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Nickname swaaye
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Signed On May 19, 2008, 01:54
Total Comments 253 (Amateur)
User ID 49717
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News Comments > PC Gaming Alliance Grows
20. Re: PC Gaming Alliance Grows Aug 12, 2009, 19:03 swaaye
That said, Supcom 2 looks fucking awesome. One of my most anticipated games of 2010.


SupCom was my most anticipated of 2006 and that turned out just super let me tell ya. Heh.

Look, my units don't respond to move orders if there's any action! And the game eventually slows to 0.35 fps if there's an AI player! Securom-enhanced crashing! Miscellany-enhanced crashing! Horribly broken multithreading requiring a homebrewed utility to fix it! Watch out, our autopatcher can blow up in your face and require a full game reinstall due to a half completed patch jobber!

Give 'em 2 years for 10 patches and a $40 expansion pack (i.e. add some damn content, rebalance everything and make it mostly work). At least it doesn't crash much anymore.

Next excitement from GPG? Space Siege! (lmao)

Next-next quality, bug free GPG release? Demigod. Who cares if multiplayer doesn't work at launch! That's ok!!

I didn't actually buy Space Siege or Demigod. I just watched that hilarity develop from the sidelines.

This comment was edited on Aug 12, 2009, 19:14.
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News Comments > Wing Commander, Populous, & More Re-TMed
55. Re: Wing Commander, Populous, & More Re-TMed Aug 12, 2009, 18:57 swaaye
The entire WC series works perfectly in DosBox. Well, aside from Prophecy since it's a Win9x game but that works in XP. I've had WC4 working in XP too, actually. The special DVD edition at that. You just need to use Google.

I don't need to pay EA to install the older games in DosBox for me.

This comment was edited on Aug 12, 2009, 19:00.
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News Comments > LucasArts VC Games
32. Re: LucasArts VC Games Aug 11, 2009, 18:11 swaaye
Eh, a re-release of TIE and X-Wing would do nothing for me. I play the games occasionally on DosBox anyway. The same games with better graphics = big whoop to me. Hell, I think the old graphics are part of the experience.

They need to make something NEW. Not release those two oldies for the 5th time.

One of the biggest problems IMO with "remaking" those games is that they probably can't get the interactive soundtracks working right. Not for the money they want to spend on rereleases, I'm sure. The only versions of those games that have the MIDI are the DOS versions. I really didn't like the Windows 9x remakes because of the boring as hell CD audio that they went to. They said iMuse didn't work in Windows so they scrapped half of what made those games awesome. I don't want to hear looping John Williams in place of Michael Land's, Clint Bajakian's and Peter McConnell's work. Even XWA didn't do music nearly as well.

Hell am I the only guy here that bought more than one version of these games already? I've donated enough to that cause....

This comment was edited on Aug 11, 2009, 18:19.
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News Comments > LucasArts VC Games
26. Re: LucasArts VC Games Aug 10, 2009, 20:31 swaaye
Haha. Well, I still have these carts from back when I bought them in the '90s. And in ROM form, of course. Don't really need to "relive" anything here because it's not all that "long forgotten" for me.

These games are about as good as Force Unleased IMO. Take that however you want to but IMO they actually have a lot in common in the gameplay dept. I bet SWFU is not as tough though!!

Super Star Wars, unlike the other two games, doesn't have any saves or passcodes if I remember correctly. That game is masochism. The other two have passcodes but shit ESB is particularly tough.

LucasArts is really on a roll with their usual "make an extra extra buck on paid-for-long-ago IP." You guys know that they've released TIE Fighter and X-Wing 4 times each? That would be floppy -> DOS CD -> Win95 -> Win95 again. The Win9x versions of the games don't work in XP so I imagine that's why they haven't been re-re-re-re-re-released yet. It would cost them money to get 'em working.

This comment was edited on Aug 10, 2009, 20:45.
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News Comments > Out of the Blue
20. Re: Out of the Blue Aug 9, 2009, 14:09 swaaye
I agree about the Masters of Doom book.

As a Wisconsin resident, I was particularly entertained by their inability to deal with our "horrible" winters. Raven is in Madison, WI and id was almost literally down the street for a while. That's how they got started collaborating and how Heretic/Hexen came about.

I can't help but feel that id's later games would've been even more interesting if Romero hadn't split.

This comment was edited on Aug 9, 2009, 14:14.
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News Comments > Wolfenstein Trailer
3. Re: Wolfenstein Trailer Aug 9, 2009, 14:08 swaaye
I'm just not really getting excited about extreme surely-ultra-linear Nazi mow down fest part 32 here....

Who thunk up flamethrowers on the Zeppelin?
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News Comments > The Force Unleashed on PCs
91. Re: PC Force Unleashed Jul 26, 2009, 13:10 swaaye
I played it quite a bit and I think it is lacking. I guess it all depends on what kind of game you are looking for. This game is not what I'm looking for.

It is very "arcadey", with waves of baddies, score keeping, power ups, etc. It reminded me of the old Super Star Wars SNES games. Probably the biggest issue with it is that the controls suck ass. The Wii ver is actually a lot better in that way.

It's really just a rather simple arcade sidescroller gone 3D. meh

This comment was edited on Jul 26, 2009, 14:03.
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News Comments > RAGE Info Incoming
17. Re: RAGE Info Incoming Jul 12, 2009, 00:04 swaaye
I initially thought the post was about Rage Software's old Incoming game.  
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News Comments > Old School LucasArts Announcement Monday
73. Re: LucasArts News Monday Jul 5, 2009, 20:12 swaaye
While I'd be first in line to buy a new AAA space shooter game, frankly most of the people I know would not be. The majority of the new gamer populace that was attracted into gaming by social fantasy games ain't gonna care methinks.

And also remember that both dev costs and sales volume were WAY lower back in the mid '90s. There were fewer gamers. Games were also incredibly simpler, with smaller teams, lower expectations. There was more risk taking because there was less risk, less investment.

Though like Bioshock showed for its previously-niche genre, there may just be some SERIOUS untapped potential for a really well-produced new space sim. Shit, didn't that garbage Force Unleashed bad-arcade-sidescroller-gone-3D (it reminded me of the Super SW series lolz) just blow sales records? Anything's possible.

This comment was edited on Jul 5, 2009, 20:14.
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News Comments > Bloodlines Retrospective
3. Re: Bloodlines Retrospective Jul 5, 2009, 14:58 swaaye
I didn't know that half of the game is terrible. Never got that far. Loved the early areas though.  
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News Comments > Old School LucasArts Announcement Monday
8. Re: Old School LucasArts Announcement Monday Jul 4, 2009, 12:32 swaaye
yet more adventure games, i imagine.  
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News Comments > Two Worlds II Announced
30. Re: Two Worlds II Announced Jul 3, 2009, 20:13 swaaye
Yeah I'm gonna join in with the folks waving the "too damn cheesy and unpolished" flag for TW.

As for Bioshock, the atmosphere was absolutely amazing but the gameplay isn't so much. The respawning bad guy thing doesn't work for me anymore and the shooter mechanics sucked. So I call Bioshock an average game. I liked Dark Messiah a more frankly as I think it did the genre better even though it's no flawless gem either.
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News Comments > StarCraft II LAN Dropped Due to Piracy
136. Re: SC2 LAN & Piracy Jun 30, 2009, 23:09 swaaye
I don't really see a problem with this as long as it doesn't introduce lag. I don't see how it won't introduce lag into a RTS. Maybe SC2 is small enough scale that it'll work fine.

I kinda wish that SC2 and Diablo 3 would turn out to be utter garbage though. Frankly, the original SC didn't do all that much for me past the single player campaign.

This comment was edited on Jun 30, 2009, 23:11.
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News Comments > Aliens RPG Cancelled
47. Re: Aliens RPG Cancelled Jun 28, 2009, 14:56 swaaye
Look at the games that were released between 1995 and 2001..... Now look at the games released in the past six years.

Oh I can think up some really amazing releases in the past 6 years. I'd also be willing to argue with you about the usual list there of "totally awesome '90s staple games". It's all subjective.

Sure the '80s and '90s were rather revolutionary. That's because they were coming up with new genres left and right. Interactive entertainment was newly born, after all. Some ideas worked well, some sure didn't. Some of the seemingly abandoned genres (out of the limelight basically) might sell today or they might not. Just like some movie genres are good popcorn blockbusters and some simply will never be. But tastes do change over time.

The gaming industry is very young yet. It's pretty obvious that 3D for example is still very unrefined, regardless of how positively the PR guys talk about their latest stuff. It definitely is still evolving.

The jaded folk living in their perfect pasts are just unhappy that the industry hasn't evolved as they imagined it would. I think that's a life lesson or something.
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News Comments > EverQuests to Expand Again
9. Re: EverQuests to Expand Again Jun 27, 2009, 18:35 swaaye
My EQ-lovin buddy says that the expansions have turned the older areas into empty wastelands. Tragic he says.  
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News Comments > BioShock 2 in October
5. Re: BioShock 2 in October May 30, 2009, 03:33 swaaye
I can't wait to hear how shitty this game is from all of the folks who run out and buy it blindly.  
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News Comments > Wolfenstein in August
25. Re: Raven May 28, 2009, 19:47 swaaye
I'd argue that most of those games were average. For one, I liked the original JK (the one from LucasArts themselves when they were unbeatable) the best cuz of the expansive levels. I actually think the SoF games were below average.

EF2 was made by Ritual.

Add Hexen and Hexen 2. Those and Heretic are probably by fav games from them.

Quake4 felt an awful lot like Elite Force to me. Same basic, painfully obviously linear team-based singleplayer. EF had really poor multiplayer IMO, but I'm sure someone will argue with me on that opinion.

I never played any of their X-Men games cuz that's just not my thing.

This comment was edited on May 28, 2009, 19:54.
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News Comments > Windows 7 RC
42. Re: Windows 7 RC May 6, 2009, 15:48 swaaye
1. And everything in WinXP is bells and whistles versus Windows 3.1
You're off a bit there. Win3.1 is garbage (I'd rather use DOS). XP is a sweetly refined 2K (esp post SP2) and a HUGE step above even Win9x. What does Vista or 7 do that's a major improvement over XP? Lots of relatively intangible tweaks, higher system requirements, and some major annoyances.

I'm not saying Vista and 7 are bad, but the days of jumps like 3.1->9x and 9x->NT5 are long gone. Most folks just don't see the need for Vista or 7. I don't care how you look at it, it's hard to see fault with that.

This comment was edited on May 6, 2009, 15:49.
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News Comments > Battlezone II Patch
15. Re: Battlezone II Patch Apr 28, 2009, 00:52 swaaye
BZ2 was buggy when it came out. It didn't lack the eyecandy though, being one of the first games with environment-mapped bump mapping support. It was a technology showcase, if it ran right. It was really very good looking for the day.

I think the that the massive changes to the look of the universe (colorful vs. dark/gloomy) and the changes to the UI are what flustered the fanatics of the original BZ remake. Realistically, both games suffer from similar issues. Unit pathfinding and overall AI is a real mess for both BZ games.

Unfortunately, this type of game isn't what most people are after though, seeing how both games bombed in sales and most people I know don't like the games for one reason or another.

Add this series to the list of sci-fi sims that I'd like to see continued. At least make some more games like 'em, plz. I have a feeling that we never will see that happen though due to the fact that the predecessors bombed.

This comment was edited on Apr 28, 2009, 00:54.
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News Comments > PC Star Trek: D-A-C Plans
31. Re: PC Star Trek: D-A-C Plans Apr 24, 2009, 01:14 swaaye
I think you're way off. It's respectable for any game to get an 86 on Metacritic but for a Star Trek game like Elite Force? That's pretty exceptional and it had appeal outside of franchise fans. Not only that but the multiplayer was top notch. It was widely hailed as the best Star Trek game. How you can stretch it to be "pretty bad" I just don't know.

Reasons I don't like EF much:

-too linear for me. It's mind numbingly so, with serious "only one door" syndrome.
-kinda cheesy feel to it (trademark Raven style)
-based on Voyager, my least fav Trek franchise
-the Elite Force team doesn't actually exist in Voyager canon
-they came up with some lame weapons and gimped the Borg in the first 10 minutes of play with the IMod. Why invent anything?
-"good" is not the word I would choose to describe the multiplayer

Did like:
-can wander the ship (especially in the addon pack)
-atmospheric and immersive at times
-episodic design like other Trek games

I think I prefer DS9 The Fallen over Elite Force for a Trek shooter though because of how well I think it nails the DS9 feel. It invents fewer things and it has some really awesome missions. I really dig DS9 over Voyager too so that's a big plus for it. I'm not going to say that it's perfect though.

Are you sure that's not nostalgia talking? Don't get me wrong, I completely agree that diplomacy and politics are integral to the Star Trek universe but then so is action and that tends to translate better to video games.
Not really since I've played 25th and AFU rather recently. They are the best games to go for if you want to feel like you're in an episode of Trek IMO. And they definitely do have action elements. Ship and personal combat of various sorts. Both can get frustrating with puzzles, but that's what walkthroughs are for.

Trek game preference obviously comes down to personal genre preferences. To each is his own, eh.

This comment was edited on Apr 24, 2009, 01:56.
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253 Comments. 13 pages. Viewing page 11.
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