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Nickname swaaye
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Signed On May 19, 2008, 01:54
Total Comments 236 (Novice)
User ID 49717
 
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News Comments > Raven Hears the Call of Duty?
21. Re: Raven Hears the Call of Duty? May 13, 2010, 23:58 swaaye
 
blah nevermind.

This comment was edited on May 14, 2010, 00:07.
 
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News Comments > Pirated Max Payne 2 on Steam?
27. Re: Pirated Max Payne 2 on Steam? May 13, 2010, 17:18 swaaye
 
Star Wars Jedi Knight 1 on there did the same thing. A nocd crack. Lost the source code apparently.  
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News Comments > Star Trek Online Patched
22. Re: Star Trek Online Patched May 1, 2010, 22:50 swaaye
 
Slashman wrote on May 1, 2010, 02:50:
You thought Mass Effect 2 had 'boring' ground combat? ha! ha!
Never touched ME2. Thought the original was somewhat tedious and predictable (too much like KOTOR in some ways). The third person combat in ME1 was quite buggy, but I did think it was better than KOTOR's turn based combat. I'm not going to pay monthly for that though.
 
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News Comments > Test Drive Unlimited 2 Trailer
7. Re: Test Drive Unlimited 2 Trailer May 1, 2010, 22:47 swaaye
 
It finally has more than just daytime sunny and daytime cloudy! Progress.  
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News Comments > Star Trek Online Patched
19. Re: Star Trek Online Patched Apr 30, 2010, 18:02 swaaye
 
There are many great Trek games from the past that I've played a ton and I just didn't see what STO was bringing to the table. I don't dig the grind thing so I've just avoided the game. The game looks like what has come before in a number of games, but with today's popular grind gameplay blended in.

I do wish this game would have turned into something more like Star Wars Galaxies in its scale. Or maybe more like The Old Republic might be like. More than just stupid endless combat in space or what looks like boring Mass Effect style ground action.

Honestly I don't think I entirely agree with many of these MMOs being called RPGs because they often lack depth outside of the expected repetitive leveling, looting and click combat. It's a new kind of gaming that isn't necessarily attractive to single player RPG players. IMO anyway.

This comment was edited on Apr 30, 2010, 18:12.
 
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News Comments > ArenaNet: Guild Wars 2 an MMORPG
25. Re: ArenaNet: Guild Wars 2 an MMORPG Apr 29, 2010, 01:19 swaaye
 
I think GW attracted different RPG players than the MoMos do. It just comes down to what you're looking for from your gaming. I never even did the PVP part of the game! There are definitely two sides to the GW series. I think it's its own style of online RPG and there's nothing wrong with that in the slightest.

I'm not really much into the level-grind-loot phenomenon myself but I enjoyed just seeing all of the world and completing the storyline. I put probably 100 hours into it, unlocking a ton of stuff and trying a few builds. I liked to look of the game and the atmosphere too.

This comment was edited on Apr 29, 2010, 01:33.
 
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News Comments > Star Trek Online "Deep Space Nine" Trailer
5. Re: Star Trek Online Apr 24, 2010, 14:35 swaaye
 
I wouldn't mind chilling in Quark's with fellow Trekkies, but endless running and gunning and space phaser action no thanks really. I also don't really like their re-imagining of everything honesty.  
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News Comments > Deus Ex: Human Revolution Revealed
52. Re: Deus Ex: Human Revolution Revealed Mar 13, 2010, 23:50 swaaye
 
I only played a little of DX back in the day, but did play it a lot more last year finally. Yeah that game is overrated. It's certainly decent gaming and great for the day, but some of you guys need to play that game again and refresh your memories.

It is loaded with cheesy and corny dialog and somewhat quirky gameplay due to its RPG/FPS nature. The biggest issue is probably the story/storytelling because it frankly is pretty shallow predictable stuff. I laughed out loud a few times I got forced through a "deep" sociopolitical NPC conversation. That stuff might hit a teenager hard, but that's about it. Oh and the "AI" is mostly lacking the "I" lol.

The atmosphere of the game is great though and the old school Unreal Engine and Straylight Productions soundtrack will stir the soul of anybody who was gaming back then.

The best things these guys could do if they want to make a quality sequel is to keep the maps huge and let the player have a lot of options in how to proceed. That's what DX did fairly well sometimes. I'd also like another futuristic electronic soundtrack if possible plz.

This comment was edited on Mar 13, 2010, 23:56.
 
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News Comments > Test Drive Unlimited 2 Announced
11. Re: Test Drive Unlimited 2 Announced Mar 3, 2010, 14:53 swaaye
 
Very nice. The original game was so unique. Can't wait to see where they go with this.

I loaded up Burnout: Paradise a while back and couldn't help but notice how they claimed it was the first game in such an open world. Yeah right. That game has nothing on TDU.
 
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News Comments > ATI AvP Hotfix
7. Re: ATI AvP Hotfix Feb 26, 2010, 12:57 swaaye
 
JaguarUSF wrote on Feb 26, 2010, 11:14:
The options are to run AvP in DX 9 or DX 11; there is no DX 10 option, so if you want DX 10 you just run the DX 11 executable and stuff you can't handle get turned off automatically.

The game seems mostly like a DX9 title with DX11 added for the hype wagon. Since DX10 introduced the fallback mechanism and DX11 has it too, we get some sort of DX10 support automatically it seems. But they ignored the fact that DX10.x can do some of those "DX11 effects". Like MSAA, for ex.

The newer STALKER games had devs that cared more it seems. Call of Pripyat can run almost everything on a DX10.1 card. You just lose some shadows and tessellation, but you still get a lot of extras over DX9 including MSAA and alpha test AA.
 
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News Comments > More Supreme Commander 2 Unit Trailers
19. Re: More Supreme Commander 2 Unit Trailers Feb 26, 2010, 12:54 swaaye
 
Grifter wrote on Feb 26, 2010, 10:45:
If I remember correctly TA had a classical score for music, Not new age music. And the music for that game was amazing for the time

SupCom 1, FA, and TA all had their soundtracks composed by Jeremy Soule. You can hear some of TA in SupCom at times. TA's soundtrack is the best IMO.
 
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News Comments > Metro 2033 Specs
16. Re: Metro 2033 Specs Feb 25, 2010, 23:00 swaaye
 
Looks more like "Plan for NVIDIA" to me.  
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News Comments > Metro 2033 Specs
4. Re: Metro 2033 Specs Feb 25, 2010, 14:47 swaaye
 
I'm gonna drop a guess here and say that I think NVIDIA is going to put in a lot of proprietary bullshit like with Batman.  
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News Comments > Supreme Commander 2 Demo
28. Re: Game Reviews Feb 25, 2010, 14:43 swaaye
 
BobBob, are you trying to say that Total Annihilation and SupCom are derivative C&C clones? heh

C&C3 and SupCom are almost different genres. Both are fun games but they have dramatically different ideas on what an RTS is. The difference in the scale of the battles and environments is just incredible, for one.
 
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News Comments > Rebellion Wants to do AvP Sequel
20. Re: Rebellion Wants to do AvP Sequel Feb 24, 2010, 01:18 swaaye
 
Like last time, it is now Monolith's turn.

Rebellion has proven that they can make the pretties, but the gameplay is basically partying like it's 1999. Not broken but wow they played it super safe that's for sure.
 
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News Comments > Chris Taylor's Kings and Castles Announced
7. Re: Chris Taylor's Kings and Castles Announced Feb 15, 2010, 12:30 swaaye
 
I think that The Advocate is on point.  
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News Comments > No BioShock 2 Gamepad Support
4. Re: Don't ask for gamepad support in an FPS. Feb 12, 2010, 12:21 swaaye
 
One thing that I've found ironic for years is how Crysis, poster boy of top of the line PC gaming, has great 360 pad support. The problem is that the game doesn't do the usual extreme autoaim of the consoles so while u can control everything pretty well, you can't hit shit.

We've had joystick support in shooters way back to like Doom though, so it's not new to PC at all.
 
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News Comments > No PC Alan Wake
28. Re: No PC Alan Wake Feb 12, 2010, 12:16 swaaye
 
my game PC is hooked to a 50" plasma TV in the living room. Hmmmmmmm...

The game's ultra long development debacle is suspicious though. Like another guy said, I'd bet on MS having them by the balls via funding and contracts.

This comment was edited on Feb 12, 2010, 12:18.
 
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News Comments > No BioShock 2 Gamepad Support
2. Re: No BioShock 2 Gamepad Support Feb 12, 2010, 12:12 swaaye
 
whodathunk that we'd have a pc gamer outcry over lacking gamepad support in a first-person shooter?



This comment was edited on Feb 12, 2010, 12:13.
 
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News Comments > Crysis 2 in NYC
11. Re: Crysis 2 in NYC Jan 20, 2010, 19:19 swaaye
 
Yeah for me the big draw of FarCry and Crysis were the open environments. Take that away and all you have is another corridor shooter.  
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236 Comments. 12 pages. Viewing page 7.
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