User information for Reitsuki_K

Real Name
Reitsuki_K
Nickname
Reitsuki
Email
Concealed by request
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Signed On
May 6, 2008
Total Posts
75 (Suspect)
User ID
49516
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75 Comments. 4 pages. Viewing page 1.
Newer [  1  2  3  4  ] Older
1.
 
Re: etc.
Mar 21, 2022, 07:48
1.
Re: etc. Mar 21, 2022, 07:48
Mar 21, 2022, 07:48
 
"Forgotten"? D6 Star Wars is one of the most influential non-D&D or White Wolf RPGs ever made, right up there with other notables like Shadowrun. Yeah, the company eventually went bankrupt, but D6 Star Wars was huge in it's day, continues to be talked about and played today, and has a living legacy in that the D6 system is still around and used in a lot of other products.
17.
 
Re: Epic v. Apple Analysis
Sep 11, 2021, 08:53
17.
Re: Epic v. Apple Analysis Sep 11, 2021, 08:53
Sep 11, 2021, 08:53
 
roguebanshee wrote on Sep 11, 2021, 08:19:
SCOTUS refusing to look at a case could also boil down to them not thinking there's an important enough legal question.

Right, SCOTUS only takes up a case, basically, where there's a greater question to be answered. I don't think there is, here.
2.
 
Re: Oaken Announced
Aug 28, 2021, 22:11
2.
Re: Oaken Announced Aug 28, 2021, 22:11
Aug 28, 2021, 22:11
 
Actually looks better than the game it's supposed to be a trailer for. Happy accident.
1.
 
Re: FINAL FANTASY Pixel Remaster Series Announced
Jun 13, 2021, 17:23
1.
Re: FINAL FANTASY Pixel Remaster Series Announced Jun 13, 2021, 17:23
Jun 13, 2021, 17:23
 
I don't mean to be a dick, Square, but you're getting as bad as SEGA and Sonic, trying to sell me the same damned game over and over again. I've bought most of these games at least twice now, some of them three times. I've bought 6 four times, if you count hunting down a second-hand copy of the Japanese cart. I'm not buying them anymore. You've milked me enough.
10.
 
Re: Saints Row: The Third Remastered on Steam This Month
May 2, 2021, 10:26
10.
Re: Saints Row: The Third Remastered on Steam This Month May 2, 2021, 10:26
May 2, 2021, 10:26
 
Burrito of Peace wrote on May 1, 2021, 19:44:
Yeah, no. I remember the Saints Row 2 port on PC. Unless this thing is absofuckinglutely magical, I am going to give it a hard pass.

Literally every other SR game on the PC has been just fine. SR2 was the anomaly, not the norm.
29.
 
Re: Only 30K Cyberpunk 2077 Refunds Issued
Apr 23, 2021, 11:59
29.
Re: Only 30K Cyberpunk 2077 Refunds Issued Apr 23, 2021, 11:59
Apr 23, 2021, 11:59
 
About 250 hours into the game between three playthroughs. One main-quest and side-quest breaking bug each, both that I fixed by reloading a save, three or four crash to desktops.

Hot mess? Sure. Cut features? Sure. The cops are stupid, the lack of ability to even cut your hair after you make your character is stupid, some quests feel oddly unfinished.

Hell of a lot of fun, all the same? Yeah.

This on a franken-PC that I last did any upgrades to about 5 years ago, and it wasn't top-of-the-line even then.
2.
 
Re: Next Dragon Age Dropping Multiplayer: Report
Feb 25, 2021, 19:28
2.
Re: Next Dragon Age Dropping Multiplayer: Report Feb 25, 2021, 19:28
Feb 25, 2021, 19:28
 
I'm not sad about this. EA's multiplayer component to their games has sometimes been fun, I played some of the ME3 multiplayer, but I don't think it needs to be there and I don't think there's any unique game experience lost there.
12.
 
Re: Werewolf: The Apocalypse - Earthblood Released
Feb 5, 2021, 08:58
12.
Re: Werewolf: The Apocalypse - Earthblood Released Feb 5, 2021, 08:58
Feb 5, 2021, 08:58
 
VaranDragon wrote on Feb 5, 2021, 05:04:
So aside from all the fluff talk, is this game any good? What type of game is it? Looks a bit like a kind of Dark Souls type game.

From the reviews I've watched, I'd say it's more like a Batman: Arkham Asylum type game pseudo-mission, pseudo-open-world melee brawler with stealth elements.

It didn't look great, I'm sad to say. The graphics are lackluster in the extreme, it feels like a game from ~2010. Or earlier. The environments are drab, the voice acting is okay-to-bad, the stealth is that really awful "walk around a room full of people keeping behind the chest-high walls and they'll never notice you even as you pick them off one at at time" type stealth.

The combat is fairly bog-standard, too, unfortunately... You've got cannon fodder enemies, blocking enemies to annoy you until they let their guard down, etc. I saw a particular fight where a werewolf fully hulked out in Crinos from was wailing on a guy in body armor and a riot shield for like 10-15 seconds and the guy was just shrugging it off because of the shield. The werewolf should have grabbed that shield and ripped it away, possibly the guy's arms coming with it. Not been thwarted by a couple square feet of metal and plexiglass.

It sounds like they played a bit fast and loose with the lore and mechanics, too. Rage is apparently just a limit break type thing... charge it up, get a combat bonus for a bit. That's... not what Rage is. That's obnoxiously not what Rage is.
11.
 
Re: Werewolf: The Apocalypse - Earthblood Released
Feb 5, 2021, 08:48
11.
Re: Werewolf: The Apocalypse - Earthblood Released Feb 5, 2021, 08:48
Feb 5, 2021, 08:48
 
TheBigVlad wrote on Feb 4, 2021, 18:41:
Out of curiosity, can you name a few? I think the last game I played that featured werewolves in any interesting capacity was Witcher 3, but they were just very minor side characters.

It's an indie game from several years back, but Sang-Froid: Tales of Werewolves comes to mind. It's a sort of quasi-wave-based thing where you're a Canadian lumberjack in the frontier days defending your homestead against werewolves. It's fun, for what it is. I guess it's free on Steam, too, now.

4.
 
Re: Werewolf: The Apocalypse - Earthblood Released
Feb 4, 2021, 17:00
4.
Re: Werewolf: The Apocalypse - Earthblood Released Feb 4, 2021, 17:00
Feb 4, 2021, 17:00
 
Yes, that nasty Wyrm, what a terrible spirit running the "oil companies" *gasp*....;) ("Endron"--literal demonization of Enron.) Imagine people being able to heat their homes in winter, drive their cars, etc. ad infinitum! How horrible! Gives me chills thinking about it.

You have to look at it through a 90s lense, to some extent. But the World of Darkness isn't our world. Endron is not Enron. Endron isn't evil because oil. It's evil because it's literally run by Lovecraftian horrors in service to the Wyrm, a literal primal divine force of anti-creation. It's a cart before the horse thing... The evil is the horse, Endron is the cart.

Canonically, the Garou fucked up by trying to prevent humanity from evolving and growing. It's not inherently a bad thing. And by their mistake, the doors were opened for all manner of worse shit to happen.
24.
 
Re: Cyberpunk 2077 Patched
Jan 23, 2021, 15:57
24.
Re: Cyberpunk 2077 Patched Jan 23, 2021, 15:57
Jan 23, 2021, 15:57
 
Bhruic wrote on Jan 23, 2021, 14:05:
I know, right? I've literally finished the entire game twice, and haven't run into a game breaking bug once. Lots of minor bugs, sure, but not a single one of them could be even remotely considered game breaking. For someone to run into 9, they'd have to be extremely unlucky, or making things up. Based on the fact they consider Dec 10 - Jan 22 "almost 2 months", I'm going to go with the latter.

Twice here, too. One "game breaking" bug - One of the Epistrophy quests got glitched out because I abandoned it halfway through, and from then after even going in that part of the city would get me stuck in a dialog I couldn't escape. Had to roll back a couple of hours progress. Not going to lie, it annoyed me.

Other than that? A Four CTDs, got stuck in geometry twice. Beyond that, all minor stuff, like a floating motorcycle, some glitchy physics, things like that. Certainly not polished, not even finished - so many places you can see where content is just missing or cut out. But it's not this unplayable disaster for me some people claim, and I'm playing on a 6 year old rig that wasn't' great when it was built.
3.
 
Re: Morning Interviews
Jan 22, 2021, 12:25
3.
Re: Morning Interviews Jan 22, 2021, 12:25
Jan 22, 2021, 12:25
 
... There were already four bisexual "romanceable" female NPCs in the game. Granted, one was in DLC, but still. This doesn't pass the smell test. The only people who got the short end of the stick in ME2 were gay men.

To be fair, they designed it so that none of those "count" for the in-game romance achievement, and one of them ends in a game-over if you try it, but they're there, all the same.
26.
 
Re: Cyberpunk 2077 Player Count Drops; CDPR Refutes Alleged Developer Post
Jan 6, 2021, 21:00
26.
Re: Cyberpunk 2077 Player Count Drops; CDPR Refutes Alleged Developer Post Jan 6, 2021, 21:00
Jan 6, 2021, 21:00
 
150 hours, still having fun. But please, tell me how the game is an unplayable wreck.

Doesn't mean I don't see the bugs, I do. Doesn't mean I don't see where the content got cut, I do. I'm still having a shit ton of fun.

>Our original Johnny was heavily inspired by David Hayter's Solid Snake from the first MGS and believe it or not, Cillian Murphy

Oh god, no. I might not be convinced Keanu was an idea choice, but that sounds terrible, and completely wrong for the character.
30.
 
Re: More Cyberpunk 2077 Fallout
Dec 17, 2020, 09:27
30.
Re: More Cyberpunk 2077 Fallout Dec 17, 2020, 09:27
Dec 17, 2020, 09:27
 
Been playing for a few days. Bought it after the initial controversy period, because, well... Fuck it. I wanted to.

My system slightly exceeds the minimum specs, but not by much. I've got a I5-4590, 960 4gb, 16gb ram. I'm getting ~30 FPS, sometimes a bit more, sometimes a bit less. It's not buttery smooth, but it's perfectly playable, and my settings are mostly around medium, some a little higher, some a little lower. I'm still tweaking them, trying to figure out what I can shave off without losing detail to pick up a few frames.

Given the hardware I'm trying to run it on, I'm actually pleasantly surprised with this, and not upset.

Game is pretty damned buggy, though. I've had to restart missions several times because they glitch out - they refuse to acknowledge an objective is completed, leaving me stuck, or the quest glitches if I do steps in the wrong order (You can screw yourself out of 10k early on if you don't account for a known bug), or some other shit. I've had my dick clipping through my pants, I've had NPCs flying around in strange, frozen poses. I've had the movement speed to crazy on me. I've had vehicle spawning issues. I've had NPCs spawn in with missing body parts (That is, obviously glitched), Jackie has put his pistol through his or my head because the model never unequips it sometimes so many times it's not funny, I'e had frequent problems with the interface just refusing to work, a couple of times to the point I had to force quit and reload from a save point, because I'd get stuck in the map screen or sometime. I've currently got an issue where my health bar is frozen at 0, despite me being alive.

It's buggy as shit.

And there are so many places where the game just feels... unfinished.

For example, there's absolutely no post-character-creation customization. You can't even change your hair color. When you could at least give Geralt different haircuts and beard trims, that's just silly, in a cyberpunk game of all things. You can change your clothes, sure, and a few pieces of cyberware have a very minor visual impact, but basically, you're stuck as you create yourself. I hope you weren't expecting to have your corpo go punk later, or your eyes to change color with new implants, or something. Nor can you really "chrome up" very much with cyberware... Most of the mods internal and have no visual effect at all. Even ones that should, like dermal armor, which shows having a visual impact on the icon for it, but doesn't actually show up on your body.

The character creation tool is strangely lacking. You will be hard pressed to make an obviously hispanic or asian player character with the tools provided, despite NPCs of those ethnicities being prominent in the game. But you just come off looking like an unhealthy white guy. You can do an African-American character okay in terms of facial features, but the black skin tone is... strange. There's no support for exotic skin tones like gold or silver that are common enough in cyberpunk... Despite, again, some NPCs having these things.

There are street vendors selling food on virtually every street. Some quests feature you getting food to eat at those little stalls. But you can't actually get food to eat there. You can get food at vending machines, or at one of a limited amount of designated "restaurants". If you try to talk to the merchants at a random noodle stand? They just give canned "Go away, I'm an NPC" type responses.

Police are braindead. Nerd3 featured this in a video, and it's absolutely true. The police are retarded. They won't chase you in vehicles at all, they'll chase you on foot a *little*, but not very much. The only obstacle to escaping the police is the fact you can be walking down the street trying to drop your wanted level, and a cop or a drone just pops into existence.

The Ammo Crunch is real and in Cyberpunk, too, not just at your local 2020 gun shop. Trying to buy all the "pistol ammo" a vendor has usually nets you 50-70 rounds. Which might not be so bad, but enemies in this game can sometimes be very bullet spongey

I could go on. At the end of the day, don't get me wrong, I'm still having a lot of fun. But the game obviously needed more time in the oven. I get why they wanted it out when they did, but it's a mess. And what are they doing? Well, apparently removing the "excessive" amount of dildos in the game. That's a priority.


6.
 
Re: Huge RPG Bundle for Charity
Jan 21, 2010, 13:35
6.
Re: Huge RPG Bundle for Charity Jan 21, 2010, 13:35
Jan 21, 2010, 13:35
 
The price is a little misleading (That would be the price in print of all the things, not the pdf prices, plus some publishers seem to keep their stuff perpetually "on sale" to make them seem like better deals), but still, even trimming out most of it as filler, theres enough gems in there that more than make it worth the 20 dollars... The Serenity RPG, 3:16, Summerlands, Chronica Feudalis, Cortex, Damnation Decade, Shadowforce Archer, the World Works Games stuff, The Kerberos Club, Seven Leagues, and a few other things. Provided you're into pen and paper roleplaying.

The charity thing, eh, even if it's not your chosen charity, it's still a good deal.

This comment was edited on Jan 21, 2010, 13:37.
27.
 
Re: Rockstar San Diego Revolt
Jan 9, 2010, 09:00
27.
Re: Rockstar San Diego Revolt Jan 9, 2010, 09:00
Jan 9, 2010, 09:00
 
Going into this with the "anyone can say anything on the internet" reality pre-acknowledged...

I know a couple people in the video game Industry. Including one who works at Rockstar (different branch, however). Their working conditons are awful. They do not get paid the ridiculous sums a lot of you seem to think they get in exchange for it. In both cases, they are married... In one case, their spouse works, in the other she stays home to take care of small children (and still works, from home), but in neither case are they "sitting on their fat asses eating icecream and bon bons while watching Oprah".

And yeah, given the job market at the moment, employers know they have employees over a barrel... Nobody is going to quit right now short of outright physical torture... And most other game studios are the same way anyways. Game developers have a rather limited skill set.
16.
 
Re: NWN2 Premium Modules Yoinked
Nov 9, 2009, 07:52
16.
Re: NWN2 Premium Modules Yoinked Nov 9, 2009, 07:52
Nov 9, 2009, 07:52
 
Yeah, Diamond Edition doesn't have Infinite Dungeons... Which is, I'm sad to say, the best one, if you have friends who just like to use NWN as a dungeon-crawl, diablo-esq game. If you liked NWN for the story-based modules, it's pointless though.

And like a poster below me, I'm re-downloading an archiving it right now.

This comment was edited on Nov 9, 2009, 07:53.
27.
 
Re: PC Dragon Age Has Top-Down Camera
Oct 17, 2009, 11:22
27.
Re: PC Dragon Age Has Top-Down Camera Oct 17, 2009, 11:22
Oct 17, 2009, 11:22
 
Yay! They left top-down view in the PC version, but the graphics still look like something from 5 years ago. Get used to it, nothing will improve much as long as the current generation of consoles are the preeminent platform.

You remember a vastly different five years ago than I do.
13.
 
Re: WoW and Innovation
Sep 15, 2009, 13:40
13.
Re: WoW and Innovation Sep 15, 2009, 13:40
Sep 15, 2009, 13:40
 
Classes - Star Wars Galaxies

Wait, what now?

I'd also debate the Battlegrounds attribution... Planetside, for all it's claims of being an "MMO", isn't really the same animal.

I'd also point out that most of that list has been done in MUDs even sooner. But thats splitting hairs. The real "innovation", if you will, with WoW, wasn't any one thing - it was pulling a lot of good ideas together in one place.

And actually WoW was, if not groundbreakingliny innovative, was at least fairly novel in some of its systems, and highly polished in others.

The previously mentioned quest icons over questgivers, for example. Yeah, EQ1 had quests... And it had legions of people wandering around, targeting every NPC in the gain, and typing "Hail" to see if maybe THAT npc had a quest. And then doing it again next level, because maybe they had one before, but they wouldn't talk to you earlier. I remember those days. I don't think WoW was strictly speaking the first one to do this - my memory is hazy, but I think another one did it first - but it definitely set the standard on that issue.

Or take fast travel systems. Yeah, EQ2 (Contemporary with WoW) had a fast travel system, and before it Dark Age of Camelot did, but WoW certainly took the concept and polished it nice and shiny.

Another point I think deserves mention is the addon/interface customization ability, unmatched still in any game.

I'm not saying WoW is flawless, heavens no. I'm not even saying it's a paragon of innovation anymore, it is starting to get pretty stagnant. But praise where praise is due, WoW did a lot of things right, and did them before they were common industry practice.

This comment was edited on Sep 15, 2009, 13:49.
40.
 
Re: Fallout Legal Fallout
Sep 13, 2009, 10:30
40.
Re: Fallout Legal Fallout Sep 13, 2009, 10:30
Sep 13, 2009, 10:30
 
So you don't like any games that don't have leveling? The primary motivation to play any game should be the gameplay itself, not leveling. Fallout, Planescape Torment and all the other classic RPGs would have been just as great if there was no leveling and you just decided your stats at the start of the game.

Sorry, I disagree.

RPG mechanics are part of the game genre. What you're saying essentially amounts to... oh... that its unrealistic that your full tech tree would be unavailable at the start of an RTS game, so you shouldn't have to first research a Command Post Addon to get Super Assault Troopers. And maybe this is right, but it's still a valid part of the gameplay of a lot of RTS games.

Just like leveling is. A lot of people enjoy leveling up a character. And lets not forget where RPG games come from... They come from the tabletop games. "RPG" in this context does not simply mean behaving like a medic if you happen to be a medic in a game, it implies a whole assortment of baggage that goes along with it... Leveling mechanics in some form (Be they simple leveling up, or more complex skill-and-talent systems) are almost universal among pen-and-paper RPGs, and would be expected from most RPG players if they picked up a game that billed itself as an RPG... Particularly, to use your examples, Fallout and Planescape: Torment... Fallout, for example, being well known to have been "inspired" by GURPS, and Planescape being one of the most widely acclaimed Dungeons and Dragons lines. If I had picked up Planescape and hadn't been able to level my character, it would not be "just as great"... I would have been pissed off at devs for butchering the concept of the game.

Would it have impacted the story? No. Well, not much, it would have in a few places. But the story is only part of the reason I play computer games. If I just wanted a good story, I'd read a book or watch a movie. I play computer games to be entertained, and I find RPGs (leveling mechanics included) entertaining.
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