Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:
Germany 08/31
Chicago, IL USA, IL 10/19

Regularly scheduled events

User information for Tom

Real Name Tom   
Search for:
Sort results:   Ascending Descending
Limit results:
Nickname None given.
Email Concealed by request - Send Mail
ICQ None given.
Homepage None given.
Signed On May 21, 2000, 15:34
Total Comments 1549 (Pro)
User ID 4838
User comment history
< Newer [ 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 ] Older >

News Comments > Fraudulent ESO Keys Banned
5. Re: Fraudulent ESO Keys Banned May 26, 2015, 20:06 Tom
Julio wrote on May 26, 2015, 18:05:
I like the "Extreme discounting below the published price on our website may be a clue" part. PC gaming is all about extreme discounting - that's Steam's model...
Hence the "may be a clue" part of their statement...?
Reply Quote Edit Delete Report
News Comments > Game Reviews
18. Re: Game Reviews May 23, 2015, 21:47 Tom
I'm 11+ hours into the game now and the combat is very skill-based IMO. If you have no skill, you will get crushed. If you paid attention to what the tutorials tried to teach you and make an effort to fight intelligently, it's extremely manageable. Sidestepping and/or rolling is essential. And not just mashing it at random but at correct times. You also have to manage your position and orientation carefully at all times throughout the battle.

The mouse/keyboard controls are not really that bad, but then I played all the way through Witcher 2 which was similar. It takes some getting used to for sure. If your attitude is just going to be "this doesn't work the way I want it to, therefore it sucks", maybe you should play something simpler - AC perhaps? If you're willing to work with it a little, you'll be rewarded with a challenging and fun game.
Reply Quote Edit Delete Report
News Comments > Counter-Strike: Global Offensive Hitboxes "Being Worked On"
8. Re: Counter-Strike: Global Offensive Hitboxes May 22, 2015, 16:40 Tom
Watched the GIF, lol. L2P noobs! You think that's bad? Try playing BF4!

Personally I've never had an issue with hitboxes in any flavor of CS, and I've played them all. CS is the gold standard in rock solid FPS as far as I'm concerned.

And it is awesome that it's still going strong after all these years. It's like the chess of computer games. It can't die. But it is a little weird and occasionally distressing to play it with people who weren't even born when we started playing it...

This comment was edited on May 22, 2015, 17:27.
Reply Quote Edit Delete Report
News Comments > The Witcher 3: Wild Hunt Released
59. Re: The Witcher 3: Wild Hunt Released May 19, 2015, 19:22 Tom
I got this running well at 2560x1440 on my 2x GTX780 SLI setup by turning off vsync and the frame limit in the game settings, and forcing adaptive vsync in the NVIDIA driver settings. It made a world of difference. Of course, I had to turn down/off a few settings like HairWorks (wtf?) but for the most part, I can maintain 60 fps with just about everything at high or max. When it dips below that it does so in a reasonable way.

Seems like a good game so far! Looking forward to spending some real time with it over the weekend.
Reply Quote Edit Delete Report
News Comments > Open Source MAME
13. Re: Open Source MAME May 16, 2015, 23:05 Tom
Bubble Bobble rocked. I can still remember every note of the main music from that game...  
Reply Quote Edit Delete Report
News Comments > Starfighter Inc. Kickstarter
9. Re: Starfighter Inc. Kickstarter May 5, 2015, 21:05 Tom
Hmm they've made some recent comments on there about SP:

@CatInSpace: Welcome back pilot ;-) Singleplayer is in our stretch goals :-) Thanks for the Support! /Bozar

Hey @Mike L Singleplayer is awesome, but also costly. Check out our stretch goals. Itís great to have you on board :-), Thanks! /Bozar

And an FAQ entry:

Are you going to have singleplayer/story content?

We hope so! We have some stretch goals that have story and narrative elements that we're extremely excited about. We hope you'll be excited too.

That said, we want to make sure that we have the runway to make a great game at its core and that happens through PvP multiplayer. If we can build a great foundation via Multiplayer and then lay a singleplayer or co-op story on top of that, we'll be able to pair great gameplay with great story the way that so many of the X-Wing games did.
Reply Quote Edit Delete Report
News Comments > Starfighter Inc. Kickstarter
7. Re: Starfighter Inc. Kickstarter May 5, 2015, 20:38 Tom
Yep, the world definitely needs more quality SP space sims. More being more than zero. Er, I mean one. There's Squadron 42, right? Geez that had better not suck.  
Reply Quote Edit Delete Report
News Comments > Into the Black
3. Re: Into the Black May 4, 2015, 21:14 Tom
He was great in Spaceballs!  
Reply Quote Edit Delete Report
News Comments > DirectX 12 Video Crosses the Uncanny Valley
52. Re: DirectX 12 Video Crosses the Uncanny Valley May 1, 2015, 18:57 Tom
The reaction is generally "meh" because tech demos are rarely made to legitimately and honestly demonstrate the merits of whatever new technology being advertised. They're super fluffy affairs where someone points at a screen and says "GRAPHICS GOOD!", spouts some big numbers, and asks you to take it on faith that the demo proves how much better API X is than API X-1.

I could make something totally awesome with DX9 and show you a comparison between it and a ho-hum DX11 game, tell you the APIs are opposite of what they are, and you'd believe it. Therefore tech demos have little to no value when it comes to demonstrating the superiority of an API iteration.

It IS possible to make a tech demo that targets old and new APIs, really pushing each one as hard as humanly possible, and demonstrates it in a way that can be visually understood. But that's a lot of unsexy work. Probably the closest we ever get is with benchmarks like 3DMark.
Reply Quote Edit Delete Report
News Comments > Bethesda on Paid Skyrim Mods
6. Re: Bethesda on Paid Skyrim Mods Apr 27, 2015, 19:07 Tom
Hey, if modders want to build on top of someone else's hard work and IP and get paid for it, they're going to have to pay the price. If they don't like it, they can make their own thing. It's that simple.  
Reply Quote Edit Delete Report
News Comments > Morning Tech Bits
2. Re: Solitaire Apr 24, 2015, 18:57 Tom
Thanks for sharing your experience. There have been little glimmers of hope here and there that they've learned from these idiotic failures and things will be better in the future. Have they had enough of a boot to the head yet to stop screwing around and look at things from the customer's perspective even just a little bit? I wouldn't bet on it. A world without Microsoft is more imaginable than ever.  
Reply Quote Edit Delete Report
News Comments > Elite: Dangerous Powerplay Update Next Month
32. Re: Elite: Dangerous Powerplay Update Next Month Apr 24, 2015, 18:52 Tom
Going through the learning curve was fun. Space trucking was fun for maybe 10-20 hours. Combat has always been seriously lacking in purpose. I'm not really the "make your own fun!" type. I need either a story or a mission system with a little depth to it. Some kind of structure. Everything combat-related has just been way too samey and pointless so far. The community goals were a tiny step in the right direction.

It's too bad because they did such a good job of creating an exciting "you are flying a ship" feeling. Then they just failed to create much of a reason to do it.

The missions in the Wing Commander games were extremely basic but they were still 1000x more interesting than the procedural crap in Elite. The missions in Tie Fighter were exquisitely crafted and that's the kind of stuff that would be a home run in Elite. They have the engine. They just need to hire some !@#$ing mission designers and get cracking.

Maybe I just need to wait for another game. Elite is not that type of game. But it's still frustrating because they're SO CLOSE.
Reply Quote Edit Delete Report
News Comments > Morning Metaverse
13. Re: Morning Metaverse Apr 22, 2015, 19:27 Tom
I also feel like separate devices are better for this sort of thing. I've had good success with the Amazon Fire TV stick. It was a great bargain for $19. Yeah I've had a few minor issues but for the most part it works very well. I gladly use it for YouTube, Netflix, and Amazon Prime video. I still have to get the computer involved for locally stored videos and games I want to play on the TV.

And a couple years down the road, when this device is no longer viable because Google screws it up or something, all I have to do is get a newer one like it to plug into the TV. The monetary investment is practically nonexistent.

Keep the TV's job simple and life is good. Once you go down the "smart" path, all kinds of problems become possible. Security, obsolescence, just plain bugs and poorly functioning stuff, etc. My TV is a display. That's all I need it to be.
Reply Quote Edit Delete Report
News Comments > Dances with Witchers
6. Re: Dances with Witchers Apr 21, 2015, 23:41 Tom
Yeah, hearing his voice, it's hard to not think of Tywin. Seems weird to see it paired up with some character in the game. But it'll probably work better when I'm actually playing instead of watching a little hype video.

I just hope it's not another Oblivion + Patrick Stewart deal.
Reply Quote Edit Delete Report
News Comments > Heroes of the Storm in June
3. Re: Heroes of the Storm in June Apr 20, 2015, 21:36 Tom
See, that's what my first impression of the game was too, but I gave it a chance and discovered there's actually a lot of skill involved. With all the focus on objectives and camps, timing is very important, yet having people in lane to pick up XP is also important. There are conflicting goals that force you to strike a balance. And the fast-rising death times mean that teamfights and staying in sync becomes important quickly.

Item buying is mostly replaced by skill selection. With careful selection of skills, you can make your hero more tanky or do more damage, or go for some special makeup. It's not as deep as items but it gets the same basic job done and it's a lot more streamlined.

Last hitting is just tiresome micromanagement IMO. Sure, it's highly skill based, but I'd bet it's more irritating than fun for most people. I give Blizzard credit for having the courage to dump it. (My perspective on this is purely LoL-based but I hear it's worse in DOTA2.)
Reply Quote Edit Delete Report
News Comments > Heroes of the Storm in June
1. Re: Heroes of the Storm in June Apr 20, 2015, 20:22 Tom
I've been really enjoying this game in closed beta. As a long-time heavy LoL player, I was initially skeptical but the game won me over. It's a different experience but it's fun, maybe more fun (definitely less stressful) than LoL, and Blizzard sure knows how to polish stuff. It doesn't feel too grindy either. I haven't given them a dime yet and I've bought enough heroes to do ranked play.  
Reply Quote Edit Delete Report
News Comments > EA Ending BF Heroes and Other F2P Games
8. Re: EA Ending BF Heroes and Other F2P Games Apr 16, 2015, 01:45 Tom
Hardline was way overpriced IMO. Wrong strategy. EA got super greedy with this title. I think it would've done a lot better at a $20-30 price point instead of $50-70, given that it's easily seen as more of a modded BF4 than its own unique game. At least, those who see it that way will be expecting the price to drop substantially and will just wait until that happens. That's where I'm at with it, anyway. But if enough time passes, I probably won't have much desire to pick it up even at a drastically lowered price.  
Reply Quote Edit Delete Report
News Comments > Sunday Metaverse
3. Re: Sunday Metaverse Apr 12, 2015, 23:17 Tom
IAMLIT_REFLEX wrote on Apr 12, 2015, 21:58:
Also what the fuck crack are people smoking that bitch about TWC Internet? I have been on the service for a year now and they ALWAYS give me higher speeds than the line is rated for and there has not been ONE SECOND of downtime the entire damned year.
Translation: ME ME ME ME ME ME ME

Has it ever occurred to you that not everyone has been as lucky as you? Can you grasp the idea that TWC service varies from area to area, and even installation to installation? I know it's hard to imagine, but maybe try a little.

I'm sure TWC and their ilk would love for everyone to believe that everything runs perfectly smoothly for all of their customers. They may appreciate your outlook but as a TWC customer who has been less fortunate than you, I certainly do not.
Reply Quote Edit Delete Report
News Comments > GTA5 PC Graphics Options Detailed; Game May Span 7 Discs
15. Re: GTA5 PC Graphics Options Detailed; Game May Span 7 Discs Apr 8, 2015, 20:27 Tom
Optical drives are dead. Relic of the pre-wired past. Now it's all about downloads, streaming, cloud this and that. Can't download 60GB? Sure you can. Have some patience. Pay your ISP more. Move to a civilized area. Or don't. You can always play something else.

Personally I think the huge downloads and patches these days are useful to highlight the injustice and inadequacy of unreasonable caps that ISPs want to impose, or are already imposing, in areas where people have few choices of provider. Areas that are otherwise worth inhabiting. Mostly, anyway.
Reply Quote Edit Delete Report
News Comments > Game Reviews
7. Re: Game Reviews Apr 6, 2015, 19:27 Tom
I just saw Interstellar for the first time this past weekend (absolutely brilliantly made movie!) and was thinking the same thing about ED. Maybe it's coming in the future. They do seem quite interested in the visual appearance of astronomical phenomena.  
Reply Quote Edit Delete Report
1549 Comments. 78 pages. Viewing page 16.
< Newer [ 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 ] Older >


Blue's News logo