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User information for Tom

Real Name Tom   
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Signed On May 21, 2000, 15:34
Total Comments 1542 (Pro)
User ID 4838
 
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News Comments > PLAYERUNKNOWN'S BATTLEGROUNDS Early Access Extended
14. Re: Morning Mobilization Jul 7, 2017, 20:19 Tom
 
EA works differently for different games. In the case of PUBG, they could easily flip the switch and call it released now, and it would be in a better state than MANY other games that have been considered released.

Worth $30? Hell yeah. At higher than $40 I'd probably wait for a sale to pick it up, but I could see plenty of people paying $50 or even $60.

The game has solid design and execution.

On the design side: excellent use of RNG, accommodates a variety of play styles, generates plenty of those "magical moments", extremely streamable, finite rounds with reasonable duration, simple and effective matchmaking/ranking, just the slightest bit of long-term persistence, etc etc.

On the execution side: multiplayer with 100 people on a 8x8km island that works, probably best use of UE4 I've seen yet in a shipping game, frequent updates with good explanations of changes, effective partnerships (Steam, Twitch, AWS, others?), aggressive stance against cheaters that could ruin the game, and what appears to be responsible growth and planning.

I resisted it for a while but a friend finally convinced me to jump on it. Now I can see why it's been topping the sales charts. Definitely deserves its place. This PU guy is going to be mega rich as long as he struck a reasonable deal with the Korean company producing the game.
 
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News Comments > Morning Metaverse
2. Re: Morning Mobilization Jul 5, 2017, 19:16 Tom
 
Yeah, CNN's article about this was stunning. A new low for them, to be sure. And that's saying a lot...  
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News Comments > Independence Day Tech Bits
11. Re: Morning Mobilization Jul 5, 2017, 00:07 Tom
 
I've been using Winamp on an almost daily basis for over 20 years now... rock solid and timeless. Can't say that about much other software.  
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News Comments > Morning Tech Bits
3. Re: Morning Mobilization Jun 21, 2017, 19:18 Tom
 
AMD and Linux... sounds like a good match!  
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News Comments > Elite Dangerous The Return Patch Plans
21. Re: Morning Mobilization Jun 14, 2017, 22:05 Tom
 
Mr. Tact wrote on Jun 14, 2017, 19:57:
It had a good framework, but the game play was some what limited.
Thanks, I haven't laughed that hard in a while!
 
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News Comments > Morning Mobilization
6. Re: Morning Mobilization Jun 13, 2017, 20:32 Tom
 
Fion wrote on Jun 13, 2017, 13:44:
Remember when Apple attracted the most talented engineers in the industry to their doors and was always well ahead of the competition?

What the hell happened?
Same thing that happened last time Apple fell off a cliff.
 
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News Comments > Morning Tech Bits
5. Re: Morning Mobilization Jun 12, 2017, 19:54 Tom
 
Nice try, NVIDIA. Still not installing GFE.  
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News Comments > DOOM VFR Announced
20. Re: Morning Mobilization Jun 12, 2017, 19:51 Tom
 
First person movement in VR with keyboard and mouse works fine for many people, myself included. Lots of people played HL2 with the DK2 and that was on a sub-par devkit HMD with crap support for VR in HL2. Yeah, it was uncomfortable at first, but the human brain is able to adapt.

Of course, if you're convinced that you can't do something and you don't give it any serious effort, you're never going to be able to do it unless someone forces you to break through the barrier that you created for yourself. This applies to VR and anything else in life.
 
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News Comments > Harsher Overwatch Leaver Penalties Planned
7. Re: Morning Mobilization Jun 9, 2017, 22:47 Tom
 
If you try to leave before the win/loss screen shows up, it'll show a big warning making it 100% clear you're going to be penalized. You have to accept that in order to leave (via the game's UI anyway).  
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News Comments > Morning Metaverse
5. Re: Morning Mobilization Jun 8, 2017, 19:11 Tom
 
Amazon Cloud Drive doesn't appear to be working at the moment, despite Amazon's AWS health status page indicating everything's normal in the world. Coincidence? Geez.  
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News Comments > Evening Metaverse
2. Re: Morning Mobilization Jun 6, 2017, 20:05 Tom
 
Paywall = dead to me. Bye!  
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News Comments > Evening Tech Bits
2. Re: Morning Mobilization Jun 3, 2017, 05:10 Tom
 
Uh huh, have fun with your AMD CPUs...  
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News Comments > Take-Two Acquires Kerbal Space Program; New 2K Prez
10. Re: Morning Mobilization May 31, 2017, 19:23 Tom
 
So long and thanks for all the explosions, KSP.  
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News Comments > etc.
3. Re: Morning Mobilization May 30, 2017, 18:58 Tom
 
I didn't realize there were still oldschool forums on Steam. I've been using the discussions in Steam Community for years and they're not going anywhere, apparently.  
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News Comments > Overwatch One Year Anniversary Event
8. Re: Morning Mobilization May 24, 2017, 05:16 Tom
 
To get the one or two you might like, just buy them with the currency you earn by playing. No need to rely on chance. It's a fair setup for those with a smidgen of self-discipline.  
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News Comments > Overwatch One Year Anniversary Event
6. Re: Morning Mobilization May 23, 2017, 20:53 Tom
 
Wow, you need the completely optional cosmetic stuff THAT BADLY eh? Ever think about why that is?  
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News Comments > etc.
5. Re: Morning Mobilization May 23, 2017, 18:58 Tom
 
Wallshadows wrote on May 23, 2017, 09:39:
Who wouldn't pack their life in to a car and go work for Valve if offered a job though.

I mean, unless you actually want to make games I guess...
Hmm I dunno, maybe a female?
 
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News Comments > Overwatch Anniversary Event; Free Weekend; GotY Edition Coming
7. Re: Morning Mobilization May 18, 2017, 06:05 Tom
 
FPS MOBA, yes. Grindy cash-shop centric? That's entirely up to you. All of the items are purely cosmetic, and none of them require real-world funds unlike some other cash shops.  
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News Comments > Evening Safety Dance
2. Re: Morning Mobilization May 5, 2017, 22:49 Tom
 
Yeah? So what are you going to do about it?  
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News Comments > etc., etc.
4. Re: Morning Mobilization May 4, 2017, 20:51 Tom
 
Creston wrote on May 3, 2017, 22:59:
I'd be very curious to know how that CD wound up in a "Box of Blizzard stuff."

It's amazing how few shits devs give about their source codes for games.
Obviously someone made a mistake. Humans tend to do that. A lot.
 
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1542 Comments. 78 pages. Viewing page 4.
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