I've also been wanting to do for quite some time.

Shame the X570 boards are as expensive as they are but there are still some very sold, cheaper B450/X470 boards on the market which will be more than fine even with overclocking since I have zero need for PCIE4 SSDs.

All eyes now turn to the "high end" Navi. I won't get it since I invested a lot in to a G-Sync monitor but hopefully it'll be enough to make Nvidia lower the price of their 2080S.
 
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News Comments > GeForce RTX 2080 Super Reviews

13. Re: GeForce RTX 2080 Super Gaming Reviews Jul 23, 2019, 16:44 Wallshadows
 
RedEye9 wrote on Jul 23, 2019, 15:48:
Burrito of Peace wrote on Jul 23, 2019, 14:09:
These are laughable.
Steve from GN was visibly disturbed. I think he might need a vacation.

"If you've watched this far I am sorry we have wasted your time." This is why I love his reviews.
 
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